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Posts
191 -
Joined
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Greetings all.
The title says it all. Since the damage output and range on Blazing Aura isnt all that great, is it worth slotting it with procs? (6 slotted - 4 damage procs and 2 acc/dam/end io's) or would i be better off with hami-O's (3 slotted - 2 Nucleous and 1 End reducer) -
There is a fairly large group of fire/rad's who meet up on Monday nights (thanks to Hyperstrike!).
8pm CST. on Freedom. We meet on the hill close to the train in Talos Island.
The only real requirement (Hyper will correct me if i am wrong) is that you are playing a fire/rad controller (though AM is sort of a req...)
all levels are welcome -
I too have been experiencing unexpected "kicks from the game". I (as directed) grabbed CoH Helper. Anything look like it would be the cause of this?
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at January 26, 2011 16:43 (-06:00)
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
System Manufacturer: INTEL_
System Model: WBIBX10J
BIOS: Default System BIOS
Central Processor: Intel(R) Core(TM) i3 CPU 530 @ 2.93GHz (2 CPUs), ~3.1GHz
Memory: 4096MB
.Net Memory Report: 2820MB out of 4022MB available
Page File: 6611MB (1431MB currently in use)
C Drive: (ST3320418AS ATA Device) 253991MB out of 305142MB (83%) free
D Drive: (HP DVD Writer 1260d ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 9400 GT
Manufacturer / Chip: NVIDIA / GeForce 9400 GT
Video Memory: 2762 MB
Driver Version: 8.17.12.6658
Driver Date: 1/7/2011 9:27:00 PM
Driver Language: English
Sound Device Description: Speakers (SB Live! 24-bit)
Driver File: P17.sys
Driver Version: 5.12.0001.2020
Driver Date: 10/16/2009 5:44:56 AM
Sound Device Description: Digital Audio Interface (SB Live! 24-bit)
Driver File: P17.sys
Driver Version: 5.12.0001.2020
Driver Date: 10/16/2009 5:44:56 AM
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5841
Driver Date: 4/27/2009 5:22:00 AM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5841
Driver Date: 4/27/2009 5:22:00 AM
WMI Information
Motherboard Manufacturer: Intel Corporation
Motherboard Model: (empty)
Motherboard Product: DP55WB
Motherboard Version: AAE64798-205
BIOS Manufacturer: Intel Corp.
BIOS Name: Default System BIOS
BIOS Version: INTEL - 7a
BIOS Release: 20090802000000.000000+000
Registry Information for Current User
Resolution: 1920x1080
3D Resolution: 1920x1080 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1900.201101180036.0
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
No modifications found -
Greetings all.
The title pretty much describes my current need/want/probably going to be purchasing soon.
The main reason I am looking for a CoH laptop is I will be traveling a bunch (work stuff) soon, and simply know that I will want to be playing CoH still!
I am looking for recommendations for "high end" ones, "low end", and a sort of decent value-ish one. (I have not really decided how much I will be spending on this, but it will most likey not be enough for the high end ones.. just sort of want to get ideas to keep me working overtime!)
Tanks! -
First off, Welcome to Freedom!
Now, ill try to answer your questions for you!
Quote:It seems that the hero side (blue) has a greater population; though keep in mind that could also be because i rarely play my villians these days. I would recommend testing the waters with your toons.. send a few to the good guys and a few to the bad!Is Hero or Villain side more populace? Does one side or another suffer from a lower population on this server? What would be a good recommendation for a new player to start out? Or is it just personal preference? All my characters are Praetor so far, so I can go either way
Quote:Are there any good Super Groups out there for the enthusiast player? I am not a hardcore kind of guy, but not totally casual either. I do enjoy mature, team-oriented friends to play with.
Quote:And lastly, is it common to receive cold invites? Seem to get them a lot, and in other games this is considered bad manners. I usually prefer to get a tell asking me if I am available or would like to join before I get an invite. But if this is the common practice, I won't take offense. Is it rude of me to just decline?
Feel free to shout at me in game if you wish! My Global is @Epoxy Man -
Quote:Concealment pool, placate, Stealth IO in SS... the police will never find me!Well logically if you find a park popular with newly married/engaged couples that should be possible... at least until the police show up.
