Changes to Hamidon Origin Enhancments


American_Valor

 

Posted

For those of you effected by this including yours truly who thought that this was turned into a WAI feature here is a post from castle stating that it was going to change eventually.


Quote:
Originally Posted by Castle
Slotting enhancements into powers they were not meant to be slottable in is an 'exploit.' We've pretty much firmly established that. The question isn't if something being abused in this manner will be changed, it's a matter of when. To be on the safe side, you should never use a Debuff enhancement to Buff a power and vice versa. And, just to stave off any worries, the IO system works very differently from the HO system, and there *shouldn't* be any of these issues in that system. It'll have a whole set of issues all it's own!
I'll still be using a lot of HO's in Murcielago's build but let us all have a moment of silence for the death of capped DDR Shield Characters.

...
...
...


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

I'm sure DDR means something else, but I'm going to pretend it's dance dance revolution and you protect yourself with the power of dance. Which, as dancing movies have shown me, is the most powerful thing of all.


In the room the women come and go
Talking of Michelangelo.

 

Posted

It means Defense Debuff Resistance, which Shield Defense characters could only cap because a bug allowed Membranes slotted in Active Defense to buff the DDR of the power. That bug has now been fixed. On live, my DM/SD has 94.something% DDR, on beta it's closer to 70%.

A moment of silence, indeed.
...
...
...
...

As for people using Enzymes as Defense buffs because they were cheaper, my Ice/Rad Corruptor didn't like you. Thank you for the quote Santorican, now I can point to it when they whine. The Centrioles in ID on the other hand, were kinda funny.

Edit: You know you've spent too much time on the Scrapper forums when a friend who doesn't play CoH mentions something about DDR, obviously referring to the game, and your first thought is "what does that have to do with defense debuff resistance?"


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

does this mean I have to put more than 3 slots in Mind Link now?


 

Posted

I always got the impression that mind link was designed to accept recharge in an indirect way, since it was concocted fairly near to Willpower so they certainly could have made the recharge unbuffable had they wanted to.

As to the HO fix, 'bout time.


 

Posted

I posted elsewhere, but that thread seems to have disappeared? I got no notification why...

In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases.


-------
Hew in drag baby

 

Posted

Quote:
Originally Posted by OneFrigidWitch View Post
I posted elsewhere, but that thread seems to have disappeared? I got no notification why...

In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases.
Agreed, I can't really believe there'd be any other outcome than increased profits from allowing this. Sure, it's possible to use HOs without the invention licence, but allowing premium players one way to use the boosters without anything extra is just more likely to make them see the maximum potential of their powers and so be more likely to buy the invention licence, not less, plus they'll have spent money on the boosters along the way.


Main Hero: Mazey - level 50 + 1 fire/fire/fire blaster.
Main Villain: Chained Bot - level 50 + 1 Robot/FF Mastermind.

BattleEngine - "And the prize for the most level headed response ever goes to Mazey"

 

Posted

Quote:
Originally Posted by Mr. DJ View Post
does this mean I have to put more than 3 slots in Mind Link now?
Membranes will still work as intended, right?


 

Posted

Quote:
Originally Posted by ChaosAngelGeno View Post
Membranes will still work as intended, right?
Yes Membrans will enhance To Hit Buff (20%)/Defense (20%)/Recharge (33%).

They just will no longer also buff To Hit Debuffs or Defense Debuffs and may or may not be slottable into things like Active Defense or if slottable may or may not buff the DDR component of Active Defense.


 

Posted

OK I have to walk back my previous post a little.

It sounds like Hamidons have been tagged to act like normal enhancments for each of their parts now so if a power doesn't take a part that part won't affect a power.

If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense.

Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it).


 

Posted

Quote:
Originally Posted by OneFrigidWitch View Post
I posted elsewhere, but that thread seems to have disappeared? I got no notification why...

