Slotting Miracle's +Recovery


Black_Assassin

 

Posted

I have acquired Miracle's +Recovery and Regenerative Tissue's Regeneration to use with my level 47 Electric/Energy Melee tanker.

I slotted Regeneration in Health alongside my Numnia's +Regeneration/+Recovery in Health. In order to do this, I had to remove one of my slotted Numnia's enhancements. However, I did not want to break up Numnia's 6% (4 Enhancements) increase on healing powers to slot Miracle. This benefit helps with my Energize power.

Then it hit me, I have Physical Perfection. Since this epic power is dedicated to +Regeneration and +Recovery, Miracle is the perfect place to slot with Physical Perfection. I have Performance Shifter's +Endurance slotted already, so this should be a good match up.

Before I did that, I wanted to see what others think about and if this is a good choice or should I just slot it in Health? Thanks.


Current active characters: Dragon Maiden (50+3 Brute SS/WP/PM), Black Widow Maiden (50+1 Night Widow), Catayclasmic Ariel (50 lvl Defender - Kin/DP), Quantumshock (50 lvl Elect/Energy/Energy), American's Defender (38 lvl Tanker - SD/Mace), Spider-Maiden (15 lvl Corruptor - RB/PD) & Siren Shrike (15 lvl Defender - Sonic/Sonic). My entire stable.

 

Posted

Numi ++ and miracle + in health is all u need - 4 slotting numi in health? not really worth it tbh


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Posted

I think either choice would be fine. The 6% healing boost is pretty small. The regen and hp boost is more interesting, but unless you are focused overall on regen, it may not make much difference.

Anyway, see what other people say. Or just try it your way, and see if you like it. If you dont, then maybe you could respec later.

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Posted

You can definitely slot it in PP.

However...since you're using Electric Armor...you shouldn't have any End issues if you have both Energize and Power Sink.


 

Posted

I usually slot health as follows:

Miracle: +Recovery
Numina: +Regen/+Recovery
Numina: Heal
Miracle: Heal
Regen Tissue: +Regen
Numina: Heal/End or Miracle: Heal/End

That's also the order of importance for the enhancements if I have fewer than 6 slots used. This is no rule carved in stone, though. I often slot full sets of Numina for set bonuses, or skip stuff like Miracle +Recovery if I already have sufficient endurance management.


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Posted

Quote:
Originally Posted by Black_Assassin View Post
Numi ++ and miracle + in health is all u need - 4 slotting numi in health? not really worth it tbh
Actually, 4 slotting allows you to increase your healing powers by 6%. Combing that with my Energize healing power, which I have 4 slotted Numina, I have 12% healing increase, 24% Regeneration, 3.76 hit point increase. That's why I see it as worth it.

Quote:
Originally Posted by UnicyclePeon View Post
I think either choice would be fine. The 6% healing boost is pretty small. The regen and hp boost is more interesting, but unless you are focused overall on regen, it may not make much difference.

Anyway, see what other people say. Or just try it your way, and see if you like it. If you dont, then maybe you could respec later.
That's what I believe. Regen & hp boost is what I'm gunning for. Since Mirale's +Recovery is geared towards endurance, slotting it in PP along side Perf Shft +END should be the smart move, especially with PP always on.

Quote:
Originally Posted by Vitality View Post
You can definitely slot it in PP.

However...since you're using Electric Armor...you shouldn't have any End issues if you have both Energize and Power Sink.
Yes, thanks. I have both Energize & Power Sink. Life savers if you ask me. Right now I have 4 Perf Shft +END slotted where I can and that really helps, especially now that I have PP. As I told UnicyclePeon above, I'm thinking putting +Recovery along with Perf Shft +END will do the what I want; all but eliminate endurance issues until becoming an Incarnate.

Quote:
Originally Posted by DSorrow View Post
I usually slot health as follows:

Miracle: +Recovery
Numina: +Regen/+Recovery
Numina: Heal
Miracle: Heal
Regen Tissue: +Regen
Numina: Heal/End or Miracle: Heal/End

That's also the order of importance for the enhancements if I have fewer than 6 slots used. This is no rule carved in stone, though. I often slot full sets of Numina for set bonuses, or skip stuff like Miracle +Recovery if I already have sufficient endurance management.
A concur with you. I have 6 more slots to use; however, I believe I'll use them to obtain increased defenses. I'm regenerating at 3.1 hitpnts per second. So I think I'm good there with my healing sets.

Thanks all, your replies helped confirmed what I believed would be the best choice for where to slot this enhancement.


Current active characters: Dragon Maiden (50+3 Brute SS/WP/PM), Black Widow Maiden (50+1 Night Widow), Catayclasmic Ariel (50 lvl Defender - Kin/DP), Quantumshock (50 lvl Elect/Energy/Energy), American's Defender (38 lvl Tanker - SD/Mace), Spider-Maiden (15 lvl Corruptor - RB/PD) & Siren Shrike (15 lvl Defender - Sonic/Sonic). My entire stable.

 

Posted

Someone told me the Regen Tissue has the same regen as a level 50 healing IO... is this true?


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Posted

Quote:
Originally Posted by KnightofKhonsu View Post
Actually, 4 slotting allows you to increase your healing powers by 6%. Combing that with my Energize healing power, which I have 4 slotted Numina, I have 12% healing increase, 24% Regeneration, 3.76 hit point increase. That's why I see it as worth it.
That 12% +heal only boosts heals, not +regen powers, so the ONLY place it's benefitting you is Energize, and it's giving about as much benefit as a Training Origin enhancement. It also doesn't apply to heals that have a +resist component in them. I can't remember if Energize adds any Toxic or Psi resist, but if it does, then the +heal does you exactly NO good.

