New Badge Idea
I know you are just trying to help..but..those Flashback badges are ALREADY so much work. Especially the ones with silly stuff like no travels, no pool powers, buffed enemies. It is annoying enough to get them once, one your badger toon, let alone making you do them again, on the other side.
I think you're screwing with us.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
That seems to be a rather poor idea for several reasons:
1. Many folks effectively ignore badges... with that in mind, how will these additions achieve the stated goal of encourage running of the content?
2. Ouro arcs, in my experience, are best run solo due to the locking out of standard content, which is easier to control when it gets done on just one character. This would make it harder to run the content normally, since many folks will be off chasing this badge and not available to team. Should this really be an either or?
3. Holy crap is that a lot to do for one badge! It seems unaligned with the current model of adding additional badges (especially the Accolade for getting both).
4: Content is constantly added to the game... will the badge requirements be dynamic or static. If dynamic, then will folks have to continually re-earn the badge? If static, how will the new content be "encouraged"?
5. I am sure there are others...
Maybe the OP can test it for us..by getting EVERY flashback badge, then doing them all again..and commenting on his/her mental state..(due to doing it all twice, obviously!)
I know you are just trying to help..but..those Flashback badges are ALREADY so much work. Especially the ones with silly stuff like no travels, no pool powers, buffed enemies. It is annoying enough to get them once, on your badger toon, let alone making you do them again, on the other side.
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It seems to me that it is suggesting folks run ALL of the arcs both blue and red available through Ouro to get the badge(s), if you happen to choose settings, well, that's your choice.
I know you are just trying to help..but..those Flashback badges are ALREADY so much work. Especially the ones with silly stuff like no travels, no pool powers, buffed enemies. It is annoying enough to get them once, one your badger toon, let alone making you do them again, on the other side.
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Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.
I like the idea. Some badges are meant to be very easy (like Next Big Thing) while others are meant to be very hard (Master of Lord Recluse's Strike Force, Firebug, Field Crafter etc).
However, badge credits should be awarded from arc completion, regardless if done in Ouroboros or in realtime. This is like how you can see your completed arcs in the Pillar of Ice and Flames: arcs completed outside of Ouroboros are starred too.
Point 4 by Thirty-Seven is a strong point against these badges. I'm not sure the best way to solve this. Maybe have several sets of badges for arcs grouped by year. Grouping by issue yields 3*24, which is probably too many.
Story arcs: �Viva la Represi�n! (#2327) | Mysterious Virus (#11762) | Four Horsemen of the 2012 Apocalypse (#531874) | Deadly Dragon | White Slime
My story on union.virtueverse.com
Thats the beauty of this. Badges are totally voluntary so if you are into badges, it gives you something to do that isnt over in an hour and you get to enjoy some content you havent seen in awhile, and if you arent into badges then its no harm no foul.
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EDIT: Also, many badgers have one hero and one villain badger, dating back to the days before side-switching. Crossing over to get the other side's badges was annoying enough, I'm not doing every single damn arc on both sides twice.
/unsigned like the fist of an angry Incarnate
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
You're totally missing the point of what MisterD was trying to say. If you're into badges, you're probably already working on a bunch of the more tedious badge groups (the current set of Ouro badges, the Invention badges, iTrial Master runs). This would just add fuel to the flames. Add to that the requirement to do a bunch of the game's less interesting content (most of the interesting arcs already have badges associated with them so a badger has already done them), and it's just going to be a tedious slog. Between badging and a terminal case of alt-itis, I have enough stuff to do in the game, thanks.
EDIT: Also, many badgers have one hero and one villain badger, dating back to the days before side-switching. Crossing over to get the other side's badges was annoying enough, I'm not doing every single damn arc on both sides twice. /unsigned like the fist of an angry Incarnate |
Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.
I like the idea. Some badges are meant to be very easy (like Next Big Thing) while others are meant to be very hard (Master of Lord Recluse's Strike Force, Firebug, Field Crafter etc).
However, badge credits should be awarded from arc completion, regardless if done in Ouroboros or in realtime. This is like how you can see your completed arcs in the Pillar of Ice and Flames: arcs completed outside of Ouroboros are starred too. Point 4 by Thirty-Seven is a strong point against these badges. I'm not sure the best way to solve this. Maybe have several sets of badges for arcs grouped by year. Grouping by issue yields 3*24, which is probably too many. |
Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.
So, my thought is this. Create two new badges that are awarded for doing each Flashback (FB) arc in Ouroboros: one badge for the red side and one badge for the blue side for doing all arcs from level One to level Fifty. Then, create a third badge that is awarded if you earn both of the first two FB badges.
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Now even though I would automatically get these new suggested badges were they added to the game I would not say that I'm automatically in favor of them being added. Unfortunately as people like Thirty-Seven summarized there would be a number of problems with such badges, not the least of which is his point #4.
For what it's worth I'm happy enough knowing I was already insane enough to finish all the Ouro arcs off regardless.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Well I find myself in an interesting position as far as this thread topic goes. My main badger (as her souvenir count in my sig line implies) has already completed all red and blueside Ouro arcs. I finished that bit of OCD a few years ago and have made sure I've finished off any new arcs that have been added since then.
Now even though I would automatically get these new suggested badges were they added to the game I would not say that I'm automatically in favor of them being added. Unfortunately as people like Thirty-Seven summarized there would be a number of problems with such badges, not the least of which is his point #4. For what it's worth I'm happy enough knowing I was already insane enough to finish all the Ouro arcs off regardless. |
Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.
Same here, Lothic. I finished the red side ones before we were allowed to come to the blue side, and then did all of the blue ones after that. I go back if new content is added to the red side to keep up. So, same boat as you. And #4 is a problem. But not unsolveable! I will ponder ... <deep thought>
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Perhaps as an alternative (which has been suggested before) the Devs could add a series of "souvenir count" badges. This would cover not only the Ouro arcs but any other arc that awarded a souvenir. The game could easily count up the number of souvenirs you have (since I did that myself manually with my main badger) and award the count badges accordingly. Making it count based like this would bypass the "what if they add new arcs" problem at the very least.
P.S. I realize I'm simply asking for a series of badges I would likely get automatically, but it's not like I'd be preventing anyone else from earning them too.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Have the badge progress be monitored across all characters and rewarded globally and you might have a real excuse for the average player to run all the arcs and experience all that content.
But doing it all on one character is the kind of unfun garbage they made you do in games like Guild Wars. It's not even about fun, experience, or reward at that point. It's just a task to be completed robotically.
Have the badge progress be monitored across all characters and rewarded globally and you might have a real excuse for the average player to run all the arcs and experience all that content.
But doing it all on one character is the kind of unfun garbage they made you do in games like Guild Wars. It's not even about fun, experience, or reward at that point. It's just a task to be completed robotically. |
If you'd find such an activity boring or robotic then by all means don't do it. But regardless there's absolutely NO justification for making something like this account based even if such a thing could be done. I would much rather there be no badges even remotely like this than to make this some kind of convoluted account based deal.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I never intended to. I haven't cared about badges for years now. I'll continue not to.
But what was presented was a legitimate idea to get people to experience the full game overtime, presented in such a way that less than 1% of players will ever bother.
"Across all characters? Sure! I'll be able to finish that eventually."
"All on one character? Screw it. I'd rather just do another ITF."
I never intended to. I haven't cared about badges for years now. I'll continue not to.
But what was presented was a legitimate idea to get people to experience the full game overtime, presented in such a way that less than 1% of players will ever bother. "Across all characters? Sure! I'll be able to finish that eventually." "All on one character? Screw it. I'd rather just do another ITF." |
Just making the point that suggesting making this account based is just about as dumb-sounding to me as the entire idea seems to be to you. Either this would have to be a proper set of count badges (single character based) or I could -very- easily live without them myself.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I didnt miss it at all, this is for the badgers who have finished most of the other badges and are looking for a challenge. Again, not mandatory. SO if you dont care to do FB badges, then do badges that you are interested in.
