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Posts
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Joined
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Everything looks great so far, don't get me wrong. Lovin' the work you do and how you work so closely with the community. That said...
Can we please stop getting mohawks? We have far too many as is. And with both this set and the Cyberpunk set we're getting more and more variations of the mohawk. It's going to get to the point where male hairstyles will be one quarter normal styles, one quarter crazy, weird styles that are rarely used, and the remaining half with be all mohawks. -
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Quote:If all it takes is a typo to cause you to no longer enjoy an arc, I think you may need to chill out and relax.You know, Sam, I was really enjoying that arc until I came across this:
I've long since submitted it to Fire Man; not sure if it's been changed, but the moment I came across that, suddenly Ruben was speaking in a Jamaican accent and my immersion shattered like a wine glass next to Sarah Brightman.
Go ahead. Try and read that in a voice other than that of Sebastian the Crab. -
Try Statesman and Sister Psyche, two incredibly influential heroes that have been saving lives for decades and would surely get some sort of monument to their memory.
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The Loading Screen Tip that once discussed the Statesman and Lord Recluse TF/SF was changed due to the recent alteration of Statesman's TF. It now refers to it as the Back Alley Brawler TF. It seems like someone forgot to change it to the Ms. Liberty TF once she got put in charge of it instead.
I've seen this tip on Live once within this month. -
I loved the Superman Animated Series and Justice League. Thought Superman was done incredibly well in that universe.
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If we're going to get a CoH2, why devote so much effort on making new zones, a new starting experience, revamping old zones, and having an issue that's jokingly titled "Fix Everything"? Seems like it'd all be wasted if a new game's on the horizon.
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((Seemed like a good opening to inject a little something of my own.))
The setting sun cast an orange glow on the remains of a long-broken city. The ground itself had been uprooted for some time, while entire buildings are spread across the pavement like pieces to a puzzle. The peacekeeping organization Longbow furiously attempts to quell the looming threat of a foreign superpower known as Arachnos. Their battles are pointless, as the war and chaos never ends in the ghost of a city called Siren’s Call.
A man clad in old wrappings and bandages stands atop a cracked and ruined building, overlooking the sun’s reflection on the calm waves of a nearby sea. He rests a hand idly on the handle of one of his two blades; each sheathed and firmly attached to his belt. The mummified warrior bends down on one knee and lowers his head. A gentle breeze causes his headdress to flow, prompting the warrior to raise a gold, gauntlet-encased hand to push it aside.
Closing his piercing white eyes for a brief moment, he gives a silent prayer. Opening his eyes once more, the mummified man turns his gaze to the orange sky. He proceeds to speak in a forgotten tongue; the language of the people of Ancient Egypt.
“*Amun-Ra, I do not ask much of you, nor do I ask often. I only request…I only beg of you to grant me the strength to continue forward on this path.*“
Closing his eyes once more, he rises to his feet, a hand still placed on one of his swords. An ancient warrior displaced in time, the mummified man calling himself Kamen Hotep has done nothing but fight ever since regaining life. Vehemently searching for power, he has seen himself allied with a variety of different criminals and super villains in the hopes of finally achieving his goal. And yet he has not made a single step forward, no closer to finding the power he seeks than when he began.
His most recent actions involve affiliation with an organization calling themselves the United Underworld. Filled with all sorts of sociopaths and cold-blooded murderers, he does not care for a single one of them. But through the Underworld Hotep hoped to find the power he sought. With so many powerful villains banded together, it was only a matter of time until their unified strength would yield the results he desired. Or so he thought.
After the cataclysmic disaster that was the villainous Dominatriea’s master plan, she had found herself locked away and the Underworld under new leadership. Time and again, a new leader was elected with grandiose goals that have only managed to result in failure and shame. What Kamen Hotep once thought was strength and intelligence he began to see as weakness and foolishness. Each link on their proverbial chain is terribly cracked and rusted.
Then there was the battle.
Thinking about their clash with the group calling themselves Judex caused Hotep to wince. The Underworld had power, leadership, and pure numbers. And yet, despite all this, they each had fallen one by one to the mighty hand of judgment. The ancient warrior was among the last to be beaten, battling with a fierce determination the entire time. But it was only a matter of time until he, too, fell. And in their time of defeat, instead of finishing their enemies off, Judex chose to spare the criminals.
This baffled the warrior even now. With everything the villains have attempted to accomplish, all the lives they have ruined or taken, why would they be set free to wreak more havoc? Surely Judex knew the evil organization would only make an attempt at vengeance in the future, and may even succeed at it.
