Inf to Prestige Fix.


Adeon Hawkwood

 

Posted

Please fix it.

I know this topic has been brought up ad nauseum but it's worth resurrecting this horse for another beating ;-) Is it hard to make the inf to prestige ration 1:1?

Could it be fixed in a small patch?


 

Posted

Is it broken? Did some dev accidentally put in too many 0's?


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
Is it broken? Did some dev accidentally put in too many 0's?
It's still an incredibly low ratio. 1mil inf to 2000 prestige.


 

Posted

Quote:
Originally Posted by VoodooGirl View Post
Please fix it. I know this topic has been brought up ad nauseum but it's worth resurrecting this horse for another beating ;-) Is it hard to make the inf to prestige ration 1:1? Could it be fixed in a small patch?
Hate to be the bearer of bad news but the Inf:Prestige ratio is working as intended. We may not like the amount, but it isn't broken. Furthermore since it's stupidly easy for players to aquire billions of influence with only the smallest amount of effort, and the lowering of base rents to practically nothing it's highly unlikely that the devs will ever give lowering the conversion ratio any serious thought.


 

Posted

1:1 won't happen, but the ratio should definitely be changed. For an inf sink to be effective, it has to be attractive. 1:500 (think that's what it works out to now) is not attractive, it's punitive and pointless.


 

Posted

What might be a good idea is to change the Influence to Prestigue ration so that the more you convert, the better deal you get.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

IMO they should have never let prestige be purchased in the first place. If anything the ratio needs to be made more steep to discourage marketeers from buying their SG to the top. Right now its 500:1 need to make it 50,000:1 which would be 100,000,000 for 2000 at the SG recruiter


Leader/Founder of Order Sixty-Six Guardian Server

 

Posted

Quote:
Originally Posted by Mr_Apocalypse View Post
IMO they should have never let prestige be purchased in the first place. If anything the ratio needs to be made more steep to discourage marketeers from buying their SG to the top. Right now its 500:1 need to make it 50,000:1 which would be 100,000,000 for 2000 at the SG recruiter
Hehe, let me guess: Top 100 SG? Maybe former number one behind the 88's now? Bitter much?


 

Posted

Quote:
Originally Posted by Mr_Apocalypse View Post
IMO they should have never let prestige be purchased in the first place. If anything the ratio needs to be made more steep to discourage marketeers from buying their SG to the top. Right now its 500:1 need to make it 50,000:1 which would be 100,000,000 for 2000 at the SG recruiter
Because, of course, being "at the top" gives so many benefits like...


.... um.....



being... at the top.... of a list...



... that almost nobody looks at...




... and.... er....




...





.... um.... yeah, got nothin'.


So, why should it be worse again? "Oh no, they can build a nice big fancy base that has absolutely no effect on me since I'm not in their group!" isn't much of an argument against creating a more reasonable rate, and base raids are disabled - and would require the devs to actually fix PVP, which will happen about the same time we investigate, oh, Hoag's Object for colonization.


 

Posted

Quote:
Originally Posted by Mr_Apocalypse View Post
IMO they should have never let prestige be purchased in the first place. If anything the ratio needs to be made more steep to discourage marketeers from buying their SG to the top. Right now its 500:1 need to make it 50,000:1 which would be 100,000,000 for 2000 at the SG recruiter
I'd have to agree with Memphis Bill. Nothing wrong with buying prestige. It really has no impact on the game what so ever, other than on a list.

It's a fun minigame for those who want, but it's nothing to really worry about. More Prestige just means more for the base.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Mr_Apocalypse View Post
IMO they should have never let prestige be purchased in the first place. If anything the ratio needs to be made more steep to discourage marketeers from buying their SG to the top. Right now its 500:1 need to make it 50,000:1 which would be 100,000,000 for 2000 at the SG recruiter


Instead they will just hire lowbies to be in their sg and run in sg mode and get a much better return on their money than they currently have.


Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.

 

Posted

Quote:
Originally Posted by Diggis View Post
Hehe, let me guess: Top 100 SG? Maybe former number one behind the 88's now? Bitter much?
Yes we were number one long ago, SG was shut down and mothballed long before Crazy 88's ever came on the scene. I am actually the only member now. and we have been inactive since I13 killed PVP, since the majority of our members PVP'd regularly.

Not bitter. never liked the idea of an infamy to prestige conversion, from day one. I am actually quite impressed that the 88's have been able to buy as much prestige as they have.


Leader/Founder of Order Sixty-Six Guardian Server

 

Posted

Quote:
Originally Posted by Mr_Apocalypse View Post
Not bitter. never liked the idea of an infamy to prestige conversion, from day one. I am actually quite impressed that the 88's have been able to buy as much prestige as they have.
You can certainly dislike the whole idea of the INF to Prestige conversion if you wish. But if the Devs ever decided that the ratio "needed" to be changed from 500:1 to something like 50,000:1 then they might as well remove it from the game altogether. Sure extreme groups like the Crazy 88's might still try to work with that stupidly high ratio, but setting it there would pretty much mean that no "regular" players would ever be able to realistically use it again.

For years I thought the current 500:1 ratio was too high, especially before the Market existed. But the actions of the Crazy 88's pretty much prove that the ratio has to be kept high enough so that the conversion don't become absolutely trivial. Sadly I've more or less accepted that all things being equal the 500:1 ratio is probably the best compromise between the Crazy 88 type players and rest of the non-extreme players out there.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
For years I thought the current 500:1 ratio was too high, especially before the Market existed. But the actions of the Crazy 88's pretty much prove that the ratio has to be kept high enough so that the conversion don't become absolutely trivial. Sadly I've more or less accepted that all things being equal the 500:1 ratio is probably the best compromise between the Crazy 88 type players and rest of the non-extreme players out there.
But again, that brings up the question of - "So what?"

