AE Storyteam info, schedule & reviews


Ankylosaur

 

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Originally Posted by BackFire View Post
And as for farm characters needing to be high level & /fire only, see TopDoc's thread on the claws/electric brute that can run at lvl 1 (albeit, with +1/x8 & a lot of insps). While the arc is very specialized it just shows that there's many different ways to accomplish the same goals in AE. I still hold out hope that we can find/create arcs that are both story-rich and tangibly rewarding.
This is, again, a very specific style of play. You're just not going to hit it with a PuG.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

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Quote:
Originally Posted by BackFire View Post
I still hold out hope that we can find/create arcs that are both story-rich and tangibly rewarding.
What I look at for an "optimized" arc is not how close to farm rewards it comes but how close to normal content. It seems to me on low-level characters most of the arcs we run surpass what normal content provides, short of those rare lucky drops. I don't know about high level characters since mine are on Guardian and we haven't done a run there when I could play.


@Doctor Gemini

Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.

 

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Originally Posted by Demonic_Gerbil View Post
Keep the dream alive.
If you're defining 'tangibly rewarding' as 'farm level rewarding', then probably not, or at least not on any kind of reliable basis. If you define it as Doctor_Gemini does ("close to normal content"), then we're doing just fine.


 

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Wish I could be there tommorrow on Sept 4th... but sadly I'm working to try and meet a schedule at work. Hope you all have a good turnout and a good time.


 

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Sorry we missed ya Supa. Hope you can fit the Storyteam back in your schedule soon.

To celebrate the end of Summer and kids going back to school this weekend's AE Storyteam theme was "Higher Æducation!" And, as we learned, there's plenty of fun on the curriculum at AE University! 3 arcs made the grade this time:

#513523, "Party" by @Cybernetic Hobo
4 missions/Neutral

#322309, "Steel Canyon High School Dropout" by @Markus Bitterman
3 missions/Heroic

#218878, "Warrior Scholars" by @Mechatronic Man
4 missions/Heroic
Not surprisingly, "school arcs" are a very popular theme in AE with a great deal to choose from and not nearly enough time to play them all. Whether you're looking for high school drama, raging keggers, or a lesson in science, there's an AE for that!
Seeing as how it was the weekend, it only seemed appropriate that we start things out with a Party. This arc was an absolute blast to play thru! Following the details of a college party flyer, your hero stumbles upon a plot to wreak havoc all over the city and one of the most original enemy group alliances you'll ever encounter.

Lots of details, humor and action make this arc a solid play, but it's the customs and settings that really put it over the top. Just make sure you can handle your liquor before you load it up! BEST CUSTOMS! BEST OVERALL!!

High School Dropout was another arc to feature custom enemies. In this case, they were hundreds of high school students who have mysteriously gained super powers and are running amok over Steel Canyon!!

While this arc didn't have near the same amount of detail as the first, it stood out as having a lot of potential and a good amount of action. BEST POTENTIAL!!

Our last arc was a bit of a throwback to the old school. Warrior Scholars focused on the standard Warriors enemy group and told a tale that easily could have been straight out of canon.

The arc was refreshing in it's simple, straight-forward plot, objectives & mechanics. A classic "beat 'em up" arc with lots of fast-paced fighting and a touch of meta humor at the end. BEST BASICS!!
It was especially good to see some old faces show up this week! If it keeps up we may have to start running 2 teams at a time like the good old days


Next meeting: 9/11/11 , we will be meeting on Guardian Server to answer one of our Storyteam members' questions that came up this week: "What's a MacGuffin?"

So, we'll be serving "Ægg MacGuffins!" all afternoon on Guardian at the AE building in RWZ. Want a taste? Come join us! All levels and ATs are welcome!


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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This week's Storyteam theme spilled over from a conversation during last week's adventures. At one point Fred mentioned a dislike for the MacGuffin of a certain arc and some members asked, "What's a MacGuffin?"

As someone who's taken many film study classes I often forget that others aren't familiar with common tropes such as the MacGuffin. So, in order to better educate us all we chose MacGuffin arcs to run this week!

For those that are curious, here's how the web defines a MacGuffin:


MacGuffin (also Maguffin or McGuffin) - n. an object or event in a story that serves as the impetus for the plot.

(from wiki)
The defining aspect of a MacGuffin is that the major players in the story are (at least initially) willing to do and sacrifice almost anything to obtain it, regardless of what the MacGuffin actually is.

Usually the MacGuffin is the central focus of the first act, and then declines in importance as the struggles and motivations of characters play out. It may come back into play at the climax of the story, but sometimes the MacGuffin is actually forgotten by the end.
Now, MacGuffins show up in many, many arcs. So, to narrow it down, I picked arcs that were a bit more overt in featuring their MacGuffins. By that nature, they're more satirical than most MacGuffin arcs would be, but they're enjoyable and perfect illustrations of the trope:
#498945, "I wonder if this works..." by @Naggoth
1 mission/Heroic

#335544, "Chest Quest: Hunt for the MacGuffin" by @Garuta
5 missions/Neutral

#1567, "Curse of the Emerald Parakeet" by @Lazarus
4 missions/Rogue
The arcs this week are a nice mix of satire, challenges, and serious storytelling. Your search for MacGuffins ends here!
I wonder if this works...was the perfect start for the day. A 1 mission humor arc that pokes fun of the MacGuffin plot device in the most overt ways possible. A scientist needs your help to recover a doomsday device (MacGuffin) before it's activated and destroys the world.

Elegant in it's simplicity and rife with biting satire. This one is not a cerebral masterpiece, but it is a lot of fun. MOST OVERT!!!

Chest Quest uses the MacGuffin to send you on a series of challenge missions that at first seem random, then all come together in the end. While it is a 5 mission arc, all missions are on tiny maps and can be completed very quickly (and very painfully if you're not prepared!)

This is one of those arcs that you may start with reservations on, but it quickly grows on you. The dialog really carries the arc, and I for one want to see more of the silver tongued contact. Who knew a talking chest could be so fun?!? BEST ORIGINAL CHARACTER!!

And finally, the Curse of the Emerald Parakeet is a blessing for story enthusiasts! Your rogue swipes a valuable figurine but can't seem to shake the curse that comes with it! In your quest to rid yourself of this cursed MacGuffin you use every underworld contact you have and get a unique perspective on a rogue's life behind the scenes.

Aside from the sharp dialog and rich details in this arc, what really makes it unique are the settings of the first few missions. They are a nice reprieve from the typical fight-your-way-to-the-boss type of missions you normally find. The last mission OTOH, is a large map filled to the gills with baddies.

The good thing about it, though, is all but the objectives are optional. So if you're in a punching mood, you can smash to your heart's content and be rewarded with bonus clues and content. Or you can ignore the mobs and head straight to the end.

Fun story, great action, and perfect use of the MacGuffin! BEST OVERALL!!
As usual, it was great teaming up with the Storyteam and I hope you all had as much fun and edutainment as I did!

Next meeting: 9/18/11 , we will be meeting on the brand new Exalted (VIP) Server where we will celebrate the introduction of Time Manipulation with a few Time TrÆvels of our own! Our resident time traveling expert, Bubbawheat, will choosing the arcs and leading this time, so set your clocks!!

"Time TrÆvels!" next Sunday on Exalted at the AE building in RWZ. Don't be late, join us! All levels and ATs are welcome!


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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This week the AE Storyteam celebrated the introduction of the Time Manipulation powerset with Time TrÆvel arcs! Our resident time travel Æxpert, Bubbawheat, plucked 2 arcs out of the timestream for us play:

#20863 "A hero is made, not born." by @OverlordIndigo
1 mission/Heroic (TIMED!)

#4727 "Future Skulls" by @Justice Blues
4 missions/Heroic
Hero is made was a timed mission where you're stopping a bank heist in the past. There were some nice customs and dialog, but, honestly, the action was a bit too fast-paced to keep up. A story with more of a 'challenge' slant, I'll have to hop in my way-back machine and play this one again to get the details I missed in the heat of combat. MOST FRANTIC!!

Future Skulls, on the other hand, was a story-rich and highly detailed arc that evolved the concept of the Skulls, turning them into a much more imposing threat to the city. It's balanced for low level play and features a creative mix of custom and canon enemies. BEST CUSTOMS!!

A big thanks to everyone for rolling up alts on Exalted for this week's meet. The new sewer trial is going to make hopping servers easier than ever!!

