You stunned me? I'm a TANK! :}


Aett_Thorn

 

Posted

How does this happen? I have an Ice tank with well over the incarnate cap of 59% defense. He also has T4 everything slotted in all his incarnate abilities (except Hybrid).

I run into a pack of +4x8 "Knives of Artemis" and demolish them. Then I run into the second group and they STUN me?! The knock off my toggles and I'm dead faster than you can spit.

Bwah?


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

As an incarnate, playing incarnate-level enemies at +4/x8, they stunned you and killed you? Sounds like it's working as intended. There's got to be SOME challenge after all.


Lady Deacon, 50 ill/ff
Cinder Imp, 50 fa/wm
and many more!

 

Posted

You have 10 mag protection. If they can get you higher than that, you'll be stunned.

The enemies ALWAYS have a 5% chance to hit you. Sometimes, this can come in batches. Also, do you have 59% defense to the type of attack the stun is attached to?


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Also, do you have 59% defense to the type of attack the stun is attached to?
Excellent question, but I'm not sure. I am running at 59% to S/L/E/N without using EA (70% if I hit 10 targets with EA). So I *think* so, but I'm not sure.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

You forget to toggle something? Never had that happen on my shield tanker running the same settings.


 

Posted

Quote:
Originally Posted by corinna View Post
As an incarnate, playing incarnate-level enemies at +4/x8, they stunned you and killed you? Sounds like it's working as intended. There's got to be SOME challenge after all.
I guess I'm just spoiled by my crab. Nothing ever stuns me. I can stand next to Romulus in an ITF without blinking with that character.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

Quote:
Originally Posted by SinisterDirge View Post
You forget to toggle something? Never had that happen on my shield tanker running the same settings.
Possibly, but it did happen twice in the same mission. The first time I died FAST. The second time I made sure to toggle everything up and was kind of waiting for it to happen. I popped a break free, cleaned the mob, and checked my toggles.

Three had dropped, my mez protection, Chilling Embrace, and Icicles. Which makes sense to me. If they drop my mez, they would automatically detoggle my offensive toggles too (as I understand it).

I *think* in the second instance I actually pulled two groups together because I was trying to make it happen, but that's a bit fuzzy in my head right now.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

Probably stacking mez then.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Probably stacking mez then.
Shield has a clickable mez protection yes? If so, that proably lends a lot of credence to it being a 'stack thing'. I'm assuming that you have enough recharge that your click mez is actually staked a good portion of the time as well.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

Can Wet Ice drop from anything other than an endurance crash? I was under the impression only offensive toggles could drop from enemy effects.


 

Posted

Quote:
Originally Posted by Nihilii View Post
Can Wet Ice drop from anything other than an endurance crash? I was under the impression only offensive toggles could drop from enemy effects.
Wet Ice is a defensive power, you just can not put any def into it though. But it dose give u 1% to your over all def.


 

Posted

I love the Lillitu mission in SSA2-2. Her first shot. Right through 50+% defense and all I can do is wait for my AoEs to recharge because I can't target her at all for over a minute.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

I thought placates were autohit. The problem THERE is that she can't hit YOU and break the placate, which really, is kinda hilarious.


 

Posted

Quote:
Originally Posted by Kinrad View Post
Shield has a clickable mez protection yes? If so, that proably lends a lot of credence to it being a 'stack thing'. I'm assuming that you have enough recharge that your click mez is actually staked a good portion of the time as well.
Yeah. Sitting at 20.8 mag perma.


 

Posted

Sounds to me like one of the oldest rules in the RPG world has popped up again.

"You are ALMOST completely invincible."

There is always going to be the chance that no matter how good your armor is or how many spells you have stacked or how much Uber L33T gear you have, that an enemy will get past your defenses. Any game without this rule gets either very boring or very impossible very quickly.


Think of it as a challenge. You know they can beat you now. How are you going to deal with it?


Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.

 

Posted

Quote:
Originally Posted by LSK View Post
Wet Ice is a defensive power, you just can not put any def into it though. But it dose give u 1% to your over all def.
My point being maybe endurance drain is the problem and not mez stacking? I thought defensive powers weren't supposed to drop anymore.


 

Posted

Quote:
Originally Posted by Nihilii View Post
My point being maybe endurance drain is the problem and not mez stacking? I thought defensive powers weren't supposed to drop anymore.
Yeah, I was wondering why a defensive toggle dropped.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by Nihilii View Post
My point being maybe endurance drain is the problem and not mez stacking? I thought defensive powers weren't supposed to drop anymore.
They don't drop, but they do suppress.

You get mezzed, you lose the protection from your toggles, so more hits land and you get nailed. Also, once KoA start hitting you with their 'knives', expect your defence to drop even further, as your DDR suppresses too with the toggles that provided it.

An Ice tanker (typed defence) doesn't have anything that'll protect against being hit by KoA Flashbangs directly, other than what AoE defence came from your set bonuses, whereas a Shield tanker (positional defence) will avoid most of the stuns and not get into trouble in the first place. Hence the lack of problems mentioned by Sinisterdirge on his shield tanker.

All this is IIRC, of course.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Quote:
Originally Posted by Canine View Post
They don't drop, but they do suppress.
If they have a meaningless pitiful debuff like RttC they will drop.


 

Posted

Quote:
Originally Posted by Ogi View Post
If they have a meaningless pitiful debuff like RttC they will drop.
Original poster was an Ice tanker, the only toggles on Ice that will drop rather than suppress are Icicles and Chilling Embrace.

If however, enough flashbangs landed to suppress Glacial, Frozen and Wet Ice, (and possibly Weave/tough too, if they had them) then his defence would plummet and he'd pretty much by instagibbed by a +4/x8 spawn of KoA since all he'd have by way of defence at that point would be set bonuses and whatever Energy Absorption buffs he had at that point.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
You have 10 mag protection. If they can get you higher than that, you'll be stunned.

The enemies ALWAYS have a 5% chance to hit you. Sometimes, this can come in batches. Also, do you have 59% defense to the type of attack the stun is attached to?
Nitpick: Tankers at level 50 have mag 12 protection - specifically 12.975.

Everything else is valid, and the duration on those stuns is ridiculous and they can last from one spawn to the next.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

There seems to be some confusion to what my post is referring to. Specifically, it is this part from Kinrad's post:

Quote:
I popped a break free, cleaned the mob, and checked my toggles.

Three had dropped, my mez protection, Chilling Embrace, and Icicles.
(bolded emphasis mine)


 

Posted

Quote:
Originally Posted by Nihilii View Post
There seems to be some confusion to what my post is referring to. Specifically, it is this part from Kinrad's post:



(bolded emphasis mine)
I was mistaken. I have since run more tests and it does not drop. It does however suppress as others have said. Basically my crab does better because he is positional defense, and I can live with that because Itsy is my true love in this game.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

*retracted*


@Rylas

Kill 'em all. Let XP sort 'em out.