Today's Dev Chat Highlights


Acemace

 

Posted

Quote:
Originally Posted by Chase_Arcanum View Post
Not splitting hairs, coming down to the core of the whole timetable you were using. You suggested that some people don't see a need for an endgame, then alluded to the idea that those people would go virtually a year without seeing much of anything. The "endgame mechanics" were I20. Two months old. The "Incarnate story" was introduced prior to that, in I19, using very standard game mechanics that differed very little from the original content. Either way, it didn't stand up to the sentiment that this has been a longstanding divergence from the norm.

As you said- everyone's entitled to their own opinion about an issue- that's purely subjective- but you can't make up facts to back your argument without being called on it. It may FEEL like the non-endgame-content player has been neglected for a long time, but the mixing of dates to justify how you feel was a (perhaps unintentional) shell game.
There is no shell game. Issue 19, the beginning of the Incarnate push - not all of the actual mechanics and trials, but the lore, the Ramiel arc, the first related task forces, the first related new mobs, the first incarnate power slots and loot for crafting enhancements for those slots - came out in November. This is where the push began. The focus continued in Issue 20 when the two trials went live with the remainder of the incarnate slots and other tweaks, and is going to keep going through 20.5 with another trial, more rewards (grumble, grumble), and grouping tweaks for trials. The content before that was Going Rogue.

I'm not sure why it's hard to understand how Issue 19 could be seen as the beginning of the Incarnate focus of the game. You seemed to get this point in your previous post when you tried to point out all of the non-Incarnate stuff that dropped around GR. If you wish to divide the push into phases of release, that's your call. I don't tie the Incarnate push to the trials going live because, to me (and I'm going to guess a few other people), it began last year.

Quote:
Originally Posted by TonyV View Post
You cannot be serious. It was an extremely relevant and valid point. So-called "compulsory" (your word, not mine) Incarnate trial "raids" have been in the game less than two months. That's a demonstrable, provable fact. Maybe you didn't like the Incarnate stuff in Issue 19, but if so, that has absolutely zero bearing on the issues you mentioned.
See above.

And did I say when and what things became "compulsory?"

I have said in this thread that I don't like endgame systems in general and that the Incarnate System was completely ignorable prior to last week when I believe the rewards tied to the system began to outpace similar, non-gated "free" content released since last fall. Three auras and no costume sets is demonstrably, provably less than seven auras and 1 costume set. Might have been why you never heard of me before last week.

Quote:
Originally Posted by TonyV View Post
This is pretty much the sum total of what we know about Issue 21:

...

You know what kind of sticks out at me? There is no mention whatsoever about the end-game experience. In fact, if you read his whole post, the word Incarnate appears in it exactly zero times. Will there be nothing Incarnate-related in the issue? Meh, I dunno, maybe. But still, it seems odd to me that he wouldn't have at least stuck a quick, "We've got some cool new Incarnate stuff in the pipeline, too!" in there. It seems to me that despite your melodrama and alarmism, Issue 21 is probably not going to be heavily on the end-game/Incarnate content.
What sticks out at me is that we need to whack Black Pebble for being a PR bottleneck.

Putting aside the fact that this letter you're quoting was released after I made my post, the only alarmism I've had for Issue 21 is that it will come pretty late in the year. Nothing in the press release changes that belief. Nothing in the press release is new info, either, but at least they're reaching out. Clearly, someone is reading player concerns (maybe not mine), and might even think they're valid, and isn't just trying to dismiss everything out of hand.

Quote:
Originally Posted by ClawsandEffect View Post
Guess what?

It's STILL voluntary.

If you don't feel the need for an end game, you are free to keep doing whatever it was you were doing before it existed.

Unless what you were doing before was taken away from us.....oh wait....it wasn't, it's still RIGHT THERE.

Something being compulsory means you have no choice whether or not you do it. If you log in to the game and do anything other than an incarnate trial, you have just proven that incarnate content is NOT compulsory.

If it were compulsory, the game would put you in a trial against your will the second you log in. The fact that you can choose not to do the trials is, in and of itself, conclusive proof that they are not compulsory.

If you don't want to do it, you don't have to do it. That makes it voluntary by definition.
And if you don't do it, Mr. Webster, your level 50s stagnate for A COUPLE MORE YEARS (which I can pretty much live with as the content doesn't require you to power up - yet), if you don't team the progress will be incredibly slow and expensive (again, I can live without it), and non-participation *now* starts to lock you out of more free character creation options than you've seen this year (which I think is an unfortunate decision on Paragon's part and hope does not continue in future development).

