New Judgements?


AkuTenshiiZero

 

Posted

Quote:
Originally Posted by Hai Jinx View Post
Some physical attack ideas:

Ninja Judgement - You appear and disappear in flashes of smoke several times in the AOE radius, slashing each time you appear

Whirlwind Judgement (weapon) you spin around a lot flailing your weapon in sweeping arcs

The Judge - Ultimate Foot Stomp (Super Strength): Nuff said
Ninja sounds cool, although 36 random sheild charges would be heck on my video card and likely give me a headache, but I'd probably use it on consept alone. I think your foot stomp (or alternate animation whirling hands) would be most easily done. Maybe just a ninja leap off screen and a smash return to earth.


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AKA Iron Smoke @Champion Server

 

Posted

Quote:
Originally Posted by Kractis_Sky View Post
Ninja sounds cool, although 36 random sheild charges would be heck on my video card and likely give me a headache, but I'd probably use it on consept alone. I think your foot stomp (or alternate animation whirling hands) would be most easily done. Maybe just a ninja leap off screen and a smash return to earth.

Yeah I was thinking "what should a stalker AOE really look like" but graphics lag firendly it probably would not be.


I agree on the footstomp they could probably do that one the easiest.


 

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* Inserts shameless PLUG for suggested judgement powers here*


 

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I'd actually like a few judgements that are single target/small AOE that give up targets for spiking harder on said target.

I think such a thing could actually work for S/L, Psi, and Tox, as you wouldn't be mowing down entire groups, but the stuff you do hit? It dies, or it wishes it had.


 

Posted

Quote:
Originally Posted by Hai Jinx View Post
Ninja Judgement - You appear and disappear in flashes of smoke several times in the AOE radius, slashing each time you appear
Quote:
Originally Posted by Kractis_Sky View Post
Ninja sounds cool, although 36 random sheild charges would be heck on my video card and likely give me a headache, but I'd probably use it on consept alone.
Quote:
Originally Posted by Hai Jinx View Post
Yeah I was thinking "what should a stalker AOE really look like" but graphics lag firendly it probably would not be.
Something like this, using the semi-transparent blue tinted humanoids from the dual pistols animations would be snazzy and hopefully non-frame-rate breaking.


 

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Nice! I just had a flash-back to a video game called Bad Dudes where an end level boss was a green ninja and say some incantation and split up like the costume change emote we have and each duplicate would attack until hit once. "I'M BADD!!"


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

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To make ninja more easy it could be a spining motion throwing explosive ninja stars (Which with have in the game already) at all things in a PBAoE


 

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Celestial Judgement - Location AoE

Just drop an asteroid on them.


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Posted

Quote:
Originally Posted by DarkSideLeague View Post
Celestial Judgement - Location AoE

Just drop an asteroid on them.
We'll call that the 'Rocks fall and and everyone dies' judgement


 

Posted

Quote:
Originally Posted by Hai Jinx View Post
Some physical attack ideas:

Ninja Judgement - You appear and disappear in flashes of smoke several times in the AOE radius, slashing each time you appear

Whirlwind Judgement (weapon) you spin around a lot flailing your weapon in sweeping arcs

The Judge - Ultimate Foot Stomp (Super Strength): Nuff said
i know what ever you are thinking in your head for Whirlwind Judgment probably looks freaken awesome! but based on your description, all i get is cartoony, ridiculous images in my head..... which are kinda awesome. think roger rabbit suddenly gone all murderously zany now i really want this power. it's like a judgment created by the joker.


Oh yeah, that was the time that girl got her whatchamacallit stuck in that guys dooblickitz and then what his name did that thing with the lizards and it cleared right up.

screw your joke, i want "FREEM"

 

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I am hoping for more diversity in Incarnate Powers for specific ATs.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by GreenFIame View Post
I am sure they are planning on increasing the Judgement Slot Power Set, as soon they can, I don't think 4 Judgement Powers Sets is enough.
Likewise. I'm fairly confident the current powers they offer are just a temporary sampling to keep us occupied, with all intention to increase the selection. It makes alot of sense that they would first release a small amount from each of the four categories, to give us a bunch of stuff to play with while not having too much of a workload for themselves.

I'm just glad my only level 50 is lightning-based, so Ion is just perfect. Too bad I already had Tier 3 Warworks when they released Storm Elementals...


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

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If I were to recommend a new Judgement power, the concept that comes to mind first would be a Lethal-damage power. I'd call it "Metallic Judgement", similar to how there's a "Cryonic" and a "Pyronic" judgement. And while we have a targeted AoE (Pyronic), a cone AoE (Cryonic), a chain AoE (Ion), and a PBAoE (Void), there's still no location AoE. That's what Metallic would be; something like a rain of metal blades at a targeted location. As for a debuff effect for the Radial branch, I'm thinking defense debuff, like with Broadsword and Katana. Now the Total Radial needs a control effect. Thematically, I'd go with Immobilize, explained as the affected foe having their feet nailed to the ground by the shards.

So, there's my take on it. I'm not a dev, so I know it probably won't be exactly as I envision it, if it even comes about at all, but it's fun to speculate.


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We totally need more judgement powers, there are sooo many other options they could do for some really cool stuff.

I think we need a nuke. Hell, they already have the nuke animations in game...and if there was something with a judgement worthy animation warburg nuke would be it.

I also think a pillar or light/death ray and super mega footstomp would be awesome.


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Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

As for more physical judgement power animations (could possibly have Toxic added in but well, iTrials are what, 89% robots...oh well) could easily be taken from the game Prototype and the Devastator attacks. I'd be quite pleased to have either gigantic spikes spring up from the ground or hundreds of thin spikes burst out in all directions from my toon's body.


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Posted

Quote:
Originally Posted by LostHalo View Post
As for more physical judgement power animations (could possibly have Toxic added in but well, iTrials are what, 89% robots...oh well) could easily be taken from the game Prototype and the Devastator attacks. I'd be quite pleased to have either gigantic spikes spring up from the ground or hundreds of thin spikes burst out in all directions from my toon's body.
[Prototype] is pretty cool, and all those tentacle-style attacks would be awesomeness from the Infected creatures. Heck, I'd be happy if we'd get Elizabeth's children as a new MM pet :-P


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