__Divine__

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  1. i want to see the list barrier comes up with.
  2. Quote:
    Originally Posted by TrueDarkLord View Post
    here is what i believe to be the ranking of AT's from best to worst in pvp nowadays..
    1.MM's
    2.Corrupters
    3.Blasters
    4.Dominators
    5.Controllers
    6.VEAT's
    7.Tanks
    8.Scrappers
    9.Kheldians
    10.Defenders

    this is based on dmg output/survivability...


    Pure Dmg
    1.) Blaster
    2). Stalker
    3). Doms
    4). Tanks
    5.) Scrappers
    6.) Peacebringers (Tie)
    6. ) Corrutpers
    7. )Brutes (Tie)
    7. )Controllers
    8.) Forts
    9. ) Defenders
    10.)Warshades
    11. ) MM's

    It' probaly not exact...but i'm just throwing a list together cause i'm bored at work.
  3. Can me and barrier be on the same team...cause if so ...sign me up. lol
  4. Quote:
    Originally Posted by black_barrier View Post
    you forgot the part about having your team forfeit a match if you had a TA, a cold and an ice dom on the opposing team.
    That's my biggest complaint about you rei....as soon as the other teams looks like it will hinder you, you quit out. I think that is the most BS thing.
  5. Quote:
    Originally Posted by black_barrier View Post
    from my experience on an earth/nrg, in zone, i'd start with power push while moving in for a TF, hit TF while the target is kb'd. hold. bone smasher and followup with the t9 blast.
    Barrier knows his ****.
  6. Quote:
    Originally Posted by black_barrier View Post
    stop expecting intelligence on behalf of the people that play this game, con.
    check your messages n00b
  7. Quote:
    Originally Posted by JamMasterJMS View Post
    Yes, I do mean cold/nrg defender.

    specifically what epic pool for pvp on this toon.
    I was thinkin electric for thunderstrike.
    Powerboosted infrig and benumb might help set up for a spike. Along with powerpush.

    Neither ally shields nor frostwork will be takin.
    Frostworks is one of the best buffs in this game. One of the few buffs left that is left untouched by DR. In fact i think it is the only buff that is not effected by DR lol. If you are going to do a team build you most definately want it.
  8. Quote:
    Originally Posted by Not_Epsilon View Post
    If GR allows stalkers to switch sides, ASing shark spamm'ers is going to be hella fun .
    ooo how fun it's going to be. Bascally you can 2 shot a Nin stalker.
  9. __Divine__

    Best Dom

    Quote:
    Originally Posted by black_barrier View Post
    real men play ice/ice doms.
    Barrier carries his team in KB matches. True Story.
  10. With the first round selection Team Downy selects Bad Barrier out of Puerto Rico. Next MFing Barry Sanders.

    http://www.youtube.com/watch?v=0TflnHlQMt8
  11. Quote:
    Originally Posted by Dahjee View Post
    I don't disagree Mac. I think the return you suggest is based on an indiviual return though. If I'm building a solo toon to fend for himself, (likey Redside) I pretty much keep all the things you suggested in mind when creating a build. I PvP Spec the toons I've PvE'd with for years the same way however, regardless of whether or not the common trend suggests it to be a good or bad idea. Very much like you I imagine.

    I don't PL though... Just unlucky or what ever I suppose. (Actually laughed at for trying to level certain builds that stand solid to this day) So most of my toons have endured weeks, months, or years of PvE'ing before IO'ing and readying them for PvP. Because of this I sometimes forget I'm a PvP vet, and I seek to acheive the same role in PvP as I do in PvE. This leads me to assume that perhaps to recruit and interest more PvPers... we must find way to allow them to fufill their designed PvE purpose. I think we can agree that the roles needed for PvE success are also useful in PvP. Perhaps coach Zone as an intro to PvP allowing one to make the most out of a build they may have come to love... then let them know what they'll need to reroll in order to compete in arena.




    How many ST attacks do you need to when you outrange your opponent by 100 ft... and when they recharge repatedly, or perhaps when they're only used to scourge and/or spike for the killshot?

    If I coulld humbly ask for one favor Mac. Please revisit the possible effects of AoEs when the number of PvPers is actually at or near the cap aka current Freedom. Teamwise when paired with good CC and/or debuffers, I've witnessed several lol moments in zone when AoEs are coordinated. As you may or may not know... I zone mostly these days, so that is specifically what Im referring to.



    I said:


    I've been called on this a few times so fine. I take it back. It is indeed an oversimplification and I'll chalk it up to the crap that was being spewed a few weeks/months ago about "Damage being all there is to PvP." My bad. I do think that there are many that need to be reminded though.



    You'd change your mind if/when you ever teamed with my Rad/Traps Corr.



    I'm sorry but I have to disagree. I believe the small differences are meant to be stacked and stacked until they make a significant difference in the outcome of a team fight. (again the opourtunity to test lies within freedom atm) I believe the challenge at this time lies in a team leader's ability to adapt and communicate to their team what strategy to take get the most out of what AT/Sets are avalable... whether that be spiking, anti-spiking, turtling, base camping, rooftops only, or whatnot. A guide on the matter would also IMO be useful to many looking to avoid the trauma that is unorganized team PvP.
    you lost all credibility when you started implying your rad/traps corrupter is good in the current system. /Traps was bad before i13.....it's horrible now.
  12. __Divine__

    Two builds

    Quote:
    Originally Posted by black_barrier View Post
    no kins allowed in kb.

    sorry.

    reroll.
    Kins totally negate colds...so your wrong. Not to mention you just find the poor ******* that has end problems and start spamming transference. Sonic/Kin Corrupter would be pretty good i would think.
  13. Quote:
    Originally Posted by black_barrier View Post
    Someone hasn't seen vinnie or haunt on their rad/colds.
    i still say ice/colds are more viable in matches. All i have to say is one word. Shiver.
  14. __Divine__

    Good Psy/Em?

    Quote:
    Originally Posted by black_barrier View Post
    listen to the archery blaster.
    I have played a psi/em in some matches before...i got like 14 kills without really even trying....it's that easy. <3 u mage.
  15. __Divine__

    Claw/WP

    Quote:
    Originally Posted by black_barrier View Post
    targeting drone and FA are functionally identical.

    the issue really is LBE vs. Webs.
    Although for RP purposes...i have to say Targeting drone > FA. We all know barrier like's some good ole fashion RP from time to time....that's why he goes to Virtue
  16. __Divine__

    Good Psy/Em?

    Quote:
    Originally Posted by macskull View Post
    Timed damage is what makes it a good team and zone set, the combination of timed damage and the placate proc is what makes it the top-tier duelist. Fix the proc and Fire goes back to number one.
    I horribly disagree. Psi is way better in terms of burst dmg. Fire is good for like constant steady dmg...and when it comes down to it...you want burst dmg over that for spikes.
  17. Sadly controller colds are better now when paired with ice.........they do decent dmg when proced .We all <3 mage's cold, especially the emps.
  18. Dark is horrible with rad....go sonic, fire, or rad. Me personally like fire out of those sets...just because you spam attacks so fast. I'm thinking about ioing my sonic/rad corrutper to see how she does...since everbody is sonic wrecks on corrupters now..going to see for myself.
  19. Quote:
    Originally Posted by ConFlict View Post
    -Divine afk/types in zone more than any other person I know.
    People like cybering with me for some reason.......Mage, Barrier, musey...and dex (only when he is one of those moooooods....)
  20. __Divine__

    Claw/WP

    Quote:
    Originally Posted by Xanatos View Post
    Webnade > LBE?
    FA is awesome. That is all.
  21. Quote:
    Originally Posted by Not_Epsilon View Post
    Personally beleive that elec, although it's rated relatively high on the list, is good for more then divine gives it credit for. My elec/pain does very well, considering the pairing. Elec really puts off a nice amount of damage, considering everything, I would say slightly higher then fire. People don't think it, but Ball Lightning does considerable damage. Although its DoT's and end heavy, it fills the gap with some meaningful damage. Unless I am mistaken, it out damages fire easily.

    I would still prolly vouch for sonic/rad/elec/(Fire or Energy)/lolrest.
    lighting ball is bugged......it does pve dmg in pvp and pvp dmg in pve. I <3 the devs. Once that is fixed elec is going to have a "hole" in it's attack chain.
  22. Quote:
    Originally Posted by Slax View Post
    It can't just be dUmb vs. Silit's All-Stars.
    i like The Silit's All-Stars.....has a nice ring to it.....
  23. __Divine__

    New to PvP

    Quote:
    Originally Posted by Mirage_Mage View Post
    Im enjoying my Ice/Rad and it is quite good for duels.

    Controllers without heals generally bring alot of greens.

    Like Lilith pointed out there are different things you can do with a Controller, so it really depends on what it is you are looking for.
    Just think mage....if the LR on controllers was broken like it is on corrupter's. OMFG how good ice/rad would be ...