New Realistic Melee Powerset!


Dr_MechanoEU

 

Posted

There's a new martial art craze sweeping across Europe, and it's time that we implemented it in City of Heroes. Yes, I am of course talking about CHESSBOXING!

The rules of Chessboxing are simple: A four-minute speed chess round, then a three-minute boxing match, then repeat. You can win by either getting a checkmate or knocking your opponent out with your fists. It's the sport for people with brains and brawn and the ability to keep your brain working after being pummeled. Google 'chessboxing' and you'll find tons of material and Youtube videos that will introduce you to the sport.

This martial art is a natural for City of Heroes. At last, a powerset that allows you to both out-fight Marauder and out-wit Nemesis! I humbly suggest the Chessboxing melee powerset go like this:

Reti Opening -- All combat stops while the hero and his target sit down for a five-minute speed chess match. This power needs to be the first in the powerset so players understand immediately what the powerset is all about.

Bishop's Cross -- A left cross that does Moderate damage with a chance to reduce the target's chess rating four points.

Sicilian Defense -- While this toggle power is on, the hero cannot lose his queen in a chess match and has high resistance against pawns and minion-level opponents.

Symmetric Attack -- Whatever the target does next, the hero will copy. If both the hero and the target are chessboxers then fighting stops while they both complain to a judge.

Dragon Variation -- A High damage kick to the target's rooks, if you know what I mean.

Castle -- This click power gives the hero twenty points of protection against teleport, knockdown, and queens. (Might be overpowered versus the Carnival of Souls.)

Endgame -- A double-fisted attack that does Superior damage. If the target is in check, this attack will critical hit.

King's Gambit -- With this powerful Tier-9 attack, the hero picks up the chessboard, table, and both chairs and flings them in an Area of Effect for Extreme damage.

City of Heroes has to keep up with modern fighting styles. I believe that implementing Chessboxing would draw in thousands of concussion-addled, steroid-addicted jock wannabes from all over the world. Make it happen, Paragon!


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Posted

so it has come to this


 

Posted

o_O


At first I read that as Cheeseboxing!


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Posted

Quote:
Originally Posted by Energizing_Ion View Post
o_O


At first I read that as Cheeseboxing!
I like the Tier 9 Wensleydale Wollop.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
I like the Tier 9 Wensleydale Wollop.
Don't be silly.

Tier 9 is the Stinking Bishop, a PBAoE nuke that does huge toxic damage and stuns opponents. Also has the downside of repelling all allies for a while, as they try and escape ground zero.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Wouldn't this work better as a MM set? Pawns for minions, knights for leuts and queen for boss?


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Don't be silly.

Tier 9 is the Stinking Bishop, a PBAoE nuke that does huge toxic damage and stuns opponents. Also has the downside of repelling all allies for a while, as they try and escape ground zero.
That's Cheeseblasting, not Cheeseboxing.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Been joking around that if ever a wrestling set gets introduced, along with the standards like power bombs, choke holds, shining wizards (real move name) and suplexes etc. the taunt causes an automatic cutscene where your character calls out the mob being taunted to fight them next sunday at the payperview event, the cutscene lasts two minutes and is not skippable.

Has chance of causing the mob to disappear only to reappear next Sunday, if you miss sundays, the foes build up until you eventually reach a battle royale where all the taunted mobs fight each other and you for a chance at a championship belt.


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A real showstopper!