Would you Stay if NCSoft turned Payments back on?
That is true but that's also my point; WoW was the unusual beast which is why I wanted to take it out of the equation. In the scheme of other games that occupied a similar market share to CoH's, was CoH's advertisement profile noticeably lower than theirs? Did we see lots of advertisements for SWG, EQII, GW1, DAoC and the other "MMOs that aren't WoW"? and from that point of view was CoHs noticeably absent?
To be honest, before I knew about CoH, WoW (and possibly EvE) was the only game that as a non MMORPG player I knew about, so I'm not sure it's lack of advertising was really a significant enough factor.
I think if CoH had a history of single player games that it could've used as a launch pad in the same way that WoW did, it might have had the playerbase that could've generated sufficient revenues for all of those avenues you mention to be utilised. I wonder if the only reason WoW was able to advertise as heavily as it did (and does) is because back in 2004 if you were a gamer, you'd have heard of Blizzard and probably played Warcraft. No o
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
That is true but that's also my point; WoW was the unusual beast which is why I wanted to take it out of the equation. In the scheme of other games that occupied a similar market share to CoH's, was CoH's advertisement profile noticeably lower than theirs? Did we see lots of advertisements for SWG, EQII, GW1, DAoC and the other "MMOs that aren't WoW"? and from that point of view was CoHs noticeably absent?
To be honest, before I knew about CoH, WoW (and possibly EvE) was the only game that as a non MMORPG player I knew about, so I'm not sure it's lack of advertising that was really a significant enough factor.
I think if CoH had a history of single player games that it could've used as a launch pad in the same way that WoW did, it might have had the playerbase that could've generated sufficient revenues for all of those avenues you mention to be utilised. I wonder if the only reason WoW was able to advertise as heavily as it did (and does) is because back in 2004 if you were a gamer, you'd have heard of Blizzard and probably played Warcraft.
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
" even during the "glory years" of i6-i12 was it really advertised less than any other games that aren't WoW?"
In a word...YES! I had friends that were life-long comic fans that wanted a game where they could create their own superheroes and didn't realize this game even existed. You ask any layman about an MMO and WoW is the first word they spit out. If you ever walked into a comic shop or watched a superhero cartoon, you should have heard of this game and that's the problem. |
Based on what I've read about setting an advertising budget, in the games good years the marketing budget wouldn't larger than $2 million dollars, worldwide. While $2 million is great for a local business or politician running for office, it's a joke for even just a NA wide campaign. And at $2 million dollars you would need to get around 20,000 new customers to buy the game and stay for three more months just to break even.
I think the call for more advertising and how it could have saved the game is just a need for self-validation about playing. See an add on TV and you (plural, not directed at anyone in particular) can point to it and tell friends that you play that and not WoW. You can derive some measure of pride if more people are at least aware of it. It's like supporting a college team that aren't in the top 10/25.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
Well I did hear alot about SWG and EQ2 in advertisment.
Well in SWG case, I just assumed the advertiment was easy due to the star wars franchise and Star Wars already have a huge fan base.
Everquest 2, heard about in advertising before I even started playing MMOs. Even Everquest one, was commonly known about among online gamers and non-gamers alike. Same thing with EVE online.
Many people, some are heavy gamers, never heard of City of Heroes but heard of EVE and Everquest, SWG, even DCUO, and havent played either of those games. Some people that I know that are into comic and super hero genre never heard of COX.
I think COX had an oppotunity to become a household name at least in the vast super hero genre and comic book genre. It just didnt seem to happen.
Or maybe I'm just batting 100% in random asking people about COX and all just so happen to say they never heard of it. A few in early 2012, and they probably joined up, stated they was wishing a good super hero mmo would be released and that they didnt like DCUO and didnt even know the existance of COX until I mentioned it to them.
If people flocked to this game or it was more mainstream would it save the game? Maybe maybe not. This is the the case of electrical/eletronic issues wit hcars sometimes. Sometiems it isnt any one thing, and fixing one error may or may not fix the underlying cause over all but a glitch say in the idle control valve may not completely cause the car to stall but it usually doesnt help but just if it was eliminated as an issue, then you'll definately know that wasnt part of the problem and could focus on the other ones until the real issue is pin pointed. My opinion on it. Nothing more nothing less.
-Female Player-
Well I did hear alot about SWG and EQ2 in advertisment.
Well in SWG case, I just assumed the advertiment was easy due to the star wars franchise and Star Wars already have a huge fan base. Everquest 2, heard about in advertising before I even started playing MMOs. Even Everquest one, was commonly known about among online gamers and non-gamers alike. Same thing with EVE online. Many people, some are heavy gamers, never heard of City of Heroes but heard of EVE and Everquest, SWG, even DCUO, and havent played either of those games. Some people that I know that are into comic and super hero genre never heard of COX. I think COX had an oppotunity to become a household name at least in the vast super hero genre and comic book genre. It just didnt seem to happen. Or maybe I'm just batting 100% in random asking people about COX and all just so happen to say they never heard of it. A few in early 2012, and they probably joined up, stated they was wishing a good super hero mmo would be released and that they didnt like DCUO and didnt even know the existance of COX until I mentioned it to them. If people flocked to this game or it was more mainstream would it save the game? Maybe maybe not. This is the the case of electrical/eletronic issues wit hcars sometimes. Sometiems it isnt any one thing, and fixing one error may or may not fix the underlying cause over all but a glitch say in the idle control valve may not completely cause the car to stall but it usually doesnt help but just if it was eliminated as an issue, then you'll definately know that wasnt part of the problem and could focus on the other ones until the real issue is pin pointed. My opinion on it. Nothing more nothing less. |
However, what they did have running for them, was the backstabbing,corp thefts, GoonSwarm/Band Of Brothers Null Sec war, tales of conning other players/corps/alliances... they all hit the gaming press (and in some cases even the BBC news website)
So Eve Online with a lousy advertising side to them, made it through notoriety.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
Strangely enough though, Eve Online doesn't actually have all that much of an advertising presence. I believe that they tried to one an advert on US TV *once* and that was it. Granted, CCP developers are just as bad as the CoX developers for "chasing the next new shiny"... but advertising has never really been their strong point.
However, what they did have running for them, was the backstabbing,corp thefts, GoonSwarm/Band Of Brothers Null Sec war, tales of conning other players/corps/alliances... they all hit the gaming press (and in some cases even the BBC news website) So Eve Online with a lousy advertising side to them, made it through notoriety. |
EIther you are rich and famous or criminal and famous but the middle is unheard of. Most people I know seems to be able to remember the two shooters of Columbine by name and remember what they look like but cannot name a single victim *smh*. They even have in depth wikipedia pages while two victims have pages but only the basic they were a victim, was shot, one mentioned media coverage for the funeral, and death and that's it, whie the actual shooters get in depth information on the columbine high school massacre page and more information on their own combined page. The toher victims are barely mentioned if at all. It seems to get attention for a MMO product you either have to be one in a million, like WoW, or do it through notoriety like EVE Online
-Female Player-
I guess not. I've come to terms that the game I've spent 5 years of my life playing is about be gone. I will miss it (greatly), but even if it was re-instated, it will not be the same.
If the game is in other hands then NcSoft, then maybe.
If most of the Devs that was layed off returned, most likely.
But in NcSoft hands, no. I have no confidence in them. So the money that Ncsoft would have gained in monthly subscription, went to Chris Roberts "Star Citizen".
This way I get a game I want (ok about 2 years until it gets here, but it will come), made by Developers I know can deliver, funded primarily by the playerbase (Crowdfunding) and not coorporations.
And its still not too late to pledge (They gave a grace period, due to internet problems (too many clicked refresh or was on the page to pledge )
I'm looking forward to once again play a game like Wing Commander and Freelancer, cause thats what Star Citizen will be.
@Anti Proton. Sad part is, When ever I see "Big Bang Theory" and they enter the comic shop... there is a poster for City of Heroes there....
Lady Arete on Unionhandbook
My Excel Badge tool
Something along the lines of "Close, but no cigar."
But in NcSoft hands, no. I have no confidence in them. So the money that Ncsoft would have gained in monthly subscription, went to Chris Roberts "Star Citizen".
This way I get a game I want (ok about 2 years until it gets here, but it will come), made by Developers I know can deliver, funded primarily by the playerbase (Crowdfunding) and not coorporations. |
Since I had two VIP accounts here, I figure my gaming budget can support two games on a more casual basis at any given time. That way, if one gets shut down, I still have a game to play and will start looking for a replacement for the deceased game.
Paragon City Search And Rescue
The Mentor Project
Not without development.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
Sadly, probably not. This whole situation has pretty much tipped me over the fence on whether to continue playing MMORPGs at all. I'm currently trying CO, but I'm finding it more and more difficult to want to devote time to something that could just be pulled out from under me for any reason at any moment.
|
I can still find enjoyment in MMOs. But I will never ever be able to commit to one again like I did to CoH.
NCSoft has committed a grievous blow not just to us players and fans of City of Heroes. They've HURT the MMO genre as a whole.
Why pay for anything in an MMO? Why commit money? Or time? Or effort?
Why BUILD? Our SG has this wonderful base on Virtue Server. It took us 5 years to fully kit it out. It was more or less "finished" just this past year.
And it's being taken away.
Why create unique characters and get attached?
When they can be taken away.
Why create ANYTHING -
When it can be taken away?
Some friends bought me a copy of GW2. I said I wasn't going to buy anything from NCSoft. But that's where this particular group has moved on to. So a couple of them got together and bought me a copy. Bit of a surprise, that.
So I tried it out. You know what? At first I was annoyed at their character generation, because it's putting a cookie cutter story in front of you as the background for your character instead of letting you come up with your own.
But you know what? After awhile I realized it doesn't matter. I have no desire to commit emotionally to anything in that game anyway. I am there ONLY because of friends who pre-ordered. I am there for them only. And I know NCSoft will kill GW2 eventually anyway. So it's better that it's a cookie cutter story anyway.
It's that way with every single MMO I consider. Even Champions Online, where I CAN recreate many of my characters from COH, I am wary of getting too deep into. And that game is on life support as it is. It won't last but another 2-3 years tops.
So no - My money isn't going to be spent very much on MMOs, even if I do play.
I'm not going to contribute to any building of anything in any of the games I do play. I won't contribute to Starbase building anymore in STO. If there was base building added to CO, I wouldn't bother with it. I won't grind to help such efforts.
So you see - NCSoft has hurt other games besides just City of Heroes. They've not only killed City of Heroes, but they've called into question the very nature of MMOs.
In the words of Obama - "You didn't build that!"
I guess I didn't, did I? I sure won't from here on out.
Interestingly, that's how I decided what level to join Star Citizen at - the size of my refund from NCSoft.
Since I had two VIP accounts here, I figure my gaming budget can support two games on a more casual basis at any given time. That way, if one gets shut down, I still have a game to play and will start looking for a replacement for the deceased game. |
Lady Arete on Unionhandbook
My Excel Badge tool
I might, because I love the game, but it would definitely be month by month to see what happened.
Some things that would increase my chance of staying, in increasing levels of importance: (1) Transparency. Why the shutdown, why no sale, why the reversal. And if they pretend to be transparent and it doesn't ring true, that's enough to get me to leave. (2) Transparency as to "what would make us pull the plug again". And again, honesty is first. If they said "From the feedback we've gotten, we think the game may have a chance, we'll give it another year. We'll need to see about a 10% growth in profits and player level at the end of the period from where it stood before the announcement", that might be a steep goal to reach, but at least it's something to know. If it's just "hi we're back", there's no reason to believe it won't be "hi we're gone" in six months. (3) Matt Miller and a significant portion of the other staff come back. That's both because I'd have confidence in their ability to move the game forward, and for them to come back to NCSoft would say they have enough confidence to give it another go. |
This would get me to consider re-subbing, but I wouldn't be buying points very often.
That...was a Herocon 09 exclusive easter egg. The powerset will not have doves associated with it.
Namely because you guys would want to color tint the damn doves, or make them hawks/ravens/flying sharks/etc and that's just a headache I do...not...want...to deal with. |
To keep my beloved characters alive I just might. What would really turn the tide for me, though, is an apology and an agreement to get back what staff they could from this whole debacle.
Excellent post Atlantea, and sums up my feelings exactly. The days of my freely buying stuff for any of my characters I might create in any other MMO are OVER.
I might just find a single-player PC game I can tolerate, or maybe finally break down and buy a PS3; at least no one can take those games away from me. I never bothered with a PS3, because this game filled my gaming needs nicely and I had friends here, whom I preferred to play with.
But thats over now.
p.s. I like your sig, even as it makes me sad.
I would for sure.
I wouldn't even need any new content...just maintenance to keep the servers running smoothly and to fix any lingering bugs.
M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)
" even during the "glory years" of i6-i12 was it really advertised less than any other games that aren't WoW?"
In a word...YES! I had friends that were life-long comic fans that wanted a game where they could create their own superheroes and didn't realize this game even existed. You ask any layman about an MMO and WoW is the first word they spit out. If you ever walked into a comic shop or watched a superhero cartoon, you should have heard of this game and that's the problem.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."