Quote:
Originally Posted by ClawsandEffect View Post
You know what cheeses me off about this whole argument?
Can't say that I see how anything in this whole argument should cheese you off, frankly. Didn't you get what you wanted? Is your enjoyment diminished by less than universal love for the Incarnate System?

Quote:
Originally Posted by ClawsandEffect View Post
The people who WANTED an end game have been waiting SEVEN YEARS for what they want to be addressed, and have been patient that entire time. So far I have yet to see anyone who likes the trials say that there should not be solo content as well. None of the people who wanted an end game are begrudging those who didn't. Most of the people who wanted it have agreed that there should be non-trial content released as well.
So, long-suffering players holding out in the delusional hope of an endgame system are more entitled now than gamers who weren't? Did those stubborn endgame cravers deprive themselves of all other new gameplay experiences that have been added to CoH in the intervening years? Surely they had to level up through some kind of content so they'd be ready for the endgame whenever, wherever it was going to arrive. I hope they tried not to enjoy it.

And you might not be begrudging (after all, how can you resent people for the content they don't have?), but, boy, are some of you guys really defensive about a little bit of code. You yourself bopped in here to drop insinuations about me making demands for immediate satisfaction, when I've done no such thing, and that I think changing *anything* is a bad thing, which I've never said. I've also got TonyV alternating between being patronizing and coming up with vivid mental pictures of what kind of power leveler I must be to not like the built-in grind of the endgame system. It's like after seven years of CoH, I've suddenly become impatient.

So, yes, it's all been sunshine and puppies since I opened my mouth. Is it any wonder I don't want a system that forces me to share a map with some of you in order to make my character a wee bit more powerful?

Quote:
Originally Posted by ClawsandEffect View Post
On the flip side of it, the people who don't like the trials (who have been catered to for seven years) are acting like two months is too much time to spend on something they don't want. Seven years of getting what they wanted, and now that something they don't want is added to the game, they're throwing a fit.
I don't see how calmly asking to be given info about future development is throwing a fit.

Quote:
Originally Posted by ClawsandEffect View Post
So, you can have what you wanted for seven years, but two months is too much to give the people who wanted something else?! That is PURE SELFISHNESS, plain and simple. Seriously, you are acting as though two frigging months of not being catered to is an unforgivable crime.
Once upon a time, somebody had to ask for an endgame system, right? Was that selfish? How about PVP? Or the flashback/Ouroboros system to visit content you missed? Or wolf head costume pieces? There's a lot of content in this game that was driven by player requests.

Questioning the future of the game based on its present direction is not an accusation of an unforgivable crime. Expressing concerns based on experience with games that took a similar route is not an accusation of an unforgivable crime. Asking for reassurance and info on future content is not an accusation of an unforgivable crime.

I find your comment above really goofy - and begrudging (which you said wasn't happening just a little bit ago). It assumes that I've been "catered to" by the gameplay as opposed to "not been hindered by." It assumes that I'm in love with everything that's happened in the game the last seven years even though it includes things like more TFs I'll never run. It also assumes that I've always received what I wanted, despite things like the gutting of the scrapper invulnerability set back in the day that had me put my poor scrapper on the shelf for almost two years out of disgust. Finally, it assumes that I haven't been waiting just as long as, if not longer than, some of the endgamers for something to do with my 50s.

You're 0-4.

Quote:
Originally Posted by ClawsandEffect View Post
The devs are responding to the desires of someone other than you. Deal with it.
I *am* dealing with it, probably in the exact same way those poor endgamers did many years ago when they said "hey, what about us?" I'm just not going to sit around and wait for six more years in a game that doesn't have six years left in it. You deal with my dealing with it.

And I guess I'm not alone. LOOK! The devs started to throw us some bones yesterday. We've got the reassuring producer's letter up on the game website and Positron did jump into another thread that was heading in a similar direction to confirm new powerset development. Good news everyone can use.

Quote:
Originally Posted by ClawsandEffect View Post
(Oh, and just for the record, the person to blame for any sense of self-entitlement is defined by the very term used to describe it.)
For the record, it appears your definition is skewed by who you think actually deserves something and who does not, Mr. Webster.

Anyhoo, I'm tired of carrying on three conversations at once.


On Liberty:
Aardwolf - level 50 claws/invulnerability scrapper
Anchor - level 50 level gravity/forcefield controller
Dr. Dusk - level 50 mercenaries/dark miasma mastermind

 

Posted

Quote:
Originally Posted by ScottyB View Post
If there already is a global-level badge database, none. But for certificates to make the most sense (with the information we have available) there wouldn't currently be such a database.

No, but there's no evidence to the contrary, either. So I will make an assumption that best leads to the decision we have seen (to develop a spin-off of email attachments) than the one that assumes they ignored an already sufficient, available feature (which I don't see conclusive evidence of existing, either).
Given that the code for creating an email from the data a user puts in a form already exists, and good coding practice would have separated the form fill-out from the email creation, the ability to create an email with arbitrary content would have existed with a minor code enhancement. Similarly, a mechanism already existed for a class of objects (badges) to be 'claimed' and award an unlockable in-game effect; creating a pseudo-object with the same function to use as an email attachment allows the devs to create an entirely new type of reward -- one that can be 'bought' by one character and given to another.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by ScottyB View Post
No, but there's no evidence to the contrary, either. So I will make an assumption that best leads to the decision we have seen (to develop a spin-off of email attachments) than the one that assumes they ignored an already sufficient, available feature (which I don't see conclusive evidence of existing, either).
Here is a bit of an extra problem for you to overcome: The game is keeping track, without the global email, of global unlock purchases you've bought.

So there is zero need to have to go and claim each and every single unlocked item purchased.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

I read about that in the feedback thread (that the store seems to know what's in your global email, regardless of whether you've claimed it yet or not). Which made me think, even if there's no global badge system, why not use hidden emails (or at least, segregate reward emails from player emails)? A "Claim All" button could be provided in case your claims are out-of-sync (if it happens for the same or a similar reason the MA badges and epic ATs get forgotten sometimes). So normally you don't have to update it, but if you notice something's missing then you could force an update.

The cooldown for accepting your claim is similarly disappointing news. Even if the database needs some time to update your claims, it could queue it. I don't see why the player shouldn't be able to queue up some claims, and receive a warning that the availability of a large number of claims might take about 30 seconds to process (for a large number of claims, like "I bought everything"). I'm sure people would be happier hitting a button once (Claim All) and watching as their rewards slowly update, than pushing a button, waiting, pushing again, and repeating until they get through everything they've bought.

The fact that there are feedback and discussion boards created just for the half-issue makes me cautiously optimistic that there will be improvements, and maybe some dev insight as to why it's being done the way it is. It looks less and less like it will be based on a technical reason (or solely technical reason), though.


 

Posted

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Originally Posted by Snow Globe View Post
If it were stored with the MA system, then one thing that I've observed wouldn't be happening. Every so often my newer characters will not be awarded the Early Bird badge even though I've did many "first looks" at AE arcs. This usually happens with a server reset and will not start awarding again until I run another AE arc for Early Bird.
That might actually support the fact the global MA badges check the MA system.

Correct me if I'm wrong, but isn't Early Bird the only non-authoring badge globally awarded by the MA system? Therefore, it's coding might be a bit of a hack?

That's the only global badge I can think of that is based off what your character did - every other global badge is tied to MA system or the billing account.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Anchor View Post
Once upon a time, somebody had to ask for an endgame system, right? Was that selfish?
No.

But it IS selfish to get pissed that the devs aren't giving you what you want right now, when it has only been TWO MONTHS since they started focusing on something else. People are getting genuinely angry that the devs are focusing on a group of people other than them.

If the people asking for an end game had gotten pissed when they didn't get it within 2 months, and had started the same kind of forum whine-fest, then yes, my opinion of them would have been the same.

That's the only thing I was trying to point out: Some people waited years, more or less without complaint, for their wants to be addressed. And now that they are getting it, some other people are complaining because they went a couple months without having what THEY want addressed.

So, it's fair for some people to wait years for what they want, but it's NOT fair for some other people to wait months?

And MY perception of who deserves what is skewed. Right.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

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Originally Posted by ClawsandEffect View Post
No.
"I/we want an endgame system, you make me/us one" (or some other paraphrase) isn't a selfish request?

I've never seen a single request from the playerbase for an addition to this game that didn't seem to start with someone asking for something that clearly appealed to himself and his own personal use. It's just where a lot of ideas come from, and pitching an idea for something not for yourself doesn't make for a very compelling pitch. That it might appeal to someone else ends up as the flimsy camouflage of the self-serving nature of the request.

