Drops are making me sad!


Aggelakis

 

Posted

Quote:
Originally Posted by Nyx View Post
Ok. I dunno about the math...the wiki...all that goodness.

I don't know if tanks or scrappers get the most Drops. So I cannot say if this is right or wrong.

I have a friend though, who I often...ok almost always group with, and he is a fire/fire tanks. And our Spines/Fire Scrapper all seem to get the purples. Whether this is luck or not I am not sure. But they get them tons. Sometimes two a run.

I can't say it's because of the AT or it's killing prowes, cuz frankly I don't know. I do know that even if the information thats being posted about said killing ability is wrong, even completely wrong, it almost seems as though it's not wrong.

which is fair enough, some players do have a whole lot more luck than others which is what it comes down to end of the end. Plus you have to take into account what kind of difficulty are they running at?
A player running missions solo/duo at x8 WILL get a lot more purple drops than somebody in a team on a per kill ratio.
That however has nothing to do with who does X amount of damage or deals the killer blow, all it comes down to is a purple has X% to drop from an enemy and is then given to a member of the team at random. If a duo is running at x8 then the chance of them getting the purple is 3x higher than before.


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Posted

Quote:
Originally Posted by EU_Damz View Post
which is fair enough, some players do have a whole lot more luck than others which is what it comes down to end of the end. Plus you have to take into account what kind of difficulty are they running at?
A player running missions solo/duo at x8 WILL get a lot more purple drops than somebody in a team on a per kill ratio.
That however has nothing to do with who does X amount of damage or deals the killer blow, all it comes down to is a purple has X% to drop from an enemy and is then given to a member of the team at random. If a duo is running at x8 then the chance of them getting the purple is 3x higher than before.

The level you run at makes a diff as stated above but truthfully, the things we mention only increase your "odds" there are no guarantees.


 

Posted

Resident is spreading a lot of misinformation.

If you want purple drops, your best way to do it is to farm -1/x8 maps at level 50 by yourself!

When an enemy is defeated, the drop goes to random players on the team. This has been confirmed by play testing, since pure support characters (using no enemy affecting powers) have gotten drops, even purples. Even doorsitters have received purple drops. The only way to increase your chances of getting the drops rather than your teammates is to remove the teammates.

Random is random, but your best odds are on your own.


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Posted

Quote:
Originally Posted by Residentx10 View Post
The level you run at makes a diff as stated above but truthfully, the things we mention only increase your "odds" there are no guarantees.

Then really speaking you do need to word your posts a lot better, especially when somebody asks a question and your saying that THIS method is the best way to get purple drops when the method you was giving was 100% wrong.

All it does is spread false rumours.


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Posted

Eu damz, how are you liking Freedom so far?


 

Posted

Quote:
Originally Posted by Residentx10 View Post
Eu damz, how are you liking Freedom so far?

Ok tiny bit random lol but ok so far


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Posted

Quote:
Originally Posted by EU_Damz View Post
Then really speaking you do need to word your posts a lot better, especially when somebody asks a question and your saying that THIS method is the best way to get purple drops when the method you was giving was 100% wrong.

All it does is spread false rumours.
It is a foolish assumption to think you could just "Will" purples, is it not? The posting requestor wanted advice. I gave some advice but I didn't challenge his assumptions. Many people follow this strategy in real life.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Resident is spreading a lot of misinformation.
/this.

There's absolutely ZERO consideration for AT, "kill shot," proximity or any of the other BS he's spreading. It is 100% *random.* I've gone months (having 50s in every AT, by the way) without getting a purple, and I've gotten three in one to two missions. (And, of interest to the OP and his support characters, one of those runs was on an Ice/Emp controller. I'm reasonably sure the other was also on a support character - those are mostly what I play.)

The closest I can see to AT having ANY effect is that some are going to handle mass amounts of enemies better. More enemies = more defeats = more chances for something to drop. However, AT as a factor the game takes into account for "Will I drop a purple or not?" Not true.

