Corrupt Pigg
No, but I've been getting plenty of lag. It was a little better at first today though, I suppose because of the maintenance, but then it just went downhill from there.
ive been getting the following, the game loads fine, will play fine for about 3 minutes and then locks completely up, I have uninstalled and reinstalled the game completely, removed all old files, changed the virtual memory settings, and updated display and device drivers, sometimes i get this message, there are 3 separate error messages below:
./piggs/stage2.pigg: Failed memory allocation
Read failed for file: texture_library/GUI/CREATION/common/Backgrounds/background_skyline_normal.texture
-1
The game ran out of memory and must now exit.
./piggs/stage3f.pigg: Failed memory allocation
Read failed for file: texture_library/WORLD/organizations/AuctionHouse/AuctionHouse_Logo01_bump.texture
-1
The game ran out of memory and must now exit.
./piggs/stage1.pigg: Failed memory allocation
Read failed for file: player_library/HUGE_BROACH.geo
-1
The game ran out of memory and must now exit.
P. Doodles- fire/fire blaster lvl 50
Winter Fresh- ice/rad controller lvl 50
Iron Bear- inv/nrg tank lvl 45
i got those errors too. but i dont know if it will help ya any, but i found turning off shadows help me alot. after i turned off shadows, i havent crashed or got any error messages at all anymore.
i can actually play and enjoy the game again and not have to worry bout.
@Eternal Twilight
Friends don't let friends buy an NCSoft controlled project.
Save Paragon one more time!
http://www.cohtitan.com/forum/index....ic,4877.0.html
Petition to end shutting down CoH:
http://www.change.org/petitions/ncso...city-of-heroes
Bad Baconn.
Bad Porkk Chopss.
Bad Sausagee.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
�Many things worth doing in the world had been declared impossible before they were done.�
I get them all the time, especially when in the Underground Trial or when trying to log in a character to the new Atlas Park for the first time. It is really getting old. Last night it happened in the middle of the Avatar fight in the UGT and by the time I got back in it was over so I didn't get any of the rewards.
Liberty Server (@enderbean)
Arcs on Live
#1460 Hometown Rivalry
Just got it, crashing to desktop in AP
./piggs/stage2.pigg: Failed memory allocation
Read failed for file: texture_library/GUI/CREATION/common/Backgrounds/background_skyline_normal.texture
-1
The game ran out of memory and must now exit.
@Texarkana
@Thexder
Before I switched to my newer computer, I got these errors a fair bit. It is DEFINITELY an issue with the amount of memory availble to the game, and NOT an issue with the Piggs themselves.
Unfortunately, I think the only solution is to buy more memory, or log out frequently to clear stuff out as /unloadgfx never seemed to work for me to lessen the issue.
I have been having the same problem! Only I have it worse. The game is almost unplayable since issue 21 went live. I keep getting these pigg. errors, and the game crashes to the desktop.
Here is what happens, I'll be playing the game and then "BAM" A big white rectangular box would appear in the center of my screen. On the top left side of the box it would say "Fatal Error" and in the center of the white box it would say a whole bunch of stuff and some "pigg. error"! Then it would say that "The game has ran out of memory and must now close!" At the bottom of the white box there would be two small rectangular buttons. One would say "Copy to clipboard" (witch does nothing when I click on it) and the other button would say "close game" I think! This realy brings my pee to a boil and I wish there was some solution to this problem because I tried everything!
Just for the heck of it, run the repair function from the pulldown in the launcher, then defrag. See if it helps.
�Many things worth doing in the world had been declared impossible before they were done.�
I too am having this same problem, always in AP. I've had the game freeze here and there during loading, but I've been getting this specific bug in AP, multiple times a day.
JUSTICE
Caveman Etc: Inv/Stone Tank, Hyperdrive Etc: Gravity/Kinetics Controller, Terra-Storm Etc: Earth/Storm Controller, Cpt. Thunderstrike: Energy/Electric Blaster, Psicada: Sonic/Energy Blaster, Neon Ranger: Archery/Electric Blaster, Devlin Hellshot: Dark/Dual Pistols Defender
Well I am still getting these errors,
./piggs/stage2.pigg: Failed memory allocation
Read failed for file: texture_library/GUI/HUD/MissionArchitect/Mission_Architect_Watermark/MissionArchitect_Watermark.texture
-1
The game ran out of memory and must now exit.
./piggs/stage2.pigg: Failed memory allocation
Read failed for file: texture_library/GUI/CREATION/common/Backgrounds/background_skyline_normal.texture
-1
The game ran out of memory and must now exit.
I have uninstalled the game, and completely removed all files related to the game, and performed a clean install.-didnt work
I have used my roomates files(copied them from his computer) which works fine and does not lock up-didnt work
I have hidden the paragon rewards and market buttons-didnt work
I have completely lowered all of my graphic settings-didnt work
I have allocated more virtual memory to my system, which already has 3 gigs of ram.-didnt work
I NEVER had this issue before this patch and this launcher update. Looks like I am just going to lower my account to free standard, no point in paying for something thats barely playable.
P. Doodles- fire/fire blaster lvl 50
Winter Fresh- ice/rad controller lvl 50
Iron Bear- inv/nrg tank lvl 45
Anyone else having corrupt pigg issues?