Back from Iraq, returning to City


Aett_Thorn

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
It was confirmed during last nights UStream chat that currently it is WAI. Whether they change their minds and say they no longer want it to do that, who knows, but its not a bug they are aiming at squashing straight away.
Awesome. Really glad to hear that.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by Goliathan View Post
Yeah, I will definitely give the Fire/Cold thing a shot. Probably gonna roll a couple others too, as I get 2 weeks off after I get home, I'll have time to play. Looking at a DM/FA Brute and maybe a Arch/TA Corr. I've been CoH Jones'n for quite a while and I've saved up a few names and concepts during what little off time I've had.
I don't see a MFing Warshade in that list.

Heh, whatever you decide to play, best wishes. I'm sure you'll have a blast.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I don't see a MFing Warshade in that list.

Heh, whatever you decide to play, best wishes. I'm sure you'll have a blast.
SS/fire is better. :P


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
I don't see a MFing Warshade in that list.

Heh, whatever you decide to play, best wishes. I'm sure you'll have a blast.
LoL... I honestly don't know if I can get into the WS. I tried once a long time ago and felt like I had no direction. Too many options for an indecisive dude, lol. BUT since you called me out, I'll check out your guide and see if you can provide some motivation.

Quote:
Originally Posted by ultrawatt View Post
SS/fire is better. :P
So everyone says. SS/Fire is EVERYWHERE on the Brute forum. That fact alone makes me want something else, lol. Of course the Fire/Ice Corr is all over that forum, so my excuse is kinda weak. :P


 

Posted

SS/Fire is FotM(Year?Decade?Century?) especially for farming certain AE mishes.

If you've got access, everyone loves when a VEAT is around. My personal favorite is the Crab. Mine is a AoE and defensive machine. And with all my pets out (not Lore pets yet) I can crank out some decent single target damage too.

Supposedly, Widows, Forts and Banes are really good too, but really who cares? Crabs are just that awesome.


 

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Quote:
Originally Posted by Goliathan View Post
I tried once a long time ago and felt like I had no direction. Too many options for an indecisive dude, lol. BUT since you called me out, I'll check out your guide and see if you can provide some motivation.
I'm glad to hear you'll at least check the guide out. If one tenth of what I've been told is true, it will provide the direction and motivation you've been waiting for.

Be prepared, though. The guide is not like anything you've ever read before.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Tauge View Post
SS/Fire is FotM(Year?Decade?Century?) especially for farming certain AE mishes.

If you've got access, everyone loves when a VEAT is around. My personal favorite is the Crab. Mine is a AoE and defensive machine. And with all my pets out (not Lore pets yet) I can crank out some decent single target damage too.

Supposedly, Widows, Forts and Banes are really good too, but really who cares? Crabs are just that awesome.
Yeah I got that impression, though I saw some players accomplishing some good stuff with their SS/FA toons, beyond just farming. I'm not a big farmer and I've always been a fan of DM. Probably save the SS stuff for a day when I'm feeling a little bored with my usual preferred sets. As far as the Crab goes, I've actually never rolled VEAT. At this rate, I'll have no choice but to play on a different server than I usually do, just to accomodate severe spontaneous altitis...


 

Posted

Quote:
Originally Posted by Goliathan View Post
Seriously, thanks for all the well wishes. Most appreciated.

Yeah, I will definitely give the Fire/Cold thing a shot. Probably gonna roll a couple others too, as I get 2 weeks off after I get home, I'll have time to play. Looking at a DM/FA Brute and maybe a Arch/TA Corr. I've been CoH Jones'n for quite a while and I've saved up a few names and concepts during what little off time I've had.

I play on Liberty and Freedom, Residentx10, so I'll keep that in mind. Thanks much!
You could always consider my favorite character of all . . . an Illusion/Rad Controller. It is popular for good reason. Works great solo or on teams. Always welcome on any team. Easy to play moderately well, but a challenge to play "very well." Handles old and new content very well (except for one part of the BAF, but you can get past that pretty easily).

See the guide in my sig if interested. Illusion/Cold and Illusion/Storm are almost as good and play quite differently. And I, too, would like to welcome you back and thank you for your service!