Next meeting: 9/25/11 , the CoH: Freedom celebration continues as we visit the Freedom server for "Freedom" themed arcs. "What's a 'Freedom' theme," you ask? Join us next Sunday in the RWZ on Freedom and find out!! All levels and ATs are welcome to join


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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Heads up, real life will be taking me afk this weekend so I won't be there for the Freedom for Æll meet.

But I did play a fun arc to contribute to the theme: "The final days of a Galaxy" by @Neon Rider
(sorry, I don't have the ID #, but it should be findable via author or arc name)

Have fun and don't forget to post the arcs/reviews!


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

Well, real life took me away from the game last weekend and I have yet to get the lowdown on what arcs were played by the group, but that won't stop me from posting SOMETHING!

Our theme was "Freedom for Æll!" so here's a couple that fit the theme...not necessisarily what was played, but they should be fun if you're looking for something in that vein

#519444 "The final days of a Galaxy" by @Neon Rider
2 mish/Neutral

#384776 "Made to Wave the Flag" by @LaserJesus
5 mish/Heroic

Final Days is a creative prelude to the Shivan invasion of issue 21. While it's mechanics can still use some polishing and the author takes some creative license by having the Shivans talk instead of grunt, it's still a fun, action-packed lead-in to CoH: Freedom! BEST PREQUEL!!

Made to Wave is a more traditional "freedom" arc, with themes of duty, honor and sacrifice. WARNING: You'll be facing off against Malta so bring your big-boy britches!! BEST OVERALL!!
I have a feeling Storyteam members are busy playing with the new toys & returning friends in i21, but we'll try to get back on track next Sunday. We'll play the theme by ear and meet 10/2 on Triumph. Normal time & place, see ya there!


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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Quote:
Originally Posted by BackFire View Post

Final Days is a creative prelude to the Shivan invasion of issue 21. While it's mechanics can still use some polishing and the author takes some creative license by having the Shivans talk instead of grunt, it's still a fun, action-packed lead-in to CoH: Freedom! BEST PREQUEL!!
When we were playing through this, I actually found the unpolished nature of a few of the mechanics enjoyable as it left me stumped as to what was going on for a few minutes (assuming I'm thinking of the same things you are) - that means it didn't feel like just another run-round some foes and the streets of Galaxy. Then again, I was one of the few on (admittedly small) team that didn't die... my stalker is awesome!


 

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Quote:
Originally Posted by Clave_Dark_5 View Post
When we were playing through this, I actually found the unpolished nature of a few of the mechanics enjoyable as it left me stumped as to what was going on for a few minutes (assuming I'm thinking of the same things you are) - that means it didn't feel like just another run-round some foes and the streets of Galaxy. Then again, I was one of the few on (admittedly small) team that didn't die... my stalker is awesome!
We were all, huh what happens here? Do you get it? Do I get it? The faulty mechanics made it rather confusing, But figuring out what went wrong was interesting. Though I am sure that this was not the intention of the author! Hopefully he can repair some of the damage thanks to our comments.

About Made to wear the flag! We failed to complete that one because to many people had to leave (no leadership bug though!). I finsihed it later solo and while I died a lot (grrr sappers) it was a great story.


 

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Wow, so those WERE the ones you played? Maybe I should play the lotto while my psychic powers are hot!

I'm thinking of some kind of Circle of Thorns theme for next Sunday to tie in with the new costume set. Maybe we'll Random Roulette it!!


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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"Chains of Blood" is the first arc I actually wrote ("Blowback" was published first on live) and it's a Circle of Thorns story. It does play loose and fast with canon.

I suppose I should go see if it actually still runs. :-P


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

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Thanks Venture, look forward to it! If anyone else has a submission you can post it here* or PM me as usual.



*We do request that submitted arcs be in a final or near-final state and already play-tested by the author.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

I've gone through "Chains of Blood" #4829 and made sure it still works. Even tuned it up a little, mostly by updating some of the customs.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

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This week we celebrated the release of the new Circle of Thorns player costume parts with our first ever "Ænemy Spotlight! on the Circle of Thorns." Paragon's favorite magical enemy group took center stage in these 2 mystic arcs:

#4829 "Chains of Blood" by @Venture
5 mish/Heroic

#355428 "Rise of the Elite Three" by @Col. Starbottle
3 mish/Neutral

When Venture caught wind of this week's theme he submitted Chains of Blood for us to play. It was one of the first arcs he ever made and he used our playing it as an excuse to spruce it up! What we found was a detail-rich story that explores a possible secret history of the Circle of Thorns that ties into the stories of what I assume are a couple of his personal characters and the Legacy Chain.

