Lfg 4 dib, wtf?


Aett_Thorn

 

Posted

you can spend a very very very long time in a 5 minute queue for the DIB.

Is it broken?



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Thelonious Monk

 

Posted

As with all the other queues, it takes the average time of all entrants, including fully formed teams. Fully formed teams greatly skew the average downward.

Additionally, five minutes seems to be the default timer if not enough groups/people have queued for an activity.


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Posted

What server is it on? I haven't done dib myself, but I recall playing on alt. servers and spending a long time trying to get into a DFB. I also see way more people forming DFB over DIB still. People like what they're used to, I guess :/.

I'm not saying the queue isn't broken, of course. It very well could be.



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Quote:
Originally Posted by Aggelakis View Post
As with all the other queues, it takes the average time of all entrants, including fully formed teams. Fully formed teams greatly skew the average downward.

Additionally, five minutes seems to be the default timer if not enough groups/people have queued for an activity.
basically this, ive learned to essentially ignore all the avg wait times because they are so inaccurate to what we would expect


 

Posted

I've tried queuing in it for several hours... twice now. Nothing.

Maybe it's sucky and nobody likes it? I wouldn't know.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by ShadowMoka View Post
What server is it on? I haven't done dib myself, but I recall playing on alt. servers and spending a long time trying to get into a DFB. I also see way more people forming DFB over DIB still. People like what they're used to, I guess :/.

I'm not saying the queue isn't broken, of course. It very well could be.

I thought the whole point of the LFG is that it's x-server, but Defiant if it's not. It shouldn't be an issue given that DFB is run frequently.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I've tried queuing in it for several hours... twice now. Nothing.

Maybe it's sucky and nobody likes it? I wouldn't know.
theres prolly several things

A) poeple are still too used to preformed teams

b) people dont know that you can queue in instances now

c) nobody trusts the avg wait times because they are highly skewed by poeple who participate in choice A and queue for <1 sec


 

Posted

Never heard of LFG being cross server. You could be right but that'd be news to me :P. I have no clue how long DIB takes to finish, so people may prefer DFB's 10-15 minute easy run time over a much more challenging and lengthy trial for about the same reward.



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Depending on what you mean by "very very very long time," it's broken in a couple of different ways.

1) If you're queuing solo it won't necessarily average 5 minutes, because it is still (still!) counting the full 8-person teams who queue up in 0 minutes towards the average.

2) If you're queuing with a full or nearly full team it's still going to take longer than you think, because of a bug (that will supposedly be fixed soon) where it went back to taking a couple of minutes for trials to start, even with full teams, after you push the button. For now, just wait patiently for a couple of minutes; the time will be shortened in an upcoming patch.

Let me take this opportunity to beg, beg, beg for the LFG tool's UI to ...

  • include the number of people in queue, and
  • wait to launch with something about halfway between minimum and maximum, instead of at the minimum, team size, so we don't have it launching 3-person Positrons and 8-person Lambdas?
That's in addition to fixing the queue timer bugs mentioned above, of course.

Right this minute, the LFG tool is as useless as the paps on a boar hog. People see it pop up telling them "ready to start a Positron with you and 2 other people" or whatever and almost always, at least one of them will say "just 3 people? no way" and abort out. This causes the other people to get kicked their missions reset for nothing.


 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I thought the whole point of the LFG is that it's x-server, but Defiant if it's not. It shouldn't be an issue given that DFB is run frequently.
It's definitely NOT x-server.


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Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I thought the whole point of the LFG is that it's x-server, but Defiant if it's not. It shouldn't be an issue given that DFB is run frequently.
I'm quite positive that the LFG is NOT cross-server. It would be pretty nice if it were, but I don't recall that claim ever being made and, honestly, I wouldn't be surprised if a cross-server LFG resulted in some unexpected server transfers.


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Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I thought the whole point of the LFG is that it's x-server, but Defiant if it's not. It shouldn't be an issue given that DFB is run frequently.
It is not cross server.

Maybe you should put into your server's global channel: I just signed up for a Drowning in Blood trial. Hope many of you do the same so we can play it!


