So... Signature story arc #2 this week...


Agent White

 

Posted

Its in the market.
Anyone know something about this?
Contact? theme?
Says minimun lvl is 20... Thats all.


 

Posted

Mmmm. Level 27 max cap & Waves of enemies. My Traps defender likes waves of enemies who come to them.


 

Posted

I hope there is something more. As a VIP I get this any way. Even a single new costume item would be nice.


Types of Swords
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Posted

Quote:
Originally Posted by Carnifax_NA View Post
Mmmm. Level 27 max cap & Waves of enemies. My Traps defender likes waves of enemies who come to them.
It caps you to the level it starts you at if it's anything like SSA1.1. The range is 10-20 for it, if you start at 15 and get level ups, it still keeps you at 15.


 

Posted

Quote:
Originally Posted by Zyphoid View Post
I hope there is something more. As a VIP I get this any way. Even a single new costume item would be nice.
Spotted a couple firefighter hats for sale on the beta server just now, things that end up there on patch day have thus far made it into the market when servers come up.

<Insert CoH Freedom is TF2/City of Hats joke here>


 

Posted

Quote:
Originally Posted by theHaunt View Post
Spotted a couple firefighter hats for sale on the beta server just now, things that end up there on patch day have thus far made it into the market when servers come up.

<Insert CoH Freedom is TF2/City of Hats joke here>
Cool, better than noting.


Types of Swords
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Posted

Quote:
Originally Posted by theHaunt View Post
Spotted a couple firefighter hats for sale on the beta server just now, things that end up there on patch day have thus far made it into the market when servers come up.

<Insert CoH Freedom is TF2/City of Hats joke here>
Yeah, its only 2 hats for 80 points:





I can see people with the right theme loving these though.


 

Posted

The Fire Fighter hat is for M/F/H characters, and the purchase unlocks two versions.

Firefighter Hat 1 had a visor in the down position, and a protective neck covering hanging at the back of the helmet.

Firefighter Hat 2 lacks the visor and the neck covering.

My opinion:

Lack of visor customization (no visor up position and no colour options), lack of badge customization (or removal to make it fit for purpose as another kind of hat) make this a no-get for me.

If I could have Hat 2 with the badge removed, I'd see some uses for it. As it is though, no uses at all.

Also as a note:

The Sales page brings up a message about it having nothing to offer me this week.


 

Posted

Quote:
Originally Posted by SmegHead View Post
I can see people with the right theme loving these though.
Hmmm. A villainous fire brute (or maybe a dom or blaster) shaped from the mold of Bradbury's firemen from Farenheit 451 maybe?


MA Arcs: Yarmouth 1509 and 58812

 

Posted

Quote:
Originally Posted by Zyphoid View Post
Kind a glad it isn't anything breath taking this week. It will allow me to save some points up.
Amen. The Firefighter hats are decent, but I can wait until I have a real use for them.


Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Posted

Concerning the new part 2 of the sig arc, have the devs said anything about how the rewards would work now that there's 2 TFs out there? IE: we could get 2 hero merits a week from the first tf, can we now get 4 by doing both tf's or is it 2 across the board?


 

Posted

********Spoiler!******


MUST HAVE RULARUU GLOVES!!!!

Really, at first I thought they were just mutant gloves, then I saw the eyeball!


Types of Swords
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Posted

Quote:
Originally Posted by VincentVapor View Post
Concerning the new part 2 of the sig arc, have the devs said anything about how the rewards would work now that there's 2 TFs out there? IE: we could get 2 hero merits a week from the first tf, can we now get 4 by doing both tf's or is it 2 across the board?
For characters who haven't run any of the Signature Story content yet, you can get a total of 3 this week.

Who Will Die: part 1 (first time through) = 1 alignment merit
Who Will die: part 2 (first time through) = 1 alignment merit
Signature story arc run of the week (7 day cooldown) = 1 alignment merit

Hope that helps.


Story arcs:
The Golden Scepter: #9852 [Winner of American Legion's July 2011 AE Author Contest]

Let your voice be heard! Sign the petition to keep CoH alive.

 

Posted

Quote:
Originally Posted by Zyphoid View Post
********Spoiler!******


MUST HAVE RULARUU GLOVES!!!!

Really, at first I thought they were just mutant gloves, then I saw the eyeball!
I'm guessing you didn't see the Rularuu Overseer chest detail?

Yes it is animated.

Want!


Story arcs:
The Golden Scepter: #9852 [Winner of American Legion's July 2011 AE Author Contest]

Let your voice be heard! Sign the petition to keep CoH alive.

 

Posted

Quote:
Originally Posted by Mystic_Fortune View Post
For characters who haven't run any of the Signature Story content yet, you can get a total of 3 this week.

Who Will Die: part 1 (first time through) = 1 alignment merit
Who Will die: part 2 (first time through) = 1 alignment merit
Signature story arc run of the week (7 day cooldown) = 1 alignment merit

Hope that helps.

That does, thanks!


 

Posted

Nice costume Zombie Man.


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