textures stretch to infinity and lead to complete unplayability
Quote:
Turn off.Geometry Buffers (VBOs) Enabled: Yes |
If that doesn't fix it, check the GPU/CPU temperature.
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Well I just played for about 40 minutes and either I got really lucky or this solved the problem. I will check again tomorrow!
SchroedingerCat
The geometry buffers for thhe most part I find cause a lot people's crashes and lagging. And usually the first thing I suggest to turn off to people. Next being the shadow and shader sliders because it takes a while to load those going at a fast pace say super speed.
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Something for ppl to use This did indeed fix it! I cannot thank the two of you enough.
SchroedingerCat
There was a bug shortly after I7 where for a good number of people, the polygons of Grandville did the same to them, but only more so, like a kaleidoscope. Geometry Buffers was the culprit.
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Hi everyone. I have had this issue recently with the game, and I suspect it has to do with my drivers. Im looking for a good recommended nvidia geforce driver for coh. Here is a picture of the problem. Once it shows up in game, more and more textures will do it until the game becomes unplayable. i used to be able to fix it by changing the performance slider and forcing a graphics reload but lately it has been happening sooner after doing that meaning i have to do multiple reloads sometimes less than 5 minutes apart. The most common culprit is a texture off a player or npc player character outfit. But this morning I had a bit of sewer pipe do it too. I don't think it is heat related, since temps on both cards don't exceed 70c (which is normal for mine running a 3d app). It will creep up to 80 in character creation, select, or costume customizing, so i typically don't hang out in those screens.
I know its my computer because I had the same issue with EQ2. There it happened far less often, and all i had to do was make the game windowed and back (alt enter). I really do suspect it is my video drivers, because before I updated them it happened rarely with EQ2. I updated hoping to eliminate the problem, and it fixed it to some extent with eq2 by letting me alt-enter. But city of heroes did not have this problem before i updated it, although i had last played a very long time ago, around christmas of last year.
http://i90.photobucket.com/albums/k2...0-08-26-15.jpg
here is my dxdiag:
SchroedingerCat