And i thought you just needed to list stuff in the market to make billions! I will have to test out the park idea! :P -
Quote:In the spirit of random-ness.. i figured i too would try a nice random roll (level 30-34) for one A-Merit:While I don't have screenshots uploaded yet, here are the results of my latest A-merit roll, for 5 30-34 rare recipes:
1 Miracle: +Recovery
1 Luck of the Gambler: Def/End/Rech
1 Touch of Death: Acc/Dam/End
And to cap it off:
2 Luck of the Gambler: +Recharge.
Estimated market value for the 5 crafted enhancements: 670 (ish) million influence for one A merit. Obviously better than spending 2 to get 1 LotG, right?
and got:
Obliteration:Chance for Smashing damage
Touch of Death: Acc/Dam/End
Obliteration: Chance for Smashing damage
Unbounded Leap: +Stealth
Sciroccos' Dervish: Dam/Acc/End
Much better luck than most of my random rolls! -
Quote:Thanks! Guess it just shows that I actually read as much as I could here to find the tips and tricks! That and listened and tried to absorb all i could while getting creamed in Sirens and RV with various toons. Also, I didn't want to post here saying "Help me! i need a build", without actually trying to do a little of the leg work!First let me say Kudos!!!! Its refreshing to see someone post a build with reasonable HP, Travel Slotting, KB protection and things like that, as its mentioned in just about every "Looking to get into PvP" thread.
Quote:That being said, I'm not sure the results you are going to get using empathy and psy blast together, hoping for an offensive toon.
The set bonuses you have are put together well, but (and its just my opinion) if you are going to build an emp defender, it should probably be for a support role. Missing out on AP, CM, and RA are sort of cornerstone powers to the build.
Quote:Beyond that, you are going to be facing off against (in zones, as you said standing under Atlas) Scrappers, Stalkers, Dominators and blasters, all of which greatly out damage you. Going after them is going to leave you with a pretty sad KDR. However, building more for support with a few attacks thrown in and finding a buddy or a team would go a long ways to making you more effective as well as those around you.
Back to the drawing board, but not just for my emp, i have a sonic/em collecting dust that might fair a little better in the zones!
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(editted to add revised build)
I ditched the snipe, veng, and total focus. I may shuffle the powers around to get Regen aura around level 26 and shift everything else.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Red Bandage: Level 50 Mutation Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Healing Aura -- Dct'dW-Heal(A), Dct'dW-Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-EndRdx/Rchg(5)
Level 1: Mental Blast -- Ruin-Acc/Dmg/Rchg(A), Ruin-Dmg/Rchg(7), Ruin-Acc/EndRdx/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg(9), Dev'n-Hold%(11)
Level 2: Heal Other -- Dct'dW-Rchg(A), Dct'dW-Heal(36), Dct'dW-Heal/EndRdx(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 4: Subdue -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(11), Dev'n-Acc/Dmg(13), Dev'n-Hold%(13), TotHntr-Dam%(15), GravAnch-Hold%(15)
Level 6: Absorb Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(27), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Heal/EndRdx(50)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(37), Zephyr-ResKB(39)
Level 12: Fortitude -- Krma-ResKB(A), LkGmblr-Rchg+(46), LkGmblr-Def/Rchg(46), LkGmblr-EndRdx/Rchg(46)
Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx(34), QckFt-EndRdx/RunSpd(34), Zephyr-ResKB(36)
Level 16: Telekinetic Blast -- Apoc-Dam%(A), Apoc-Dmg(17), Apoc-Acc/Rchg(17), Dev'n-Dmg/Rchg(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Hold%(25)
Level 18: Recovery Aura -- P'Shift-EndMod/Rchg(A), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc/Rchg(40)
Level 20: Will Domination -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Dmg/Rchg(21), Apoc-Dmg/Rchg(21), Dev'n-Dmg/Rchg(23), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Hold%(25)
Level 22: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(33), ULeap-Stlth(33), Zephyr-ResKB(34)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(33)
Level 28: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(31), GSFC-ToHit/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(31)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx(43), Krma-ResKB(43)
Level 32: Adrenalin Boost -- P'Shift-EndMod/Rchg(A), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc/Rchg(45)
Level 35: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 38: Phase Shift -- RechRdx-I(A)
Level 41: Power Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResDam/EndRdx(45)
Level 47: Regeneration Aura -- Dct'dW-Rchg(A), Dct'dW-Heal(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-EndRdx/Rchg(50)
Level 49: Clear Mind -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(40)
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Greetings all.
I have not PvP'd very much in this game, but I am starting to! My Emp/Psi defender is one of my oldest toons and I figured I might enjoy getting him killed alot (well, at first at any rate). Please critique my build and any and all advice is welcome! (yes, including standing under atlas and shouting "Can someone show me a fast way to the Hospital?")