So someone burns a few billion on the conversion. Does it *matter* that they made 150 million Prestige with a better rate as opposed to 40 million, just to make up some numbers?

They're at the top of a pointless list. So what?

They get to dainty up their base a bit faster. So what?

Why should everyone *else* be penalized - and I don't think you'll find many that say that isn't a highly punitive rate - because a *few* might be able to rush getting a *second* large meeting room or something? It has no effect on anyone else, and if it's designed as an INF sink (which, really, it is,) it has so far failed pretty miserably overall because *of* that rate.

Change the rate to make it more attractive to use, pulling more INF out of the system so some private bases can be made more "homey" more quickly.

There really *isn't* a downside here.


 

Posted

I gotta go with Bill here. Unless Base Raids are brought back somehow or bases are given a hell of a lot more function (see my sig on improving base function), there's not much of a reason to keep the exchange rate so damn dismal.
You're the top SG on your server, good for you!
You have a really awesome base and hit the item cap faster than anyone else, YAY!


Click here to find all the All Things Art Threads!
Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
But again, that brings up the question of - "So what?"

So someone burns a few billion on the conversion. Does it *matter* that they made 150 million Prestige with a better rate as opposed to 40 million, just to make up some numbers?

They're at the top of a pointless list. So what?

They get to dainty up their base a bit faster. So what?

Why should everyone *else* be penalized - and I don't think you'll find many that say that isn't a highly punitive rate - because a *few* might be able to rush getting a *second* large meeting room or something? It has no effect on anyone else, and if it's designed as an INF sink (which, really, it is,) it has so far failed pretty miserably overall because *of* that rate.

Change the rate to make it more attractive to use, pulling more INF out of the system so some private bases can be made more "homey" more quickly.

There really *isn't* a downside here.

Since the amount of prestige an SG has earned is meaningless, how about the devs just get rid of the stupid list?


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Since the amount of prestige an SG has earned is meaningless, how about the devs just get rid of the stupid list?
Because obviously, some poeple still enjoy the list.

I don't do the Crazy 88 thing, but I like to look to see were my SG comes up on the list. It means nothing. Just a fun little. "Whooo! 4 years going and we're this spot"

And if 88's can do it with Influence, so be it, and it's also impressive.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Retire prestige. It's original purpose, keeping people from having a massive base on day 1 of Issue 6, has been satisfied. Now it's just a legacy mechanic, that keeps people who want to express some creativity from doing so without engaging the mechanic.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Quote:
Originally Posted by EvilGeko View Post
Retire prestige. It's original purpose, keeping people from having a massive base on day 1 of Issue 6, has been satisfied. Now it's just a legacy mechanic, that keeps people who want to express some creativity from doing so without engaging the mechanic.
It's a good influence sink.

Seeing what the 88's have done, it just makes one realize how much influence is out there and can be gotten by those who are willing.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Since the amount of prestige an SG has earned is meaningless, how about the devs just get rid of the stupid list?
I'd be fine with that.

Honestly - and I've written this up before - the whole SG registrar/SG info setup needs revision to provide actually *useful* information. Let me or my SG leader flag our SG for, say, RP, PVP friendly, "One alt only," or whatever, and let people use that list to find an SG that's actually useful to them and fitting for their play style. And, since we have superleaders, let people contact them (and/or leaders) when they need to via the list. Sure, keep Prestige there. *shrug* If people want to sort by it, let them. But don't pretend it's a way to list "worthwhile" SGs (as calling said list the "top 100 SGs does.) Make it nothing but a sort feature.


 

Posted

Quote:
Originally Posted by EvilGeko View Post
Retire prestige. It's original purpose, keeping people from having a massive base on day 1 of Issue 6, has been satisfied. Now it's just a legacy mechanic, that keeps people who want to express some creativity from doing so without engaging the mechanic.
I think it's original purpose was less about stopping people from instantly building giant bases and more about forcing a Raid-Focused SG to participate in PvE in order to build up and maintain their base.

In either case I agree with the sentiment, it's not a particularly useful mechanic. Forcing PvPers to participate in PvE in order to get the funds to PvP never struck me as a particularly good idea in the first place.


 

Posted

I just converted 1.5 billion to Prestige two weeks ago so yes 1:1 would be nice, heck I'd even take 2:1.

But I'd rather see this game stop with all the convoluted currencies flying around and get rid of prestige all together and use Inf instead.


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
I just converted 1.5 billion to Prestige two weeks ago so yes 1:1 would be nice, heck I'd even take 2:1.

But I'd rather see this game stop with all the convoluted currencies flying around and get rid of prestige all together and use Inf instead.
I have to ask. Is all these currencies really that confusing to people?

I havent found them confusing yet. So what exactly is making them confusing?

Is it just because it's not a "Gold, Silver, Bronze" style thing?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

It's that we have way more than we realistically need.

Inf
Prestige
Reward Merits
Vanguard Merits
AE Tickets
Alignment Merits
Astral Merits
Empyrean Merits

and then for Salvage

Base Salvage(still listed on the market, probably still some in game.)
Invention Salvage
Candy Canes
Halloween Salvage
Incarnate Shards
Incarnate Threads
Alpha Components
Thread Components (made with Incarnate Threads)

While it generally isn't confusing, it could certainly use some pruning.

Prestige seems like a good choice to get rid off.
Just use INF but if you want to maintain the INF sink multiply prestige costs by the conversion rate.

Needless currency gets removed, necessary INF sink remains. Heck it might even be better, since it'll be more accessible.