So the Kheldian Forums have been quiet about this, but...
I have read that Kheldians will not be receiving this change...for now...
I have read that Kheldians will not be receiving this change...for now...
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Have a link?
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Sigh... Okay, False alarm. Nothing to see here.
Thanks for the link. It was very presidential of you.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Sigh... Okay, False alarm. Nothing to see here.
Thanks for the link. It was very presidential of you. |
Seriously though, until we get toggle suppression, our crashing nukes are perfectly usable on tri form builds. I think Khelds are the only AT who can make builds that use crashing nukes with no consequence to speak of.
This is the kind of PR the campaign needs. Viva La Abe!
Seriously though, until we get toggle suppression, our crashing nukes are perfectly usable on tri form builds. I think Khelds are the only AT who can make builds that use crashing nukes with no consequence to speak of. |
This is the kind of PR the campaign needs. Viva La Abe!
Seriously though, until we get toggle suppression, our crashing nukes are perfectly usable on tri form builds. I think Khelds are the only AT who can make builds that use crashing nukes with no consequence to speak of. |
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
I'm reasonably certain that the reason why Kheldians are being "left out" of things like the Nuke Changes and Powers Customization and so on is so that Kheldians can receive a Holistic rather than Piecemeal update to their powers, mechanics and underlying structure. Kheldians would be a "big project" to overhaul, not just because of the synergies their forms currently offer but because of the synergies their forms are supposed to offer but never quite managed to accomplish with the developmental structures available back in Issue 0-3.
And while Warshades suffer far less from the "problem" of poorly designed powers synergies (in large part because it feels like they were developed "after" Peacebringers and could thus benefit from the "lessons learned" in making Peacebringers) ... the simple fact of the matter is that Peacebringers and Warshades are legitimately envisioned as a "tandem" of powers and powersets, such that changes in one are "expected" to be extended to the other (and vice-versa). This means that if Peacebringers have the design of their powers evolved/updated/upgraded to give them the sorts of synergistic inter(re)actions that Warshades have long enjoyed from *their* powers, there is an expectation that some of the "benefits" of those changes granted to Peacebringers would be extended to Warshades as well. Because of this relationship between Peacebringers and Warshades, you can't really "tinker" all that effectively with *just* Peacebringers without expecting to do something similar with Warshades ... and that in and of itself "widens" the Circle Of Balance that needs to be observed (and maintained!) in order to NOT "break the game" in ways that are "fatal" to Player FUN, even if they aren't fatal errors in the programming sense.
That's a delicate balance to achieve, and a tricky dance to have to step through ... so in a lot of ways, I'm not surprised AT ALL that Kheldians have been "put off" until later for a lot of the changes that we're seeing right now with other, more "regular" powersets and powers. I for one would rather see Synapse and Arbiter Hawk (and Black Scorpion?) be given the larger chunk of resources (ie. time, tools and tech manuals) they would need for a COMPLETE Overhaul of Kheldians ... rather than just "piggy back" on piecemeal changes being made for other powersets elsewhere in the game, without "respecting" the full repercussions of what those changes might do to the (extremely) complex web of game balance that Kheldians, in all their forms, represent.
I don't think they have to do much to extend the nuke buff to kheldians, and I see no problem with doing that now. In my mind, I don't think kheldians will ever get the major overhaul you are talking about. One, because they don't need it, and two, because it would be more trouble than its worth. It'd make people angry (me included) to have their favorite AT redesigned. Mostly I see them just getting a few tweaks (more for PBs than for warshades) and Toggle Suppression.
I don't think they have to do much to extend the nuke buff to kheldians, and I see no problem with doing that now. In my mind, I don't think kheldians will ever get the major overhaul you are talking about. One, because they don't need it, and two, because it would be more trouble than its worth. It'd make people angry (me included) to have their favorite AT redesigned. Mostly I see them just getting a few tweaks (more for PBs than for warshades) and Toggle Suppression.
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The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Wait a second, our nukes have a crash? Silly me, I never really noticed.
Seriously, though, I am looking forward to the nuke buff finding its way to my warshade.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
I'll agree that Khelds need a holistic overhaul. I also think that the devs don't have the stones to do it.
Enjoy playing your underpowered squids, you'll always be weaker than brutes and scrappers.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I have a really hard time understanding how one could play a Kheldian (warshade even moreso) and say they'll always be weaker.
Paragon Studios, thanks for all you've done. You've made this a great game, and a great community. I see this as six years well-spent. NCSoft, I'm seriously disappointed in you. This is not how you get or keep customers.
...1. In my mind, I don't think kheldians will ever get the major overhaul you are talking about. 2. One, because they don't need it, and 3. two, because it would be more trouble than its worth. 4. It'd make people angry (me included) to have their favorite AT redesigned. 5. Mostly I see them just getting a few tweaks (more for PBs than for warshades) and Toggle Suppression.
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2. Right. They don't need a "major overhaul," however implementing a few select, oft expressed, and well thought out desires should be beneficial for all who utilize Kheldians.
3. The suggestions that I judge to be the best for our kind would not be difficult to implement.
4. You are correct. Were my beloved PBs and WSs to be redesigned I would...resign.
5. I say unto you, "One day, Mad Grim, you shall be neither mad nor grim over the position of our race. However, to us, you shall always be Mad Grim."
Wait a second, our nukes have a crash? Silly me, I never really noticed.
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And to preempt the outcry...
Note: This does not mean that there are not advantages to the use of toggles.
Remember, whenever you choose for something you choose against something else.
I really want them to give it the wb nuke recharge time of 120 seconds, cause human shades really could use a little more AoE damage.
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Nukes make me happy...
Oh, and I do have this briefcase that is ever by my side...
Football anyone?
I'll agree that Khelds need a holistic overhaul...
Enjoy playing your underpowered squids, you'll always be weaker than brutes and scrappers. |
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"Just Say No" - to incomplete thinking
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Reminds me of the kid that breaks the toy he saw the other kid playing with because he can't get it to work like the other kid could.
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Sounds about right to me.
...is anyone the least bit excited about the changes to Nukes in I-24?
Or did I miss some part of that discussion that somehow excluded Kheldians?
Because I'm actually kind of stoked about it.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies