genuine need or company spite? *spoilers*
I've seen so many mis-interpretations today (not just here), it's dizzying.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Opening a revenue stream it did since prior to SSA's there was no SSA revenue stream, that is not made up mate. I did say that to what degree we will never know, so not really sure what exactly that I wrote you are taking such an exception too?
|
You see I think he was getting at me, rather than you. I don't think he gets that they are $5 a pop, and you only need one of them for your weekly reward.
While it opened up an extra $5 one off payment from peeps, I dread to think how much money it cost to devlop these six others that people don't buy.
Brawling Cactus from a distant planet.
Meh, partly this was a grow the game thing, but pretty sure statesman being dead was pushed by Positron, and the thing with SP was a vehicle to try to make manitcore interesting. Spite....not the right word. Moving on, breaking ties, the next chapter, turn the page, start with a clean slate, monkey off your back- those phrases i think fit the motives better.
I think States death is an interesting thing to shove into the lore, makes a lot of doors open for story telling, especially with lord Recluse.
Sister Psych- I always thought she had an interesting pair of b**bs that looked good on the advertisements and webpage for the game. I do not think Penelope will be able to adequately fill the space left behind by SP's passing.
Really, I had hoped briefly that Manticore, that boring, stuck up a-hole of a batman ripoff with no redeeming quality would be the one to die. it is unfortunate IMO that stuff happened to him in this SSA because it is much more likely now he will be included in future content where I will continue to want to rip his stupid mask off and beat his face with it when he inevitably talks down to me while at the same time relies on me to save his bacon, and everyone else's too because he cant.
Anyway, other then the mandatory, yet totally predictable, dark brooding and "mysterious" behavior of Manticore soon to come, I look forward to seeing what kind of new stories they tell in the new paradigm. And that, I suppose, was the real result they were hoping for all along with this SSA.
Liberty server
Eldagore lvl 50 Inv/ss, co-founder of The Legion of Smash
3.5 servers of alts....I need help.
May the rawk be with you.
Arc #'s
107020 Uberbots!
93496 A Pawn in Time
You see I think he was getting at me, rather than you. I don't think he gets that they are $5 a pop, and you only need one of them for your weekly reward.
While it opened up an extra $5 one off payment from peeps, I dread to think how much money it cost to devlop these six others that people don't buy. |
That said, I agree the price tag is too high in the store. I am sure it is commensurate with production costs somehow- but I doubt it is directly tied to cost, but more of a market research thing where they decided long term that is the price point needed to make the amount of money they wanted on the venture. Especially considering it is bound to go on sale eventually(read, when the next SSA comes about). Also, as a "first time" type experiment, it is obviously better to overprice it, then reduce cost after evaluation then underprice it, and then raise the price later(read, piss off a lot of customers) or otherwise miss out on potential earnings by undershooting the initial price.
i am sure that the next SSA will benefit from the data collected from this SSA in both development and marketing.
Liberty server
Eldagore lvl 50 Inv/ss, co-founder of The Legion of Smash
3.5 servers of alts....I need help.
May the rawk be with you.
Arc #'s
107020 Uberbots!
93496 A Pawn in Time
And I'm sure that DC "killed" Superman from a sense of personal animosity toward Joe Siegel & Jerry Schuster, right?
C'mon. These people are professionals. |
That is the one I can link to. There were other things, such as when a bitter artist who left the comic book began drawing pornography of superman and Lois Lane for a fetish comic... in the 1950's when that was actually a big deal (having immense difficulty getting the citation). Just goes to show you shouldn't tick off Joe Shuster. Or Curt Swan.
Something I learned growing up is that people don't grow up. We're still the same kids who hold grudges when we don't get what we want. Somehow we've gotten quite a bit fatter and people expect things from us, but at least we've become a lot more cunning with out spite and our squabbles.
Though I'm not sure that this is done out of company spite. I just can't deny that it couldn't be the case.
TPN trial guide video / MoM trial guide video / DD trial guide video / BAF trial guide video
/ Lambda trial guide video / Keyes trial guide video / Magisterium trial guide video / Underground trial guide
People who don't think it could possibly be spite, must not have worked in an office or factory enviroment, in those there will be people that you will absoloutly ******* hate, but you can't do anything about while you're both working there.
Afterwards though?
Brawling Cactus from a distant planet.
People who don't think it could possibly be spite, must not have worked in an office or factory enviroment, in those there will be people that you will absoloutly ******* hate, but you can't do anything about while you're both working there.
