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Posts
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Joined
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Well, since theres no other noise to contend with it, it doesn't really need to be hushed down too much is all
It's still far and above anything I could hope to do ^^ -
Decent stuff, Bun, and kudos for diving into the big scary world that is demorecord. I've not dared touch the stuff D=
That said, I'd suggest having some sort of 'reporting live' style music going on behind the 'talky' sections. Since, y'know, we don't have any actual voice actors. It's a little too jarring a transaction from sound to silence.
Keep 'em coming though! =] -
Is there a proper official trailer yet? One which doesn't have wierd mash ups of Hulk, Iron Man and, for some reason, Hellboy?
There are obvious snippets of real Cap footage...but no clue as to where the real trailer is.
And any pics of the Red Skull yet? I'm actually looking forward to this one, I think. -
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Clockwork, man? How much of the Enriche laminate you been supping on? Ain't getting anywhere unfar from tick-tocks. That gets a fresher chomped.
(Resistance lingo, mate. Can't be too careful around here, what with all the chomp-stompers and blueberries
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1. CR
2. Battlewraith
3. Henri
Since, y'know, I'm kinda against voting for myself in the spirit of the thing
I'm just glad to see some votes go that way.
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I think the best thing to do is;
-Not go into direct gorey detail
-Not go into direct explicit detail
-Self censor ruder words (replacement letters, etc)
-Only use stuff that wanders into that territory sapringly anyway.
uSIng risque stuff 'for the hell of it' gets old real fast. It also tends not to be very interesting writing. Stuff that is much more vague and to the point tends to work better, because peoples imaginations tend to present a whole plethora of nasty images when only given things like shadows and nasty sound effects to go with. -
/Signed in every single language in the world, ten thousand times over. This, frankly, HAS to happen.
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Quote:Darlings, handbags away please. Speaking of derails, CB.They were actually quite justified in their actions, they weren't asking for criticism and you derailed their thread with your unasked for comments.
A PM would of been a million times more polite.
I mean it's not like your entirely problem free when it comes to the fiction/characters is it FFM?
Edit:
Anyone know what exactly constitutes PG13?
OT sorta;
PG13.....uhhm....I guess nothing explicit, no uncensored swearing, nothing too graphic....? -
Quote:Making MM personal attacks not suck rotting eggs, or at least suck stupid ammounts of endurance.Bodyguard was not in at the launch of CoV. Outside of their AI issues (most of which can be worked around) what would they *need* to look at MMs for?
Bots Repair not healing before a pet dies.
Serum. Just Serum.
Oh, and pet customisation. -
Quote:That would be a most radically awesome and fitting endHuh, you're right. Both the villain and rogue options let you screw him over. I stand corrected.
I still want him to show up in a later story mission. Preferably at level 40+, so I can throw him in the Shadow Shard and watch him get eaten by giant eyeballs. Really, he's too stupid to be allowed to live.
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Quote:Tear it apart!Go for it! I'd be happy to read it.
Just remember though... If you want comments on it, you have to ask for them.. Since after certain personages had complete wobblers upon receiving honest criticism and wentcrying to the mods, people rarely offer it any more.
And if you DO ask for it, expect it to be honest.
Honestly, I practically have to fight for honest feedback and critique on my work, because it's so rarely forthcoming. And I can't hope to improve if I'm lacking that, now can I?
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Quote:The point with Hammerjack was as a character with a background of his own, however sketchy, was that he was the sort of Villain that does what he does because of power. He has power and other people dont. Sure, if he wound up fighting someone with more power he'd cust his losses and flee. But robbing banks and throwing civilians around? Because he could.Ok Tech and i am being very cruel here , what your saying is it is better to kill someone than give them the chance to reform.
Yes cutting off limbs sound very evil , but what if it prevents Hammerjack from harming others while at the same time lets him live and possiblely become a different person. Unless you are going to make the claim that hammerjack is an ultimate evil that cannot be stopped. Which sort of goes against all we have beem saying about our Characters. If our Toons are not balck and white absolutes why is Hammerjack? doent that just make it easy for the hero, allowing him an excuse to kill him, rather than deal with the causes of his evil.
yes sorry it is a unfair question, but if we are going to consider our characters to this degree of depth, should we not assume the world and its peoples they live in work the same way ?
I know game mechanics stop us from killing the Civilian NPCs that run around (except in one or two circumstances in tips/Praetoria, which I prefered due to being more IC for certain toons) but that simply wouldnt happen outside of pure mechanical function.
Hammerjack, like most NPC Villains, has seen the inside of the Zigursky many a time. But as long as he can get out on parole or thanks to Arachnos or the like, he would have kept on with his lifestyle because he liked it and because he had the power and didn't want to lose it.
Theoretically cutting off someones arms? That would just as likely make them bitter and make them look for further, less selfish and more revenge drive ways to hurt people, perhaps even make them more dangerous. Ultimate evil! = Unrepentant evil.
Mindwiping? Well, sure that could work. But doesn't that also negate the entire point of freedom of thought and speech and suchnot, much like Cole does in Praetoria? Wishing people Good is as unrealistic a scenario as it sounds.
I'm pretty much working on a model based off reality and the game world as we've been presented with it. And, yes, there are characters with moral depth and uncertainty to them, those that do evil and try to justify it or those who are forced into it. But, allowing for that, then you must also allow for, as Michael Cain delivered so brilliantly "Some men just want to watch the world burn." Because they are just as real as the shades of grey, and would be even more noticeable in a world where super powers are real and un-biased to morality.
