Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Zombie Man

    Scrapper Love

    Quote:
    Originally Posted by Kangstor View Post
    Rather than knife I want to see a whip meleeset which is actually effective in middle to close range with some hold and immobilise effects. Or a baton set which can be used with shields to produce policeman like superheroes.
    Baton?

    Let's use, for a melee set, all the apparatus: Baton, ball, rope, hoop, and ribbon!

  2. Actually, I came to this thread hoping is was slash fic.
  3. Zombie Man

    New Badge Idea

    Quote:
    Originally Posted by Lothic View Post
    According to what I have seen there are currently over 300 souvenirs currently available in the game now and new ones are always being added with every Issue.
    I suggested that when the souvenir count was in the low 200s.

    Time to make badges for 350 and 400!

    The purpose of a souvenir badges is for doing all the content. Which is the core of the game. If there's a badge for farmy and grindy stuff like a ridiculous amount of crafting, then there most definitely should be a badge for... you know... playing the actual game content to 'completion.'
  4. Quote:
    Originally Posted by Cien_Fuegos View Post
    He was looking for a "Chum"....
    Are you shore?
  5. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    TOUCHDOWN!!!

    Science nerds win!
    Blessed are the nerds for they shall inherit the non-earth planets.
  6. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    TOUCHDOWN!!!

    Science nerds win!
    We won't know for another ten minutes or so, won't we? (goes to check...)

    EDIT: Ah.. the 'live' feed was what we got from 14 minutes ago and not a simulation of what they hope was happening. So.. gratz!
  7. Quote:
    Originally Posted by MadHobbit View Post
    i hope omega removes ED.
    I hope it removes memories. Especially grudges.
  8. Actually, in the SSA, we go back further in time and meet Imperious/Romulus before all the other evens of Cimerora we're familiar with.
  9. Quote:
    Originally Posted by Premonitions View Post
    I was under the impression that the Rikti turned themselves into the Rikti as we know them to beat the Battalion.
    Quote:
    Originally Posted by cursedsorcerer View Post
    ...I just had a thought.

    The Rikti defeated the Battalion apparently by getting rid of their gods, magic, the Well, etc.

    Will we... be able to defeat the Battalion without doing the same...?
    The Rikti shrugged off their gods thousands of years ago.

    Thousands of years ago a visitor(s) helped them become a psi-aware species.

    Defeating the Battalion was just a hundred years ago.

    From a clue from Serpent Drummer's arc:

    Quote:
    After the initial wars to unify the planet thousands of years ago, the Lineage of War was very small, only rising to prominence during a very few infrequent civil wars and insurrections. Their last big operation was against an alien force called the Battalion about 100 years ago. Since then, their power had been tapering off to its normal ceremonial levels until the start of the war with Earth.
    So, no, the Rikti did not become godless antimagical psy-linked just to defeat the Battalion.

    Also, becoming antimagical and godless is *not* a sign of disassociating from their/our Well. On Primal Earth we have plenty of non-magical non-god-worshipping Incarnates drawing power from the Well. They developed their Psy Potential... presumably interdependently with their/our Well. The Rikti did not disconnect from The Well... they disconnected their gods from The Well.
  10. Well, this is close to being a necro-post. But it does point out the OP never posted their build so we could see why it wasn't performing the way we all expect Dark to outperform.
  11. I just renewed the trademark in my name. Send me $15 a month.
  12. Quote:
    Originally Posted by atomicdeath View Post
    Is there any way to prevent pets from getting taken away by someones Incandescence or whatever other teleport powers they are using?

    Even when I deny acceptance my pets still go.
    No, there isn't.

    However, if you're far enough away, they'll all port back to you.
  13. Quote:
    Originally Posted by PRAF68_EU View Post
    This is what I mean by players being more pedantic than developers. You are putting together two separate pieces of information written by two different writers at two different times. There is no guarantee that the current writers have done the same thing.

    Regardless, it's not a significant issue. "It was only the part of the Well in the Rikti dimension that was affected".

    So long as they are in their own dimension, they, and the Battalion, are at least partially cut off from the Well, leading to loss of magic, loss of individualism and cultural stagnation. When they travel to Primal Earth they reconnect with the Well, leading to the rediscovery of magic and a rise in individualism, and eventually, civil war and cultural change.
    Wow. So much wrong in one post.

    The Rikti have beaten off the Battalion. Fact.

    The Rikti's lack of magic was self inflicted by cutting themselves off from 'the gods' (which we now know are Well-powered beings), so, no Mu bloodline. Fact.

    The Well that powers Cole in one dimension is the same Well that powers us in the Primal dimension. Fact. And... very recent information from the Dev-content team. Any attempt to wave this away as being retconned is ludicrous.

    You put this in quotes: "It was only the part of the Well in the Rikti dimension that was affected". Where the heck are you quoting that from?

    Your theory has no legs to stand on.
  14. Quote:
    Originally Posted by DarkGob View Post
    The cooldown on his summoning is 60 minutes so I would assume the rewards are the same.
    Merit Reward is 20 hour timer.
  15. Zombie Man

    New Badge Idea

    Quote:
    Originally Posted by Zombie Man View Post
    Collecting Souvenirs

    10 - Token
    50 - Memorabiliast
    100 - Taken
    150 - Keepsake
    200 - Unforgettable
    250 - Souvenir Hound
    300 - The Complete Experience
    It would certainly be something that could keep a soloist busy for a long time. Then they can justify it as 'new content'-ish by giving out 100 Merits for each badge (that's about an extra 2 Merits per arc).
  16. Quote:
    Originally Posted by Mad Grim View Post
    Ok, lets assume half of them are incarnate enough to have Lore. Thats another 48. Add in some more for HVAS, other temps, and for demons (forgot about the fire imps!), and now we're looking at about 450. Not counting the countless rikti.

    And that is still probably on the low side.
    The server hasn't crashed yet! Buff and Vanity pets, NOW!!!*


    *That is, two minutes from now when server lag allows it to happen.


    Don't forget to have capes and auras running.
  17. Copy to Test Server and try it out!
  18. Quote:
    Originally Posted by PRAF68_EU View Post
    =loss of individualism

    = loss of competitive drive

    Meh, a few ray guns and spaceships, and teleportation? They aren't really ahead of the average tech origin hero.

    Really? Not intelligent enough to avoid being taken in by Nemesis.
    The Rikti have a civil war abrewing and they were able to learn magic and to have individual personalities that break with the hive and to translate their language into vernacular English. All that is spelled out in their arcs. They are not a shelled out race lacking Potential.

    Besides, spoilers...


























    Their Well is the same as The Well of all humans in all dimensions. A race's Well is pandimensional.
  19. Quote:
    Originally Posted by Ultimus View Post
    I was just thinking about this the other day for my main. The various lore pets do not really fit into my concept (Though I am still coming up with ideas) but one thing I thought of for a lore pet would be a simple Doppelganger. You summon two images of yourself, one being the lieutenant and the other being the boss. Or possibly just making an entire Mastermind primary out of it where you summon up to 6 clones of yourself.

    It just surprises me we've seen so little of this technology which I think could be really fun. To my knowledge, it only appears in one story arc for each side and in a hero side tip mission.

    Some creative ways could be like an entire trial where you fight doppelgangers. Maybe its a Battalion thing, or a Crey experiment, but you fight entire groups of enemies that are doppelgangers of your league.
    Who are you and what have you done with Ultimus?!!!!!
  20. At the risk of invoking Arcanaville, I just want to point out that that "last 2%" of soft-capping Defense is not really 'all that' if the incoming damage is not one-shot worthy.

    Sure, that "last 2%" can be evaluated with regard to the offender's offensive capability and that last 2% means their offensive capability has been reduced by a comparative 33%. But compared to the Defense you already have, that last 2% is only about 1.8% more Defense than what you've already got. And absolutely, it's still just 2%.

    Out of 100 attempts to hit you, 2% more Defense simply means, on average, 2 less hits. If you can mitigate that in other ways (-ToHit, +Resist, hard and soft mezzes, heal, regen, -Dam, running away), then that "last 2%" is not as spectacular as it sounds simply by slicing the data to look only at the offender's relative offensive capability with and without that last 2%.

    Beside, a purple inspiration or a teammate's Defense buff makes that "last 2%" moot (barring a foe's -ToHit debuff on you).

    What the soft-cap should really mean is not that you *must* achieve it, but, going past it is usually not worthwhile (again, only going against a foe with -ToHit Debuffs or a higher base ToHit, such as Incarnate level Praetorians would warrant attempting to go past the first soft cap).
  21. Quote:
    Originally Posted by White Hot Flash View Post
    So now that there's a schedule of when it hits each server, why are you still bringing this up like it's confusing?
    Because it was confusing. I was not the only one who thought that the original announcement implied a scripted invasion. And now that this announcement implies that that is not the case, I asked that future announcements be more clear.

    And what do you mean by "still bringing it up"? When have I brought it up before?
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    In the vein of making pets spawn at the Mastermind's level, would it be too much to give Masterminds a decent ranged damage mod? I ask because for every Mastermind out there aside, three out of his primary attacks are next to useless, and those are the personal attacks. Granted, for Beasts that's slightly less the case as personal attacks give Pack Mentality, but when the going gets tough, those are still the first three powers I stop using.

    Masterminds have the game's lowest damage mod by quite a bit at 0.55, followed by Defenders at 0.65, but Defenders, at least, get a Vigilance damage buff when they're alone. A Mastermind, by contrast, has a pitiful damage mod making all of his attacks basically pointless... And those attacks cost an arm and a leg, especially the AoE one. It just makes the powers a bad choice to take, is what I'm saying.
    I hear ya. Until the MMs' personal attacks do more damage than the Vet attacks (Sands, Wand, and Staff), I will never take a MM's personal attack.
  23. Quote:
    Originally Posted by White Hot Flash View Post
    Doesn't the presence of a schedule tell you which one it is? They don't do endless waves of invasion in a three hour window.
    Doesn't the original announcement tell you that it sounded like it's a scripted invasion?

    Quote:
    Captain Mako Week kicks off a Double XP weekend from 8:00 AM CDT on Friday August 10 through 8:00 AM CDT on Monday, August 13 and continues throughout the week with in-game invasions and more! Join us in Paragon City and show Captain Mako who tops the food chain!
    Especially after they created a Nemesis scripted invasion, it seemed totally likely this was going to be Coralax and Mako.