Quote:
Originally Posted by TheSoreleyMisinformedOne
but you'll never read this in the wiki
... because it's not true and wouldn't last a day if someone put it there. Typically the *more experienced* people edit the Wiki and add/correct information. So some nonsense like he's spewing would be gone before the day is out.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
It is a foolish assumption to think you could just "Will" purples, is it not? The posting requestor wanted advice. I gave some advice but I didn't challenge his assumptions. Many people follow this strategy in real life.

You didnt give advice.

You gave information which you said was a fact.

This was wrong.


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Posted

Quote:
Originally Posted by Residentx10 View Post
The wiki is not the source of my information. The wiki is wrong about a lot of things because they don't take into account the software bugs in the game. I read the wiki but I don't consider it the final authority. The wiki is the young, inexperienced players hangout. They want to comment with authority but they have minimum actual game playing time so they quote from there to try to have their comments sound stronger.
Um...

This is not true. We have several members who have been playing literally since before day one, and many of the editors are people who are intimately familiar with game mechanics. Scary familiar, in fact.

I know what you're claiming about kill shots and all of that isn't true. I'm not going to argue about it because most of everyone else here knows it's true and I don't have to. I don't even mind you making such claims under some weird false impression you have. But please, don't try to go dragging other people's reputation down and making attacks like this out of the blue to try to boost your position. Make up as many positive assertions about your arguments as you want, but please check the negative assertions about the wiki and its editors at the door.


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Posted

Quote:
Originally Posted by Residentx10 View Post
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki
That's because it would be what they call... untrue.


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Posted

I'll just add this... in recent memory I was pulled away from the keyboard during an ITF run to bandage a wounded child in the household, left my character standing at the start of the final mission. Came back 15min later to find the team merrily beating upon Rommie, my character dead at the door... and a shiny new purple recipe drop as I'm sitting down in my chair.

If the claim is you must be near the team and must make the killing blow, my experience disproves that. And it only takes a single counter-example to kill an Absolute.

This player is putting forth so much inaccurate information I suspect we have a forum performance artist on our hands.



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Posted

Quote:
Originally Posted by EU_Damz View Post
If you are point blank saying that this is how things work [and to be honest its the first time i've EVER heard it] then you are the one who needs to provide all the evidence to proove this is the case in hand.

I am going from experience of playing on multiple different toons of a wide variety so i do not feel i have to show figures and everything to prove your theory is wrong sorry.
Pretty much this.

When you are telling someone something that goes in direct opposition to how we have all understood it to work for years (confirmed by the devs even), it falls to you to prove that you are right, not to others to prove that you are wrong.

Drops are completely random, it has always been that way, and I have NEVER heard of anyone cracking any code that will force a drop from the game.

If you are convinced that you are correct, and that not only every other player, but the devs themselves, are wrong, well, we're going to need just a LITTLE more than your word for it.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Residentx10 View Post
I forgot to add this but reading your comments, you must be in close proximity and make the killing shot for the purple. I say proximity because I play a lot too(freedom) and I've had loose teams where they break off and fight and teams where they stay together and fight. In the herostats, the stay together team always get more overall drops.
And the drops I've gotten on my while not attacking...are exceptions to that rule of yours, I guess?

Quote:
Originally Posted by Residentx10 View Post
The wiki is not the source of my information. The wiki is wrong about a lot of things because they don't take into account the software bugs in the game. I read the wiki but I don't consider it the final authority. The wiki is the young, inexperienced players hangout. They want to comment with authority but they have minimum actual game playing time so they quote from there to try to have their comments sound stronger.
Yes, because your source of information comes from subjective experiences and not facts.

Quote:
Originally Posted by Residentx10 View Post
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki
Cool story bro.


 

Posted

To OP: Purples are rare. Very rare. Some people have more luck than others.

/Thread


 

Posted

Quote:
Originally Posted by Stone Daemon View Post
To OP: Purples are rare. Very rare. Some people have more luck than others.

