Who do you love inviting to your team?
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Through the eyes of a scrapper, I light up when a Controller or Dominator joins. They control the battlefield. This stems from duoing to major teams. My team make-ups generally consist of tank, +(me-scrapper), 2 blasters, 2 controllers, & 1 or 2 blasters. As my team breaks down, afk's or whatever, im ALWAYS happy the Controller is left on my team.
MA/REGEN: 50th Shadowgeist
SHLD/SS: 50th Justice Machine
ENG/ENG: 50th Dr. Fear
Anyone really... You can always kick them later.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Other than the obvious,people I know and like, etc....
Easygoing people who love a challenge, and love surmounting a challenge, but just laugh it off if it fails. People who don't care about blame, even when (especially when) they are blameless.. So fun oriented folks.
Tying into fun nicely... Folks with fun banter. Playful banter.. Not abusive banter, but witty dialog...
Creative strategists... Who love a strategic or tactical puzzle..
Now, as to what I suspect your question was really about...
I love seeing Sonic Res players... Especially defs., but any Son Res will earn big bonus points.
And any fairly creative power coupling played well is usually nice, too.
Edit: Gotta agree with a couple of previous posters. TAers are always fun, too.
Someone more knowledgeable about the game than myself, which is probably everyone in some way or another. I teamed with a group who kept asking me questions about this and that due to me being 50 and I guess they thought I had all the answers. I explained I got there by soloing, and hadn't really branched out all that much. Team disbanded shortly after, we couldn't defeat this certain part of a mission and said anyone with a 50 should know the game.
Guess doing radio missions, some contacts, and lots of winter stuff to 50 isn't the ''right way'' to play. Lol.
People who say yes.
People who chat.
People who are cheerful in defeat.
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Some general rules:
1. Players who have a coherent name, the cleverer the better.
Generally the first sign of what type of player a person is. If they use a Lord DarkityDark type character with mispellings and random capitals, the first impression I get is of a 12 year old. And in connection with that...
2. Good/No use of numbers in a name.
Sometimes using numbers make sense. Androids, robots, etc. can all have their name without breaking character, and this can let some more general names (Android 2012.1 for example) be reused. However SP1KEZ KI11 is not appropriate, and using numbers in order to get a generic name that has already been taken merely shows a lack of creativity that implies an immature player. 5UP3RM4N, for instance. Now, in some cases the use of 1337speak is okay, like a freakshow character, but they have to show signs that is deliberate and thoughtful.
3. Characters with bios
Easiest way to impress me is to have a personal info sheet that doesn't immediately show me your powers and set bonuses. Now, sometimes bios are hilariously bad, but at least they show that the player behind the wheels cares a little about the character they play. Extra points for perfect spelling and grammar, good formatting, and decent sense of humor or creative writing.
4. Costume
You've seen it. The guy who uses all of the enforcer armor "because it looks cool." It also is incredibly generic as every character that uses it looks alike. We have a robust character creator, use it. The more unique your character looks without looking like a random the better. Learn to mix and match various pieces from different sets to create different wardrobes, and try to avoid "generic" costume sets as a general rule (those sets that game suggests may work, but have been done over and over again). And if you have more than one costume, you get brownie points.
5. Character thought
This goes with the others. Basically, how much thought has a person put into their character, and how invested are they. Does the character have a costume and powerset combo that works with their name and bio? Do they have a theme or witticism that defines them?
6. Chattiness
I like to joke around when I play. Actually, my talkativeness is what made me switch to playing melee characters more often; I frequently take breaks from combat to type responses and used to die often because of it. Nothing is more awkward than being in a team of people that don't talk. It is like being with a bunch of fellow nerds, feeling more uncomfortable as a group than they did solo.
7. Buffs/Debuffs
When I form a team, I look for ATs in the following order: Controllers > Defenders > Corrupters > VEATs > Everyone else. Getting enough makes everything easier, and that gives me more time to chat, hang out, or enjoy the game. Melee isn't evil or anything, but it does make things go a little slower.
8. People without a stick stuck up their...
You know what I mean. Kills the game to team with people like that. Even worse is when you get more than one of them on a team and that start arguing. Also known as AP broadcast spammers.
TW/Elec Optimization
I love inviting people who have original character names, properly worded(No dots at the start, no zero's instead of O's, etc).
If they manage to do that, they will likely be a good teammate in my experience.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Some general rules:
1. Players who have a coherent name, the cleverer the better. Generally the first sign of what type of player a person is. If they use a Lord DarkityDark type character with mispellings and random capitals, the first impression I get is of a 12 year old. And in connection with that... 2. Good/No use of numbers in a name. Sometimes using numbers make sense. Androids, robots, etc. can all have their name without breaking character, and this can let some more general names (Android 2012.1 for example) be reused. However SP1KEZ KI11 is not appropriate, and using numbers in order to get a generic name that has already been taken merely shows a lack of creativity that implies an immature player. 5UP3RM4N, for instance. Now, in some cases the use of 1337speak is okay, like a freakshow character, but they have to show signs that is deliberate and thoughtful. 3. Characters with bios Easiest way to impress me is to have a personal info sheet that doesn't immediately show me your powers and set bonuses. Now, sometimes bios are hilariously bad, but at least they show that the player behind the wheels cares a little about the character they play. Extra points for perfect spelling and grammar, good formatting, and decent sense of humor or creative writing. 4. Costume You've seen it. The guy who uses all of the enforcer armor "because it looks cool." It also is incredibly generic as every character that uses it looks alike. We have a robust character creator, use it. The more unique your character looks without looking like a random the better. Learn to mix and match various pieces from different sets to create different wardrobes, and try to avoid "generic" costume sets as a general rule (those sets that game suggests may work, but have been done over and over again). And if you have more than one costume, you get brownie points. 5. Character thought This goes with the others. Basically, how much thought has a person put into their character, and how invested are they. Does the character have a costume and powerset combo that works with their name and bio? Do they have a theme or witticism that defines them? |
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
You and I have very opposing views when it comes to these 5, since they have absolutely no bearing on gameplay or enjoyment with my own character. To me, this is just inherently picky and snobbish, applying your own restrictions and requirements that others have to live up to to be good enough for you.
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I see some people here I think I'd get along with and people here I probably won't.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Since I enjoy people who'll converse while playing (including during fights):
I've found that the better-thought-out character names tend to lead to better conversations. If I see someone named "Sk1Dm4rk" I can expect a lot of "lol n00b" type of conversation, which rarely gets interesting. (This can follow into character bios - not necessarily so much with character costumes).
Personally, getting XP and levels is fun, but not as fun as playing with people. So I don't mind if I see a lot of sub-optimal concept characters that can barely take down an EB even in a group of 8. That's pretty much my kind of people. I don't mind a TPK as long as it's with a good attitude.
So the kinds of people who are so focused on their numbers, on proper protocol, etc., they bother me. I'd rather PLAY than hear lectures about softcapping and "the right way" to play...
On the other hand, I get tired of sitting around between missions. I do want some sort of pace. I've left teams where the indecision/delay reaches my annoyance threshold (which varies).
But all in all: I like inviting people to my team that say 'yes'. Because I've found it rather difficult to build teams these days.
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue
You and I have very opposing views when it comes to these 5, since they have absolutely no bearing on gameplay or enjoyment with my own character. To me, this is just inherently picky and snobbish, applying your own restrictions and requirements that others have to live up to to be good enough for you.
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My guidelines tend to let me find teammates that are fun to play with. They aren't "I will only invite people that meet my standards", but "This is who I look for first". Sometimes I get bad apples that look great from my guidelines, and sometimes people will surprise me and be much better than my first impression, but usually I find that mature players tend to put more creativity and thought into their characters, and so that is what I look for.
TW/Elec Optimization
To me, if I team it isn't for increased rewards or different gameplay but to have a social experience. I find teaming with immature players to be annoying and unfun most of the time, regardless of whether or not I'm gaining max xp behind their FotM characters or not (sometimes I find a young player though, and help them out, so don't take immature to just mean young).
My guidelines tend to let me find teammates that are fun to play with. They aren't "I will only invite people that meet my standards", but "This is who I look for first". Sometimes I get bad apples that look great from my guidelines, and sometimes people will surprise me and be much better than my first impression, but usually I find that mature players tend to put more creativity and thought into their characters, and so that is what I look for. |
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Epic ATs since they seem to be rare. Masterminds as they are one of my favorites and tankers if we have no tankers in the team.
Moment a tank joins my tank-less team:
*Look at Hospital Bill*
"NO MORE!!!!!!"
Well you even dismiss people for their choice of bio or costume or even their name, which has nothing to do with their behavior, but I think we understand each other and why I lit up when I saw your post. I myself have an ongoing story with a certain range of characters, all sharing the same name with a different number at the end, because they are part of a product line (naturally all tech origin.)
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On topic, I follow a fairly simple priority list:
1. People I know.
2. People who are actively set to LFG, ask to join in a tell, etc.
3. Whatever the group needs to be rounded out.
At step 3 I try to filter out people with plain dumb sounding names, if at all possible (K1LL3R BL00DZ, sunioc da hegehug, etc). Anyone at all that I've had problems running groups with in the past is either on ignore or has a note attached. Past all that, it's as it says: whatever we need. I occasionally go for the comedy option of an 8 man team of 1 specific AT when it's viable.
Well you even dismiss people for their choice of bio or costume or even their name, which has nothing to do with their behavior, but I think we understand each other and why I lit up when I saw your post. I myself have an ongoing story with a certain range of characters, all sharing the same name with a different number at the end, because they are part of a product line (naturally all tech origin.)
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And I didn't mean that uses numbers is bad, just inappropriately using them (as well as periods, spaces, and such) to replicate a name. I myself have a few tech characters that use numbers in their name.
TW/Elec Optimization
As far as names go, I'd rather have l33tspeak than any name in the spirit of "Fire Kin Corr" and "Ice Blaster". Those just make me itch to flee.
"Look, personally I just want a new issue to feature changes that don't cause a mass exodus of players..."
Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
As far as names go, I'd rather have l33tspeak than any name in the spirit of "Fire Kin Corr" and "Ice Blaster". Those just make me itch to flee.
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I'd rather put a concept off for ISSUES while working on a good name.
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue
TW/Elec Optimization
I don't often play with strangers, and I'm so rarely on "regular"-sized teams anymore that I can't really claim to have any strongly defined standards for PUGing. (I tend to play either solo/duo or on big, multi-team leagues that involve the same group of people.) So, it's mostly just a matter of 'whatever my friends bring'.
They're all decent players, though, who can roll with almost anything and who don't hold it against me when I'm quiet. (They know I'm not coordinated enough to both play my character and type in chat at the same time. )
That's good enough for me.
@Brightfires - @Talisander
That chick what plays the bird-things...
I like inviting these types of Defenders to my teams, I could even say I "Love" it.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom