Supergroup management improvements
Email Utilization- A more traditional email system incorporating the ability to cc other players and/or group categories to send out mass emails to SG mates and potential recruits. This would be a luxury considering many players frequent City of Heroes much more than their respective SG websites. The cc feature would also allow streamline communication between officers of spinoff and coalition groups. The option to send ingame emails to a character rather than their global handle would be handy as well.
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Base Designer specialty title/rank- Current settings allow for all who share a particular rank the ability to alter the base, which can lead to the problem of too many chefs in the kitchen syndrome at times. Having a singular title would eliminate potential drama and also allow SGs to hire outside base designers without having to worry about potential conflicts disturbing team chemistry.
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One problem with my idea comes when you want to give base designer access to someone who should also have access to other permissions in the SG (invite etc). The solution to that would be for the intended architects to have a "designer alt" and assign only those alternate characters the designer rank.
Another problem I see with my idea above is to decide which of your current ranks you rename to make the new one. That would depend on if you have any levels that are currently underutilized in your SG, while also thinking of who should be allowed to promote others to it.
If you see some other problem with my solution above, then you might want to add that to your explanation of why your suggestion is needed.
Email Utilization- A more traditional email system incorporating the ability to cc other players and/or group categories to send out mass emails to SG mates and potential recruits. |
The option to send ingame emails to a character rather than their global handle would be handy as well. |
Paragon City Search And Rescue
The Mentor Project
First of all, they need to back the truck up and go back to treating Super Leader the way it used to be. Let's be honest--that was a cop-out answer that flies in the face of GMs and CS ever since SL was introduced.
Next, I would agree with a lot of the suggestions, but include offline invites with the offline promotion/demotion. Also, include renames.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Email Utilization |
Base Designer specialty title/rank |
Supergroup Message of the Day Pop-up Feature |
Change SG invitations to an Application Process
Something you didn't bring up that I really think needs to change ingame, as I've had many discussions (even very early on pre-COV), is the way SG recruiting is handled. Currently, if you want more members, then you have to pretty much SPAM a channel (if you're new to the concept), random invite (VERY bad form!), or post here (not a bad idea really). If you're wanting into a group, then you have to either come here and hope somebody's reading, team with people and hope they like you enough to let you in (generally not a problem, just sayin), or half a million other ways I've missed.
What "I" would like to see is an ingame method (with ingame help/explainations in the tutorials) to where any toon can goto say the Terminals or the SG registration person(s) and either create (SL) or submit (applicant) and application for admission. It's not like the concept is completely foreign as we do the same thing for jobs, forum logins, college, etc. It's a form, you answer questions, and get a reply.
On the SG side of things, allow the Super Leader to assign a rank minimum that is allowed to accept/reject admissions. Give the option to ban/ignore specific globals (with option to unban for the reformed). Make this all work on a non-realtime basis.
After reading/writing all of this it truely sounds like there simply needs to be a revamp of the SGs at this sort of level. I hope that somebody who's in the position to put this on the dev table reads this as this would make SG management so much easier while keeping things like SPAM and undesireables undercontrol. For that matter, sticky this to get an idea of how the community thinks about it.
they need to back the truck up and go back to treating Super Leader the way it used to be. Let's be honest--that was a cop-out answer that flies in the face of GMs and CS ever since SL was introduced.
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include offline invites with the offline promotion/demotion. |
They are dead set against adding anything that makes managing solo SG's easier.
We won't see any base love until i24, if any at all.
Ignoring anyone is a mistake. You might miss something viral to your cause.
I'd love to see automatic base payments. In a world where you can teleport matter from one place to another it's beyond me why they can't automatically debit your SG funds for payment.
I'd also love to see a base building tutorial.
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
The changes I would like to see....
1. the ability to level up inside of the base.
2. the ability to sell junk inside of the base.
3. the vault needs an overhaul.
3.1 it should work more like a regular storage rack.
