Complete List of all confirmed I 21 changes


Aggelakis

 

Posted

I first made this list on another forum and posted it in another thread on the Virtue forum. People seemed to find it rather helpful, so I'm putting it here for everyone. I will make this the new official home of this list and will keep it updated as more information is released.

  • Hybrid f2p system
  • New magical based Praetorian zone, First Ward (Contacts purchased separately, but included with subscriptions) Level 20-25 Praetorian zone. Praetorians can come straight from the current Praetorian content to this new zone, and Primals can come over to it as well.
  • New Incarnate trial--Underground Praetoria (VIP only)
  • Mercy Island and Atlas Park revamped
  • Galaxy City destroyed and removed from game.
  • Breakout and Outbreak replaced by a coop destroyed galaxy city tut zone. Any class can join it and go to either side. All removed content including Galaxy accessible from Orobouros.
  • Team wide inspirations.
  • Sewer trial for lower level characters available through the team up teleporter.
  • New powerset--Time Manipulation. Defender primary and MM, corrupter, and controller secondary. (free to subscribers)
  • New server (subscribers only)
  • Two new costume sets (free to subscribers)
  • Ability to see and preview all costume pieces, even ones you don't have, in the Tailor.
  • Many new tailors
  • Reworked Ouroburos intro arc
  • New Powerset--Street Justice. A hand to hand combo based set. Different powers have different secondary effects. (purchased separately)
  • New Powerset--Beam Guns. Energy weapons attacks which do lower based damage than other ranged sets, but debuff the enemy, allowing them to do additional damage. (purchased separately)
  • New Vet Reward system. It is tier based, allowing you to spent points to unlock new rewards. Current players will get 1 point per vet badge, plus one per year. 7 year players should be able to unlock most of the rewards immediately. Most of the restrictions on free players can be removed this way.
  • New Vet Reward--Dual Inspirations. Work like two regular inspirations as once, like damage/accuracy for example. (can also be purchased separately)
  • New Vet Reward--Team Inspirations. Work like regular inspirations, but effect the entire team.
  • New Vet Reward--Unslotters, used to removed a single enhancment (can also be purchased separately)
  • New Vet Reward--IO enhancers, used to improve IOs, detail unknown (can also be purchased separately)
  • New Vet Reward--XP boost, used to provide a boost in XP earnings for a short time. (can also be purchased separately)
  • New Vet Reward--Windfall, not totally explained, but likely to provide an Inf earnings boost for a short time. (can also be purchased separately)
  • New Vet Reward--Signature character summoning
  • New Costume Set--Circle of Thorns (purchased separately)
  • New Costume Set--Gunslinger, a western themed set, not related to Malta (purchased separately)
  • New Power--Hoverboard (purchased separately)
  • Travel Powers at level 4
  • New Power--Afterburner. A new Flight pool power that lets you boost your flight speed.
  • New Power--Long Distance Teleport. A teleport pool power. Details unknown.
  • New Power--Pounce. Exact name unknown. Jump pool power. Some type of attack power.
  • New Power--Burnout. Superspeed pool power. Lets you instantly recharge all primary and secondary powers at a high end cost and a temporary reductions in max end.
  • Optional Tutorial stories available every few levels until level 20
  • New Costume Set--Celestial Armor
  • QOL: Improved contact visibility
  • QOL: Find contact button
  • QOL: Teleport to contact
  • Global Perk--12 more character slots above the normal 36. (VIP only, Purchased Separately)
  • Global Perk--Up to two more enhancement trays. (Purchased Separately)
  • Global Perk--Up to five more costume slots. (Purchased Separately)


 

Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
[*]New IO Sets for each AT. (purchased separately)
False.
Posi says those were experimental post i21 tech.

Quote:
[*]Global Perk--15 more character slots above the normal 36. (VIP only, Purchased Separately)
Also false; +12


 

Posted

Is Mercy being revamped to the extent of Atlas? I was under the impression that only mission trees were changing in Mercy whereas Atlas is receiving a complete graphical makeover in addition to the mission changes.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

Quote:
Is Mercy being revamped to the extent of Atlas?
Yes they are also moving the starting area to the middle and adding a sewers run.


 

Posted

The sewers run won't actually be on map.

And yes the Mercy revamp will not be quite so major at the Atlas one, but still a revamp.

Thanks for the corrections, Chaos. I was unaware that Posi said that those sets won't actually be in game, although I cant' see how they would make complete sets like that if they didn't want to actually use them. If they're for after I21, though, I'll remove them from the list in any case. The 15 slots thing was a typo. I'll fix it.


 

Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
New magical based Praetorian zone, First Ward (purchased separately, but included with subscriptions) Level 20-25 Praetorian zone. Praetorians can come straight from the current Praetorian content to this new zone, and Primals can come over to it as well.
Zone is freely available to everyone, the contacts are not. Contacts in First Ward are available for purchase.

Quote:
Originally Posted by catwhowalksbyhimself View Post
New Incarnate trial--Underground Praetoria
Like all Incarnate content, this is for subscribers only.

Quote:
Originally Posted by catwhowalksbyhimself View Post
Reworked Ouroburos intro arc
Reference, please?

