Defender or Corruptor?


AshleyHudson

 

Posted

I started playing not too long ago and now I convinced my cousin to play a bit with me. He wants to go stone/fire brute and I've been looking for a new AT that looks appealing to me and fits well with him.

I'm not too sure on the difference between def and corr, some people claim corr does what a def does, but with damage added.

I'm looking for a jack off all trades character, that can solo safe and relatively fast but still very useful to my cousin and in team. Something that doesn't make me pause every 5 seconds. I'm really into thematic characters, so I was looking into something with either cold+cold, cold+storm, rad+rad etc.

Any suggestions? I don't really enjoy the visuals of dark and I've already played a lot of fire based characters.

Much appreciated!


 

Posted

The defender will be better at buffing friends and debuffing enemies. He will get access to his buffs sooner while leveling.

The corruptor will do more damage and be easier to solo. He will also get access to attacks sooner while leveling.

That's about all the difference there is.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
The corruptor will do more damage and be easier to solo. He will also get access to attacks sooner while leveling.
When solo, after level 20 the damage difference is so narrow it's almost a wash.

Defenders get a +30% damage bonus when solo, and if he is duoing with his brute friend he will still get 20%.

If you're playing Radiation Emission or Kinetics paired with Sonic, the Defender pulls ahead due to stronger debuffs. Rad/Sonic's damage output is pretty insane for a Defender, especially against hard targets. (soloed a couple GMs with mine)


Quote:
Originally Posted by Dechs Kaison
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Posted

I think I'd like the defender more then. Just not sure on what power pools would suit my needs most. Any thoughts? Since my cousin is new, I figured I could use a heal. But I'm not a bad player, so I could keep him safe without one I think.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
If you're playing Radiation Emission or Kinetics paired with Sonic, the Defender pulls ahead due to stronger debuffs. Rad/Sonic's damage output is pretty insane for a Defender, especially against hard targets. (soloed a couple GMs with mine)
Any suggestion on what could replace Sonic? Really don't like the way it's visuals work :P


 

Posted

Quote:
Originally Posted by crooked View Post
Any suggestion on what could replace Sonic? Really don't like the way it's visuals work :P
Is it the actual power effects you don't like, or the character poses? If it's the latter, you could have a look at the Dark or Bright Sonic Assault custom selections. They largely get rid of the 'long range headbutt' effect.


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Posted

Quote:
Originally Posted by Grouchybeast View Post
Is it the actual power effects you don't like, or the character poses? If it's the latter, you could have a look at the Dark or Bright Sonic Assault custom selections. They largely get rid of the 'long range headbutt' effect.
The actual look of the spells. Feels like I'm throwing a slinky at my enemy.


 

Posted

yo know...you hear something new everyday lol.



 

Posted

Quote:
Originally Posted by Tater Todd View Post
yo know...you hear something new everyday lol.
Hehe, I'm a rather new player though. So things can get confusing. I found out asking people their opinion everywhere I can really helps me narrow down what type of character fits what I'm looking for


 

Posted

If your cousin is going Stone/Fire Brute and you want to stay themed, cold/ice defender could be the way to go. Cold has +def to compliment the resists of Fire plus great debuffs and Ice has good ST damage for when you solo.

/Fire as always is always a good option as well, and can color the fire blueish white to look like snow.


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Posted

And how is rad/rad or rad/energy corr or def?


 

Posted

Quote:
Originally Posted by crooked View Post
And how is rad/rad or rad/energy corr or def?
Rad/energy would have a load of knockback which might irritate your team mate.

Rad/rad is OK, but would not be my preferred combination. I would consider going with either ice (for great ST damage and a bit of control) or one of the weapon sets with a crashless nuke. The reason for suggesting this is that rad depends on toggles, so a standard (endurance eating) nuke is not good, but rain of arrows or full auto type ones are.


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Posted

Allright thanks, I had a great concept + costume lined up for either rad/rad or cold/ice

Not convinced on the defender yet though. I tend to solo alot, and after my earth/fire dom I'm thinking a corr would be more refreshing than a defender considering the corr has offensive spells as a primary.

edit: kinetics looks like something I could work with aswell, think ill go that way. I once made a mind control dom and really disliked the effects, I thought sonic attack looked the same. It does look rather nifty with the some costum colors, my apologies


 

Posted

Quote:
Originally Posted by crooked View Post
Allright thanks, I had a great concept + costume lined up for either rad/rad or cold/ice

Not convinced on the defender yet though. I tend to solo alot, and after my earth/fire dom I'm thinking a corr would be more refreshing than a defender considering the corr has offensive spells as a primary.

edit: kinetics looks like something I could work with aswell, think ill go that way. I once made a mind control dom and really disliked the effects, I thought sonic attack looked the same. It does look rather nifty with the some costum colors, my apologies
Yeah, sonic blasts with custom colors have some very nice looks.


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Posted

If you really want to make that stone brute happy, take kinetics - speed boost on a stoner makes them happy


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Posted

Quote:
Originally Posted by Malice_A4Thought View Post
If you really want to make that stone brute happy, take kinetics - speed boost on a stoner makes them happy
You're reading it backwards, i think (although from what I recall, even the melee set enjoys it)


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Posted

Because of the Vigilance +Dmg buff the main difference between Corrs and Defs solo is when you get your powers as you level up. Damage-wise the Def will do better against weaker foes and the Corr against tougher ones where Scourge will help most. On a Rad I think the Def is going to do better solo unless you run up against Elite Bosses. This is, assuming you have all the attacks you need. Which will depend upon the set.

Radiation Blast has good Area attacks and a nice single target Stun, but it's not very good against single targets otherwise. The -Def secondary effect isn't all that helpful on a character with Radiation Infection either, though it does provide some useful IO options. There really are no synergies between the two sets and Electron Haze can be an annoying power with it's small area and random knockback. As a Def you don't get Cosmic Burst until level 28 and Neutron Bomb until 35, and those are probably the two best attacks in the set. Corrs get them at 18 and 26. Those 10 levels (18 to 27) where a Corr would have CB and a Def wouldn't will be a bit of a pain. I'd still go with the Def for the better Buff/DeBuffs and just suck it up for those levels.

An Ice/Cold Corr was the first Villain I made when CoV came out, and she's still sitting at level 23 waiting for me to replace her when Water Blast comes out. I stopped playing her because of the incessant fog horn sounds from Arctic Fog back when they looped continuously.

Ice is a solid blast set with a good mix of single target and AoE and both hard and soft control. Cold is also a decent set, though the lack of personal defenses can be an issue solo. Ice helps offset that. Like Rad/Rad, the secondary effects stack well past the limit of usefulness, with Snow Storm and Sleet being enough to floor mobs even on a Corr. A Corr getting Sleet at level 35 is a MAJOR drawback when leveling. Cold is a late blooming set (in stark contrast to Rad, which is one of the earliest blooming of all sets), so you'll basically be a gimpy Ice Blaster with team +Def and Snow Storm for quite a while. Ice/Cold is NOT a good low-to-mid level solo combination.


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Posted

I prefer corruptors, but actually am in the process of planning out a rad/psi/psi defender.

For a duo radiation emission will come in handy for debuffing/buffing/healing.

Of course a cold/ defender or /cold corruptor will provide your teammate with some nice defense buffs as well as offering some handy debuffs.

Best advice I can give you... roll a few different types and see which you prefer more


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Originally Posted by Paladiamors View Post
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Posted

Quote:
Originally Posted by crooked View Post
Not convinced on the defender yet though. I tend to solo alot, and after my earth/fire dom I'm thinking a corr would be more refreshing than a defender considering the corr has offensive spells as a primary.
Though there are mechanical differences, the playstyles are quite similar given the same powersets. The biggest difference is whether you want your Offensive or Support powers faster, and Scourge...which is just fun to watch, especially with a rain.

I find I play both essentially the same, but I pick between Defender and Corruptor based mostly on whether I see the character as more blasty or more buffy/debuffy. But I see Corruptors play support all the time, and some Defenders are right in the teeth of the bad guys, so... *shrug*

Personally I don't think you'll go wrong with either one.


- Ashley
[Rocker Girl (Earth/Earth Dom); Sweet Venom (Plant/Time Ctrl)]