/Thread
Pretty much.

EDIT: Someone with better math-skills than me could probably calculate how many minions you'd have to kill in order to have a 90% chance of getting a purple drop, it's quite a lot of minions)


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�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Arilou View Post
EDIT: Someone with better math-skills than me could probably calculate how many minions you'd have to kill in order to have a 90% chance of getting a purple drop, it's quite a lot of minions)
Been a long time since I've done that kind of math now, but I'll give it my best.

I'm fair certain that the odds of a purple drop for a minion are 0.02%, or one in five thousand.

This is going to be easier to figure out backwards. If you defeat one minion, your odds of not getting a purple drop are 99.98%. When you've defeated a second minion, your odds that you haven't gotten any drops is now 99.96%.

Basically,
Probability of no drops = (1 - chance of drop) ^ defeats

By setting the probability to a number and using the defeats as our variable, we can determine how many defeats are needed to obtain a certain probability of "no drops." One minus that is the chance that you've gotten at least one drop. I'm not sure I remember how to solve for "defeats," so I'm just going to trial and error some numbers in.

After 5000 defeats, it's a 36.7% chance that you've gotten no drops, or a 63% chance that you've gotten at least one.

After 3566 defeats, it is likely (50%) that you've gotten at least one drop.

To have a 90% probability of getting at least one drop, you need to defeat 11,512 minions.

These are the numbers for defeating them by yourself, assuming my initial one in five thousand is correct. To find out how many minions you have to defeat while on a team, essentially multiply these numbers by 8.

Can anyone confirm that one in five thousand figure?


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Posted

The Wiki is right with regard to drops. The information it has about drops is the culmination of rigorous player testing and in many cases, Dev confirmation.

Just because the Wiki has been wrong doesn't mean it's unreliable. Devs have been wrong about game mechanics. Encyclopedias and dictionaries have been wrong. That doesn't mean you can't use them as a source ever again.

Or put it this way: Hey, ResidentX10, have you ever been wrong? If so, then, by your own logic, you should never say anything again about anything since you've been known to be wrong.

So, not only was the original info provide wrong. But the argument about what is a more reliable source was fallacious.


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Posted

Quote:
Originally Posted by Residentx10 View Post
I forgot to add this but reading your comments, you must be in close proximity and make the killing shot for the purple. I say proximity because I play a lot too(freedom) and I've had loose teams where they break off and fight and teams where they stay together and fight. In the herostats, the stay together team always get more overall drops.

If by "proximity" you mean on the same map, yes.

As to your observations in Herostats, I'd say what you're seeing is an anomaly.



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Posted

Quote:
Originally Posted by Residentx10 View Post
I forgot to add this but reading your comments, you must be in close proximity and make the killing shot for the purple.
Absolutely WRONG. Wrong in every detail.


Also, to the OP: The amount of damage your character does has NOTHING to do with your drops. Your influence, XP, inspirations, recipes, salvage, whatever are unaffected by playing a low damage or high damage character. (While on a team. If you're solo, damage affects how fast you can defeat stuff and absolutely affects your drops.)

Note: There is a separate system in place for the final reward in Incarnate Trials only. We're not entirely sure how that works.


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Posted

Quote:
Originally Posted by Residentx10 View Post
I read the wiki but I don't consider it the final authority. The wiki is the young, inexperienced players hangout. They want to comment with authority but they have minimum actual game playing time so they quote from there to try to have their comments sound stronger.
The wiki is infinitely more authoritative than you so far in this thread, simply because you've been completely wrong and the wiki is mostly accurate. The wiki is a 'hangout' for experts, FYI.


Quote:
Originally Posted by Residentx10 View Post
Back to my point before I was rudely interupted.
You were CORRECTED while dishing out misinformation. Big difference.


Quote:
Originally Posted by Residentx10 View Post
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki
I think that emoticon means he knows this is untrue. Maybe. It is definitely untrue. I'm just not sure if he knows that or not.


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Posted

I love watching Rx10 dig all these holes all over the place for himself. Then sometimes he even climbs out of one hole and goes back into another hole and starts digging away again. It's like he thinks if he digs hard enough, he'll prove everyone he's right - except he's digging in an infinite-manure pile.


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Quote:
Originally Posted by Dispari View Post
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Posted

Quote:
Originally Posted by Residentx10 View Post
There is a trick to getting purples. You have to be on teams and they have to fight in close proximity for the right drops. What server do you play on? I'm on Freedom. Also, with the next version/20.5 the purples become purchaseble from a vendor.
LOL

Quote:
Originally Posted by Residentx10 View Post
I forgot to add this but reading your comments, you must be in close proximity and make the killing shot for the purple. I say proximity because I play a lot too(freedom) and I've had loose teams where they break off and fight and teams where they stay together and fight. In the herostats, the stay together team always get more overall drops.
LOL

Quote:
Originally Posted by Residentx10 View Post
The wiki is not the source of my information. The wiki is wrong about a lot of things because they don't take into account the software bugs in the game. I read the wiki but I don't consider it the final authority. The wiki is the young, inexperienced players hangout. They want to comment with authority but they have minimum actual game playing time so they quote from there to try to have their comments sound stronger.
LOL

Quote:
Originally Posted by Residentx10 View Post
There is a way...respec and choose more ancillary/epic powers and skip the regular ones.
LOL

Quote:
Originally Posted by Residentx10 View Post
Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki
LOL

Please, please stop... my sides hurt already.
You should consider changing your name to Comedianx10 or Cluelessx10.

Where's an epic macro level ph4il! when you need one...


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Posted

Is this guy trolling us?


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Everyone know the Tank Archetype get the most drops of all the types. This is because of their "Death Dealing" powers. I call it the front line bonus...but you'll never read this in the wiki - "Rx10"

 

Posted

Just throwing another log on the fire here to get Nyx informed correctly, but unfortunately you are just having a run of what we call "bad luck". When an enemy which has the ability to drop level 50 recipes is defeated, the game makes a random roll to see if a purple recipe is produced. As Dechs above showed, the percentage of that roll being successful is extremely low on average. However, if one is produced, it is randomly given to a team member in your group. That's pretty much all there is to it.

Your damage output, proximity to team members, build, powersets, distance to your local Starbucks, alignment of the planets and even whether Dancing with the Stars is on TV tonight do not affect your chances at all of getting a purple recipe drop. What does affect? The number of critters you defeat and the speed at which you defeat them. If you are on an 8 person team and can defeat 1,000 critters a minute, but solo you can only defeat 100 critters a minute, you have slightly better odds on that team. But, if you can defeat 200 critters a minute, then you are much better off solo.

To emphasize as well, as long as the critter being defeated can drop a level 50 recipe, it does not matter what the actual level of the critter is. It can be a level 48 minion or a level 54 minion, it still has the same percent chance to drop that purple recipe. It terms of critters, what does affect the percentage is class; a boss has a slightly higher chance to drop a purple recipe than a lieutenant does, which has a slightly higher chance than a minion does.

As further anecdotal evidence to the fact that sticks out in my memory very clearly, for a small stint of time late last year I played a level 50 brute for several weeks doing nothing but level 50 content and squashing large groups of critters. In all that time, never had a purple recipe drop. At the end of that, I respec'd a bit and took a new power I never used before. I went to Grandville to try it out on some small groups, and the first group of 3 critters I took out dropped a purple recipe, Ragnarok set if I remember correctly.

What does that prove? As others stated, random is random. Also, I saw this in another thread and, while I don't recall the exact words, I will paraphrase a bit: "Computer algorithms don't hate you. Machine hardware doesn't hate you. Perhaps the deity you believe in hates you. Have you considered prayer?"
(And with a little bit more searching, found the original poster and post here. I was sorta close on the paraphrasing.)


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