Issue 22 Plot Development
Nice synopsis Nitro, can I make a suggestion, make a list of those characters that their owners want to have / have had any direct involvement in the events, a list of those who will reference the events in things happening to their characters , and a list of those who saw it on the news / were elsewhere that week / or only deal in street level crime.
For example, I already plan that Lucy will be visiting alternative places while all this starts, GD will be tied up Praetoria side, as will Dee Koi, so for all three it will be a news media event. Long term Lucy may poke around in the new DA. However I am planning on using the i22 stuff to indirectly bring back a old toon, and I have a new one planned as a result of it, may be two. So from that I can say how we, the unionRP tribe IC / lore deal with it need zero impute from any of my characters unless anyone elses desires to drag them in.
I can see the Recluse related stuff having impact on KG, but my toons there are minor and followers rather than instigators.
Kornak
I think pretty much what Nitro said, really. I haven't run any of the stuff yet, so...yeah, will do that, eventually
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Further thought
If, as Nitro suggests there is a 4 week span of integrating the events from i22, could we have a pre planed timeline of these event s, with a day to day break down, so that we can slot in news reports etc. to tie in with it. Make it a thread and all the related tales and happens can be in one easy place for everyone to look up and react to.
Well, I just ran though the intro arc and first arc and jotted down a rough timeline of events.
Tuesday 6th, Day 0 + beforehand
- Series of unusual deaths in Paragon
- Some suicides, some murders
- All had some religious symbolism behind the deaths
- Victims believes they had done something wrong and deserved punishment
- People will connection to DA (such as having lived there) find themselves drawn back
- Detective Hopp sent to deaths investigate and went missing
- Heroes then sent to investigate deaths and went missing
- Small super groups sent to investigate deaths and went missing
- KoA clash with Talons of Vengeance in DA
- Mot Awakens!
- People drawn to DA/stupid enough to be there anyway flee/die horribly
- Quite a few civilians take shelter in a warehouse, die horribly
- Super powerful monsters began spilling out of DA
- Blue Steel and “super” PPD Kheldians were able to hold off the monsters
- Doors of DA sealed
- Midnighter Club set up portal in Peregrine to access the city
- Arachnos starts investigating
- Begins preparing a team to find out what is happening
- Midnigher Club sets up portal in Grandville
- Circle of Thorns routed
Thursday, 8th, Day 2
- Some powerful heroes pulled into DA by Mot
- Large group of the KoA inner circle breaks off to join the Talons of Vengeance
- Become known as the Knives of Vengeance
- Start mutating into monsters
- Mot starts devouring people within DA who give up all hope
- Tub Ci goes to DA to assist Tsoo
Friday 9th, Day 3
- Kadabra Kill becomes hopeless, gets taken by the Knives of Vengeance
- Mu’Vorkin, Sirocco and Ice Minstral sent to investigate DA
- Tsoo begin enacting their plan to summon the Goddess Tielekku in an attempt to defeat Mot
Saturday 10th, Day 4
- Kadabra and wife are freed from the Knives of Vengeance
- They decide DA is too much for them and leave
General stuff
- People are being summoned to DA to “pay for their sins”
- Mot has woken due to all the recent wars etc
- Mot is empowered by death and suffering
- the more anguish someone feels when they die, the more power Mot gets
- Currently Mot can only absorb on those who have been weakened/have given up all hope
- Mots power twists people’s minds, makes them more hopeless
- Absorbing evil people, or hopeless people empowers mot
- The Talons of vengeance go after oath breakers/sinners
- They tend to have pretty derpy vies as to what constutues breaking an oath
- They think people who escaped DA and didn’t die have broken their oath
- They think Kadabra broke his oath by… allowing his wife to sacrifice her soul to save his
- The Dream Doctor is doing… things
- Detective Hopp is in DA, alive and well and still investigating
- Strange barrier have been set up to keep the monsters at bay
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I have completed all the arcs and vaguely divided things into days
Sunday 11th, Day 5
- Arachnos negotiation with Tsoo completely fall though
Monday 12th, Day 6
- The Knives of Vengeance, continuing their derp fuels quest for perceived vengeance, capture a Malta operative named max, who is freed
- Mot has the power to drag powerful heroes bodily inside him
Tuesday 13th, Day 7
- Sirocco seeks the Sentinel
- Accepts Mot’s offer to be devoured
- Ice Mistral takes his place instead
- Mot’s Sentinel is defeated (for now)
- Knives of Vengeance wipe our small time villain group in the Isles
- Various Mu plot thing
- If Mu’ Vorkan can kill Scirocco, Ice Mistral and Mu'Drakhan and find a suitable second in command, then he can become a new patron within the organization of Arachnos.
- Mu’Drakhan wants to become leader of the Mu, gain independence
- Scirocco is a wuss who wants to redeem
- Vernon Von Grun completes his work on reverse engineering DE sickness, restores the mind of Pryss
- Director 11 freed from Zig
- Gyrfalcon freed from Reichsman
- Slinger freed from Arachnos
- Knives of Talon’s base in Tibet attacked
- Knives destroyed
- Incarnate level metas who have been in the zone since early on have become quite messed up.
- BM escapes from Vanguard prison in Siberia with Malta’s help
- Halbard recovered
- Broken out by Malta, who sent an operative disguised as a Vanguard Colonel Vanderby
- BM agrees to help work with Malta
- Diabolique attacks Founders
- BP forces, Talons of Vengeance, mot tentacles swarm areas
- Attempt to defeat Diabolique fails
- Scirocco and Serafina attempt to bind Diabolique
- They fail
- Mot devours an Olympian
- Mot can now devour innocents
- That Detective is pretty messed up too
- Diabolique is finally dealt with
- no she isn’t
- Praetor Duncan is eaten by mot
- Diabolique is still alive
- Mot is beginning to absorb weaker heroes and villains who are near Dark Astoria... not even inside of the area now.
- Dream doctor steals items to summon Tielekku from Tsoo
- Tub Ci defeated, god killing sword claimed
- Main base of the Talon’s of Vengeance destroyed
- Talons retreat all over the world
- Attempt to bind mot
- Tielekku summoned, devoured
- Tub Ci, Ajex devoured
- Dream Doctor goes to Vanguard for help
- Vanguard compound attacked by Mot
- Mot's influence spreading in various parts of the globe.
- People as far away as Australia are reporting 'strange mouths' erupting from the ground to devour people.
- Mot's power has grown to the point where it doesn't care about feeding on a person's guilt or sorrow, it just wants to feed, and it has the power to take whoever it wants.
- The number of people it can devour is going up; soon, Mot will be able to devour entire cities.
- Sentinel’s humanity released
- Sirocco is captured, gets freed
- Detective Hopp completely loses it, either dies or is saved though
- Mot is beginning to consume entire cities
- entire population of Chicago has been absorbed by Mot.
- Coalition to finally bind mot gathers
- Mot bound, everyone happy
- Massive coalition of everyone join up to bind him
- People who were devoured freed
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9/13 - Never Forget.
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Thanks Nitro, its a huge help, one silly question.. is Day 1 Tuesday or Wednesday ?
...*boggles* O_O
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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That is a really cool timeline. Now..if we could just get one for ALL the events in CoX, like the TF plots, SSA's etc...that would be something really cool to see.
About the only thing in the DA plot I had an issue with, was Requiem beating up Reichsman. Sure, old Reichs was only at his full power near his machine, but he was still 'invincible' away from it. He still has more HP than ANY normal, non incarnate hero.av in game..suggesting he is on a different scale of power.
As for Req,..the guy is a gimp. On itf, he often dies before people even realise he is there, from aoes. He powered up Rommy..somehow..but not himself? Ok..yet now, he is beating up arguably the toughest guy about.
That is a really cool timeline. Now..if we could just get one for ALL the events in CoX, like the TF plots, SSA's etc...that would be something really cool to see.
About the only thing in the DA plot I had an issue with, was Requiem beating up Reichsman. Sure, old Reichs was only at his full power near his machine, but he was still 'invincible' away from it. He still has more HP than ANY normal, non incarnate hero.av in game..suggesting he is on a different scale of power. As for Req,..the guy is a gimp. On itf, he often dies before people even realise he is there, from aoes. He powered up Rommy..somehow..but not himself? Ok..yet now, he is beating up arguably the toughest guy about. |
I'm pretty Reichsman himself was only so incredibly powerful because of the empowerment machine. Using the dimentional grounding ray to temporarily sever his connection only served to weaken him enough that he could be killed, but he was still empowered enough to take forever to be killed. With the machine completely destroyed though, he's back to being normal AV.
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I'm pretty sure there was an older version of Requiem that used Dark powers pre-Warshade powers? Dark/Dark scrapper version that used to be considered very nasty.
Either way, Req has always been let down by power levels and game mechanics, I felt. Reich's was just a cheaty pile of hax with way too much HP. That was a meta-fault, not a lore fault.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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In regard to your day 1 event:
The people dying in the warehouse is quite some time ago. Not a recent event. Also I think taging this with * Spoilers * is customary. |
I will make the spoiler tag larger.
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9/13 - Never Forget.
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We should consider a thread for fiction relating to this event, and perhaps using this thread to set up plot/inform others of what's going on, that sort of thing.
V, might I suggest the timeline be made into a page on the Union Handbook? Seems right it be maintained as a referenceable thing for future and current characters.
Sure, I'll get round to it (plus adding more detail) when I have time. If someone else wants to make a start, feel free.
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So, what time tomorrow are we concluding this for?
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
High noon?
For cowboy reasons, and of course the sun being at its peak and stuff?
Brawling Cactus from a distant planet.
Ideally between 7-8 p.m. to be considerate to peoples' work lives and evening meals and other family commitments. I don't expect it to be a rush in, gank, rush out deal, so hot-joiners will be able to participate. No reply back to pm to dev at this time, but there's still all of tomorrow. Backup plan is to swarm the zone with everyone we can muster and just have some rampaging in-character until people tire and retreat, maybe grab explores and suchnot, too. Further suggestions welcome.
We put a MOTD in the URP channel stating a 7pm start time. Of course, nobody expects it to actually start at that time, given previous experience, but it does at least give it a chance of actually starting by 8pm.
However, it turned out that Smith was not a time-travelling Terminator
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Is this the I Trail a AE Event or what?
@Black Baron, this isn't an I-trial or an AE mission. What we're doing is meeting in the Dark Astoria zone and leaguing up to smash some monsters in-character.
@thread; still no reply. We're on our own.
I have a meeting with my boss at six, which should hopefully be over before kickoff.
Hmm I'll need to get some snacks, don't want to miss this!
Brawling Cactus from a distant planet.
Going through the storyarcs of issue 22 there are references to pretty much all the level 50 task forces (and some earlier stuff). I tried to make a list of all the things referenced by the new content and gave up. Seriously, though, there is a huge amount of plot development and tying up of older mission content, which, just like the SSAs, we kinda need to address.
Massive spoiler warning
For example, remember Battle Maiden’s attack on Steel Canyon that we sort of ignore because no actual damage is done in game? In 22 it’s revealed she was captured after the attack and is being held in Siberia (well, at least until Malta breaks her out).
Remember the Honoree from the LGTF and then Mender Ramiel’s arc? He's now working with Vanguard.
Remember Director 11 from the Tin Mage TF? Held in the Zig. The Stinger from the LRSF? Captured by Arachnos and forced to work on Reichman’s empowerment machine after Lord Recluses Web Array (from the STF) was destroyed.
We even have Requiem returning from Cimerora, having obtained something to empower his troops, and regaining control of the 5th Column for Reichman. Oh, and Gyrfalcon was there.
And let’s not forget the actual story of DA itself. Mot awakens, grows in power (to the degree that he begins devouring entire cities, such as Chicago) and is then, finally sealed again, and everyone who is devoured is brought back. It is a nice self contained plot that really does need to get tied up IC, otherwise we are left with the somewhat silly situation of Mot waking, devouring DA, poised to destroy he entire world!
…and then just kinda sitting there, forever, not doing anything, and with no-one bothering to seal him again.
And this isn't even going into the fact that there few important developments that happen during the story, such as Battle Maiden getting freed by Malta (as mentioned) and the fact we learn Mu'Drakhan wants to unite the Mu and take Sirocco's place as a patron, choosing Mu'Vorkan as his second in command. We also learn that Mu'Vorkan wants the exact same thing himself, and goes to Lord Recluse personally, who decrees that if Mu'Vorkan is able to kill Sirocco, Ice Mistral, and Mu'Drakhan, then Recluse will make him a patron
I don't think we can keep ingoring plot development, and n order to reconcile what I imagine will become ever increasing divergence between what has happened IC and what the developer’s think has happened canonically, I suggest the following:
- Every single level 50 task force, and Sutter TF has happened at some vague point in the past.
- These all happened long enough ago that any big world altering damage was repaired.
- While people’s characters could have been generally involved in helping the fighting (such as helping to defend King’s Row from the Praetorian attack) no-one’s character can claim they did anything big plot relevant (like be the one who actually defeated Battle Maiden)
- Given the shear amount of supervillain plots that happen, it’s quite conceivable that people might not know about Lord Recluses attempt to take over the world (again) using a giant power stealing device.
As for the story of DA, that’s a tricky one. I generally go by the rule of thumb that plots should last about a month (if not longer) as it gives you enough time to roleplay everything. DA has six story arcs, however, one of them happens in the past, so doesn’t take any time to occur in the present, and one of them, Max’s arc isn’t really a proper story arc anyway.This leaves is with four and a bit arcs, which means we can have the story progress at the rate of about an arc a week for the plot to last a month.
Practically, this means that, for example, during week one Mot’s power is more or less contained to the zone, although he has begun pulling in various people from outside, and it’s not until week four that Mot’s power has spread to the point where he’s devouring entire cities.
If people think that something along these lines is reasonable, it’ll be pretty easy to flesh out the rough progression events. But either way, it means if people don’t really care, it’ll all be over after a month anyway.
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9/13 - Never Forget.
8/31 - Never Forget even more.