So we got Roman Pack this week and some new sets in the market
What makes the exclusion of the weapons seem weird to me isn't their lack by themselves but rather the fact that the shield and bow are still included. Having "just" the costume pieces would seem about right but to go as far as to make a brand new bow and to retain the Nictus shield just feels like some decision making oddity.
Paragon: "Here you go, you wanted this stuff for low level characters, so here's an option to get them for exactly that."
Players: "WTF How dare you?!"
Paragon: *glare*
you could have it all
My empire of dirt
I will let you down
I will make you <3
You don't think they feel the same way about some players and their sense of entitlement issues? They try to do something nice by making some gated content available for a small one time fee and inevitably some people start complaining that it isn't enough.
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Are marketing ploys not a form of manipulation?
Personally, I want them to stop manipulating us and just sell us a product at a reasonable price without all the stupid mind games.
Paragon: "Here you go, you wanted this stuff for low level characters, so here's an option to get them for exactly that."
Players: "WTF How dare you?!" Paragon: *glare* |
"Yea, I always wanted X"
"No, sorry, you can't have X"
"Why is Y OK to sell, but not X?"
"Um..."
my lil RWZ Challenge vid
For the record it actually doesn't bother me that they finally made some of it for sale, but likewise it doesn't bother me that you still have to play the game to earn some of it too. I suppose that means I don't fit into one of your "realistic" camps. *shrugs*
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I don't really have a dog in this fight, as I long ago made what's likely to be my only broadsword-wielding character, and my only Roman-themed character. He's had his Roman gear for a few years now; that ship has long-since sailed. I do like to occasionally use the armor pieces, the ones that are a part of this set, on other characters, but the weapons themselves are kind of a moot point to me personally. The one character I have that I'd want them for, already has them. But that doesn't mean I think that the people out there who are a little peeved that they're being asked to pay real money for what they consider to be an incomplete product aren't perfectly justified in feeling that way. Particularly after the precedent set by the Vanguard pack.
As for leaving some parts exclusive to the Imperious Task Force, that's all well and good in theory, but it doesn't make much sense in practice -- it only preserves the "specialness" of having earned the pieces for characters who use a few specific weapon-wielding sets. My invulnerability/super strength tanker and my empathy/psychic blast defender both recently did ITFs and now have "nothing" to show for them, costume-wise, since none of the ITF-exclusive unlocks apply to those specific characters. And again, why drop all the weapons from the pack but leave the shields in? Those are powerset-exclusive costume elements just like the swords are.
Conceptually, the idea a few people have mentioned where the Romulus and/or Nictus sword and shield could remain in-game rewards while the "regular" weapons were purchasable makes more sense to me, particularly since the assumed rationale behind those particular items is that the character took them directly from Romulus himself. So to me, forcing a player to actually defeat Romulus to "take" those items makes perfect sense. Forcing a character who already has access to ancient Roman armor and a huge shield infused with swirling Nictus energy to defeat Romulus in order to gain access to a mundane gladiator's sword, not so much. This idea still suffers from the same problem of powerset-exclusivity that I brought up in my last paragraph, but since that's happening as-is anyway, it would at least be an improvement over the current strategy. And it would spread the "special" around to more than just weapon-wielding powersets by allowing shield users to have a "trophy item" as well.
FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.
Yeah, about that; the gladius should really almost belong to a whole new powerset. The Roman gladius was a stabbing sword, not a hack/slash weapon. A Roman-styled "stabbing-sword" scrapper/tank set could be a lot of fun, and actually give the gladius a style to fit its purpose.
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A year from now when the Roman pack is available on the market again people will complain its the same junk as last year and the devs are lazy.
There are probably at least a hundred costume bits, most of them shield and weapons skins, that I will probably never use simply because I don't make weapons-based characters. But even though I have no use for them, I would like to see every costume bit in the game available for purchase.
The whole idea of "earning" costume options doesn't really make sense to me. If I were to choose a Roman belt for a brand new alt, for example, it wouldn't be because I want it to look like that character has been to Cimerora and completed the epic task of taking down Romulus and returning the land to Imperious. It would be because that belt happens to fit a costume concept that is entirely independent of that piece's in-game origin.
I heartily applauded the decision to make capes and auras available for purchase from the PM. This should extend, I feel, to anything and everything that can be selected for a character through the costume editor, no matter what bit of in-game content normally unlocks it. There are plenty of reasons to do the game's content; unlocking exclusive costume pieces shouldn't be one of them, IMO. Costume pieces are pure fashion; they have no impact on game mechanics and, therefore, shouldn't be locked behind content or achievement barriers (ala temp powers and Accolades).
NOR-RAD - 50 Rad/Rad/Elec Defender - Nikki Stryker - 50 DM/SR/Weap Scrapper - Iron Marauder - 50 Eng/Eng/Pow Blaster
Lion of Might - 50 SS/Inv/Eng Tanker - Darling Nikkee - 50 (+3) StJ/WP/Eng Brute - Ice Giant Kurg - 36 Ice/Storm Controller
Sermon
@sermon
One of Six, Cannibal 6
Sermon
@sermon
One of Six, Cannibal 6
No offense but all I'm seeing is the same kind of marketing all businesses use.
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Also, I believe you have confused "all businesses" with "huge companies that advertise on TV". I got a nice burger joint down the road that does none of this crap.
Or more accurately it's the very definition of the word 'compromise'.
Everyone both wins a little AND loses a little, depending on your point of view. |
So many other exclusive or locked items are available for the right price now. Holding something back is just nonsensical. Even among those who don't mind that something is being held back; they're not demanding that it be held back. I presume, like you, Lothic, don't mind if it wasn't held back.
Let's take "give the players what they want*" and apply it to the Market.
*within reason
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You are right. I didn't mean to imply that it is perhaps a marketing strategy which is bad for the game (and the game's bottom line). It may not be a bad strategy per se, but I am suggesting that it could be in this instance.
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The one I think is a bad strategy is the refusal to put the Power Slide power on the market again. Lots of people want to buy it, and certain peoples refusal to allow it to be re-released is costing the company money.
But there's no *need* to *compromise*. We aren't enemies. They're a business wanting to make money. We're players wanting to throw money at them for a perk to make available customizable options at level 1 for all toons. The free version is still in game. The pay-for version is for those willing to pay. Where is there a need to compromise over this?
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No offense but all I'm seeing is the same kind of marketing all businesses use.
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We're giving away lots of stuff for free... if you go through our gruesome physical trials and only if you're 35 or older.
Or, you can just buy it from us right now... BUT NOT ALL OF IT. We still want to give some stuff away from free... if you go through our gruesome physical trial... and only if you're 35 or older.
So, which businesses use this model?
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whats the big deal if I'm inadequate in the pants?
everything still works
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You know... I'm suddenly reminded of the old days of Cryptic. Back then, we could never have anything good unless there was a catch to it at some point, something to ruin most of the fun. You can have capes! But only at level 20. Why? Because Hero 1. We don't have a reason, they just need to be exclusive.
And now Ghost Falcon explains it's so the ITF still has exclusive rewards. Because we all know no-one would ever run that if it didn't have a sword and a shield attached to it, right? And because the ITF is what unlocks the Gladius and the various axes, right?
Why does this keep happening? I was under the impression that the point of Freedom was to give us the choice of buying what we wanted if we wanted it enough to pay for. Well, between "task exclusivity" and the damnable Super Packs... Whatever happened to that?