I really don't think it's worth it either.


@Roderick

 

Posted

Quote:
Originally Posted by JayboH View Post
Someone told me the Regen Tissue has the same regen as a level 50 healing IO... is this true?
Regen Tissue adds 25% regeneration.

Health adds 40% regeneration.

A level 50 common Heal IO enhances by about 43%.

The Heal IO in Health will increase your regeneration by 40% x 0.43 = 17-ish%.

Slotting two level 50 commons will put you just past the first ED threshold, meaning you'd probably get about 32-ish% additional regen.

Regenerative Tissue is better than one level 50 common, and almost as good as two.

Numina's Convalescence adds 15% Regen and 10% Recovery.

Numina is almost as good as the level 50 common, even if you ignore the +Recovery.

Slotting a Regenerative Tissue proc and Numina proc gives 30% regen (so close to the two Common IOs you'd never notice the difference), and buffs your endurance as well. Add a level 50 Numina Heal, and you'll get 25% (Regenerative Tissue) + 15% (Numina) + 17% (enhancement) +12% (Numina set Bonus) = 69% Regen + 10% Recovery off three slots in health. Level 50 commons in those three slots will give just under 100% enhancement thanks to ED, so it will be about 39% Regen.

The procs are WAY better.

Disclaimer: This is all in-my-head math. Numbers may be a little off, but if they are, they're pretty close.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
Regen Tissue adds 25% regeneration.

Health adds 40% regeneration.

A level 50 common Heal IO enhances by about 43%.

The Heal IO in Health will increase your regeneration by 40% x 0.43 = 17-ish%.

Slotting two level 50 commons will put you just past the first ED threshold, meaning you'd probably get about 32-ish% additional regen.

Regenerative Tissue is better than one level 50 common, and almost as good as two.

Numina's Convalescence adds 15% Regen and 10% Recovery.

Numina is almost as good as the level 50 common, even if you ignore the +Recovery.

Slotting a Regenerative Tissue proc and Numina proc gives 30% regen (so close to the two Common IOs you'd never notice the difference), and buffs your endurance as well. Add a level 50 Numina Heal, and you'll get 25% (Regenerative Tissue) + 15% (Numina) + 17% (enhancement) +12% (Numina set Bonus) = 69% Regen + 10% Recovery off three slots in health. Level 50 commons in those three slots will give just under 100% enhancement thanks to ED, so it will be about 39% Regen.

The procs are WAY better.

Disclaimer: This is all in-my-head math. Numbers may be a little off, but if they are, they're pretty close.
Just a mis calculation in your part regen tissue proc and numina proc from numbers you presented gives %40 regen not %30. And according to mids numina gives %20 regen not %15 so total number is actually %45 regen with both proc on. So with just three slot on health you get %20+%25+%17+%12= %74 regen.


 

Posted

The only other consideration I haven't seen mentioned and will add for completeness -
Miracle +recovery, Numina +recovery/+regen, Regen Tissue +regen and Perf Shifter +End all only function when the power is active (and is not related to the level of the respective IOs). So they'll only work in Phys Perf as long as you don't exemplar more than 3 levels below the level which you took PP.

And as someone who personally exemplars frequently that makes Health (and Stamina) very much the preferred place to use them.


 

Posted

In health. Most bang for the buck. (a big reason exemping down)


Numina: +Regen/+Recovery
Numina: Heal
Regen Tissue: +Regen
Miracle: +Recovery

Can drop the Miracle if can slot it in another or only have 3 slots.

The only time I don't do this when min/maxing is if a 6 set Numinas works elsewhere in a build.


Tru
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Posted

Quote:
Originally Posted by Doomguide View Post
The only other consideration I haven't seen mentioned and will add for completeness -
Miracle +recovery, Numina +recovery/+regen, Regen Tissue +regen and Perf Shifter +End all only function when the power is active (and is not related to the level of the respective IOs). So they'll only work in Phys Perf as long as you don't exemplar more than 3 levels below the level which you took PP.

And as someone who personally exemplars frequently that makes Health (and Stamina) very much the preferred place to use them.
Bugger me. You're right. I completely forgot about that. Hmm...I sense a respect coming to make some changes. Thanks.


Current active characters: Dragon Maiden (50+3 Brute SS/WP/PM), Black Widow Maiden (50+1 Night Widow), Catayclasmic Ariel (50 lvl Defender - Kin/DP), Quantumshock (50 lvl Elect/Energy/Energy), American's Defender (38 lvl Tanker - SD/Mace), Spider-Maiden (15 lvl Corruptor - RB/PD) & Siren Shrike (15 lvl Defender - Sonic/Sonic). My entire stable.

 

Posted

A Miracle +Recovery seems a total waste on an Elec Tank.

I'd give it to an alt or sell it.

But if you're dead set on putting in in your build, and you're going to spend a slot to add it to PP or Health, it should go in Health, unless you were planning to six slot Numi there or something.


 

Posted

Quote:
Originally Posted by Madadh View Post
A Miracle +Recovery seems a total waste on an Elec Tank.

I'd give it to an alt or sell it.
^This. You should have all the END you need.


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