Bioware: EA carves another notch into their record of game studios killed.


Aggelakis

 

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Originally Posted by Ironik View Post
You're just making excuses for crappy writing.

The "time frame" thing has zero to do with the aliens' overall attitude and everything to do with the fact that Earth is being invaded NOW. Every minute they waste playing poker or fetching weeds is another minute where thousands of humans get killed or zombified.
What's the alternative? Rush off before being ready and get yourself killed? As much as it pains me to say, sometimes the few have to be sacrificed for the many. Thousands die now such that trillions can be saved later. It's not just Earth that's in jeopardy, it's the entire galaxy.

And so long as there are some humans left in the galaxy, we can rebuild. It's what we do. We face down crises and come back stronger for it.

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And that is BAD WRITING. You don't start off with the sense of urgency by wrecking our planet and then completely undermine that by having characters chillax at the club. Imagine a war movie where Pearl Harbor gets bombed and in response the protagonists go to Maui and hang out on the beach, then go into the jungle to find some sugar cane. You'd be yelling, "WTF? Get in the airplanes and go after the them!"
With what airplanes? Strap a couple of pea shooters onto civilian planes? Great way to get killed while accomplishing nothing of import. They have to wait for the Crucible to be finished before they can do ANYTHING anyways. Those fetch quests you deride also can help said Crucible be finished faster and/or more thoroughly which could result in more lives being saved rather than slapping it out as fast as possible with as minimal of defenses/building.

You're also confusing a human war with a war against creatures that are old enough (presumably) to have been around with the dinosaurs. You don't just charge them like a berserker and hope for the best.

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That's why the fetch missions are retarded. You have to do them in order to ramp up your assets, but it doesn't *matter* what state your assets are in. I know, because I had the glitch where nothing would get me over 50% and I got the exact same endings as everyone else. It literally didn't matter what choices I made. That is completely antithetical to the other games. At the end of ME2, I lost crew members before I ever got to the finale simply by not upgrading the Normandy. I did that on purpose to create my Suicide Squad. It was a completely different experience than my first play-through. You just don't get that from ME3, because the story is on rails.

BioWare also had a sterling reputation of delivering on what they promised, which they seriously fell down on.
Then that's a glitch on your end. Did you play with or without the Extended Cut? There is supposed to be different endings based upon your EMS, like a low EMS wouldn't get your the ability to do the Synthesis ending. A low EMS also has the two squadmates with you dying before you reach Marauder Shields, rather than them getting picked up by the Normandy. The Destroy ending, with low EMS, also results in everyone on the Normandy dying rather than crashing on that alien planet and surviving.

Also, did you play the multiplayer? If not, then that is why you wouldn't get over 50%. You needed a very high, something like over 4-5000 to get the "best" endings. Look 'em up on Youtube because I know my Destroy ending was different than what is shown there for a low EMS. I had something like over 7000 EMS once I got my Galactic Readiness up to 98 or so percent.

Finally, there is only so much one can program for before they have to round things off. There is no conceivable way they could program for every permutation of what a person did. Maybe if I played it before the Extended Cut, I'd feel different, but I didn't.

Is the ending what I wanted? Nope, not by a long shot. I wanted the chance at an actual happy ending without having to sacrifice either myself, or EDI & the geth. THAT is the only thing that truly irks me about it.



 

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Originally Posted by Atlantea View Post

Will the last person with a soul at Bioware turn out the lights before you leave the building?
Bioware has spent the last 10+ years blatantly catering to the neckbeardiest of neckbeards. Their motto might as well have been "You can boink more companions than any other RPG on the market!"

I doubt Ray can possibly drink enough beer to wipe the shame from his soul.


 

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Well, I might be the only person on the internet who liked Dragon Age 2, and I while I was annoyed by the ending of ME3, aside from a long period of disappointment, I mostly got over it.

I still enjoy the games Bioware makes. Actually, I don't really care for their earlier work anyway. Maybe I'm a shallow new age gamer who can't appreciate how good the old days were. But whatever. I can live with that as long as they still keep making things I like playing.


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Well, the original Neverwinter Nights is a long and boring series of fetch quests interspersed by the occasional good quest. I liked Shadows of Undrentide and Hordes, but I assumed the cutoff point was leaving the isometric viewpoint.

Baldur's Gate had a UI that irritated me, a ruleset that grated my nerves, and if there was a good story in there, it wasn't in the first hour before the things I didn't like made me turn it off. Then again I might be confusing that for BG2 because I hated that stupid dungeon I started in so much.


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Originally Posted by Aggelakis View Post
How in the world could you not like Baldur's Gate and Neverwinter Nights? *boggles*
I loved how NWN was a perfectly faithful translation of 3.5 D&D. The engine was good looking, and the 'realtime but you can pause to give orders' system fit perfectly. The module builder was very well made and easy to use, and the GM mode was an incredible idea that I'm surprised no one has copied yet.

OTOH, the single player storyline was completely generic and boring. Gee, a nebulous threat that we overcome... then we're betrayed... then a big baddie... who is serving another one, and only I can save the world. Add a dozen fetch quests and a dumb morality system, and you have a cookie-cutter RPG.

And, Aribeth. God, I wanted to kick Aribeth in the box so hard.


 

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Originally Posted by Kasoh View Post
Well, I might be the only person on the internet who liked Dragon Age 2
No, I really enjoyed DA2. Wasn't fond of emo Anders, but smart-a** Hawke-ette more than made up for it. Also, being able to make non-white characters who come from non-white families was a nice touch. Not like DA:O where you'd mysteriously be the only black person in your family of white nobility (although that was funny).


Goodbye, I guess.

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Originally Posted by Lord_Nightblade View Post
No, I really enjoyed DA2. Wasn't fond of emo Anders, but smart-a** Hawke-ette more than made up for it. Also, being able to make non-white characters who come from non-white families was a nice touch. Not like DA:O where you'd mysteriously be the only black person in your family of white nobility (although that was funny).
I bet Daddy Noble sure looked askance at Mama Noble in that situation.



 

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Originally Posted by Dark One View Post
Also, did you play the multiplayer? If not, then that is why you wouldn't get over 50%. You needed a very high, something like over 4-5000 to get the "best" endings. Look 'em up on Youtube because I know my Destroy ending was different than what is shown there for a low EMS. I had something like over 7000 EMS once I got my Galactic Readiness up to 98 or so percent.

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This is the problem right here, that I have with ME3. They had to add multiplayer, that's fine, but then have it matter to what ending you get? That's not. I played through the first 2 games without it. Why do I need to do it to get to have all available endings?


 

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Originally Posted by Dr_Illuminatis View Post
This is the problem right here, that I have with ME3. They had to add multiplayer, that's fine, but then have it matter to what ending you get? That's not. I played through the first 2 games without it. Why do I need to do it to get to have all available endings?
It makes perfect sense...from EA's standpoint. It's the excuse, IMO, to sell Online Passes. You know, those things packed into pretty much every EA game whether it's needed or not.



 

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Online passes come with new copies of the game, so what it really is an anti piracy and anti-secondary game market device and it works fairly well, because if its not a new copy, the publisher or developer isn't getting any money. And the multiplayer is probably keeping cash flow in, so financially its hard to look at it and go, 'We shouldn't do this.'

After the Extended cut, they lowered the Resources needed to see the available endings so needing multiplayer is something of a moot point anyway.


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Good ole westwood. Command and Conquer has been really ****** since they closed down westwood. The only reason I've still kept up with the recent C&C's is because I like Joseph Kucan. One of the coolest game villains and he really did a good job playing Kane. He was one of the developers of the original c&c as well.
"Kane lives in death"


Friends don't let friends buy an ncsoft controlled project.

 

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Originally Posted by Noyjitat View Post
Good ole westwood. Command and Conquer has been really ****** since they closed down westwood. The only reason I've still kept up with the recent C&C's is because I like Joseph Kucan. One of the coolest game villains and he really did a good job playing Kane. He was one of the developers of the original c&c as well.
"Kane lives in death"
From what I hear the Ultimate C&C Collection disc was released and is totally buggy. Way to go, EA


 

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Originally Posted by Nericus View Post
From what I hear the Ultimate C&C Collection disc was released and is totally buggy. Way to go, EA
If you want the C&C games worth playing, there's always C&C: The First Decade. It's got the original C&C, Tiberian Sun, RA1 & 2, Renegade, Generals, plus the expansions for those games. None of that ******** RA3, C&C3 or 4.



 

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Originally Posted by Atlantea View Post
Well that's it for them, I guess.

http://www.mmorpg.com/newsroom.cfm/r...m-BioWare.html

Will the last person with a soul at Bioware turn out the lights before you leave the building?
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.


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Originally Posted by Dark One View Post
If you want the C&C games worth playing, there's always C&C: The First Decade. It's got the original C&C, Tiberian Sun, RA1 & 2, Renegade, Generals, plus the expansions for those games. None of that ******** RA3, C&C3 or 4.
I have everything prior to RA3, C&C 3 and 4. Wanted to try them despite any weak reviews they had.


 

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Originally Posted by BellaStrega View Post
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
I'm a prat for thinking that ME3's ending was a complete PoS and DA2 was an empty and flat waste of money compared to DA:O?

Huh. And here I thought I was a consumer that expected better from a company I had spent years praising.


Be well, people of CoH.

 

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Originally Posted by Bill Z Bubba View Post
I'm a prat for thinking that ME3's ending was a complete PoS and DA2 was an empty and flat waste of money compared to DA:O?

Huh. And here I thought I was a consumer that expected better from a company I had spent years praising.
I don't know, did you use it as a reason to stalk and abuse bioware employees?

There's a line between "I don't like your product" and "therefore, I will abandon all pretense of civilization in my interactions with you."


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Originally Posted by BellaStrega View Post
I don't know, did you use it as a reason to stalk and abuse bioware employees?

There's a line between "I don't like your product" and "therefore, I will abandon all pretense of civilization in my interactions with you."
Nah, I just wrote them off as a lost cause. No posting to their forums, no emails, no contact at all.


Be well, people of CoH.

 

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Originally Posted by BellaStrega View Post
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
EA isn't TRYING to kill BioWare, it's just what they do.

True fact: humans taste terrible to Great White Sharks. They taste us and go, "Yuck!" and then stop. Problem is, the taste-test tends to kill people. EA is like that. It's just an after-effect of what they are.


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Originally Posted by Bill Z Bubba View Post
Nah, I just wrote them off as a lost cause. No posting to their forums, no emails, no contact at all.
Then I totally didn't mean anyone like you, Bill. I don't have any issue with people disliking stuff. It's when they twist it into abuse that I object.


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Originally Posted by BellaStrega View Post
I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
No ****. I enjoyed ME3... even the original endings. They seemed appropriate--a game that's all about making choices and sacrifices ends with you choosing how you'll sacrifice yourself.

(I never played Dragon Age 2, though... somewhere in the last few years, I lost my taste for fantasy settings, and barely even started the original DA game.)


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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by Chad Gulzow-Man View Post
No ****. I enjoyed ME3... even the original endings. They seemed appropriate--a game that's all about making choices and sacrifices ends with you choosing how you'll sacrifice yourself.
The only way you could be more wrong about that is if they stuck you into an electrified Wrongness Machine and turned it two clicks past "Totally Wrong."


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Originally Posted by Ironik View Post
The only way you could be more wrong about that is if they stuck you into an electrified Wrongness Machine and turned it two clicks past "Totally Wrong."
Good to know that my individual opinion is somehow incorrect. I'll get right on fixing that.


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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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There's a new DLC coming out tomorrow for ME3. Retaliation and it's free. Adds more stuff to the MP. There's another one, called Omega, that's supposed to be for the campaign due out sometime this fall. Dunno when exactly.