So WTF is the holdup on Illusion?


Agent White

 

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Originally Posted by Dz131 View Post
Also, do PA get buffed from the purple pet buildup proc?
yes,

theres a chance for it to affect you when you first cast it, and then every time the pets used a damaging power (so in their case, anything in their arsenal) theres a chance to get the build up boost.


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Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

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Has anyone actually tried sending a PM to Synapse and asking? He's always responded to my PMs.


 

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Originally Posted by Ultimus View Post
Has anyone actually tried sending a PM to Synapse and asking? He's always responded to my PMs.
He already responded recently. Somebody asked if there's any chance to port Illusion in year 2012 and he said no.

If it's not coming in 2012, then it probably won't come ever because they could easily make it a "cash item" and earn money. :P


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by Jibikao View Post
He already responded recently. Somebody asked if there's any chance to port Illusion in year 2012 and he said no.
Link? IIRC he said it was not coming in Issue 22, not 2012.


Arc #40529 : The Furies of the Earth

 

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I'd just like an answer as to whether we're never getting it for X reason or that we'll get it when they have time to commit to balancing/tweaking it. I can handle having no as an answer but not knowing is getting a bit tiresome.


My Corner of DeviantART

The Queen's Menagerie

 

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Originally Posted by Obscure Blade View Post
Link? IIRC he said it was not coming in Issue 22, not 2012.
You could be right on this one. Somebody asked him about Illusion in one of the threads about Stalker changes.

But if they rather spend more time to create a new Dark Control set with new animations and powers than porting an existing set, then chances are it's not coming.

Synapse has said he does not like "Unaffected" pets (hint hint Phantom Army).


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by Goblin_Queen View Post
I'd just like an answer as to whether we're never getting it for X reason or that we'll get it when they have time to commit to balancing/tweaking it. I can handle having no as an answer but not knowing is getting a bit tiresome.
I think the answer is quite clear. Dominator didn't get any proliferated set in i21 and no new set in 21.5. If they wanted to port Illusion, they could have done it faster than me finishing this sentence.....

The dev have no plan on porting Illusion. Give it up guys. It's not coming. Of course they are going to say "well, nothing is impossible these days" but the chance is extremely slim. They rather create new sets for Dominator than porting Illusion. Isn't this obvious enough?

The most Dominator is ever going to get is a modified version of Illusion, which will be similar to Empathy VS Pain Domination.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by Garielle View Post
I can tell you that this is likely NEVER going to happen. Last I heard a dev comment on it was during a meet and greet a few months after GR was out and MMs could become heroes. They still stand by the fact that "Pain Domination IS Empathy for the historically villain ATs".
The developers have been known to contradict themselves before. I'm not convinced holding out hope is useless, especially considering how easily they gave up Poison.

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Originally Posted by PowerLeveler View Post
They don't do this because people are terrible.
That's a great outlook on life.

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Originally Posted by PowerLeveler View Post
After stating outright their issues with porting Poison over to heroes pre-Freedom (Poisoning people isn't very heroic) there were tons of threads and comments about how they needed to port poison over already because of whatever.
There were also threads which discussed the reasons that the developer's stated why they did not want to port over Poison, and why those reasons were faulty. When you state your opinions it gives people a chance to jump on any faulty logic you provide (Currently, see Peacebringers and their Solar Flare issues). This can be done though positive calculations and debate (I personally see a lot of this from our community) or through jabs and negative comments. Both occur from our community, and both will continue to occur whether the developers state their opinions or not (see this thread for example). You can't make everyone happy. Is that a good reason why they shouldn't try something that could be viewed (and most likely will be by a few) negatively?

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Originally Posted by PowerLeveler View Post
We could also look at how Sunstorm posted WAAAAAY back when about why they didn't proliferate Dark to everything right away (short version: existing dark sets had weird overlaps so they'd have to redo them in clever ways, like taking cone of fear out of miasma etc etc) so people spent the next few years crying about why we didn't have Dark yet and making threads about it. Then when they did give it to us some people took the "BUT I DON'T WANT IT ANYMORE WAAAAAUGH"-Veruca-Salt approach.
Did you link to the wrong post? I don't see anything about not wanting Dark Control, just a less then stellar personal opinion of a set and a desire for more information about Illusion Control (Which, personally I'd like too).

Also, even if we get people who whine about new and free things being added (Note: the definition for whine does not cover justified criticisms) I'd like to think that they do not represent us players on the whole.

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Originally Posted by PowerLeveler View Post
You act like them coming out and saying why sets are/aren't getting proliferated will somehow satisfy these people. It won't. Synapse even came out and said that unkillable pets is a horror to deal with balance-wise, and has made a point of mentioning that the new Haunt pets will be killable, just to make sure people get it. And yet here this thread is.

If you are willing to 'connect the dots' and explain what Synapse is explicitly saying, go right ahead. If the whole point about his comments was the punch line "Illusion will not be ported" why didn't he say just that (remember that you are equivocating both statements)?

As a counter example, the developers have also stated that Power Boost is incredibly hard to balance. I believe Castle even said if he could, he'd go back and get rid of the powers altogether. Since then, we've been given more things with +special such as Earth Assault and Clarion, which is apparently something the developers get nightmares from. Dark Assault is also getting a +special effect.

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Originally Posted by PowerLeveler View Post
People will only be satisfied when they get things exactly the way they want them, exactly when they want them, as evidenced pretty clearly by this same thread right here.
Good thing people can be civil and happy while also not satisfied. I can happily play my Gravity Controller while simultaneously not be satisfied by his control options. I've added to discussions about this subject on the forums and over time many people have come up with great ideas how to combat this unsatisfying situation. Sure a few people come running in to scream "Gravity Sucks," but they are the minority.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

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Originally Posted by Jibikao View Post
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Originally Posted by Obscure Blade View Post
Link? IIRC he said it was not coming in Issue 22, not 2012.
You could be right on this one. Somebody asked him about Illusion in one of the threads about Stalker changes.
Found it! It was in the Unanswered Pummit Questions thread.

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Originally Posted by Synapse View Post
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Originally Posted by EvilRyu View Post
Let me ask this, Darkness Control is not going to be what replaces Illusion control for doms? Or is this seperate? While it sounds good and all I just do not want it to be what pain domination was compared to empathy when some villains really wanted empathy.
Replace is not the word I would use. I would say Darkness Control is coming out I22 and Illusion Control is not.


Arc #40529 : The Furies of the Earth

 

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Originally Posted by Computer View Post
The developers have been known to contradict themselves before. I'm not convinced holding out hope is useless, especially considering how easily they gave up Poison.



That's a great outlook on life.



There were also threads which discussed the reasons that the developer's stated why they did not want to port over Poison, and why those reasons were faulty. When you state your opinions it gives people a chance to jump on any faulty logic you provide (Currently, see Peacebringers and their Solar Flare issues). This can be done though positive calculations and debate (I personally see a lot of this from our community) or through jabs and negative comments. Both occur from our community, and both will continue to occur whether the developers state their opinions or not (see this thread for example). You can't make everyone happy. Is that a good reason why they shouldn't try something that could be viewed (and most likely will be by a few) negatively?



Did you link to the wrong post? I don't see anything about not wanting Dark Control, just a less then stellar personal opinion of a set and a desire for more information about Illusion Control (Which, personally I'd like too).

Also, even if we get people who whine about new and free things being added (Note: the definition for whine does not cover justified criticisms) I'd like to think that they do not represent us players on the whole.




If you are willing to 'connect the dots' and explain what Synapse is explicitly saying, go right ahead. If the whole point about his comments was the punch line "Illusion will not be ported" why didn't he say just that (remember that you are equivocating both statements)?

As a counter example, the developers have also stated that Power Boost is incredibly hard to balance. I believe Castle even said if he could, he'd go back and get rid of the powers altogether. Since then, we've been given more things with +special such as Earth Assault and Clarion, which is apparently something the developers get nightmares from. Dark Assault is also getting a +special effect.



Good thing people can be civil and happy while also not satisfied. I can happily play my Gravity Controller while simultaneously not be satisfied by his control options. I've added to discussions about this subject on the forums and over time many people have come up with great ideas how to combat this unsatisfying situation. Sure a few people come running in to scream "Gravity Sucks," but they are the minority.
Regarding Power Boost, I'd say the reason it isn't a problem anymore is because controls are pretty poor in Incarnate Trials.


 

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Originally Posted by Ultimus View Post
Regarding Power Boost, I'd say the reason it isn't a problem anymore is because controls are pretty poor in Incarnate Trials.
Most controls last longer than needed anyway. The real problem with power boost is how it affects some defense buffs.


 

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Originally Posted by Test_Rat View Post
I was actually going to argue that its too weak for Doms.

Not much in illusion benefits from domination.
I always laugh at this, looks at Gravity
excluding the Immobilizes, you have only the ST & AE holds + Wormhole
With Illusion as is, Blind, Decieve, & Flash


 

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When you're talking about nine powers, excluding two of them and claiming that three is a minority isn't quite as compelling as you think.


 

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On dom's the Immobilizes are much less useful than they are for controllers, using the AE immobilizes is a bit like using taunt on a squishy, combine that with magnitude really isn't an issue with them.
Only possible reasons for picking up immobilize on a dom
-Picking up the AE immobilize to use in conjuction with an AE stun or confuse
-Picking up the ST immbolize to immobilize a PTOD type
-Picking up for set bonuses, since immobilize sets tend to be among the lower cost sets

If needing extra control powers, GI could always be removed for a control power.


 

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Originally Posted by Wooden_Replica View Post
Only possible reasons for picking up immobilize on a dom
-Picking up the AE immobilize to use in conjuction with an AE stun or confuse
-Picking up the ST immbolize to immobilize a PTOD type
-Picking up for set bonuses, since immobilize sets tend to be among the lower cost sets
There's also picking up an immobilize with -kb to neutralize the knockback in an attack like Hurl Boulder or TK Thrust, or picking up the AoE immobilize from Elec/ to keep everything in Static Field and add a little more endurance drain. Or picking up Roots from Plant/, to keep confused enemies clumped together, and ensure you get credit for their defeats if your Assault set is short on AoE.


Arc #40529 : The Furies of the Earth

 

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Even so, you don't need Domination or a high magnitude to be able to do that because they recharge really quickly.