A new archetype
yes, control/melee and control/pets both make sense and would be fun
I hate to burst your temporal bubble but Time Manipulation is a buff/debuff set, not a control set.
And I really don't see how this is any different (much less better than) a Dominator. 10% defense/5% resistance (best case) is not going to make you significantly less squishy. Also, if you think Doms are squishy, ur doin it rong.
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Personally I'd prefer Melee/Support so I could have Staff/Storm or Kin/Storm.
Well, there are about 4 debuff sets in there: Time, Radiant, Kinetics, and Miasma... but I made sure to look at the powers to make sure that they still achieved a similar "near lockdown" effect like a controller.
I don't really guess it's better than a dominator (not trying to make an archetype better than what's out there, just different).
The thing is, it seems dominator powers (especially secondaries) are pretty limited. I'd be quite happy if the dominator was just expanded.
But it's really just the concept of control or debuff combined with melee (instead of it being melee/defense most of the time)
though I personally think that there are only a few support powers that could stand up to being paired with a melee set.
The main problem with controllers/dominators is that they are too elemental. Yes you can make excuses like fire/ice/darkness machines or whatever, but it is still elemental. There needs to be a sort of devices control and weapon assault.
That's true. Simply expanding Controllers/Dominators into less elemental areas would help immensely too.
I guess that was partially what I was going for.
Dominators especially need expanding (even if a new archetype is not made, rolling the powers I posted into the Dominator archetype would make for a lot of new/fun choices)
Well, there are about 4 debuff sets in there: Time, Radiant, Kinetics, and Miasma... but I made sure to look at the powers to make sure that they still achieved a similar "near lockdown" effect like a controller.
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Kinetics doesn't even have a single CC effect in it, beyond Slow...
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
Maybe, but when you combine siphon power, siphon speed and repel with Transfusion, you should be doing alright with kinetics. It would be a difficult power to have as a "defensive" set to pair with melee... but having the choice would still be nice.
Like Kinetics, Radiation Emission would be very difficult (as it would take a while before you actually got any control powers). That said, by level 6 you would have Radiation Infection and Enervating Field. Radiation Infection specifically would work sort of like a reverse defense.
Time Manipulation, I would argue, would be an excellent semi control power. Of all of them, Time is the most likely candidate to sit with control powers as a primary to melee oriented powers. Especially once you get Time's Juncture and Distortion Field
Dark Miasma would, in many ways, work like Radiation Emission, requiring -ACC powers to provide any assistance.
The thing is, these 4 might not be "top of the line" powers, but I am sure that there would be lots of people who would like to try combinations with some of these powers. They would be difficult characters, yes... but isn't it sort of the point?
The problem with sticking in random support sets is it doesn't really work that way. You will either have support or control for the primary. If you somehow have both it will be all, or nearly all, of the support and control sets. But currently there is no AT that has a choice between two completely different primaries.
Oh, and Kin, Time, Rad, and Dark are ALL top of the line support powersets. Control powersets? No.
Well, there are about 4 debuff sets in there: Time, Radiant, Kinetics, and Miasma... but I made sure to look at the powers to make sure that they still achieved a similar "near lockdown" effect like a controller.
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I'd prefer Melee/Support or Assault/Support myself.
Control/Pets would be hilarious. Can you imagine what it would be like a week or so after it was released? People running around with 7/8/9+ pets apiece!
And yet you missed Trick Arrow???
I'd prefer Melee/Support or Assault/Support myself. Control/Pets would be hilarious. Can you imagine what it would be like a week or so after it was released? People running around with 7/8/9+ pets apiece! |
Yes, the problem with control/pets is that it would be a better mastermind that a mastermind.
Yes, the problem with control/pets is that it would be a better mastermind that a mastermind.
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Earth Control paired with something like Bots?
Your enemy won't be able to fight back at all, and the bots would never miss due to all the -def in Earth.
Fire Control and Demons? 9 pets running around beating on things that are completely locked down and helpless....no that's not overpowered at all.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Control/Pets would be brokenly overpowered I think.
Earth Control paired with something like Bots? Your enemy won't be able to fight back at all, and the bots would never miss due to all the -def in Earth. Fire Control and Demons? 9 pets running around beating on things that are completely locked down and helpless....no that's not overpowered at all. |
Lastly without significant debuffs the pet damage would be considerably weaker than on an MM.
They would be quite safe toons when played well, but not overpowered killing machines and probably less damaging than a domi outside of AssBot and Pyroman.
Speaking of AssBot I want a set where I can be him

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Personally I'd prefer Melee/Support so I could have Staff/Storm or Kin/Storm.
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I can think of SO many themes for Staff/Storm right now...
Kin/Storm would be a tad gross IMHO. Devs would have to nerf it bad I fear.
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Melee/Support and Assault/Defense are the most common requests I've seen for a new AT. I think either one of them would be fun to play.
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The main problem with controllers/dominators is that they are too elemental. Yes you can make excuses like fire/ice/darkness machines or whatever, but it is still elemental. There needs to be a sort of devices control and weapon assault.
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I love weapons and weapon sets, and I feel completely pushed out of both AT's.
I even have a set of characters THAT ARE ELEMENTALS and I still don't want to play any of the control sets because it seems to me like something that should have a weapon with it.
I would settle for just a dominator secondary, but I'd prefer an Archery/Trick arrow style combo to eliminate redraw... like a dom version of beam rifle using SoA style rifle strikes and a directed energy weapon control set.
Control/Pets would be brokenly overpowered I think.
Earth Control paired with something like Bots? Your enemy won't be able to fight back at all, and the bots would never miss due to all the -def in Earth. Fire Control and Demons? 9 pets running around beating on things that are completely locked down and helpless....no that's not overpowered at all. |
That said I'd still happily play henchmen/control and do it gleefully just to have access to large, consistent AoE immobilizes which become significantly more useful when you have an AI army following you around and chasing things everywhere. Even better, they'd be great to make use of burn patches.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
It's going to be quite tough making a "Natural" set without redraw...I guess the first thing that comes to mind would be gadgets or summoning pets to dish out your controls. The same would apply for the assault set. Also a Whip would work as well but people want an actual whip...which could work as long as it disappeared like the Whip in Demon Summoning.
I would love to play an Assault/Support set or a Melee/Support set...that's the one thing that I could never get into with support or melee...I like a mix of things...it's in my Gemini nature man!






I've noticed that there is one particular mix of sets (well two actually but I doubt the second wuld be viable). I would really like to see a Control/Melee set.
Dominators do it to some degree but their choices are somewhat limited (and they're super squishy)
so...
*Manipulator*
Primary
Earth Control
Fire Control
Devices
Gravity Control
Ice Manipulation
Dark Miasma
Electric Blast
Illusion Control
Kinetics
Mind Control
Plant Control
Radiant Emission
Time Manipulation
Secondary
Battle Axe
Claws
Dark Melee
Dual Blades
Electricity Manipulation
Energy Melee (Brute version with placate instead of taunt)
Fire Manipulation
Icy Assault
Mental Manipulation
Katana
Martial Arts
Spines
Stone Melee
Super Strength
Warmace
Inherent: Entropic Shield- You gain a cumulative 1% bonus to defense and a cumulative .5% bonus to all forms of damage resistance for every target affected by one of your Sleeps, Holds, Disorients, Roots, or Slows, up to a maximum of 10 stacks.
what do you think? I'd really like to see some combos like Time/Katana (in fact, i'd delete a toon right now to make one)