Quote:
Originally Posted by catwhowalksbyhimself View Post
Low rarity recipes buyable from the store.
Reference, please? I specifically asked Positron on the Aug 4th Ustream if IO recipes were available for purchase from the market and he said "Not at launch."

From the highlights:
Quote:
Originally Posted by Von Krieger View Post
"are IO recipes available for paragon points?"

Not at launch.




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Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
Many new tailors
The who of the what now?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
The who of the what now?
At a guess, giving one screenshot from the San Diego Comic Con, Ms. Liberty is a tailor as well. Which implies most trainers can help you change your costume.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by blueruckus View Post
Is Mercy being revamped to the extent of Atlas?
No - Mercy Island is only getting a mission makeover - Atlas is getting a total makeover, missions and graphics.
The Mercy makeover sees Villains starting in the city rather than the fort, with more Longbow and fewer snakes, and less of a hired underling feel to the jobs you do.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Reference, please?
There are some tweaks to the Ouroboros content, as currently you go to Atlas Park to fight Shivans and locate a meteorite that's crashed near City Hall, which no longer matches the reality of the Coming Storm


@Golden Girl

City of Heroes comics and artwork

 

Posted

The devs also said there would be more tailers on an earlier Ustream chat.

It looks like some of the Comic-Con info, especially the stuff gleaned from people playing the Beta was somewhat deceptive, as there was stuff in there not actually meant for I 21. I'll do more cleanup, grumble, grumble. I now regret the title of this thread, but can't figure out how to change it. It should be "known changes" not "confirmed changes."

Don't remember the precise source for the Ouroboros arc changes, but believe it was from a Ustream chat. There was a lot of discussion about it at the time. The new tutorial requires it to be changed anyway, so it should hardly be a surprise.


 

Posted

Quote:
Originally Posted by Snow Globe View Post
At a guess, giving one screenshot from the San Diego Comic Con, Ms. Liberty is a tailor as well. Which implies most trainers can help you change your costume.
I also remember from the SDCC they said they were adding a Icon to Atlas Park.




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
  • New Vet Reward--IO enhancers, used to combine two similar IOs, as with regular enhancements
This is also incorrect from what I recall. They said that it would be similar to if you had combined 2 IO's but you don't need to actually combine 2 IO's of the same type. This was in the sdcc ustream.

The example used was a bad one as they talked about a lotg 7.5% recharge and said it would become stronger or some such but failed to mention how.


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Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
  • New Vet Reward--Unslotters, used to removed a single enhancment
  • New Vet Reward--IO enhancers, used to combine two similar IOs, as with regular enhancements
Also:
  • New Vet Reward--XP boost, used to provide a boost in XP earnings for a short time.
  • New Vet Reward--Windfall, not totally explained, but likely to provide an Inf earnings boost for a short time.
All four of these are also available on the Paragon Market.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There are some tweaks to the Ouroboros content, as currently you go to Atlas Park to fight Shivans and locate a meteorite that's crashed near City Hall, which no longer matches the reality of the Coming Storm
So our attempts to change history by Ouroboros's time travel worked. We saved Atlas Park from a meteor strike! OK, we blew up Galaxy as a result, but these things happen...


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by catwhowalksbyhimself View Post
  • Ability to see and preview all costume pieces, even ones you don't have, in the Tailor.
We only know we'll be able to see purchasable pieces if they're not unlocked. We don't know that we'll be able to see things like Ascension Armors or Vanguard pieces.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

That's a distinction I hadn't thought of. I'll change it next time I edit my first post.


 

Posted

Also, the Dual (and team possibly, can't recall the context at the moment) will apparently have a cooldown.


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Posted

Quote:
Originally Posted by Golden Girl View Post
No - Mercy Island is only getting a mission makeover - Atlas is getting a total makeover, missions and graphics.
The Mercy makeover sees Villains starting in the city rather than the fort, with more Longbow and fewer snakes, and less of a hired underling feel to the jobs you do.
I though I saw some info about Mercy being tweaked in geometry and some minor upgrades.


 

Posted

Quote:
Galaxy City destroyed and removed from game.
Breakout and Outbreak replaced by a coop destroyed galaxy city tut zone. Any class can join it and go to either side. All removed content including Galaxy accessible from Orobouros.
I'd combine these two:

"Galaxy City removed from the game as a standalone zone, though still available in Ouroboros. Destroyed galaxy city used as setting for combined tutorial."


 

Posted

That's not quite correct - from what the devs have said, only the old Galaxy City zone map will be available via Ouroboros - all the missions and contacts that used to be there will be totally removed from the game.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Rajani Isa View Post
Also, the Dual (and team possibly, can't recall the context at the moment) will apparently have a cooldown.
Not quite. The context is that inspirations have a built in time frame of a rather small margin of time before you can use another one. In the heat of battle sometimes you've got several things you want to pop, but the time to pop 'em all won't be enough to guarantee survival. That's what context cooldown was mentioned in regards to the team and dual inspirations on the dev chat.


Quote:
Originally Posted by reiella View Post
Until I see something that states to the contrary, going to assume VK is right .