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Posted

Ever since I21, Help channel's become a good recruiting channel. It's kind of frowned upon but at least freebies will see it no matter where they are. This is coming from someone who plays on Virtue, though. Our help channel is rarely ever on topic.



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
theres prolly several things

A) poeple are still too used to preformed teams

b) people dont know that you can queue in instances now

c) nobody trusts the avg wait times because they are highly skewed by poeple who participate in choice A and queue for <1 sec
I'd like to disagree with "A". I believe people prefer making preformed teams, and closed teams for that matter.


 

Posted

ok well I learned something I guess, not cross server.

I don't normally have an issue getting a DFB if needed so I presumed that DIB would be popular. I guess it's just not as popular. I'm sure I can form one easily... but usually queuing for a DFB gets a result.

Probably just a lack of people running DIB whilst they do 50 stuff in DA



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

It really should be cross-server, to get the most out of the system.
Letting people enter from missions maps is a good first step, but it still needs more to make it work properly.


@Golden Girl

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Posted

Quote:
Originally Posted by Golden Girl View Post
It really should be cross-server, to get the most out of the system.
Letting people enter from missions maps is a good first step, but it still needs more to make it work properly.
But what if two people have the same name and queue into a trial? :P



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I'd like to disagree with "A". I believe people prefer making preformed teams, and closed teams for that matter.
That's the major problem with the LFG concept right now - it's kinda alien to the established 7-year culture of forming teams, then running missions that it's been dropped into - the majority of players are naturally treating it as just another contact, with clicking "queue" replacing clicking "accept mission"/"agree to form a Task Force".


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
It really should be cross-server, to get the most out of the system.
Letting people enter from missions maps is a good first step, but it still needs more to make it work properly.

I agree. Not making it xserver is rather... well pointless given the other ways we have to communicate



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by ShadowMoka View Post
But what if two people have the same name and queue into a trial? :P
A discret or insivible server flag would be ok


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by ShadowMoka View Post
But what if two people have the same name and queue into a trial? :P

You tag all names with their server for the trial duration. So I'll be "Scarlet Shocker (Defiant)" for the duration and you'll be "ShadowMoka ([I don't actually know what server you play in but you get the point]) and problem solved.

Job. Done.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by ShadowMoka View Post
But what if two people have the same name and queue into a trial? :P
Just have it temporarily append "(Impostor)" to one of their names, chosen at random.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
It is not cross server.

Maybe you should put into your server's global channel: I just signed up for a Drowning in Blood trial. Hope many of you do the same so we can play it!

I could do that easily enough. I just figured I'd use the tool the Devs gave us. But... not using the tool the Devs gave us is clearly far more efficient.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I agree. Not making it xserver is rather... well pointless given the other ways we have to communicate
I'm not sure if the current server architecture could handle it, or if server transfer fees are a too important cashflow, but turning all the current servers into shards of a single server to allow fluid movement bewteen the shards would be awesome.
Like if you were on the Defiant shard, you'd just need to bring up the shard list, select the Victory shard, and one loading screen later you'd be on Victory.
To streamline it, there could be the restriction that when you switched shards, you woudl always end up in the zone you were in on the previous shard, which would cut out the need to have a list of all the zones pop up when you were choosing the new shard - like if you were in Atlas Park on the Defiant shard, and switched to the Victory shard, you'd end up in Atlas Park there too.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'm not sure if the current server architecture could handle it, or if server transfer fees are a too important cashflow, but turning all the current servers into shards of a single server to allow fluid movement bewteen the shards would be awesome.
Like if you were on the Defiant shard, you'd just need to bring up the shard list, select the Victory shard, and one loading screen later you'd be on Victory.
To streamline it, there could be the restriction that when you switched shards, you woudl always end up in the zone you were in on the previous shard, which would cut out the need to have a list of all the zones pop up when you were choosing the new shard - like if you were in Atlas Park on the Defiant shard, and switched to the Victory shard, you'd end up in Atlas Park there too.

You know the Magic room, the hidden one on PI... (I think it was an arena entry once) put that somewhere accessible and signpost it... everyone who wants one of the new trials, DFB, DIB goes there, and they can effectively be copied to a "new" server and rewards get fed back to their original toon after they exit.



"You got to dig it to dig it, you dig?"
Thelonious Monk