Quote:
Originally Posted by ClawsandEffect View Post
But it IS selfish to get pissed that the devs aren't giving you what you want right now, when it has only been TWO MONTHS since they started focusing on something else. People are getting genuinely angry that the devs are focusing on a group of people other than them.

If the people asking for an end game had gotten pissed when they didn't get it within 2 months, and had started the same kind of forum whine-fest, then yes, my opinion of them would have been the same.
Given that you weren't here when the requests for an endgame system started in year one and got louder as more players hit level 40 (then 50) and had nothing to do but Hami raids and run the same TFs until they were blue in the face, I'm not sure how you can vouch for the civility of the initial requests.

And there's your cooky assumptions again. You think that if business has already been earned, someone cannot complain (has endgamer business not also already been earned over the last seven years, too?). Well, despite your assumptions to the contrary, not everyone in this game was catered to and pleased as punch up until April 2011. I suspect if anyone was 100% happy with this game before April 2011, they are probably 100% happy now, too, and NOT the people at whom you are still inexplicably cheesed off.

Maybe the concerns are long term, and not the the last two months (which is your personal development milestone and is irrelevant), which is why we've now got developers talking a bit about things coming down the road, like confirming new powerset development. Personally, what first got my dander up last week was about content in an issue that isn't even out yet.

There's also long list of unfulfilled hopes for this game that players are still sitting on when the endgamers have received their long-awaited due. For some, the Incarnate focus is the straw that broke the camel's back, not the first grievance they've ever had with the game. It just isn't as simple as you would like to make it out to be.

Quote:
Originally Posted by ClawsandEffect View Post
That's the only thing I was trying to point out: Some people waited years, more or less without complaint, for their wants to be addressed. And now that they are getting it, some other people are complaining because they went a couple months without having what THEY want addressed.

So, it's fair for some people to wait years for what they want, but it's NOT fair for some other people to wait months?
I think you're confusing two different things.

First is the concern about the development, which, as I have said is long term and immediate satisfaction is impossible. It could, however, be discouraging and worrisome to people looking down the road because endgame systems can change the nature of a game. It can be a guild/SG-imploding, playerbase-thinning headache. It remains to be seen how CoH will pan out, but we'd like to know what else is in the pipe. There is no short-term fix but more info, and the devs seem to agree and are starting to work on this part.

Second, when new rewards are tied to the Incarnate System, it is being perceived as unfair because the rewards are not necessarily Incarnate-related, it's a greater quantity of non-booster pack rewards of this type than have been released since last fall, and it's stuff everyone could potentially use because it's part of the game's strongest, most appealing element: the character creator. It has little to do with endgamers getting their due, as much as now that they have their due and its own set of gated rewards, where and when does stuff stop being arbitrarily dumped behind more gates in favor of content releases for everybody, including endgamers? You've finally got your endgame, and you can play it all you want, but it doesn't mean everyone wants to have to play it to access what are essentially basic cosmetic rewards.

Quote:
Originally Posted by ClawsandEffect View Post
And MY perception of who deserves what is skewed. Right.
Exactly.

Self-serving as I am, I want content that everyone can use and not have to buy a booster pack or grind the same thing to get it. I don't think this game needs more barriers to entry. On the other hand, champion of the long-oppressed that you are, you have a system of determining the deserving and undeserving based on wild assumptions and your own time-based criteria that nobody else is obligated to use.


On Liberty:
Aardwolf - level 50 claws/invulnerability scrapper
Anchor - level 50 level gravity/forcefield controller
Dr. Dusk - level 50 mercenaries/dark miasma mastermind

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
That's the only thing I was trying to point out: Some people waited years, more or less without complaint, for their wants to be addressed. And now that they are getting it, some other people are complaining because they went a couple months without having what THEY want addressed.
Yep. I was one, waiting years for something substantial and new for my 50s to do. I was given two missions. The problem is that the vaunted new "endgame" has less actual new endgame content than i10 did, at best equivalent to i9 or i13.


 

Posted

Quote:
Originally Posted by Rajani Isa View Post
That might actually support the fact the global MA badges check the MA system.

Correct me if I'm wrong, but isn't Early Bird the only non-authoring badge globally awarded by the MA system? Therefore, it's coding might be a bit of a hack?

That's the only global badge I can think of that is based off what your character did - every other global badge is tied to MA system or the billing account.
Early Bird and Customizer are the result of character actions. Author and Recognized are directly related to published arcs.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters