So I only have one question...


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Posted

When are scrappers getting ninjitsu?


And if they get ninjitsu, what would replace hide?


Ok. That was two questions.... I lied.


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@spyder-

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Posted

I'm far from an expert, but possibly some kind of taunt aura or a click power.

/2inf


 

Posted

No idea if they'll get it, but if they do, I highly doubt they get a taunt aura.

A concealment/+def power like Cloak of Darkness / Energy Cloak is far more likely and a natural replacement for Hide.

They'd need something to replace Caltrops too since it's in the Weapon epics. Maybe some passive power that does a little something like the ones in regen or invul.


 

Posted

Quote:
Originally Posted by _SPYDER_ View Post
When are scrappers getting ninjitsu?


And if they get ninjitsu, what would replace hide?


Ok. That was two questions.... I lied.
No idea when it will be ported, though I hope for i22! Doesnt matter if they don't port to every AT, I want my TW/NIN combo, and if they won't give Stalkers TW, they need to give Scrappers /NIN

As for what will replace hide? A stealth power of course. It's the only thing that makes sense.

But yes, something would need to replace Caltrops, as Caltrops is in the Weapon Mastery Pool.

My suggestion...a Phase Shift clone as the tier 8.


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Posted

Well... Since Stalkers got physical perfection in weapons mastery, why not add a new +end/+recovery power to ninjutsu for scrappers? If not, they could just go with quick recovery. Some kind of end power is thematic to the set, but it's a cottage rule that Stalkers don't get Quick recovery.


 

Posted

Quote:
Originally Posted by _SPYDER_ View Post
When are scrappers getting ninjitsu?
When stalkers get Super Strength and Stone Melee?


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Posted

Quote:
Originally Posted by Death_Adder View Post
Well... Since Stalkers got physical perfection in weapons mastery, why not add a new +end/+recovery power to ninjutsu for scrappers? If not, they could just go with quick recovery. Some kind of end power is thematic to the set, but it's a cottage rule that Stalkers don't get Quick recovery.
I'd rather not see that.

1) To many END recovery powers being made in sets as it is

2) I'd hate to see hard core Stalker players complain about the lack of +END powers in Stalker versions of powers.


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Posted

I admit, the end powers are over done, but they are useful and easy to implement. I just thought of three alternate options that could work with the bag of tricks nature of the set:

1. A Wide Area Web Grenade clone. It would help with runners, add slows, keep thing nice and tight for team/primary/epic aoes. Not as thematic for ninjas, but really useful.

2. A melee range Surveillance clone with smaller debuff numbers. Ninjas should be sneaky and backstabby, and this lets the backstab in without treading on Assassin Strike.

3. Glue Pot - A hand thrown glue arrow clone. Closest power effect to caltrops without being caltrops. You would loose the avoid effect, but if the recharge rate slow is massive, it willl provide as much mitigation.


 

Posted

When are Scrappers getting Energy Melee?

I want critical total focus.


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Posted

Quote:
Originally Posted by SpyralPegacyon View Post
When stalkers get Super Strength and Stone Melee?
Aye


 

Posted

Quote:
Originally Posted by Death_Adder View Post
I admit, the end powers are over done, but they are useful and easy to implement. I just thought of three alternate options that could work with the bag of tricks nature of the set:

1. A Wide Area Web Grenade clone. It would help with runners, add slows, keep thing nice and tight for team/primary/epic aoes. Not as thematic for ninjas, but really useful.

2. A melee range Surveillance clone with smaller debuff numbers. Ninjas should be sneaky and backstabby, and this lets the backstab in without treading on Assassin Strike.

3. Glue Pot - A hand thrown glue arrow clone. Closest power effect to caltrops without being caltrops. You would loose the avoid effect, but if the recharge rate slow is massive, it willl provide as much mitigation.
1) Like you said, not themetic.

2) Scrappers don't get Assassin Strikes anyways, though the animation would have to be themetic to Ninjitsu for this to work. Maybe something akin to a BU ability?

3) this may be the best suggestion. Gives up the ticks of dmg for -Rch and they both have -Spd. Call it Glue Pellets! You throw a handful of them and they burst ont he ground causing enemies to get really sticky!


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Posted

Quote:
Originally Posted by Matuse View Post
When are Scrappers getting Energy Melee?

I want critical total focus.
Critical Total Focus sucks.


 

Posted

I'll be the odd one then.

Honestly, I hope Scrappers don't get Ninjitsu.

I think every AT should have one powerset that is unique to it and it alone. As of right now, the only sets that are unique to anything any more are Illusion Control, Ice Melee, and Ninjitsu.

You could make a case for the Assault and Manipulation sets being unique, but since they share so many powers with other sets, they really aren't.

I'm sure scrappers eventually will get Ninjitsu, but I'll be slightly annoyed by it. Not least because the entire set was designed specifically to fit the stalker playstyle.


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Posted

Quote:
Originally Posted by ClawsandEffect View Post
I'll be the odd one then.

Honestly, I hope Scrappers don't get Ninjitsu.

I think every AT should have one powerset that is unique to it and it alone.
100% agree.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
I'll be the odd one then.

Honestly, I hope Scrappers don't get Ninjitsu.

I think every AT should have one powerset that is unique to it and it alone. As of right now, the only sets that are unique to anything any more are Illusion Control, Ice Melee, and Ninjitsu.

You could make a case for the Assault and Manipulation sets being unique, but since they share so many powers with other sets, they really aren't.

I'm sure scrappers eventually will get Ninjitsu, but I'll be slightly annoyed by it. Not least because the entire set was designed specifically to fit the stalker playstyle.
I used to think that as well, but then everything has gotten proliferated, certain sets arent being made for certain ATs (TW for Stalkers) and I just don't see them ever making a set that will be exclusive to one melee AT again.

However!

What they can do is have certain sets exclusive to two of the melee ATs over all of them and even use that thought with the other ATs...

Ninjitsu = Stalkers/Scrappers
Stone Armor = Tankers/Brutes
Empathy = Defenders/Trollers
Pain Dom = Corrs/MMs

I don't see Blasters really getting a unique blast set, but they have their own unique secondary as do Doms, but then obviously MMs have their own unique Primary, so people can be all "Nooooo"


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Posted

Should Ninjitsu be ported to Scrapper, I would like to see both Blinding Powder and Smoke Flash replaced with more Scrappy powers and for a few powers to be moved up the list, and of course there'd need to be a replacement for Caltrops. Personally I think Blinding Powder and Smoke Flash are very there as support for the Stalker playstyle, as in they're calculated uses for the tactical fight to put it in the character's favour. Scrappers, in my mind, froth at the mouth and charge in like a dancer of death and beat the snot out of everything in sight, so my suggested replacements are more to compliment that kind of playstyle.

Ninjas Reflexes
Danger Senses
Kuji-In Rin
Silent Steps, a simple stealth toggle with some +defense
Kuji-In Sha
Of Body and Mind, auto +resistance to Smashing/Lethal, +resistance to Placate/Confuse/Taunt/Fear. Replaces Caltrops.
Sudden Movements, a short-range targetted teleport which adds a brief +defense and invisibility, as well as increasing critical chance for the next attack, 90-120 second recharge. Replaces Smoke Flash
Bolas, a ranged cone Knockdown, Immobilize, chance for hold, 3 targets maximum, 20-40 second recharge. Replaces Blinding Powder.
Kuji-In Retsu

Thoughts? I know I'd want one


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Posted

Quote:
Originally Posted by CBeet View Post
Should Ninjitsu be ported to Scrapper, I would like to see both Blinding Powder and Smoke Flash replaced with more Scrappy powers and for a few powers to be moved up the list, and of course there'd need to be a replacement for Caltrops. Personally I think Blinding Powder and Smoke Flash are very there as support for the Stalker playstyle, as in they're calculated uses for the tactical fight to put it in the character's favour. Scrappers, in my mind, froth at the mouth and charge in like a dancer of death and beat the snot out of everything in sight, so my suggested replacements are more to compliment that kind of playstyle.

Ninjas Reflexes
Danger Senses
Kuji-In Rin
Silent Steps, a simple stealth toggle with some +defense
Kuji-In Sha
Of Body and Mind, auto +resistance to Smashing/Lethal, +resistance to Placate/Confuse/Taunt/Fear. Replaces Caltrops.
Sudden Movements, a short-range targetted teleport which adds a brief +defense and invisibility, as well as increasing critical chance for the next attack, 90-120 second recharge. Replaces Smoke Flash
Bolas, a ranged cone Knockdown, Immobilize, chance for hold, 3 targets maximum, 20-40 second recharge. Replaces Blinding Powder.
Kuji-In Retsu

Thoughts? I know I'd want one
While something like Of Body and Mind has also been thought up by me as a replacement for Caltrops (it's an auto power so no new animation is needed), Id have to say no to replacing Smoke Flash and Blinding Power.

The reason? Because it changes it to much from the Stalker version. Stalkers players may look at it and go, "But Stalker's should have those options instead"

Now, Tankers may be thinking the same thing with Ice Bastion, but that's a different in the fact that Hibernate had to be replaced with something similar.

I'd say just replace caltrops with the glue pellet idea, as it keeps to the intention of Caltops, but changes it just a bit as to be different and not just Caltrops with a new name.


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