3.2 it should have an account tab or a different vault where my characters from the same account can share a few items ( mats & recipes )
4. new D/A and Cim. portals
Just an FYI if you or anyone else was not aware of this dev response. When last asked a few months ago during a UStream (Posi I believe) stated that IF they were ever to add a feature that allowed sending offline SG invites they would deliberately code it so you couldn't send invites to your own characters.
They are dead set against adding anything that makes managing solo SG's easier. |
Okay, I get that they didn't design supergroups and bases with the idea in mind that they would be utilized by a single player. Therefore,I understand if the Devs wouldn't go out of their way to make it easier to manage a solo SG. But to go to the effort of adding code that insures solo groups can't benefit from a new QOL feature? I don't understand that.
Just an FYI if you or anyone else was not aware of this dev response. When last asked a few months ago during a UStream (Posi I believe) stated that IF they were ever to add a feature that allowed sending offline SG invites they would deliberately code it so you couldn't send invites to your own characters.
They are dead set against adding anything that makes managing solo SG's easier. |
Also if SG titles are used more so for RP purposes, the offline promote/demote feature would make rearrangement a very simple matter. This would favor very large SG's; its easier to delegate tasks to one or two people rather than trying to coordinate efforts with a multitude of people.
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Solairis - 50 Invul/Energy Tanker
Councillor of Union Supreme
(Virtue Server)
Promote/Demote offline characters- a much needed feature to allow easy roster configurations when dealing with players across multiple time zones. This feature would also come in handy when a retooling of an inactive roster is in order (kicking/removing characters shouldnt be the only resolution). Also its not always practical to assume existing officers can make the time to be available to promote new members into appropriate roster spots; this feature would add some much needed flexibility.
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Email Utilization- A more traditional email system incorporating the ability to cc other players and/or group categories to send out mass emails to SG mates and potential recruits. This would be a luxury considering many players frequent City of Heroes much more than their respective SG websites. The cc feature would also allow streamline communication between officers of spinoff and coalition groups. The option to send ingame emails to a character rather than their global handle would be handy as well.
|
Base Designer specialty title/rank- Current settings allow for all who share a particular rank the ability to alter the base, which can lead to the problem of too many chefs in the kitchen syndrome at times. Having a singular title would eliminate potential drama and also allow SGs to hire outside base designers without having to worry about potential conflicts disturbing team chemistry.
|
Supergroup Message of the Day Pop-up Feature The current MOTD feature is under used and adding a pop up feature that could bring more attention to group event and activities similar to how we receive alerts ingame for game updates and bugs. To add a bit of uniqueness, this feature could allow for color palette and team logo options as part of the message. The Pop up feature could also incorporate reminder capabilities that can be switched on and off or delayed (think MS Outlook).
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"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Honestly a better idea would be to either have a builtin "Email SG" button listed in the SG member list that works like a subsystem to the current ingame email (IE: don't trigger the spam filter) or modify the bloody email system so I can write an email to more than one global again in under 5 minutes.
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Change SG invitations to an Application Process Something you didn't bring up that I really think needs to change ingame, as I've had many discussions (even very early on pre-COV), is the way SG recruiting is handled. Currently, if you want more members, then you have to pretty much SPAM a channel (if you're new to the concept), random invite (VERY bad form!), or post here (not a bad idea really). If you're wanting into a group, then you have to either come here and hope somebody's reading, team with people and hope they like you enough to let you in (generally not a problem, just sayin), or half a million other ways I've missed. What "I" would like to see is an ingame method (with ingame help/explainations in the tutorials) to where any toon can goto say the Terminals or the SG registration person(s) and either create (SL) or submit (applicant) and application for admission. It's not like the concept is completely foreign as we do the same thing for jobs, forum logins, college, etc. It's a form, you answer questions, and get a reply. On the SG side of things, allow the Super Leader to assign a rank minimum that is allowed to accept/reject admissions. Give the option to ban/ignore specific globals (with option to unban for the reformed). Make this all work on a non-realtime basis. After reading/writing all of this it truely sounds like there simply needs to be a revamp of the SGs at this sort of level. I hope that somebody who's in the position to put this on the dev table reads this as this would make SG management so much easier while keeping things like SPAM and undesireables undercontrol. For that matter, sticky this to get an idea of how the community thinks about it. |
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Solairis - 50 Invul/Energy Tanker
Councillor of Union Supreme
(Virtue Server)
Thematically Cim wouldn't be possible since it's in the past, however they could add it to the zone selection when exiting Ouroboros
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
Just an FYI if you or anyone else was not aware of this dev response. When last asked a few months ago during a UStream (Posi I believe) stated that IF they were ever to add a feature that allowed sending offline SG invites they would deliberately code it so you couldn't send invites to your own characters.
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I like this idea a lot, definitely in the direction I was trying to convey. I'm not a fan of spam any more than anyone else and my suggestion was simply meant for SG purposes only. I'm just looking for a system that allows for better ingame SG communication rather than depending on websites. Some players prefer to login to the game over checking in to a website first. Adding some of the flexibility that a website offers ingame would help keep more people involved.
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Did they say why?
Okay, I get that they didn't design supergroups and bases with the idea in mind that they would be utilized by a single player. Therefore,I understand if the Devs wouldn't go out of their way to make it easier to manage a solo SG. But to go to the effort of adding code that insures solo groups can't benefit from a new QOL feature? I don't understand that. |
And to be clear none of the players like this. This is one of the few topics I've never heard anyone agree with the devs on.
The offline promote/demote suggestion relates more to characters already in the SG. I feel it would be helpful in reorganizing a roster rather than simply removing people especially in cases where a player holding an officer position has a RL situation preventing them from logging in at a convenient time for the SL to demote them.
Also if SG titles are used more so for RP purposes, the offline promote/demote feature would make rearrangement a very simple matter. This would favor very large SG's; its easier to delegate tasks to one or two people rather than trying to coordinate efforts with a multitude of people. |
I started this thread with the intent to get feedback from the Development Team and other players. Ive been very encouraged by the overall direction of City of Heroes, in particular with the ever increasing costume and powerset additions. I would like to see that same attention and creativity directed toward enhancing the ingame Supergroup experience. As a long time SG leader, Id like to begin with group management enhancements Id like to see added:
Promote/Demote offline characters- a much needed feature to allow easy roster configurations when dealing with players across multiple time zones. This feature would also come in handy when a retooling of an inactive roster is in order (kicking/removing characters shouldnt be the only resolution). Also its not always practical to assume existing officers can make the time to be available to promote new members into appropriate roster spots; this feature would add some much needed flexibility.
Email Utilization- A more traditional email system incorporating the ability to cc other players and/or group categories to send out mass emails to SG mates and potential recruits. This would be a luxury considering many players frequent City of Heroes much more than their respective SG websites. The cc feature would also allow streamline communication between officers of spinoff and coalition groups. The option to send ingame emails to a character rather than their global handle would be handy as well.
Base Designer specialty title/rank- Current settings allow for all who share a particular rank the ability to alter the base, which can lead to the problem of too many chefs in the kitchen syndrome at times. Having a singular title would eliminate potential drama and also allow SGs to hire outside base designers without having to worry about potential conflicts disturbing team chemistry.
Supergroup Message of the Day Pop-up Feature The current MOTD feature is under used and adding a pop up feature that could bring more attention to group event and activities similar to how we receive alerts ingame for game updates and bugs. To add a bit of uniqueness, this feature could allow for color palette and team logo options as part of the message. The Pop up feature could also incorporate reminder capabilities that can be switched on and off or delayed (think MS Outlook).
I hope this thread begins some much needed discussion for SG improvements. Any feedback and constructive criticism would be greatly appreciated.
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Solairis - 50 Invul/Energy Tanker
Councillor of Union Supreme
(Virtue Server)