I think this is why I like Nightwalker so much as a character. In fact, I have some fiction and background I need to write up for him and post in the IC thread, see what people think.Quote:My main, Ellie, has killed. She's killed several times, and will do it again if she must. But in all that, she's not a killer and she's not evil.
She's killed in self-defense; she's killed to protect others when there was no other choice, and yes, she kills Nictus without mercy. There though, she has a complete canon "get out" clause as she's a Peacebringer, and as we all know, the Peacebringers are at war with the vampiric and evil Nictus.
Yes, I know I've questioned before whether vampires are actually evil, but the Nictus are an exception to that. They were once normal Kheldians who deliberately altered themselves in an attempt to extend their lives without needing a host. As a result, they chose to become energy vampires; feeding on others of their race in their selfish desire to live contrary to how their race is meant to exist. They intentionally became parasites instead of existing peacefully in cooperation with their host race.
Ellie's only real problem with regards to criminals is actually caused by her feline side. Cats like to play with their prey, we all know that. Ellie tends to do the same too; usually by stuffing them headfirst into garbage cans.
She's also not aversed to dropping them from a mile up in the sky, though she DOES catch them before the splat. 
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Quote:Cutting off limbs and removing eyes sounds more evil than simply killing someone. Thats practically gratuitous violence against them. Mental reprogramming and suppression of free will? Cole tries that, and people see that as pretty evil.i think you just made the point Tech ..lesser of two evils .. but still an evil, would it not have been an even lesser evil to imprison Hammerjack in you own prison, with out trial ?
or to hand him over to some other people who would keep him locked away, or cut off his limbs and remove his eyes, or send him to the Psi police fro mental reprogramming, all lesser evils than killing ? hence the scatter graph in 4D.
'Lesser of Two Evils' in that, if someone has to die, rather it be one unrepentant Villain than hundred of thousands of innocents, just to be 'better than that' or some other flawed ideal that just serves to stroke ones ego.
That's the reasoning the Chief puts behind it, anyhow. He takes no pleasure when the need to kill arises, and he only does so when leaving a Villain alive is guarentee'd to simply result in more death somewhere down the line. To him, leaving people like Hammerjack alive would be far worse a crime then taking his life, because if the villain killed more people then it was only because the Chief had the chance to stop him and didn't do it. -
Hmm....did we define killing as a definite evil, though?
For example, the recent mini-fiction snippet I did with SABRE team, where Chief put down the unreformed villain Hammerjack. Now, yes, killing is bad. But when it comes down to a choice of two evils, it makes sense to the Chief to choose the lesser. In this case, that is using the locale of the Rogue Isles to 'legally' (i.e. theres practically no law there) to kill a Villain to prevent him from, in future, killing more innocents.
It's still not a choice any of SABRE team would take lightly, and Vix would be loathe to do it herself due to her empathic powers. Fox too has only ever 'killed' demons, ghosts, robots and Rikti on purpose. Wolf has in the past, but not without either team consideration or running out of (feasible) options.
I just don't think killing automatically make a character that fits the criteria of 'Hero' bad. Sure, if they start to see killing as the only viable option, then they've become a Vigilante or, at worst, a psychopath.
For a counter point, that is pretty much Webmaster Commander King's view. If you get out of her way then you cease to be a target. If you stand in ehr way to further power? She'll kill you without batting an eyelid. She's quite possibly one of the coldest characters I own. -
Well, now that I've sorted out the command problem I'm sure the Krimzon Guard could crop up from time to time to cause problems for the Heroes
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Quote:Not quite true, actually.What sours me on the Darrin Wade arc is that after you find out what he's up to, the arc is over. Full stop. He's essentially used you to further a plan nobody in their right mind would go along with and you now can't do anything about it because he never shows up again.
You get to screw over the little pissant in a few tip missions Redside, which brought a smile to my face at least. That, and if he crops up in later story missions then at least I'll hopefully have the option to let Omega 1 stamp his face in.
I think we all agree though that there needs to be a marriage of good writing with decent mechanics. The old stuff can have as cool a plot behind it as it likes, but that doesn't matter if its buried behind seven year old mission design that sucks horrifically. -
I'd say at least 1/2 to 2/3rds are to do with beating the tar out of Heroes. Certainly by the latter half your taking on Longbow every other mission and the likes of hte Vindicators and then members of the Phalanx. You just occasionally need to beat up other villains to steal the stuff they have to get to the Heroes first.
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Quote:Do. Not. Want.Praetoria is fine. Biggest change I would like to see is allowing all characters to travel freely between Paragon and Rogue Isles, regardless of alignment. Sure villains probably won't get a lot of missions in Paragon, but there could be new pvp options available that way. Heroes and Villains battling in the streets would be interesting. Add a pvp flagging system, so players can't be attacked in their home city unless their flag is on.
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Quote:Ye gods, thank you. I'm NOT the only one who can't stand those abominations against modelling and character design...New "monstrous" heads for as many species as possible (including wolves, the current wolf heads are really horrible. I don't use them no matter how appropriate they would be for a character for this reason.) Also, more customization options for each head/face like fur marking patterns and shape differences
Digitigrade (monstrous) legs that don't look awful with multiple paw/claw/hoof options that also don't look awful (again, the current ones are awkward and horrible.)
Non-monstrous faces; A face option that is a slightly extended muzzle (maybe several styles of this for feline, wolf, fox, avian/beak, lizard, etc) along with several new face "skins" to match, that can be used with hairstyles. I think these would be quite popular. -
Sheeple man. They need to open their peepers and smell the goldy looking grease paint.
Too Enriched for the twigging, though... -
The wierdest thing? Apparently calling it a great load of bollocks doesn't get filtered =S
