Changes to Hamidon Origin Enhancments
I'm sure DDR means something else, but I'm going to pretend it's dance dance revolution and you protect yourself with the power of dance. Which, as dancing movies have shown me, is the most powerful thing of all.
In the room the women come and go
Talking of Michelangelo.
It means Defense Debuff Resistance, which Shield Defense characters could only cap because a bug allowed Membranes slotted in Active Defense to buff the DDR of the power. That bug has now been fixed. On live, my DM/SD has 94.something% DDR, on beta it's closer to 70%.
A moment of silence, indeed.
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As for people using Enzymes as Defense buffs because they were cheaper, my Ice/Rad Corruptor didn't like you. Thank you for the quote Santorican, now I can point to it when they whine. The Centrioles in ID on the other hand, were kinda funny.
Edit: You know you've spent too much time on the Scrapper forums when a friend who doesn't play CoH mentions something about DDR, obviously referring to the game, and your first thought is "what does that have to do with defense debuff resistance?"
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
does this mean I have to put more than 3 slots in Mind Link now?
I always got the impression that mind link was designed to accept recharge in an indirect way, since it was concocted fairly near to Willpower so they certainly could have made the recharge unbuffable had they wanted to.
As to the HO fix, 'bout time.
I posted elsewhere, but that thread seems to have disappeared? I got no notification why...
In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases.
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Hew in drag baby
I posted elsewhere, but that thread seems to have disappeared? I got no notification why...
In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases. |
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They just will no longer also buff To Hit Debuffs or Defense Debuffs and may or may not be slottable into things like Active Defense or if slottable may or may not buff the DDR component of Active Defense.
OK I have to walk back my previous post a little.
It sounds like Hamidons have been tagged to act like normal enhancments for each of their parts now so if a power doesn't take a part that part won't affect a power.
If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense.
Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it).
I posted elsewhere, but that thread seems to have disappeared? I got no notification why...
In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases. |
As I stated in that thread your point is somewhat misleading as Hamidons are superior to ordinary set pieces and equal to a fully boosted set piece. It may be cheaper to frankenslot with set pieces but using Hamidons is better if you can get them and the right one exists for what you need.
OK I have to walk back my previous post a little.
It sounds like Hamidons have been tagged to act like normal enhancments for each of their parts now so if a power doesn't take a part that part won't affect a power. If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense. Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it). |
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Hew in drag baby
Your post didn't disappear it is here http://boards.cityofheroes.com/showthread.php?t=282072
As I stated in that thread your point is somewhat misleading as Hamidons are superior to ordinary set pieces and equal to a fully boosted set piece. It may be cheaper to frankenslot with set pieces but using Hamidons is better if you can get them and the right one exists for what you need. |
Hamidon 20%/33%
Luck of the Gambler (level 50) 15.9%/26.5%
Luck of the Gambler (level 50 boosted 5 times) 20%/33%
I am sorry, but a LotG is VASTLY cheaper than a hamidon enh, and far easier to get. And it is trivial to boost as well. So why should I run multiple LRSF/STF/raids to hopefully get something that is only as good as a much cheaper boosted IO? (edit: I can also buy aformentioned LotG with amerits or reward merits if I felt like it, instead of hard cash. I can't buy the hamio.)
I wouldn't.
If I could boost the hamio, then certainly I would.
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Hew in drag baby
Can anyone confirm whether Microfilaments in slowing powers like Snow Storm are nerfed too? I'm assuming yes...but it would be a shame since Microfilaments pretty much have little to no use otherwise.
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Just to hear the incredible sound
Of a genius smashing expectations
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Bwahaha Developers think they're smart and they can stop me, I've already redone my build and I'm sitting at 85% DDR. Almost there and then I can use the gif of peter griffin saying in your face really obnoxiously.
Virtue: @Santorican
Dark/Shield Build Thread
You probably should have read the whole bit I posted. Using what you said there (might as well just use this thread)
Hamidon 20%/33% Luck of the Gambler (level 50) 15.9%/26.5% Luck of the Gambler (level 50 boosted 5 times) 20%/33% I am sorry, but a LotG is VASTLY cheaper than a hamidon enh, and far easier to get. And it is trivial to boost as well. So why should I run multiple LRSF/STF/raids to hopefully get something that is only as good as a much cheaper boosted IO? (edit: I can also buy aformentioned LotG with amerits or reward merits if I felt like it, instead of hard cash. I can't buy the hamio.) I wouldn't. If I could boost the hamio, then certainly I would. |
If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense.
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Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it). |
Membranes work fine in divine avalanche and defensive sweep. So it might still work? Best to just try.
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Share?
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
I wonder if we'll be getting any Free-specs. (Given the Stalker and Grav changes, I would think so.)
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I'm saddened by the loss of my DM/SD. I gave a moment of silence as I stripped him out and sold all his enhancements before they became worthless, as I enjoyed him because of his consistency and found that it wasn't worth the effort to change his build, because he would have only ended up significantly weaker.
I don't really understand the cheers of SR players, because that set really needed a buff of some kind. SD outclassed it in every way in the ingame, and now it has a weakness, but that doesn't make SR more fun to play. Speaking as person with a level 50 SR and SD, I still think that SR needs a buff and that SD outclasses it, but I think SD is more balanced and that the HO change has made a character of mine unfun to play in comparison to what he was before.
I predict that most HOs will have their prices drastically reduced in the coming days, but perhaps Dam/Acc HOs will remain expensive because lack of people willing to risk an HO roll on a LRSF or STF. It saddens me that the game's original shiny has been reduced to the point that if it dropped from normal mobs, I would call it vendor trash. And considering how hard it is to get HOs, they may be worse than vendor trash now, as vendor trash will at least be common enough to be cheap on the market. HOs need a buff.
TW/Elec Optimization
I still use HOs, but only in limited ways. If you want to frankenslot, they are pretty amazing. Let's remember that not everyone uses the IO system to rack up amazing set bonuses - you can still get pretty impressive improvements in base powerset function by using sets to "frankenslot" powers for better end, recharge and acc than SOs/Common IOs allow. Even though I do chase set bonuses, I still frankenslot the occasional power that sports combinations of features no one Inventions set covers, like Siphon Life.
While I agree that this makes HOs into "end game" loot that has a very mundane use, I'm not sure I agree that's a terrible thing. If they get a buff I won't complain, but I'm not convinced they "need" one.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
It saddens me that the game's original shiny has been reduced to the point that if it dropped from normal mobs, I would call it vendor trash. And considering how hard it is to get HOs, they may be worse than vendor trash now, as vendor trash will at least be common enough to be cheap on the market. HOs need a buff.
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Bring back the old HO values --- make them what they were before the nerf. They're really not worth it if you can slot IOs instead.
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Hew in drag baby
I wonder if this change will create an exodus of players who don't want to have to respec their characters or retire them... Too bad this fix wasn't made years ago or else the impact would've been far less.
I'm just worried about Mind Link, which is the only instance in which I "abuse" the system. Without the ability to enhance it's recharge potential, Night Widows suddenly lose one of their biggest benefits over fortunatas.
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Anyone who sees their HOs as trash, please send all Microfilaments, Nucleoli, Membranes and Enzymes to @Neuronia and @Neuronium, I'll give them a good home.
As for the change, unfortunate but they're now WAI so that's a positive.
Players being Munchkins will abuse other items and the Devs will fix as needed.
If they're unhappy with certain interactions, they'll make certain facets unenhanceable.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
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For those of you effected by this including yours truly who thought that this was turned into a WAI feature here is a post from castle stating that it was going to change eventually.
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Virtue: @Santorican
Dark/Shield Build Thread