In any case, if they are going to fix hamios (which is fine, I already reslotted accordingly), can they at least give us the ability to +++++ boost them? Frankenslotting IOs is cheaper and has waaaaaaaay better effect than hamios now, since you can boost the IO sets, but you cant boost hamios. This makes hamios less attractive except in edge cases.
Your post didn't disappear it is here http://boards.cityofheroes.com/showthread.php?t=282072

As I stated in that thread your point is somewhat misleading as Hamidons are superior to ordinary set pieces and equal to a fully boosted set piece. It may be cheaper to frankenslot with set pieces but using Hamidons is better if you can get them and the right one exists for what you need.


 

Posted

Quote:
Originally Posted by Flower View Post
OK I have to walk back my previous post a little.

It sounds like Hamidons have been tagged to act like normal enhancments for each of their parts now so if a power doesn't take a part that part won't affect a power.

If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense.

Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it).
Membranes work fine in divine avalanche and defensive sweep. So it might still work? Best to just try.


-------
Hew in drag baby

 

Posted

Quote:
Originally Posted by Flower View Post
Your post didn't disappear it is here http://boards.cityofheroes.com/showthread.php?t=282072

As I stated in that thread your point is somewhat misleading as Hamidons are superior to ordinary set pieces and equal to a fully boosted set piece. It may be cheaper to frankenslot with set pieces but using Hamidons is better if you can get them and the right one exists for what you need.
You probably should have read the whole bit I posted. Using what you said there (might as well just use this thread)

Hamidon 20%/33%
Luck of the Gambler (level 50) 15.9%/26.5%
Luck of the Gambler (level 50 boosted 5 times) 20%/33%

I am sorry, but a LotG is VASTLY cheaper than a hamidon enh, and far easier to get. And it is trivial to boost as well. So why should I run multiple LRSF/STF/raids to hopefully get something that is only as good as a much cheaper boosted IO? (edit: I can also buy aformentioned LotG with amerits or reward merits if I felt like it, instead of hard cash. I can't buy the hamio.)

I wouldn't.

If I could boost the hamio, then certainly I would.


-------
Hew in drag baby

 

Posted

Can anyone confirm whether Microfilaments in slowing powers like Snow Storm are nerfed too? I'm assuming yes...but it would be a shame since Microfilaments pretty much have little to no use otherwise.


A circle forms, everybody comes round
Just to hear the incredible sound
Of a genius smashing expectations

- Jonathan Coulton

 

Posted

Bwahaha Developers think they're smart and they can stop me, I've already redone my build and I'm sitting at 85% DDR. Almost there and then I can use the gif of peter griffin saying in your face really obnoxiously.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by OneFrigidWitch View Post
You probably should have read the whole bit I posted. Using what you said there (might as well just use this thread)

Hamidon 20%/33%
Luck of the Gambler (level 50) 15.9%/26.5%
Luck of the Gambler (level 50 boosted 5 times) 20%/33%

I am sorry, but a LotG is VASTLY cheaper than a hamidon enh, and far easier to get. And it is trivial to boost as well. So why should I run multiple LRSF/STF/raids to hopefully get something that is only as good as a much cheaper boosted IO? (edit: I can also buy aformentioned LotG with amerits or reward merits if I felt like it, instead of hard cash. I can't buy the hamio.)

I wouldn't.

If I could boost the hamio, then certainly I would.
I did read what you said and noted that sets are cheaper in my post. My point is if they are the right type and you can get them using Hamidons while frankenslotting is better. You stated pretty clearly it was not and I saw the need to correct that so I did.


 

Posted

Quote:
Originally Posted by Flower View Post
If true then Active Defense (the example I used) won't have any use for the defense portion of membranes as Active Defense doesn't take defense.
See the second post in this thread.

Quote:
Also mind link (as Mr. DJ asked about) would not take any recharge portion of Hamidons as that power doesn't accept recharge enhancements (sets with recharge would presumable still work in it).
However, the power does actually have a recharge component, unlike Active Defense which has no defense component. You can't know if they'll work until someone tries it.

Quote:
Originally Posted by OneFrigidWitch View Post
Membranes work fine in divine avalanche and defensive sweep. So it might still work? Best to just try.
Already did, again, see second post in this thread. You can still slot them, as AD does have a recharge component, which works. Membranes still work in Divine Avalanche and Defensive Sweep because those powers take defense enhancements.

Quote:
Originally Posted by Santorican View Post
Bwahaha Developers think they're smart and they can stop me, I've already redone my build and I'm sitting at 85% DDR. Almost there and then I can use the gif of peter griffin saying in your face really obnoxiously.
Share?


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

I wonder if we'll be getting any Free-specs. (Given the Stalker and Grav changes, I would think so.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I'm saddened by the loss of my DM/SD. I gave a moment of silence as I stripped him out and sold all his enhancements before they became worthless, as I enjoyed him because of his consistency and found that it wasn't worth the effort to change his build, because he would have only ended up significantly weaker.

I don't really understand the cheers of SR players, because that set really needed a buff of some kind. SD outclassed it in every way in the ingame, and now it has a weakness, but that doesn't make SR more fun to play. Speaking as person with a level 50 SR and SD, I still think that SR needs a buff and that SD outclasses it, but I think SD is more balanced and that the HO change has made a character of mine unfun to play in comparison to what he was before.

I predict that most HOs will have their prices drastically reduced in the coming days, but perhaps Dam/Acc HOs will remain expensive because lack of people willing to risk an HO roll on a LRSF or STF. It saddens me that the game's original shiny has been reduced to the point that if it dropped from normal mobs, I would call it vendor trash. And considering how hard it is to get HOs, they may be worse than vendor trash now, as vendor trash will at least be common enough to be cheap on the market. HOs need a buff.


TW/Elec Optimization

 

Posted

I still use HOs, but only in limited ways. If you want to frankenslot, they are pretty amazing. Let's remember that not everyone uses the IO system to rack up amazing set bonuses - you can still get pretty impressive improvements in base powerset function by using sets to "frankenslot" powers for better end, recharge and acc than SOs/Common IOs allow. Even though I do chase set bonuses, I still frankenslot the occasional power that sports combinations of features no one Inventions set covers, like Siphon Life.

While I agree that this makes HOs into "end game" loot that has a very mundane use, I'm not sure I agree that's a terrible thing. If they get a buff I won't complain, but I'm not convinced they "need" one.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Combat View Post
It saddens me that the game's original shiny has been reduced to the point that if it dropped from normal mobs, I would call it vendor trash. And considering how hard it is to get HOs, they may be worse than vendor trash now, as vendor trash will at least be common enough to be cheap on the market. HOs need a buff.
Agreed. My main characterhas an HO build. She gets hammered on iTrials now because she's not IO'd. Before it wasn't a hindrance slotting for nostalgia's sake all of those HO's I earned back in the day on the old Hami raids.


Bring back the old HO values --- make them what they were before the nerf. They're really not worth it if you can slot IOs instead.


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
https://www.facebook.com/groups/517513781597443/
Governments have fallen to the power of social media. Gaming companies can too.

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Already did, again, see second post in this thread. You can still slot them, as AD does have a recharge component, which works. Membranes still work in Divine Avalanche and Defensive Sweep because those powers take defense enhancements.
My comment was in reference to people using enzymes and lysosomes, insomuch as those no longer working, at least membranes still do.


-------
Hew in drag baby

 

Posted

I wonder if this change will create an exodus of players who don't want to have to respec their characters or retire them... Too bad this fix wasn't made years ago or else the impact would've been far less.


 

Posted

Anyone who sees their HOs as trash, please send all Microfilaments, Nucleoli, Membranes and Enzymes to @Neuronia and @Neuronium, I'll give them a good home.

As for the change, unfortunate but they're now WAI so that's a positive.
Players being Munchkins will abuse other items and the Devs will fix as needed.
If they're unhappy with certain interactions, they'll make certain facets unenhanceable.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes