overwhelming force proc
Well, I am pretty sure this is going to hit the market with a very high cost and stay there. I would even say it would be in the purple cost range.
You could 5slot the one purple set with kb slot and slot it with the kd converter for total kd with a potentially high kd value.... especially if the power already does kd. EG: tornado + kb proc +kd converter. In fact, mixing this with any kb set would make the kb set very valuable. |
There's a new IO set accessible with the Summer Event (check the Dev digest) called Overwhelming Force where the 6th IO is a chance to KB / convert KB to KD. Yes, if you slot it into a power that *already* does KB, it converts the KB to KD.
Frag Grenade fans everywhere (and Hand Clap, and most Nova blasts) rejoiced.
Trouble is, it's not global - have to slot it into each power you want to the KB -> KD.
And there will be a limited availability due to only avail in summer event.
So, assumption is high price on market.
There's a new IO set accessible with the Summer Event (check the Dev digest) called Overwhelming Force where the 6th IO is a chance to KB / convert KB to KD. Yes, if you slot it into a power that *already* does KB, it converts the KB to KD.
Frag Grenade fans everywhere (and Hand Clap, and most Nova blasts) rejoiced. Trouble is, it's not global - have to slot it into each power you want to the KB -> KD. And there will be a limited availability due to only avail in summer event. So, assumption is high price on market. |
This might make me try Kinetic Melee again. And yeah. I'll be buying quite a few of these, overall.
There's a screenshot of one of the pieces in the summer event preview thread, and that piece says it's unique. It's not the proc, but the piece shown does look like very much like an ATE set, where each piece is unique. If the Acc/Dam/End piece is unique, I'll be very surprised if the proc isn't.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
There's a new IO set accessible with the Summer Event (check the Dev digest) called Overwhelming Force where the 6th IO is a chance to KB / convert KB to KD. Yes, if you slot it into a power that *already* does KB, it converts the KB to KD.
Frag Grenade fans everywhere (and Hand Clap, and most Nova blasts) rejoiced. Trouble is, it's not global - have to slot it into each power you want to the KB -> KD. And there will be a limited availability due to only avail in summer event. So, assumption is high price on market. |
Sweet? Seems like this type of feature has been wanted for so long; it sucks that it has to take up a slot and is limited to only one power
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It's cool the Devs are giving us this new toy to play with but its limited supply is going to mean it'll be hyper-valuable for a month or two until they're all sold and we'll have to wait until next year to get more. No one's going to be able to make a regular business out of selling them year-round.
If they made a non-unique version of this as a stand-alone enhancement and sold it in the paragon market exclusively I would likely spend more money than I'd want to admit.
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Sometimes the Devs care more about game balance than just making money.
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TBH, I think this is another miss for the devs and I don't know why they continue to miss so badly when they have enough information "not" to miss.
The devs know and have known for a fact that many people want a way to turn KB sets/powers into KD, we have dealt with this issue for years in the Kheld and Blaster forums and the devs have from time to time participated in those discussions.
This should have been a regular IO that anyone can buy to change KB to KD.
Oh well.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
TBH, I think this is another miss for the devs and I don't know why they continue to miss so badly when they have enough information "not" to miss.
The devs know and have known for a fact that many people want a way to turn KB sets/powers into KD, we have dealt with this issue for years in the Kheld and Blaster forums and the devs have from time to time participated in those discussions. This should have been a regular IO that anyone can buy to change KB to KD. Oh well. |
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I thought the only difference between Knockback and Knockdown was the magnitude of the power being cast.
IE Knockdown was KB Mag .67 or less, while Knockback was 1.0 or higher.
(I could be 1000% wrong on this but this is what I'm remembering)
If what I'm remember is true, how would slotting Knockback IOs into a power in addition to the KB->KD proc work? I thought they Knockback IOs increase the Magnitude of the KB (thus increasing the range of the target being flung).
So if that's the case, then slotting the KB IOs would be pointless if you're slotting the KB->KD IO.
If anyone could clarify, I'd greatly appreciate it as I'm genuinely curious.
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I'm guessing they have some new tech whereby either this special IO completely overrides any KB features the power already has (making slotted KB basically do nothing), sets a max KB magnitude ceiling for the power, or something to that effect.
No one is likely to be able to answer how it works for sure until it's closer to live, or probably even afterwards. Things like Mids and RedTomax's site eventually get the powers details on these things somehow, but without something like that, or a redname explaining it to us, all we can do for now is guess.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Tis a shame that id doesn't work wit Repel...I would slot it in Hurricane...but hurricane doesn't deal dmg anyway so it's moot point.
I'm guessing they have some new tech whereby either this special IO completely overrides any KB features the power already has (making slotted KB basically do nothing), sets a max KB magnitude ceiling for the power, or something to that effect.
No one is likely to be able to answer how it works for sure until it's closer to live, or probably even afterwards. Things like Mids and RedTomax's site eventually get the powers details on these things somehow, but without something like that, or a redname explaining it to us, all we can do for now is guess. |
So to make such a wild guess, I'd say it's probably an enhancement that is a -99% Strength Buff to Knockback.
With a lack of any other Knockback enhancement, and assuming that there isn't a minimum cap on KB strength (Recharge and Endurance Discount both have one to avoid possible divide by zero errors, but I don't believe KB does), it changes the equation to this:
(Base Power KB) * (1 - 0.99)
Which basically reduces all knockback to 1% of its original magnitude. So it would take around a mag 75 KB power to not be affected by this enhancement.
In other words, exactly the thing Castle said wouldn't work.
OTOH, If you slotted enough KB enhancers in the same power, you could counteract this one and make it do KB anyway -- enhancements are additive and not affected by strength buffs already in play. But that seems really pointless.
Heh, I considered that it might be something like that.
In such a case, one wouldn't want to slot any KB enhancement in the power. Hypothetically, of course.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Well normally I'd just look it up on City of Data. But since the public version of that site only shows live powers, and since I have absolutely no idea where that info comes from, and even if I did things that are in beta are subject to change at any time, the best I could do is to make a completely wild, uneducated, random guess...
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Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304
Too subtle?
Can this set be purpled with Catalysts?
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"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."
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Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Fire/Storm corruptor with high +rech...
(Gale [OF KD proc] + Fireball [Rag +KD proc]) * (RoF)(FR) =
Repeat Offenders
Well, I am pretty sure this is going to hit the market with a very high cost and stay there. I would even say it would be in the purple cost range.
You could 5slot the one purple set with kb slot and slot it with the kd converter for total kd with a potentially high kd value.... especially if the power already does kd. EG: tornado + kb proc +kd converter.
In fact, mixing this with any kb set would make the kb set very valuable.
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Hew in drag baby