Slightly shaking his head, Kamen Hotep cleared his mind of such thoughts. These were not the things he needed to focus on. Opening his eyes, he took in his environment once more, admiring the beauty of the setting sun. Adjusting to this time period had been a constant struggle for him, presenting new challenges he never could have imagined. The displaced warrior would have surely lost his sanity had he not found solace in two things; the sun and it’s constant, familiar radiance; and his promise.
His promise…
Kamen Hotep gripped his blade firmly as he was brought back to reality by the thought of what he had fought so hard for. He could not allow himself to become too distracted, nor let anyone stand in his way.
The warrior heard noise, glancing down at a battle that had broken out between the forces of order and chaos; neither side seemed to gain an upper hand. The mummy was sure this would be a struggle that would last until the end of time. Turning his back on the sun, he leaped off his building and swiftly landed on a new one. He repeated this process, traversing the scarred terrain with agility and precision.
He only hoped his own struggle was not cursed to suffer the same fate as theirs. -
Quote:They're in New England, so they might just be a part of New England sports teams.How many professional sports teams are in Paragon? With this number of heroes are there even professional sports in this world?
Quote:Why in 8 years has there never been an election for mayor? -
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Quote:It's a cheap marketing ploy to get people to buy more points so they can get these sets faster than others who wait their two months for the points. I'm sorry if I'm not a sheep and see a marketing ploy for what it is: insulting to the playerbase who still pay $15 a month and who are called V.I.P. I sure as hell don't feel V.I.P when you create a system that is literally more greedy than something Blizzard/Activision or EA would cough up... Atleast they don't charge me $15 dollars a month, call it VIP then insist I continue to fork over more cash for content.
I understand that you guys have low standards for games, but I don't and I already cancelled my sub again because I actually don't like supporting companies that insult my intelligence. -
Quote:Cool storyI respectfully disagree, sir.
I concede that it is similar to running a string of random newspaper missions.
I concede that it takes longer, but a little over an hour is reasonable for a task force.
I concede that it requires leaving the zone, but I do not see that as being an issue in a task force, especially for characters of that level.
I concede that it includes a number of street hunts, I believe that number is 1.
I further concede that "fun" is a subset of "less awful" compared to things that are not fun.
But I return to my main point that it is fun.
I enjoy running a string of random newspaper missions on a team. I suspect that a large number of players do as well, since I join them in teams doing it.
I therefore put it to you, sir -
are you saying that doing a string of random newspaper missions for an hour is not fun?
are you saying that having to switch zones eliminates the fun?
are you saying that having to defeat 25 Crey in a zone is not fun and eliminates the fun?
I give the remainder of my time to the goat from the nether -
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Manticore's actually my least favorite of the FP TFs. Hopkins? Seriously? Some bald bodyguard comes out of no where and thinks he's the **** and challenges us to a fight. And when we do beat him, awesome, you beat up some random bodyguard. Countess Crey and her board of executives still exist, and you didn't really stop any major plots of Crey's. At least all the other TFs have a pay off. This one has none. It's anti climactic.
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We'll get a fix for Celestial Armor around the time we get a non-refelective option for things like the Metallic or Armored pieces. Which is never. However the devs did say that our dislike of the heavy pretinting on Celestial was taken to heart and they'll not try to repeat that mistake again in the future, so there's that.
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You're all just a bunch of jokers.
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Nope. Ascendants are supposed to be the new god-like beings that Incarnates originally were, or something like that. They had to dumb down what an Incarnate was once they let us be them, since we'd all be far more OP than we are now. So now an Incarnate can Ascend and become a Well themselves, or something. Honestly, if I'm wrong here someone fix it 'cause I tune in and out of any story involving the Well.
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You had me at "mummy".
Honestly, I'd buy the **** out of mummy or just Egyptian themed pieces in general. -
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Quote:BamRemember, be sure to just create a blanket dismissal of those who *do* try to enjoy the lore and keep tripping over things that are badly done. No, it doesn't matter in the least that that's the part of the game they like, and that the forums are really the only place to *air* those grievances... no, no, just go ahead and dismiss them because you don't feel it's important.
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Quote:Bam.Personally, I think that with the wide number of free costume options, "looking nice" comes down more to how good you are at making things look good. But by all means blame your lack of money for how crappy your guys look. It's easier than dealing with the real source.
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Finally. Honestly, it's about time we stop getting iTrials for awhile. I'm not saying stop focusing on Incarnate content, but there are so many other venues to be explored. Solo/small team content, TF/SFs, zone-wide raids like the Mothership or Primal Hamidon.
Also is gonna be great to see some new content for non-Incarnates, particularly in the 30-50 range. I'm really hoping they aren't gonna drop the ball with this. -
Just because there have been terrible stories out there doesn't make it alright to create more. Things like One More Day shouldn't be a free pass for other writers do to as terribly as they feel like. It should instead be treated as a lesson of what not to do, and what to be avoided.