Originally Posted by warden_de_dios
How does she put on her pants with feet that big?
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So what WAS in that patch, anyway?
Since the Patch, all bodies of water pulse, like a strobe light...
Does this mean my Graphics Card is now out of date?
Card, no. Software drivers, quite possibly. Step 1 would be to check your graphics settings and see if you can lower the ones for Water first and if that solves the problem.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I hate to keep bringing this up, but once more the servers are online and available for public use, I've downloaded and applied a patch... And I still don't know what it does. The last Patch Notes are from the 16th, so a week old. I looked at the Test patch notes, and there are no new ones there, and I honestly doubt we'd be getting any patch notes from Beta.
So what the devil was in that last patch I just downloaded, anyway?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I hate to keep bringing this up, but once more the servers are online and available for public use, I've downloaded and applied a patch... And I still don't know what it does. The last Patch Notes are from the 16th, so a week old. I looked at the Test patch notes, and there are no new ones there, and I honestly doubt we'd be getting any patch notes from Beta.
So what the devil was in that last patch I just downloaded, anyway? |
More bugs.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
We didn't receive any public facing notes for this particular publish.
I'll double check, but usually if that's the case it was optimization improvements (which I can confirm was part of today's build...ITF and BAF should be *much* improved at this point), back-end changes that don't have an immediate player facing impact and updating the WST.
Thanks!
-Z
Andy Belford
Community Manager
Paragon Studios
We didn't receive any public facing notes for this particular publish.
I'll double check, but usually if that's the case it was optimization improvements (which I can confirm was part of today's build...ITF and BAF should be *much* improved at this point), back-end changes that don't have an immediate player facing impact and updating the WST. Thanks! -Z |
Also, I can stop worrying that you guys nerfed accuracy now.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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They didn't nerf Accuracy for everyone. I think it was just yo... Er I mean, accuracy wasn't nerfed at all.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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I'll double check, but usually if that's the case it was optimization improvements (which I can confirm was part of today's build...ITF and BAF should be *much* improved at this point), back-end changes that don't have an immediate player facing impact and updating the WST.
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"BAF and ITF performance should be much improved" is a customer facing facing impact, imo.
Had it been me, I'd have looked at the Announcement made yesterday by Freitag.
The Live European and North America City of Heroes servers will be offline for a short maintenance on Tuesday, August 23, 2011. Start Time: 4:00 a.m. PDT / 7:00 a.m. EDT / 12:00 p.m. BST / 13:00 CEST Expected Duration: 2 hours Expected Finish Time: 6:00 a.m. PDT / 9:00 a.m. EDT / 2:00 p.m. BST / 15:00 CEST This is just a short but necessary maintenance and as such no patch note will be available. We apologise for the inconvenience and thank you for your patience! |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Had it been me, I'd have looked at the Announcement made yesterday by Freitag.
That section of the forums is called Announcements for a reason. |
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Call me crazy, but I don't usually go into downtime announcements expecting to find patch notes in them. This is the first time I've ever seen a downtime announcement explain what the downtime is for in my seven years here, at least that I can remember. Usually, they just list the times when the servers will be down, which I typically don't care about since I'm at work at those times anyway.
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I've seen other announcements on why they're bringing down servers there as well...pretty typical actually.
And what's that you say, less lag in ITFs and BAFs?! Hmmm....I want to test this!
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There's a lot of back end map stuff they're working on, which is a good thing.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I know you got a Zwill answer Sam, but I'll add that based on the Stress tests on Live and Test and the nature of the changes of the last few weeks, you can probably expect several more patches like this.
There's a lot of back end map stuff they're working on, which is a good thing. |
Also, though it may not have come off like it, I do realise it was my own mistake to not look at the server downtime announcement. I did actually look at the Announcements forum, but I was looking for Patch Notes threads, of which there were several, just all old ones.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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