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Quote:
Originally Posted by Sardan View Post
Public service announcement: don't expect that to stay in game forever. I think there's widespread expectation that the proc will get changed to the "one roll every 10 seconds" like other procs. Currently it turns every rain power into a nuke, which while totally awesome, is also absurdly overpowered.
Quote:
Originally Posted by Mega_Jamie View Post
It was confirmed during last nights UStream chat that currently it is WAI. Whether they change their minds and say they no longer want it to do that, who knows, but its not a bug they are aiming at squashing straight away.
That is shocking. Very cool, but still shocking.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

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I'll throw in a suggestion for Fire/Dark Corr as a solo and low level friendly option. No ally targeted powers and a nice AoE minion melter by level 6.


 

Posted

Quote:
Originally Posted by Goliathan View Post
Seriously, thanks for all the well wishes. Most appreciated.

Yeah, I will definitely give the Fire/Cold thing a shot. Probably gonna roll a couple others too, as I get 2 weeks off after I get home, I'll have time to play. Looking at a DM/FA Brute and maybe a Arch/TA Corr. I've been CoH Jones'n for quite a while and I've saved up a few names and concepts during what little off time I've had.

I play on Liberty and Freedom, Residentx10, so I'll keep that in mind. Thanks much!
/Cold corr's are great, and people are on the verge of realizing how good a dm/fire brute can get, happen to really like mine.

Also, WM/SD brutes are a load of fun once they get past a couple of hurdles.

Either way, welcome back and thanks for Serving!


 

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Quote:
Originally Posted by Sardan View Post
That is shocking. Very cool, but still shocking.
I don't understand why people keep saying this.

The Devs have made their intentions perfectly clear: The Incarnate system is the same as becoming a virtual level 60.

Of COURSE we're going to be OMG awesome.

THAT's THE POINT.

As for the OP, may I recommend the old classic, the fire/fire tanker? You will not be disappointed, I assure you.


 

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Quote:
Originally Posted by Local_Man View Post
You could always consider my favorite character of all . . . an Illusion/Rad Controller. It is popular for good reason. Works great solo or on teams. Always welcome on any team. Easy to play moderately well, but a challenge to play "very well." Handles old and new content very well (except for one part of the BAF, but you can get past that pretty easily).

See the guide in my sig if interested. Illusion/Cold and Illusion/Storm are almost as good and play quite differently. And I, too, would like to welcome you back and thank you for your service!
Hey Local Man, I've actually read a lot of your posts. I do in fact have a LvL 50 Ill/Rad named Phantazmo. He was the quickest to 50 and one of the most fun toons I've played. He's not maxed out or anything, but he's is fun to play. Not long before I left for the desert, I "tanked" a STF with PA because our SD/BA tanker was getting one shotted by LR. Took several tries, and a lot of help from a Kin, but I pulled it off. I read somewhere that Ill/Rad was struggling with the Incarnate content....


 

Posted

Quote:
Originally Posted by Local_Man View Post
See the guide in my sig if interested. Illusion/Cold and Illusion/Storm are almost as good and play quite differently. And I, too, would like to welcome you back and thank you for your service!
Thanks!

Quote:
Originally Posted by MayorOfAngrytown View Post
Either way, welcome back and thanks for Serving!
Thanks!

Quote:
Originally Posted by mauk2 View Post
I don't understand why people keep saying this.

The Devs have made their intentions perfectly clear: The Incarnate system is the same as becoming a virtual level 60.

Of COURSE we're going to be OMG awesome.

THAT's THE POINT.

