The one thing I can't stand in this game
Good post.
Respecs are must in a world of IO's, IO set bonuses, and Incarnates. |
Veteran Respecs
Issue freespecs (nearly every issue)
Respec Recipes (While rare, certainly obtainable.)
And now,
Enhancement Unslotters.
(and I may have missed something in there.)
edit: Oh yeah, 3 respec trials, which ain't that hard.
Arcanaville's statement regarding GW is very on-point.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
Absolutely correct. And that's why we have
Veteran Respecs Issue freespecs (nearly every issue) Respec Recipes (While rare, certainly obtainable.) And now, Enhancement Unslotters. (and I may have missed something in there.) edit: Oh yeah, 3 respec trials, which ain't that hard. Arcanaville's statement regarding GW is very on-point. |
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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In a nutshell: restrictions on how often I can respec are the big reason why I can't play this game for any long stretch of time.... [snip]
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I do run out of respecs because I love to tweak my characters' builds. You could almost say it's like a little mini-game to me. If anything, the discovery of Mids has made it worse, not better. Now I can obsess over the build in Mids, trick the character out in it, play for a while, and even really like it. But after a while...the itch will start. Case in point, I opened up my main's Mids build the other night just because. I mean who knows, maybe I'll see something that could be changed to make her juuuuust that little bit better. (Granted, you might never know this if you play with me; I am not uber).
Maybe this is because I also play another game and started there first, where I can change my character's skills almost at will. I got spoiled. Playing with builds is one of the joys of that game for me, too. I'm well aware that this quirk of mine is not well suited to this, or to most, MMO's. I'm an outlier in this regard, and I accept that. My friends just shake their virtual heads at my strange ways. I do appreciate that the devs have made it easier and easier to respec frequently over time, but if they ever did decide to just allow us to respec at will, I'd be Snoopy-dancing all over the server.
What I've found is...
If respeccing is easy/cheap to me (this can be relative; CoH respecs at 100M are not quite "cheap" to me, but if they were 25-50M I would probably think they were "cheap"), I do it often. I try things that look like they might be interesting or might not.
One reason that I think respecs can be more restricted in CoH than they could in some games is a fundamental design choice: You pick your sets, and then that's your sets. A respec won't change you from a debuffer to a buffer, or a buffer to a tank, in general. (People who tank on blasters because they're IOd out DO NOT COUNT.)
Even so... There are powers I've never tried, because someone told me they were bad, and it's too expensive to grab the power, try it out, and see. I can't try swapping in a different IO set to see whether my napkin-math evaluations of how something would work out would play.
So I end up with pretty conservative specs, I don't take a lot of risks... and I bet I miss out on a lot of fun.
It's like the penalty for dying. If dying carries a stiff penalty, people work harder to avoid it -- and mostly this means not being willing to try crazy stuff. With death penalties where they are in CoH, it's no big deal to set a mission to +3 to see whether the group can handle it. If you can't, no big deal, just drop it to +2 and try again. If the death penalty were stiff, people wouldn't do that.
... and as we all know, the most fun in the game is usually right at the limits of what you can handle. Finding out what you can do is more fun than doing something you're sure you can do.
Finding out how a build would play is, in my experience, a great deal of fun. It's a kind of fun that I basically don't have in CoH because it's too expensive. I suppose I could just marketeer more and spend a bunch of money on experimenting with builds, but it's expensive enough that I mostly don't want to. (Actually, the extra enhancement trays solve one problem, which is "can't afford to replace IOs". If I can stash 30 of them and put them back when speccing back, that's a lot better than if I can only stash 10 of them. We can easily be talking about a couple hundred million inf per spec there...)
There's also the fact that if you could respec literally any time you wanted to, you would be able to have a limitless character, capable of speccing into a situational power like Group Fly during the mission you need it in, and then spec back out of it once you no longer need it.
I don't think I need to explain why the devs would likely frown on that. |
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
I really can understand the OP. I tend to respec often, because I want to try out different things or powers that are not often used. I am playing since launch so I have a lot of respecs and don't have to worry about it. I do use Mids a lot, but nothing beats the real experience in trying out powers.
Expample: I am currently leveling a beam rilfe/time corruptor. I skipped the snipe, because I usually do, but I so want to know how it looks and sounds. But even me with all the respecs I got, don't want to waste one (in fact 2) just for that. And I am a very fast on the fly respecer. I just make a screenshot of my enhancement screen and then go, so it's not that I am afraid of respecing like some people are. I don't think it's a pain.
Well I could also install the test Server AGAIN
Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.
Even so... There are powers I've never tried, because someone told me they were bad, and it's too expensive to grab the power, try it out, and see.
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Right now, the only way we have of "testing" a power is the power customization screen in the costume editor.
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
Sorry dude, you're just gonna have to learn to stop listening to your brain, because I've got respecs falling outta my ears. If you really need to respec your toons more often than every 10-15 levels (at most), then I don't know what to tell you and I don't think that there's anything anyone can tell you to make it better.
JUSTICE
Caveman Etc: Inv/Stone Tank, Hyperdrive Etc: Gravity/Kinetics Controller, Terra-Storm Etc: Earth/Storm Controller, Cpt. Thunderstrike: Energy/Electric Blaster, Psicada: Sonic/Energy Blaster, Neon Ranger: Archery/Electric Blaster, Devlin Hellshot: Dark/Dual Pistols Defender
I personally love the "Retcon" system used in Champions Online, it makes some things a world better. But thats only in terms of short range, ie, a few levels back worth of re-power picks and slotting.