_Wedge

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  1. Thanks to Mothers Love for trying to organise this raid. Unfortunatly I dont think we had the numbers on the night, that coupled with the sever problems ment we never stood a chance. On a more praticle note we REALLY need to find a way to keep the tanks(of which I was one) on their feet longer, even with EoE insps and empath support the entire tank team did well to last more than a 60-90 secs. I seem to remeber we had the same problem last time. Splitting teams up into 1-2 tanks, 3-4 scrappers and 1-2 healer/buffer seemed to work better. Something to think about maybe. Nice try anway, don't let it put us off, I'll be there next time
  2. Title says it all really. Always find the fist 10-14 lvls a bit of a bind, sewers solves this problem quite nicely on hero side but what about villans? Any ideas?
  3. This has been one of the most usefull threads I've read in a long time. It never really occured to me to move things around, but it really does make things alot eaasier nice
  4. Just plain NO! This goes against the whole cov comunity for me. Whats the point of trying to create a fun, helpful, friendly comunity if you have to pay in game for the privilage. This is greed pure and simple
  5. Yep both good ideas /Signed
  6. Hi there everyone just wondering what little extra programs people run at the same time as cox to enhance their gaming experiance or just to help them play. i.e HeroStats or Ventrilo etc.
  7. _Wedge

    Respec overhaul

    Hi everyone this may have been mentioned before, if so sorry I haven't seen it. Been playing the game for over three years now and still love most things about it but in all that time I think I've only ever respec'd two toons, Why? because I hate going through a full respec just to change one power or move a couple of slots. Surely it must be possible to make the respec system so you can just move the odd power in/out or change what lvl you took it without doing it all from the start, same with slots (as in Mid's Hero Designer) Just an idea, what does everybody else think?
  8. I welcome all these additions, people seem to forget that all this IS free and any addition is always a good thing. Devs workin very hard to keep the game new, up to date and interesting. GRATZ
  9. Hedgehog powerset FTW

    /signed

    why not go the whole way and have an Armadillo power set
  10. pretty good for a first attempt bud. Plus i know its pretty good advice cos i teamed with you on sunday (as I was readin the guide)
  11. Bs/Regen lvl 50
    Katana/Dark lvl 22
    Fire/Fire lvl 10
  12. Ill/Rad lvl 41
    Fire/Kin lvl 21
    Grav/Storm lvl 5
  13. _Wedge

    Your Tankers...

    Invul/Fire lvl 50
    Stone/Mace lvl 42
    Fire/SS lvl 50
    Invul/EM lvl 26
    Ice/SM lvl 11

    and just about every other combo at one time or another
  14. Thanx, yeah seems a nice build might change 1 or 2 things, probably wouldn't take SS, never really liked it. Are the impervium:Psi resist in resist elements and energies doing any good Mids isnt showing any change with or without them (first time i've used it properly so i could be wrong) Would have liked to take BU and 1 of the ST attacks. Never take weave before so not sure how good it is but Mids is showin quite a difference in Def although along with Tough its doubling my End usage. Thanx for build though definately better than the 1 I had planned though it's gonna cost me quite a bit more, have to start saving my pennies


    EDIT just realized the impervium: Psi res is giving me 3% in each of the passives
  15. cheers for the reply bud. I can see what u mean by moving Numina's Convalescence +regeneration/+recovery, forgot it was a unique enhancement. Would like to see how you achieve the psi red/def that could be very handy. left the last couple of powers free so i could take anything really (even powers just to slot to get set bonus). Any more critasisams/ coments are more than welcome. Had a lot of fun playing this toon (my first and my fist to 50) and would love to start using him again but the build needs to be right.