As for the OP, may I recommend the old classic, the fire/fire tanker? You will not be disappointed, I assure you.
Fire/Fire Tanker huh? I thought FA was tricky, if not plain difficult, to softcap much or basically prevent "squishiness" (for a tank)


 

Posted

Quote:
Originally Posted by Goliathan View Post
Hey Local Man, I've actually read a lot of your posts. I do in fact have a LvL 50 Ill/Rad named Phantazmo. He was the quickest to 50 and one of the most fun toons I've played. He's not maxed out or anything, but he's is fun to play. Not long before I left for the desert, I "tanked" a STF with PA because our SD/BA tanker was getting one shotted by LR. Took several tries, and a lot of help from a Kin, but I pulled it off. I read somewhere that Ill/Rad was struggling with the Incarnate content....
I started a thread shortly after my first few times running a BAF complaining about how the Patient Escape part of the BAF seems to be designed to make Illusion ineffective as a controller because the escaping patients ignore confuse, fear and aggro/distraction. That left Blind, Flash and EM Pulse as my only control powers to control the escaping Minions. Other controllers have powers that will control groups on a more frequent basis. In effect, it turns an Illusion controller into a weak blaster with pets. It just means that you have to adjust your tactics and play differently than any other controller. The most important part is that your team/league leader should understand that you will not be able to stop all of the minions running out of a door.

However, only this one small part of the Trials is a problem. Ill/Rad actually does very well on the rest of the trials. Of course, PA has the advantage of being able to ignore Sequestration in the BAF trial, while tanks have to take breaks out of melee every now and then.

So, just go in knowing that you will have to adjust your playstyle for that one part. Your Ill/Rad will do great on the rest of the trials.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Not to derail the thread but... Dude! If you're only going to be in Singapore for a few days, enjoy it while you're can. All this CoH stuff can wait a bit. It's a wonderful little city-state, I almost considered living there but the cost of living is just too high.


 

Posted

Thank you for your service.

Another option is a Fortunata. They have a good mix of control, buff, and damage. The Psy damage is a little light on the robots, but it helps a great deal if you're going for the badges in the Marauder fight.

With Tactical Training: Maneuvers and Leadership Maneuvers, combined with Mind Link, you can add a lot of defense to your team, helping them get over the "Incarnate softcap." Plus, you'll have plenty of places to stick the Luck of the Gambler 7.5s.



 

Posted

Quote:
Originally Posted by Goliathan View Post
Thanks!
Fire/Fire Tanker huh? I thought FA was tricky, if not plain difficult, to softcap much or basically prevent "squishiness" (for a tank)

Well, it depends on how tough you want to be. Remember, you are STILL a tank. You just happen to also do scrapper-style damage.

Here's the actual live build I play on my fire tank:

http://boards.cityofheroes.com/showt...87#post3628087


It is very VERY durable, and still does...a lot of damage. And this is a 'durable' fire tank build, not a damage heavy one.


 

Posted

Quote:
Originally Posted by baron_inferno View Post
Not to derail the thread but... Dude! If you're only going to be in Singapore for a few days, enjoy it while you're can. All this CoH stuff can wait a bit. It's a wonderful little city-state, I almost considered living there but the cost of living is just too high.
LoL... trust me Baron, Singapore and all she has to offer is being enjoyed, or as much as my bank account can stand. Other than the insane humidity, I love it here. I'm just frequenting the forums during "down time" between the city and work.

Quote:
Originally Posted by mauk2 View Post
Well, it depends on how tough you want to be. Remember, you are STILL a tank. You just happen to also do scrapper-style damage.

Here's the actual live build I play on my fire tank:

http://boards.cityofheroes.com/showt...87#post3628087


It is very VERY durable, and still does...a lot of damage. And this is a 'durable' fire tank build, not a damage heavy one.
I checked your guide Mauk. Very nice. Gonna keep the "Wall of Fire" in mind. I appreciate all the responses folks. Really, really looking forward to getting back to the game!



Quote:
Originally Posted by Gearsinger View Post
Thank you for your service.

Another option is a Fortunata. They have a good mix of control, buff, and damage. The Psy damage is a little light on the robots, but it helps a great deal if you're going for the badges in the Marauder fight.

With Tactical Training: Maneuvers and Leadership Maneuvers, combined with Mind Link, you can add a lot of defense to your team, helping them get over the "Incarnate softcap." Plus, you'll have plenty of places to stick the Luck of the Gambler 7.5s.
Thank you, and I already plan on looking at VEATS so Forts won't go ignored. So many options.....


 

Posted

Welcome back and thank you for your service, Goliathan! Your City awaits...