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I don't just do badges that I'm interested in. I do all badges eventually, I'm not sure why you'd call yourself a badger if you didn't. That's why I'm not interested in a badge that is just going to be pointless grinding of arcs I've already done on other characters (or worse, arcs I've specifically avoided because they're tedious legacy content from Issue 0 that nobody ever plays for a very good reason). The original Flashback badges were grindy enough, thanks.
By the way, I actually have tried to do what you propose, completing every story arc in Flashback. I think it was on my villain main (who is also my villain badger) before side-switching. I'm pretty sure I finished it for the story arcs that were available at the time; it was tedious and not fun at all, and I sure as hell don't want to do it 3 more times (blue and redside for my hero badger, blueside for the aforementioned villain badger).
There will always be more badges to challenge you. Right now The Really Hard Way is the top one, and future iTrials will have their own Master badges. There's also the WST assist badges, the PvP zone badges, and plenty of other nice grindy stuff to keep you busy.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
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No badges are mandatory (except Knowledgable, I suppose). What's your point?
I don't just do badges that I'm interested in. I do all badges eventually, I'm not sure why you'd call yourself a badger if you didn't. That's why I'm not interested in a badge that is just going to be pointless grinding of arcs I've already done on other characters (or worse, arcs I've specifically avoided because they're tedious legacy content from Issue 0 that nobody ever plays for a very good reason). The original Flashback badges were grindy enough, thanks. By the way, I actually have tried to do what you propose, completing every story arc in Flashback. I think it was on my villain main (who is also my villain badger) before side-switching. I'm pretty sure I finished it for the story arcs that were available at the time; it was tedious and not fun at all, and I sure as hell don't want to do it 3 more times (blue and redside for my hero badger, blueside for the aforementioned villain badger). There will always be more badges to challenge you. Right now The Really Hard Way is the top one, and future iTrials will have their own Master badges. There's also the WST assist badges, the PvP zone badges, and plenty of other nice grindy stuff to keep you busy. |
Even when I did finish them all on my main it's not like I rushed them all during some kind of 100-hour marathon grind-fest. It probably took me the better part of a year or more to finish the remaining arcs. On average I did like an extra arc or two a week when I had a bit of spare time so it never seemed like a hassle to me. Turns out after doing all the Ouro arcs you have to do anyway as a badger to get the existing red/blue badges there's really not all that many left over to do anyway to knock off the rest of them.
Again I think I've made it clear I could take or leave getting new badges for these things and I do admit it could seem "grindy" to someone who absolutely hates some of the older content. On the other hand I could probably list other badges that could be counted just as (or more) grindy than this which currently exists. I honestly doubt badges like this will happen, but I obviously wouldn't mind if they did.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.
Part of the reason I like the "souvenir count" badge idea better than the "do all the Ouro arcs" idea is that you'd have a choice about whether or not you wanted to do Ouro arcs to get souvenirs or not. This way if you really don't want to do all the Ouro arcs for badges you wouldn't have to. Also this idea would be open-ended so every time the Devs added a new arc to the game (of any kind) there'd be a new chance to increment your souvenir count.
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
If you wouldn't care about these badges or doing what would be needed to get them on a dedicated "badging" character then why would you care about a semi-meaningless account based badge that you would not likely actively stumble over regardless?
Just making the point that suggesting making this account based is just about as dumb-sounding to me as the entire idea seems to be to you. Either this would have to be a proper set of count badges (single character based) or I could -very- easily live without them myself. |
I was thinking, what can I do to help keep people interested in the game and to not just farm the same old incarnate trials over and over, red and blue?
So, my thought is this. Create two new badges that are awarded for doing each Flashback (FB) arc in Ouroboros: one badge for the red side and one badge for the blue side for doing all arcs from level One to level Fifty. Then, create a third badge that is awarded if you earn both of the first two FB badges.
That should allow people to experience more of the content of the game and to keep the us badgers busy for awhile!!!
What do you think?
@Carnada
Rene Descartes orders a glass of wine and drinks it. The bartender says, "Would you like another?" Descartes replies, "I think not." And he disappears.