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Quote:That leader, Bimble, is just one short: Bug Hunter, which is awarded by the Devs for reporting very significant exploits (privately and without exploiting it yourself). So, 1400 is the maximum anyone can have right now without a bug in play giving them more than they would be able to normally get.According to the City Info Tracker website there are approx 1461 badges. I'm not sure how many badges any one toon can earn, but I don't believe it's all 1461. The badge leader board there (of people who've signed up, not every player in game) shows the top badger with 1399 badges.
The other several dozen badges Bimble doesn't have are the Praetorian version of the badges. Most of them are just alternate versions of the badges you can get from not starting as a Praetorian (e.g., the damage received badges). There are just a few unique Praetorian badges which only a Praetorian can get and have no CoH/V analogue. However, if you created a Praetorian, then you'd miss out on the date-sensitive badges for events (logging in a toon on an Anniversary event, e.g.) or for the yearly subscription badges. All this to say that a Praetorian based toon will always be behind a CoH based toon in badge gathering. Which leads to the point: 1400 is the max.
Until I24 comes out with a dozen or two more badges. -
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Quote:What? A Dark power having penalties for usage? Pffffft.Sorry, my mind is blank about this. But does Shadow Fall suffer from Defense suppression once you attack. I'm going to assume yes like everything else, but for some retarded reason I needed to ask because I am just unsure.
IOW: Nope!
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Quote:Welcome back!I have been away from CoX for quite awhile now and was wondering a few things:
Just FYI: No one calls it 'CoX' any more. City of Villains has been completely subsumed into City of Heroes. The other expansion called "Going Rogue" is now also completely subsumed into the game for anyone who is subscribed. The new moniker of the game is "City of Heroes: FREEDOM" which means that everyone just calls it "City of Heroes," or, "CoH."
Quote:1) If I respec is there a way I can save all my unused IO's instead of selling back automatically once I've finished slotting? I know I can purchase unslotting tokens and I may have to but it will take quite a few of them to remove all the ones that will no longer be in the new build and I would rather not simply "vendor" them.
Quote:2) I only just completed the Incarnate mission and I'm getting experience in different incarnate slots. Is there a way I can see those experience bars?
Also, you can open the Incarnate Powers window with the command:
/toggle Incarnate
Or, make it into a bind:
/bind Ctrl+I "toggle incarnate" -
"We think that a franchise such as Star Wars has the potential to attract 30 million or more monthly active users (MAUs), suggesting that the free-to-play version of the game has the potential to generate $120 150 million in annual revenues. "
You know, for anyone not familiar with 'the biz', this would sound like the most moronic statement ever made, often satirized by the 'dumb salesman' who says that they'll give their product away for free and they'll make their profit through 'volume.'
And anyone writing articles in 'the biz' and doesn't use the term 'microtransactions' maybe *is* that proverbial dumb salesman. -
Looks like that robot thing from that show.
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There was a bug shortly after I7 where for a good number of people, the polygons of Grandville did the same to them, but only more so, like a kaleidoscope. Geometry Buffers was the culprit.
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Quote:Turn off.
Geometry Buffers (VBOs) Enabled: Yes
If that doesn't fix it, check the GPU/CPU temperature. -
Quote:Correct.So you only have to kill 3 doors at a time, and not all 9 at once?
Three doors of the same bunker within 3 seconds. And do that 3 different times... once for each bunker.
Of course, if you do all 9 doors within 3 seconds of each other, well, that will suffice, too. But there's no Really Hard Way Bunker Buster Badge. -
But you need to take into account that your posts make up all of one of those pages.
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Quote:In case you're not joking, I believe it's Common Grounds.Is the Jamaican coffeeshop "Mon Grounds" visible across the street from the center as it is in the comics? (ftp://ftp.coh.com/comics/topcow/comic_06.pdf p.25)
I also guess that Statesman won't be around to chat with Moodswing at the dedication, will he?
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The Ghost of Staff Melee has arisen!
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The 'troops' helped me. Maybe you should have said 'please.'
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The picture could also be saying:
"You better resubscribe before Brawler makes all your toons share Psyche's fate!" -
And you're making the anemic Runspeed, Jumpspeed, and Flyspeed bonuses into more hefty Universal Movement bonuses, right? RIGHT? <crosses fingers>
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What's all this I hear about a Ted Knight costume set? I'm as big a fan of the Mary Tyler Moore Show as anyone else, but I don't think any amount of fandom warrants a set dedicated just to Ted Knight.
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The mission gives you help. There's a team-full of Midnighters around the mansion. And when the multiple EBs show up, Ward tells you to pull them up to it so that it can help you.
So, sorry, no sympathy for those who refuse the help given them and just want to plant themselves and dominate the fight. This battle is a war for the zone and if you ignore your troops, then it's your own fault. -
Quote:Meh. Immortality is overrated.Except that "slicing" is the only thing we can perceive, and the only thing that directly affects our survivability. I'm not sure why people think its reasonable to compare 43% defense an 45% defense vs zero, but if there was no floor it would be equally true that the last 2% of defense from 48% to 50% would be the same 2 less hits, except that last 2% defense would also be absolute immortality (outside of direct defense counters). That should be enough to eliminate the idea that 2 less hits always has the same value, but if its not the long explanation is several pages longer.
And I did preface my remarks with regard to a situation where you're not being one-shotted and what is incoming is mitigatable. In that situation, being nearly immortal is practically the same as actual immortality, which doesn't exist because of Defense/ToHit clamps. So, I'm OK with being just a tad fewer immortal.