Afterwards though? |
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I'm no Positron fanboy, but he's absolutely right about this.
A story that stagnates is a story that dies. If you have new creative people working on a project and you want to force them to hew slavishly to the precepts of a previous regime, you're wasting their talents. |
Again, that's great. Stories need to evolve and they don't evolve by slavish devotion to "lore". And we're not dealing with Shakespeare or Homer here- the 'bible' of this game (such as it is) is a knock off of a knock off of another knock off. Fresh ideas and new points of view can only improve the game. |
It boils down to this, for me: What is "Lore"?
Now, I'm sure someone will manage to pull out a dictionary definition that's easier to understand, but to me, Lore is a combination of established history and prior characterisation.
It's the second part that's tricky to writers. Weaving a story around established history (little things like when Statesman got his powers, when the Rikti invaded, when Nemesis became Emperor of America) is easy. All you need is a timeline, and to fit your story into the gaps. And for something like City of Heroes, there are some pretty EPIC gaps.
Importantly, this is very different to Canon. Canonical material is EVERYTHING that's written in or about the game by the devs. It includes Lore, but also includes the particulars of how characters are represented and their actions throughout the game. It is impossible for the developers to "go against canon", because canon is "whatever they put in the game". However, it is possible for canon to violate lore. Efforts should be made to ensure that it doesn't, but it can be done.
The hard bit though, as I said, is working with prior characterisation. Let me try to think of an example. Freakshow are a gang of cybernetically enhanced anarchists. That is my "one sentence snapshot" of their original characterisation, as I would have described them back when I first met them and started learning their story. Since then, they have evolved, as more and more writers have been involved in their stories, into becoming something of a joke group - 13375p34|<1|\|6 idiots is most common view of them. Which doesn't preclude them being a gang of cybernetically enhanced anarchists, I'll admit, but it actually makes them less intimidating. Because there's very little intimidating about someone who tells you that they're going to "pwn" you, when you and your 7 buddies with superpowers are pounding on them with great vengeance and furious anger.
Still, later writers are constrained by that prior characterisation, to the extent that we get Freakshow going to school and we find it amusing. Because leetspeaking idiots going to school actually is amusing. If you ask me, though, cybernetically enhanced anarchists going to school is something else entirely. But still potentially amusing, depending on how it's played.
If a new writer comes along and decides to go back to the roots of characterisation for Freakshow, they will behave very differently to how we've seen them evolve over recent issues. Neither is it wrong to do so. That's what I think Positron means when he says that writers aren't completely constrained by existing lore: Not that new writers have total control to re-write enemies as they wish (making Freakshow a peace-loving militant book club, for example), but that within the realms of their original characterisation a writer is free to explore the group however they want.
So, what I expect (hope?) is that each enemy group has a "one sentence snapshot" and that writers are told to obey that, but not to feel restricted by how other writers have decided to write that group.
Hellions: Demon-raising gangbangers.
Skulls: Death-worshipping gangbangers.
Trolls: Super-drug-addicted stupid gangbangers.
Council: Paramilitary megalomaniacs with a sideline in human enhancement.
Malta: Mysterious meta-human-hating paramilitary organisation with wealthy backing.
Knives of Artemis: Female Assassin group nominally under the control of Malta.
I'm sure the list goes on.
The same principle holds true for individual characters, really, but they tend to require a little more depth to their "snapshot".
What I'm saying is that the writing team don't (and shouldn't) need to slavishly adhere to every scrap of existing detail regarding groups and characters and only operate them within those restrictions. They can, if they choose to, of course, but there is not requirement for them to. Can you imagine how much it would ruin the game if Nemesis could only create variants of his prior plots? On the other hand, it would ruin things just as much if Nemesis were suddenly characterised as a straightforward-thinking simpleton whose idea of a "plot" is "rob the bank".
There is a happy medium, and that happy medium is actually Lore. If new Canon material added to the game adheres to the Lore, then there's very little anyone can complain about.
So, to put my own spin on things, Positron's statement should have been that he doesn't require new writers to strictly follow canon.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise.


My characters at Virtueverse
Faces of the City
So what they should of done is killed Manticore and kept Sister Psyche alive and let Manti's death evolve SP!
BrandX Future Staff Fighter

The BrandX Collection
Liberty server
Eldagore lvl 50 Inv/ss, co-founder of The Legion of Smash
3.5 servers of alts....I need help.
May the rawk be with you.
Arc #'s
107020 Uberbots!
93496 A Pawn in Time
The development team and this community deserved better than this from NC Soft. Best wishes on your search.