Bioware: EA carves another notch into their record of game studios killed.
Will the last person with a soul at Bioware turn out the lights before you leave the building? |
I doubt Ray can possibly drink enough beer to wipe the shame from his soul.
Well, I might be the only person on the internet who liked Dragon Age 2, and I while I was annoyed by the ending of ME3, aside from a long period of disappointment, I mostly got over it.
I still enjoy the games Bioware makes. Actually, I don't really care for their earlier work anyway. Maybe I'm a shallow new age gamer who can't appreciate how good the old days were. But whatever. I can live with that as long as they still keep making things I like playing.
Infinity
Sam Varden 50 MA/Reg Scrap
Doomtastic 50 SS/Inv Brute
Ceus 50 Eng/Kin Corr
Cinderstorm 50 Fire/Fire Blaster
How in the world could you not like Baldur's Gate and Neverwinter Nights? *boggles*
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Well, the original Neverwinter Nights is a long and boring series of fetch quests interspersed by the occasional good quest. I liked Shadows of Undrentide and Hordes, but I assumed the cutoff point was leaving the isometric viewpoint.
Baldur's Gate had a UI that irritated me, a ruleset that grated my nerves, and if there was a good story in there, it wasn't in the first hour before the things I didn't like made me turn it off. Then again I might be confusing that for BG2 because I hated that stupid dungeon I started in so much.
Infinity
Sam Varden 50 MA/Reg Scrap
Doomtastic 50 SS/Inv Brute
Ceus 50 Eng/Kin Corr
Cinderstorm 50 Fire/Fire Blaster
How in the world could you not like Baldur's Gate and Neverwinter Nights? *boggles*
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OTOH, the single player storyline was completely generic and boring. Gee, a nebulous threat that we overcome... then we're betrayed... then a big baddie... who is serving another one, and only I can save the world. Add a dozen fetch quests and a dumb morality system, and you have a cookie-cutter RPG.
And, Aribeth. God, I wanted to kick Aribeth in the box so hard.
Goodbye, I guess.
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No, I really enjoyed DA2. Wasn't fond of emo Anders, but smart-a** Hawke-ette more than made up for it. Also, being able to make non-white characters who come from non-white families was a nice touch. Not like DA:O where you'd mysteriously be the only black person in your family of white nobility (although that was funny).
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Also, did you play the multiplayer? If not, then that is why you wouldn't get over 50%. You needed a very high, something like over 4-5000 to get the "best" endings. Look 'em up on Youtube because I know my Destroy ending was different than what is shown there for a low EMS. I had something like over 7000 EMS once I got my Galactic Readiness up to 98 or so percent.
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This is the problem right here, that I have with ME3. They had to add multiplayer, that's fine, but then have it matter to what ending you get? That's not. I played through the first 2 games without it. Why do I need to do it to get to have all available endings?
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Online passes come with new copies of the game, so what it really is an anti piracy and anti-secondary game market device and it works fairly well, because if its not a new copy, the publisher or developer isn't getting any money. And the multiplayer is probably keeping cash flow in, so financially its hard to look at it and go, 'We shouldn't do this.'
After the Extended cut, they lowered the Resources needed to see the available endings so needing multiplayer is something of a moot point anyway.
Infinity
Sam Varden 50 MA/Reg Scrap
Doomtastic 50 SS/Inv Brute
Ceus 50 Eng/Kin Corr
Cinderstorm 50 Fire/Fire Blaster
Good ole westwood. Command and Conquer has been really ****** since they closed down westwood. The only reason I've still kept up with the recent C&C's is because I like Joseph Kucan. One of the coolest game villains and he really did a good job playing Kane. He was one of the developers of the original c&c as well.
"Kane lives in death"
Friends don't let friends buy an ncsoft controlled project.
Good ole westwood. Command and Conquer has been really ****** since they closed down westwood. The only reason I've still kept up with the recent C&C's is because I like Joseph Kucan. One of the coolest game villains and he really did a good job playing Kane. He was one of the developers of the original c&c as well.
"Kane lives in death" |
Well that's it for them, I guess.
http://www.mmorpg.com/newsroom.cfm/r...m-BioWare.html Will the last person with a soul at Bioware turn out the lights before you leave the building? |
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I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
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Huh. And here I thought I was a consumer that expected better from a company I had spent years praising.
Be well, people of CoH.
I'm a prat for thinking that ME3's ending was a complete PoS and DA2 was an empty and flat waste of money compared to DA:O?
Huh. And here I thought I was a consumer that expected better from a company I had spent years praising. |
There's a line between "I don't like your product" and "therefore, I will abandon all pretense of civilization in my interactions with you."
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Be well, people of CoH.
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
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True fact: humans taste terrible to Great White Sharks. They taste us and go, "Yuck!" and then stop. Problem is, the taste-test tends to kill people. EA is like that. It's just an after-effect of what they are.
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Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
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(I never played Dragon Age 2, though... somewhere in the last few years, I lost my taste for fantasy settings, and barely even started the original DA game.)
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The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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There's a new DLC coming out tomorrow for ME3. Retaliation and it's free. Adds more stuff to the MP. There's another one, called Omega, that's supposed to be for the campaign due out sometime this fall. Dunno when exactly.
The "time frame" thing has zero to do with the aliens' overall attitude and everything to do with the fact that Earth is being invaded NOW. Every minute they waste playing poker or fetching weeds is another minute where thousands of humans get killed or zombified.
And so long as there are some humans left in the galaxy, we can rebuild. It's what we do. We face down crises and come back stronger for it.
You're also confusing a human war with a war against creatures that are old enough (presumably) to have been around with the dinosaurs. You don't just charge them like a berserker and hope for the best.
BioWare also had a sterling reputation of delivering on what they promised, which they seriously fell down on.
Also, did you play the multiplayer? If not, then that is why you wouldn't get over 50%. You needed a very high, something like over 4-5000 to get the "best" endings. Look 'em up on Youtube because I know my Destroy ending was different than what is shown there for a low EMS. I had something like over 7000 EMS once I got my Galactic Readiness up to 98 or so percent.
Finally, there is only so much one can program for before they have to round things off. There is no conceivable way they could program for every permutation of what a person did. Maybe if I played it before the Extended Cut, I'd feel different, but I didn't.
Is the ending what I wanted? Nope, not by a long shot. I wanted the chance at an actual happy ending without having to sacrifice either myself, or EDI & the geth. THAT is the only thing that truly irks me about it.