Discussion: Issue 21 Special Update: Media Blitz - January 10, 2012 [Live] - Build 2170.201201041926


Agent White

 

Posted

The Fire and Ice set looks great, but some of the weapon power sets still got passed over. Claws and bows has now gotten passed over for T9VIP weapons twice. Come on devs, you can do better than that. Give us some T9VIP claws and bows


 

Posted

Oh, Sister Psyche was supposed to be in that mission? Oops. Didn't really notice, but that would've been handy.


 

Posted

Quote:
Originally Posted by Freitag View Post
Inspirations
  • Increased duration of Inspirations purchased from the Paragon Market (or acquired from the Paragon Rewards Program) to 5 minutes. This only Includes Inspirations that have a duration.
  • These Inspirations with a duration will now persist through defeat.
This is a significant improvement of value. I'm still not sure they're worth buying, given how frequently they drop in-game and how cheaply they can be purchased by not-my-actual-money, even when there's a streak of bad luck, but it's a step in the right direction, and at least means that the ones that drop from packs (they're getting the same treatment...right?) will no longer be considered just a few extra delete-clicks. Probably.


 

Posted

Quote:
Originally Posted by Freitag View Post
Paragon Reward Program - Fire and Ice Costume Set
  • The Fire and Ice costume set is now available through the Paragon Rewards program to our VIP customers. This set is split into three sections: Fire and Ice 1 contains the base pieces of the Fire set, Fire and Ice 2 contains the base pieces for the Ice set, and Fire and Ice 3 contains the various component pieces and weapons. Enjoy!
See here for a mini-guide: New Paragon Rewards Available: Fire and Ice Costume Sets


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Texas Justice View Post
Good luck with that. The Character Copy Tool is reported to be broken again.

The OCR team has been notified and I suspect they have notified the group that works on the Copy Tool but we've not gotten any updates about it.
Crap... this new Copy Tool seems to break more than they old one- and for longer periods too...




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Quote:
Originally Posted by Freitag View Post
[B][SIZE="3"]

Inspirations
  • Increased duration of Inspirations purchased from the Paragon Market (or acquired from the Paragon Rewards Program) to 5 minutes. This only Includes Inspirations that have a duration.
  • These Inspirations with a duration will now persist through defeat.
Another random question, is there a Team-Break Free inspiration?

And if so, wouldn't stacking these mean that Clarion would no longer be as required in the Underground Trial?

This change does offer some interesting potential.



 

Posted

The stealth addition of the "reward" plinky sound on EVERY single notification in trials is EXTREMELY annoying. I listen and think I'm getting all sorts of cool loot and find "power terminal activated, PLINK!" "Power cell has been used, PLINK!", "Antimatter Appears! PLINK!". It's annoying and tiring after the first 2 minutes.


Huron: "...with Coffee primary / Attitude secondary"
Charnage: "Please. Think of the poor defenseless desks."

"The Babylon Project was our last, best hope for peace. It failed... In the year of the Praetorian War, it became something greater... our last, best hope for victory."

 

Posted

Quote:
Originally Posted by Freitag View Post
POWERS

General
  • Selecting the Vanguard Bow for Trick Arrow should no longer cause Beam Rifle or Assault Rifle effects to emit from the player's knee.
Knees can no longer fire back at those using arrows.

Some memes are safe again.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Quote:
Originally Posted by Tormentoso View Post
Another random question, is there a Team-Break Free inspiration?

And if so, wouldn't stacking these mean that Clarion would no longer be as required in the Underground Trial?

This change does offer some interesting potential.
Clarion is extremely beneficial in the MoM trial, as well as the UG, seeing as how Olympian Guards can stun Tanks. Just saying, it's only 5 mins whereas Clarion is perma, and you are sadly mistaken if you think that Avatar fight is the only place you need it.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

Quote:
Originally Posted by Da_Captain View Post
Clarion is extremely beneficial in the MoM trial, as well as the UG, seeing as how Olympian Guards can stun Tanks. Just saying, it's only 5 mins whereas Clarion is perma, and you are sadly mistaken if you think that Avatar fight is the only place you need it.
I was simply asking if a change like this would give us more options in team building, instead of what my experience has been in the UG trial where everything stops "till we have 4 people with tier 4 Clarions or else we're not starting this."

And a lot can be done in five minutes. Most successful UG trials I've been on took down the Avatar in less than that.



 

Posted

Quote:
Originally Posted by StormVyxen View Post
The stealth addition of the "reward" plinky sound on EVERY single notification in trials is EXTREMELY annoying. I listen and think I'm getting all sorts of cool loot and find "power terminal activated, PLINK!" "Power cell has been used, PLINK!", "Antimatter Appears! PLINK!". It's annoying and tiring after the first 2 minutes.
I second this.


 

Posted

Something I've noticed that seems to be "missing" from the patch notes: you no longer use up Patrol XP when you're running an XP Booster temp power. It just gets pushed off, the same way it does in a double XP weekend. It didn't used to do that. It's annoying. :/


 

Posted

Missing from the patch notes:

Inviting to a league in progress now works.




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