Discussion: City of Heroes Freedom & Issue 21: Convergence - Patch Notes - Build 2110.201110031805.1


CoHCryoguns

 

Posted

COMBINED

Character Creation

  • Fixed a possible client crash when switching between Archetypes

Inf. Caps
  • Premium Players who are above the influence cap should no longer have a chance to leak influence when trading.
  • Players who attempt to take part in a trade would put either side of the trade above their influence cap will now get the following message:
    • Trading cancelled - either you or your trading partner did not have enough inventory slots open or did not have enough items in inventory to complete the trade
  • Influence now shows up red in email interface if it is too much for a character to claim
    • Players who were stuck with too much influence in a pending claim should now be able to spend down to get out of their current state.


TASKS

Incarnate Trial - The Underground
  • The final encounter in the Underground Incarnate Trial now properly ends the trial in failure if the enrage timer is reached.

First Ward - Seed of Hamidon
  • Increased the range at which badge credit for defeating the Seed of Hamidon can be awarded to participants.

Alpha Incarnate - Mender Ramiel Arc
  • Characters should no longer be able to get themselves into a state where they can no longer obtain missions to continue Mender Ramiel’s arc. Players whose characters are currently stuck on this arc should submit an in-game petition for resolution.

Hero Signature Story Arc I
  • Fixed an issue in mission 3 where Lemkin was called a different name in a clue received.

Sewer Trial
  • Players should no longer have the chance to get stuck in a mound of dirt when exiting to Mercy Island from the Sewer Trial.

POWERS

Mastermind - Incarnate Powers
  • Supremacy's Incarnate Shifts to Mastermind Minion and Lieutenant ranked pets on Incarnate Trials should now be working again.

Ultra Tailor
  • Fixed an issue which could cause gender deformation during Ultra Tailor sessions for players with weapon based powersets.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Gender deformation?

Not sure if want.


 

Posted

If the gender deformation turned one of my chars into kylie, i'd be a happy man.


 

Posted

Supremacy fix, yeeeeey


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

Getting some odd graphics in warehouse missions - blue walls at the starts, and disappearing stairs. First character's model was messed up when first logged in, but it fixed on a relog. Hoping this goes away quickly.


 

Posted

Quote:
Originally Posted by Freitag View Post
TASKS

Incarnate Trial - The Underground
  • The final encounter in the Underground Incarnate Trial now properly ends the trial in failure if the enrage timer is reached.
Is the issue with Desdemona getting stuck in the final room also being addressed? 2 out of the 3 UG trials I've done ended in failure because Des gets stuck in the rocks and is unresponsive. (well, that and the crazy mag confuse, but that's a different issue)


 

Posted

Quote:
Originally Posted by Freitag View Post
COMBINED

Sewer Trial
  • Players should no longer have the chance to get stuck in a mound of dirt when exiting to Mercy Island from the Sewer Trial.
But . . . but. . . playing in the sandbox was one of my favorite things about the sewer trial !


@ Purgatorio

 

Posted

Still nothing about the map bug that causes trainers, BM, contacts, etc to not show up on map. Gonna have to keep filing bug reports then...


 

Posted

Quote:
Originally Posted by Freitag View Post

Ultra Tailor
  • Fixed an issue which could cause gender deformation during Ultra Tailor sessions for players with weapon based powersets.
Is this the issue that means when I take my female widow to the tailor to use my 2nd & 3rd costume slots it offers me male bodies?

If so you didn't fix it.


 

Posted

Quote:
Originally Posted by The_Larker View Post
Still nothing about the map bug that causes trainers, BM, contacts, etc to not show up on map. Gonna have to keep filing bug reports then...
Sorry if you've answered this before but I haven't seen any threads about this. Do you have all the boxes ticked in the map options tab?

I had to tick them on beta to see all the usual waypoints.


 

Posted

Quote:
Originally Posted by cryonic_EU View Post
Is this the issue that means when I take my female widow to the tailor to use my 2nd & 3rd costume slots it offers me male bodies?

If so you didn't fix it.
From what I read here, the underlying problem is fixed, but sufferers haven't been repaired.

Quote:
Originally Posted by _Klaw_ View Post
Sorry if you've answered this before but I haven't seen any threads about this. Do you have all the boxes ticked in the map options tab?

I had to tick them on beta to see all the usual waypoints.
I think the bug referenced is that the options aren't always "sticking."


 

Posted

Quote:
Originally Posted by The_Larker View Post
Still nothing about the map bug that causes trainers, BM, contacts, etc to not show up on map. Gonna have to keep filing bug reports then...
Quote:
Originally Posted by _Klaw_ View Post
Sorry if you've answered this before but I haven't seen any threads about this. Do you have all the boxes ticked in the map options tab?

I had to tick them on beta to see all the usual waypoints.
Yeah, this happened to me on some characters (but not others) sometime after the issue went live. I felt dumb when someone explained to me that it was just a matter of the options having become un-checked - but to be fair, I'd never opened the options window on my map before, so didn't even know it was possible to turn all that stuff off.

It would have been nice if Support had ever so much as acknowledged the bug report I sent, and told me what was wrong and that I had complete control over fixing it.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Is Diamagnetic Interface still borked?


Global name: @k26dp

 

Posted

Quote:
Originally Posted by Freitag View Post
COMBINED
Ultra Tailor
  • Fixed an issue which could cause gender deformation during Ultra Tailor sessions for players with weapon based powersets.
You mean the Super Tailor access? Just questioning because I'm personally notorious for getting my terms/syntax mixed up. :-p


 

Posted

Quote:
Originally Posted by Freitag View Post

Sewer Trial
  • Players should no longer have the chance to get stuck in a mound of dirt when exiting to Mercy Island from the Sewer Trial.
And here I thought it was the new "Samuel Beckett - Happy Days" powerset ...


 

Posted

I didn't see a good place to put this (and forgot the thread we talked about this in), but I just wanted to Thank you for adding the advanced graphics options on the loading screen. I've only just now got my system back up and running, but noticed That when I came home (let the game download while at work :-p). Nice to see suggestions acted on eventually.