Hey, guys?
Eggsactly! And this was what I was referring to!
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Dark/Dark qualifies as "something coming for Dominators." They never specified what that "something" was, or was not. They also never said it wouldn't come alongside "something coming for not-Dominators."
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Except it was stated as an excuse for why Doms weren't getting anything while everyone else was, which does imply something special for them and only them. Otherwise it simply fails as a justification.
Dark/Dark qualifies as "something coming for Dominators." They never specified what that "something" was, or was not. They also never said it wouldn't come alongside "something coming for not-Dominators."
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Originally Posted by Synapse
What about Dominators?
You’ve probably noticed that Dominators didn’t get new powers this time around. We have exciting future plans for the archetype that we can’t talk about right now that will most likely occur post Issue 21. |
Arc #40529 : The Furies of the Earth
The only "error" was on the part of the playerbase letting their imagination and rampant speculation run wild... again.
That excerpt you selectively quoted was from a post SOLELY about powerset proliferation. What else in the context of that post should you expect to come to dominators aside from something being proliferated to them?
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No and no, it does not. I'm sorry, but getting all huffy because of baseless assumptions you made is just outright idiotic.
Except it was stated as an excuse for why Doms weren't getting anything while everyone else was, which does imply something special for them and only them. Otherwise it simply fails as a justification.
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Virtue Server
Avatar art by Daggerpoint
Well, there's still the autumnal sets they teased with First Ward >>
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You mean other than the fact that Illusion only has 3 powers in the whole set that would benefit at all from Domination?
It's the only primary set that controllers have that doms do not have. Not sure if there is a reason other than it has not been done.
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Blind, Deceive, and Flash are the only powers in Illusion that Domination would have any affect on at all.
It has: 2 invisibility powers, a ranged attack, a taunting trio of pets, a fear-inducing pet (that won't benefit from domination because the fear isn't coming from you), and the standard control pet.
Illusion would need a bit of rethinking to work for Dominators. Doesn't make much sense to port a set to an AT when that AT's inherent ability is useless for 66% of the set. That's like giving scrappers a set in which only 3 powers are capable of critical hits.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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So, should the devs give other ATs powersets in which only 3 powers work with that AT's inherent ability, on the same logic that the set is strong enough to not need it?
It can be argued that Illusion is a strong enough set to make up for that fact.
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Corruptors get a set that only has 3 powers that will Scourge.
Tanks get a set that only 3 powers trigger Gauntlet.
Scrappers get a set that only 3 powers will crit.
Brutes get a set with only 3 powers that build Fury.
The devs wouldn't do that to any of those ATs, I think it unlikely that they'd do it to Dominators.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Not surprised. Just feel the need to state the obvious in the hopes that it'll sink through a skull or two someday. Wild fantasy, I know, but we gotta hold onto something, right?
Virtue Server
Avatar art by Daggerpoint
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Uh... Only 3 powers in Illusion control can OVERPOWER (Blind, Deceive and Flash) and only 3 work towards containment (Blind, Spectral Wounds, Flash).
So, should the devs give other ATs powersets in which only 3 powers work with that AT's inherent ability, on the same logic that the set is strong enough to not need it?
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...What was the point again?
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/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
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Not to mention that all Masterminds will only ever have three powers that are affected by Supremacy. Doesn't matter that primary or secondary they pick.
So, should the devs give other ATs powersets in which only 3 powers work with that AT's inherent ability, on the same logic that the set is strong enough to not need it?
Corruptors get a set that only has 3 powers that will Scourge. Tanks get a set that only 3 powers trigger Gauntlet. Scrappers get a set that only 3 powers will crit. Brutes get a set with only 3 powers that build Fury. The devs wouldn't do that to any of those ATs, I think it unlikely that they'd do it to Dominators. |
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Nit Pick: Spectral Wounds doesn't set up Containment, it gets extra damage from it.
Uh... Only 3 powers in Illusion control can OVERPOWER (Blind, Deceive and Flash) and only 3 work towards containment (Blind, Spectral Wounds, Flash).
...What was the point again? |
And Containment works with any pool power or APP damage power on mezzed targets as well.
The point is I'm tired of there being absolutely nothing unique to any AT anymore.
If Illusion is ported Controllers will no longer have a unique power set. Just like when Scrappers eventually get Ninjitsu Stalkers will no longer have a unique set.
Many people think that is a GOOD thing. I disagree. I'm still firmly of the opinion that every AT should have one powerset that can only be used by that AT. It's never going to happen, because people will whine until they get their way if the devs tried, but that doesn't change my opinion.
So, go ahead and pine for a port of a set that makes the Dominator inherent pointless. You'll probably get your way eventually. And I'll just have to be annoyed because the uniqueness of something is gone.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
The point is that if they had a do-over, illusion would be changed radically from its current form. See the lack of proliferation for super strength, spines and ice melee.
Incidentally, the swordfish is green and little Eunice cannot paint the small overstuffed chair. The word is "albatross." Paint the chair red. Immediately.
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
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Same thing with the old Zig tutorial villainside. I logged onto an old shelved character about a week ago to save the costume, and was quite surprised to find they were still there and everything worked normally.
They didn't, those zones don't just get thrown out. I'm positive the original Paragon Dance Party is still around and inaccessible, and last I heard, characters in the old Faultline are still there now. The crash site should still be there as well. I'm guessing the only reason they're not in Ouroboros is because those badges are still obtainable, unlike Dark Astoria and Galaxy City.
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Tales of Judgment. Also here, instead of that other place.
good luck D.B.B.
Previous to that, you had Dominator changes where some damage was moved from Domination to non-Domination attacks so that Dominators weren't so hot and cold outside of perma-Dom.
Also, perma-Dom was allowed to continue to exist.
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