I do not have all of the accolades yet, but I am working on them.
Thanks in advance!!
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Red Bandage: Level 50 Mutation Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Healing Aura -- Dct'dW-Heal(A), Dct'dW-Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-EndRdx/Rchg(5)
Level 1: Mental Blast -- Ruin-Acc/Dmg/Rchg(A), Ruin-Dmg/Rchg(7), Ruin-Acc/EndRdx/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg(9), Dev'n-Hold%(11)
Level 2: Heal Other -- Dct'dW-Rchg(A), Dct'dW-Heal(36), Dct'dW-Heal/EndRdx(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 4: Subdue -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(11), Dev'n-Acc/Dmg(13), Dev'n-Hold%(13), TotHntr-Dam%(15), GravAnch-Hold%(15)
Level 6: Psionic Lance -- ExtrmM-Acc/Rng/Rchg(A), ExtrmM-Dmg/ActRdx/Rchg(27), ExtrmM-Acc/ActRdx/Rng(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(37), Zephyr-ResKB(39)
Level 12: Fortitude -- Krma-ResKB(A), LkGmblr-Rchg+(46), LkGmblr-Def/Rchg(46), LkGmblr-EndRdx/Rchg(46)
Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx(34), QckFt-EndRdx/RunSpd(34), Zephyr-ResKB(36)
Level 16: Telekinetic Blast -- Apoc-Dam%(A), Apoc-Dmg(17), Apoc-Acc/Rchg(17), Dev'n-Dmg/Rchg(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Hold%(25)
Level 18: Recovery Aura -- P'Shift-EndMod/Rchg(A), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc/Rchg(40)
Level 20: Will Domination -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Dmg/Rchg(21), Apoc-Dmg/Rchg(21), Dev'n-Dmg/Rchg(23), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Hold%(25)
Level 22: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(33), ULeap-Stlth(33), Zephyr-ResKB(34)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(33)
Level 28: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(31), GSFC-ToHit/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(31)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx(43), Krma-ResKB(43)
Level 32: Adrenalin Boost -- P'Shift-EndMod/Rchg(A), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc/Rchg(45)
Level 35: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 38: Phase Shift -- RechRdx-I(A)
Level 41: Power Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResDam/EndRdx(45)
Level 47: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(48), Mako-Dam%(48), Mako-Acc/Dmg/EndRdx/Rchg(48), T'Death-Dam%(50), Hectmb-Dam%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(40)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1596;750;1500;HEX;| |78DAA554C952134118EEC94208D913B3B0EF6B60484AAD72395885704009A670398| |1A9219990519CA4485073F3013C29E0C1E2A42CAF60F90280C813F80A2E476FF15F| |3A012A47A792EFEBFEFBEBAFBFEE4927F57AD62DC49B3B42F1DE5DD7CAE5CCAC9ED| |7CD9CBED19ADAAC6815A368BA96F45CDF8C66E6B435DD218408D7159999CD7C5E9D| |7B51D22A856A77A3BAA4996B7A4E4D97ABD98291CDCC806B25306F16F40DDDACA8F| |5465BBA585C571F96743DE7A6E682AE950C73CD57EF8055B9609402D49F375F1A65| |63D558372AD5E05CC9C8AAE9E22B582B05DEFA463506B1AEC377D922E453B389078| |A10496149332D12D9524C0B4447E772BBD8011A152D5B4CDB44ADFB0275AD9F88DA| |0E89566096221751D87D90D71ABC4F34C48B0CF192C720B7CA45AC076CC4B66EB67| |5B3ADF723C9BD8F2D482780769E65B19F91A0E394E91BD100BC0A871438E254EABA| |441118754A8133CC89FE42AF5B8CFCA0253440170BAC2E1E9962DD548029C8BB022| |38FD4796C34B5DFCED44234C87EA7803EB9515F924AFE49A669A2E01E050BF2EE63| |BCED55180AC89881F7A41BDD66DA22FA0E1892B6A10495AEA84C534411B68D5CB28| |D42E8B0C2A1C30AE9FA2C4C56CECEA163A08BB24E44FB696A004AEDBCA0D2CE07D2| |C7C71382914E69DAB94BB97A3E934DCF21D33E91C7816AD675B3C3389FE5849F89F| |D72A0EE957BEFE5BD4FF0DE2779EF3E301A905106D86884A7FA61649847C430BFF0| |23F8958D49B7B13D9A3FCE79C60F888E4110E7F896784C419BC9285384E80404AA3| |C6A354FA6D305A6E74CCF889219BA1DC938BF0688929021131C32C921BB6C8DFB05| |1F78C44253256D6BDC26A1506511351CF3BF9E2FEEBA8F73A90DF011421A407982A| |D658415EC3EC59686AD55842C766B5FDDF5A4BE1B18E826C22D84DB08613FC05B54| |3AF00EB910DC081E042F820FC18F1042E840D845A839FD8DBF84DA4F5C52B9B8FF5| |F4D95DF172BF7143CFB3FE7258BF281DEC3C83BBE363B4489A6939E68AA249B2AD7| |9A2A579B2AE727FC0FD02D3A33| |-------------------------------------------------------------------|
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Quote:My thoughts are as follows:So, I'm trying to figure out what's up with prices. In particular, a while back during the Great Respecathon, I got a couple of Basilisk's Gaze quads (L30) for about 70M (recipe). Now they're 120-150, and I've seen as high as 200. Should I just be waiting that out, or did I just get super lucky back when I got them for 70?