The difficulty was well balanced and played just like a normal canon arc with the exception of one AV challenge at the end. I would have liked to have seen a better motivation for the player or some way of making the story more about the player than the history of the CoT, but it was still a fun time. BEST ADDITION TO CANON

For our 2nd arc we took a risk...we played Random Roulette! With "Circle of Thorns" in the search field and filters for Mystery and Drama arcs I clicked the Random button and found "Rise of the Elite Three!"

The mission description sounded like it wasn't a farm and it had 2 or 3 plays already so we loaded it up! Immediately we're contacted by a robot from a 'grim future' that wants to send us thru time to defeat three bad guys that take over the world. So we hop into the timestream and get to work!!

First thing we notice: it's a defeat all (actually all 3 missions were >.<) Luckily, the missions are all on small/medium maps so it wasn't as dreadful as it sounded. 2nd thing we noticed: the first 2 missions are filled with Hellions...but there's no level cap so they all spawned grey to our level 44 group >.< The first missions are quick as we mow down greys!!

Mission 3 we finally fight something our level: the CoT!! No big surprises here as we wrap up the story and defeat the Elite Three...who really weren't very elite at all.

The story was thin and the mechanics were in need of a re-edit...but there was definitely and attempt to tell a story and flesh out characters. There were even custom enemies with bios! I figure the arc is a first time author's attempt. Hopefully the feedback we left will help them improve and maybe revisit AE. MOST IN NEED OF A RE-EDIT
Next Sunday we cross back over the pond to test out some freshly made arcs in need of feedback. Don't miss New RelÆses!! 10/9/11 on Union at 9am Pacific, 5pm British. Meet us in the AE building in the RWZ, all levels & ATs welcome.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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One of the things I love about AE is its freshness. Every day new arcs are created so there's never a shortage of content for a hero, villain or a rogue! This week we took a look at some of that fresh content with our theme, New RelÆses! 3 arcs made the playlist:

#521513 "The Sleeper" by @Miyka'el
2 mish/Heroic

#522067 "Project Dragon" by @FredrikSvanberg
5 mish/Neutral

#523306 "Execution of Elaborate Evolutions" by @Zamuel
3 mish/Villainous

I discovered The Sleeper while the author was looking for feedback on the MA Arc Finder global channel. This quick, creative arc was crafted by a relative newcomer to AE and features a very unique concept: protecting another hero's secret identity!

The dialog comes at a good pace and the action is well-balanced with standard groups. The story lets the player feel heroic and is quite engaging. There are a few mechanical bits that could use fixing ie. the level range shift between missions and some nav bar text, but all-in-all it's a solid story and a lot of fun! MOST CLEVER & BEST DUMPSTER CAMEO!

Project Dragon
is the latest project from fellow Storyteam member Fredrik Svanberg. Fred's arcs are often rich with canon references and fast-paced action and this arc has those in spades!

Your character has been called upon to infiltrate a kung fu tournament put on by the Tsoo. You team up with the lovely Flower Knight and uncover a lot more than roundhouse kicks and karate chops! Be warned, tho: this is a Challenge arc and is meant to test your character's limits. Bring break frees and be ready to mash buttons with the best of 'em! MOST CHALLENGING & BEST MAP CHOICES!

Finally, Elaborate Evolutions had JUST been published when we wrapped up Fred's arc. Zamuel even joined us to test his latest creation!

The villainous story hook dug deep: a serum has been developed that evolves mutants to a new level of power and we need to get it to make our own doom army (or other nefarious deeds.) We beat up Crey, some evolved wannabe heroes, and even a few Devouring Earth in our quest for villainy.

While I found the overall story a bit too elaborate, the dialog and details were top notch and the underlying concept is engaging. BEST HOOK & MOST POTENTIAL!
Next weekend we'll extend our overseas stay and visit Defiant for a new concept! Don't miss our first ever Æuthor Spotlight! featuring arcs by @TwoFlower! TwoFlower has recently embraced the F2P model by buying up new arc slots and cranking out fresh stories for us to enjoy! It just makes sense to see what they're like!

Join us for Æuthor Spotlight: TwoFlower, 10/16/11 on Defiant at 9am Pacific, 5pm British. Meet in the AE building in the RWZ, all levels & ATs welcome.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

This week the AE Storyteam tried a brand new theme: Æuthor Spotlight! We decided to play new arcs by one of MA's most prolific and recognized creators...@TwoFlower! Since the launch of CoH:Freedom, authors now have the option to buy as many AE slots as they'd like. @TwoFlower decided to take advantage of this new service so we loaded up his latest adventures:

#517859 "Crime is Art and Art is Crime" by @TwoFlower
3 mish/Heroic

#519044 "Grunty McFisterson's Two Step Guide to Winning Respect" by @TwoFlower
3 mish/Villain

What happens when villainy and creativity combine? You get Art Crime - Criminal acts with an artistic flair that can't be handled in the traditional policing manner. When Crime is Art and Art is Crime, that's where you come in to save the day.

As a card-carrying hero of the city, you've got the experience and powers to catch these eccentric evil-doers and the Art Crime division of the PPD need YOUR help!

What you'll find are memorable characters, sharp dialog, humorous clues, and a very clever plot that can only be thwarted by YOU! Also, an original use of lead out mechanics and an unforgettable custom group with some of the best end-boss one-liners you've ever encountered.

Note: this is a higher level arc and you will be fighting Carnies, so bring some BFs but also be ready to have FUN!
BEST OVERALL, BEST CUSTOM GROUP, BEST END-BOSS DIALOG!

Heroing is good and all, but sometimes you just want to be a villain. Now, some villains are content with being an Arachnos stooge, but for those who want to make a name for THEMSELVES, there's a new contact in town...Grunty McFisterson!

Grunty can see your potential and doesn't think you want to waste it working for the man. So he clues you in to a different path to notoriety...a fool-proof, 2-step method that any villain with enough gumption and power can pull off.

If you love punching lots and lots of deserving punks in the face, this is the path for you! Low level fun, mostly standard enemies, and non-stop action (this arc actually rewarded almost 3x as many tickets as the previous arc)!

While I felt this wasn't nearly as polished or original as @TwoFlower's other arcs, it's still a fun romp and good lowbie action!
BEST McBEAT-EM-UP ARC!
I like to think our first Æuthor Spotlight was a success! You could definitely see the Æuthor's 'style' come out in each arc, yet they were very different stories with their own 'feel.' We'll have to do this again, soon!

Next Sunday, get into the spirit of the season with HallowÆen High Roller! 10/23/11 we'll meet on Liberty 9am Pacific, 5pm British for some tricks and AE treats! Each Storyteam member will come prepared with a HallowÆen themed arc they've found or made and the High Roller picks which arc we play! Meet in the AE building in the RWZ, all levels & ATs welcome.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

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Thanks for the playthroughs! I've revised both arcs according to the excellent feedback I got from the storyteam. Hope you enjoy my future arcs; I have three more waiting in the wings...


Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!

 

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Originally Posted by Twoflower View Post
Thanks for the playthroughs! I've revised both arcs according to the excellent feedback I got from the storyteam. Hope you enjoy my future arcs; I have three more waiting in the wings...
Our pleasure! Can't wait to see what you come up with next.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

The leaves are changing color, the nights are getting longer, and giant bags of candy are flying off the shelves. You know what that means? It's Halloween time! So this week the AE Storyteam explored a few HalloweÆn Arcs:

#524193 "Once a Hero" by @Lord of Storms
5 mish/Heroic

#461308 "The Abandoned Hospital" by @Therianthrope
1 mish/Neutral

#461253 "The Pumpkin that stole Halloween" by @Nathras
1 mish/Neutral

When you think Halloween, you think of ghosts, goblins, and things that go bump in the night. And that's just what you get with our first arc, Once a Hero!

While trying to rid the streets of a powerful, new hallucinogenic drug, you stumble upon a mystery that threatens to engulf the whole city in a horde of nightmarish monsters and ghouls.

The action is fast-paced, the customs are great and the details such as bios and clues really show the heart the author put into the arc. BEST OVERALL!

What's Halloween without a Haunted House? Not to be outdone by the Devs, The Abandoned Hospital is a clever, moody mission that creatively uses standard enemies and settings to create a haunting story.

While the concept, mood, & characters are top notch, the arc does have 1 drawback: it gives almost NO rewards. A lot of the enemies used in the arc are Pets, and as such, give 0 xp or drops. Despite this, the arc is definitely worth a run thru for the setting, alone. MOST CREATIVE, BEST SETTING!

And finally, if there's one thing no Halloween can go without, it's a Pumpkin! The Pumpkin that stole Halloween is a fun, simple, action arc with exceptionally designed, holiday themed customs.

The story isn't too deep, but the costumes make up for it! I'd have liked to see more detail put in and maybe some more variety in the hostages, but if you're looking to get into the spirit of the season, it's a great arc to kick things off. BEST CUSTOMS!
On a side note: the two 1 mission arcs we played this week both had Corrupted Critters & Invalid Names from a recent patch. Hopefully the authors will get the feedback we left and give them an update soon, as they're fun arcs.

Next Sunday, we celebrate the release of the newest addition to Melee powersets with Street JustÆce arcs!! Join us on the Justice Server this Sunday, 10/30/11, at 9am Pacific/5pm British for some back alley beatdowns! Remember, we meet in the AE building in the RWZ, all levels & ATs are welcome.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

Wow the Once A Hero arc was great. I ran it solo with a mid level zombie/dark MM and had no problems. Great stoy telling. Excelent use of characters and costumes.

I also ran the Pumpkin Who Stole Halloween which was also a nice fun one off mission.

Thanks for recommending these arcs Back. Nice to find some good stuff out there in the AE.


 

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Thanks, I'm glad you liked Once A Hero!


 

Posted

Batman cleans them up. Daredevil prowls thru them. And even CoH's Nemesis is down with them, as it were, yo. I'm talking about "the streets!" And with the recent addition of Street Justice to the Paragon Market, we thought it'd be a good time to visit some arcs that dish out some good, old fashioned StreÆt JustÆce!! 2 arcs made the playlist this week:

#115935 "Cracking Skulls" by @Flame Kitten
3 mish/Heroic

#6600 "'Dyne of the Times" by @Samuraiko
5 mish/Heroic

What better way to kick off StreÆt JustÆce week than by Cracking Skulls!?! The lower rung of Paragon's criminal food chain has been peddling a new drug and it seems to have made them more powerful! The Skulls are no longer the pushovers they were before and it's up to you to not only put a stop to their new drug, but possibly save their lives, too!

This arc is well detailed, fast-paced, and balanced for new heroes up to level 14! The customs are a perfect fit into canon and the story is a solid mystery that unfolds at a perfect pace. BEST OVERALL!! BEST CUSTOMS!!

'Dyne of the Times is a very similar premise, but with a much deeper tie to CoH lore. Back Alley Brawler needs your help to get a new drug & new gang off the street and your success or failure could mean everything to Galaxy City's top dog!

As you can tell from the Arc ID #, this is a very early made arc, and as such, it's not as slick & polished as many arcs being made today. But, despite it's age, the core of the story is solid and the action is two-fisted fun for levels 1-50+! BEST LORE TIE-IN!
I wish I had time to search out more SJ arcs, as it's a superfun genre and such a staple of comic heroes. You just can't go wrong punching bad guys in the face!

Next Sunday, we explore the fallout of all these crazy Zombie Apocalypses with Zombie Æftermath!! Join us on the Infinity Server this Sunday, 11/6/11, at 9am Pacific/5pm British for some undead AE action! Remember, we meet in the AE building in the RWZ, all levels & ATs are welcome.


Craft your inventions in AE!!

Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!

 

Posted

Quote:
I wish I had time to search out more SJ arcs, as it's a superfun genre and such a staple of comic heroes. You just can't go wrong punching bad guys in the face!
"Two Households Alike" (#126582) falls into this catagory (mostly; it's a Family arc and it does have a four-way gang war in the second act). I didn't pitch it for the group 'coz you already did one of mine recently.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"