The other thing that stands out is that on a lot of purples, if I bid middle of the last 5, it's been a week and they're consistently above that range. Is that normal, abnormal? I'm sort of guessing that purple prices were briefly depressed by the rush of people doing the incarnate content for the first time, so I should probably just accept that I'm gonna have to raise those bids.
Thoughts? Advice?
The cost of "in demand" recipes will always increase (as a trend). For your purple bids, i would continue to wait, as the weekends have the greatest 'action' for the market.
For your Basilisk quad, sounds like you got lucky! -
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I am looking forward to you joining us, my friend! Heck, I'm still pleased that you are finally going to make a fire/rad!
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WOW!
I am completely impressed by this accomplishment! If/when you decide to jump onto Freedom and run down the top spot there I would like to join that effort!
Congrats to everyone in the 88's! -
This is my current Fire/Rad's build (perma AM). I still need to make changes do to the fitness pool becoming "free", but that will wait until i have the time to play on mids.
((this is a team oriented build))
Feel free to pick it apart!
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Zero Decay: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Legacy Fitness
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(27), Decim-Acc/Dmg(34), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Lock-%Hold(36)
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx(25)
Level 2: Fire Cages -- GravAnch-Hold%(A), GravAnch-Immob/EndRdx(3), GravAnch-Acc/Immob/Rchg(3), GravAnch-Acc/Rchg(5), GravAnch-Immob/Rchg(5), Posi-Dam%(43)
Level 4: Accelerate Metabolism -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(7), Efficacy-EndMod(7), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(19)
Level 6: Radiation Infection -- DarkWD-Slow%(A), DarkWD-ToHitDeb(46), DarkWD-ToHitDeb/EndRdx(46), DarkWD-Rchg/EndRdx(48)
Level 8: Hot Feet -- Erad-%Dam(A), Erad-Dmg(9), Sciroc-Dam%(9), Oblit-%Dam(11), Armgdn-Dam%(11), Armgdn-Dmg/EndRdx(13)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 12: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(13), Amaze-Stun(15), Amaze-Acc/Rchg(15), Amaze-Stun/Rchg(17)
Level 14: Super Speed -- Clrty-Stlth(A), Zephyr-ResKB(40)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(36), Mrcl-Rcvry+(48)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(48)
Level 22: Cinders -- G'Wdw-Dam%(A), G'Wdw-Acc/Rchg(39), G'Wdw-Acc/EndRdx(39), G'Wdw-Acc/Hold/Rchg(39)
Level 24: Lingering Radiation -- Acc-I(A)
Level 26: Maneuvers -- RedFtn-EndRdx(A), RedFtn-Def(36), RedFtn-Def/EndRdx(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx/Rchg(37), LkGmblr-Rchg+(50)
Level 28: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-Slow%(31), Lock-%Hold(31), EndRdx-I(31)
Level 30: Assault -- EndRdx-I(A)
Level 32: Fire Imps -- C'Arms-Acc/Dmg(A), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(33)
Level 35: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(50)
Level 38: EM Pulse -- G'Wdw-Dam%(A), G'Wdw-Hold/Rng(40), G'Wdw-Acc/Rchg(40), G'Wdw-Acc/Hold/Rchg(43)
Level 41: Fissure -- Posi-Dam%(A), Posi-Acc/Dmg(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/EndRdx(43)
Level 44: Rock Armor -- RedFtn-Def(A), RedFtn-Def/EndRdx(45), RedFtn-Def/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx(46), LkGmblr-Rchg+(50)
Level 47: Recall Friend -- Zephyr-ResKB(A)
Level 49: Mutation -- RechRdx-I(A)
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Level 1: Brawl -- T'Death-Dam%(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 6: Ninja Run
Level 0: LEGACY BUILD
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Here is the build that I am toying with. Hasnt been field tested yet as I am still gathering up some sets.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Prometheus' Bane: Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(3), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(15)
Level 1: Ring of Fire -- Empty(A)
Level 2: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(17), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(19)
Level 4: Combustion -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-Dmg(5), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(9)
Level 6: Hover -- LkGmblr-Rchg+(A)
Level 8: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(45), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(48)
Level 10: Fire Sword Circle -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-Dmg(11), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31), Rec'dRet-Pcptn(46)
Level 14: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(43)
Level 16: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit/Rchg(34), GSFC-ToHit(37), GSFC-Build%(40), GSFC-ToHit/EndRdx(42)
Level 18: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(34)
Level 20: Blazing Aura -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-Dmg(21), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25)
Level 22: Boxing -- KntkC'bat-Knock%(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam/Rchg(27)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(46)
Level 28: Consume -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod(43), Efficacy-EndMod/Rchg(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 32: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(48)
Level 35: Burn -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Hot Feet -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 41: Flash Freeze -- Empty(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(31)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(29), EndMod-I(29)
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I wish i had prepared just a little bit better for this market craziness Everything i stocked up on has sold!
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First thing, congrats on reaching 1 billion inf!
Now to address your questions:
Yes! In this very forum, up at the top, there is a thread that has been pinned (sticky) titled "Market FAQ's and mini guides". This is a good starting spot for you to "Learn" how to work the market.
I have to ask: you said you made your billion inf by farming and ticket rolls; why change this if it worked for you unless you are getting bored with it? What ticket rolls were you making? If they were recipes, did you craft any of them? (bunch more questions for you on how you made your $$$ but that can wait)
I can sum up all of the guides that you will be able to find for you.
Purchase an item for price X. Sell that item for 11% higher (or more) than the total cost of item X (now this should include the cost of salvage and crafting). The 11% makes certain that you turn a profit, as the people who are more 'Ebil' than anyone here are the share holders of Wentworths....
Example for you:
Purchase 1 [level 50 Doctored Wounds: Healing] recipe for lets say 555,888 inf
Purchase 1 regenerating flesh (Salvage) for 4,222 inf
Purchase 1 hydraulic piston for 422 inf
Purchase 1 gold for 4,222 inf
So far your total cost is 1,051,354 inf.
List your crafted [Level 50 Doctored Wounds: Heal] for at the very least 1,167,003 in order for you to profit.
Though that profit margin is paper thin.. you can set what percentage you want to make.. in that situation i would want at the very least make 1 mil inf profit so you would list it for 2.17 mil.
Loads of ways to make inf.. just dig through the FAQ's and ask questions as you get them
OH!! almost forgot!
If you still find that playing the game is fun, that is a great way to make inf too! (just do both! place bids etc then go have fun!)
Welcome to the bigger game, inside the game -
Great news to hear! Now if only MY work schedule would also change, i'd be able to make some of them again. oh well.
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Still think this is awesome!
Couple questions for you Organica:
Which server are you running these on? (Virtue? Freedom?)
What time do you usually run your tf's?
and lastly
Any room on your team? -
Quote:^^ This ^^Purples for all.
[crowd boos]
Very well, no purples for anyone.
[crowd boos]
Hmm... Purples for some, miniature American flags for others.
[crowd cheers and waves miniature American flags]
/e thumbs up
imo, the OP was being sarcastic. Do not lament though!! I have roughly 20 of them for sale on went's atm! All of them for much less than 20 A-merits! -
Quote:I agree. I've been enjoying your experiment! (well, reading about it at any rate). I have the same problem that you do, Hell Jumper. My SG has only 4 people (including myself), and one of them is deployed overseas atm.I am really enjoying this tread congratz on the test. Like others have said this is very impressive, I find myself getting bored with the same old same old, so perhaps I will give something like this a try. My problem is that there are only 6 members in my SG and usually none are on with I am on.
One of the solutions that I have found is joining some of the various channels and weekly events that are posted on the server forums. (ie Fire/rad goodness on Mondays and Fridays, The Freedom Horde events on Monday nights...) Guess it depends on what time you generally play and which server you are on! If you are on freedom, feel free to send me a tell (@Epoxy Man) as I'm usually up for stuff!