Maintaining Limited Size Leagues


Adeon Hawkwood

 

Posted

If someone wants to have just the minimum size league for a trial, is there any way to keep random players from being placed into the league from the LFG Queue?

The other night I was trying to do an 8 man Lambda in order to help some friends unlock their slots a little faster from iXP. Once we had 8 people, I entered us into the queue, and then noticed that pop-up window read "1 of 9." After entering the trial, we saw a new member to the league in a team all on their lonesome. I'm not the kind of person who would kick a person who actually lucked out by using the LFG Queue, so we split the team up (cutting XP).

So did I forget to click something?


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by Rylas View Post
So did I forget to click something?
Nope, it's not an option.


 

Posted

Even if you lock teams? Say, for example, you create 6 teams of 1-2 people, lock them all then Queue up. Can someone enter an 8 person iTrial when you do that?


 

Posted

Quote:
Originally Posted by makerian View Post
Even if you lock teams? Say, for example, you create 6 teams of 1-2 people, lock them all then Queue up. Can someone enter an 8 person iTrial when you do that?
Hmmm... that I haven't tested. My guess is that it won't work but I don't know for sure. I think I've seen people added to locked teams when the league reached maximum team count but I can't remember for sure.


 

Posted

Quote:
Originally Posted by makerian View Post
Even if you lock teams? Say, for example, you create 6 teams of 1-2 people, lock them all then Queue up. Can someone enter an 8 person iTrial when you do that?
yup. They might even end up with the league star.



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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Quote:
Originally Posted by makerian View Post
Even if you lock teams? Say, for example, you create 6 teams of 1-2 people, lock them all then Queue up. Can someone enter an 8 person iTrial when you do that?
Hmmm... that I haven't tested. My guess is that it won't work but I don't know for sure.
Even if that could work that's a bit of a silly workaround in order to ensure that you'll be able to run a trial with only the people you want to run it with.

It really sort of surprised me to learn there's no way to directly control this. I mean to put it into perspective what if I wanted to run a TF that required 4 players with only 5 players. Nothing wrong with that. But wouldn't it be weird if the game could randomly toss up to 3 extra random PUG people on your team beyond your control? Sure you could kick them back out, but why go through that silliness? I don't see anything different with people who want to run with less than the maximum with leagues.


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Posted

Quote:
Originally Posted by Lothic View Post
Even if that could work that's a bit of a silly workaround in order to ensure that you'll be able to run a trial with only the people you want to run it with.

It really sort of surprised me to learn there's no way to directly control this. I mean to put it into perspective what if I wanted to run a TF that required 4 players with only 5 players. Nothing wrong with that. But wouldn't it be weird if the game could randomly toss up to 3 extra random PUG people on your team beyond your control? Sure you could kick them back out, but why go through that silliness? I don't see anything different with people who want to run with less than the maximum with leagues.
You aren't thinking from every angle.


 

Posted

Quote:
Originally Posted by The_Coming_Storm View Post
You aren't thinking from every angle.
Why? Because we want to keep leagues to a size we prefer? It's no different than running a team at a size we prefer.

What if 8 people want a bigger challenge by being limited?

What if 8 people want to try a very specific tactic that requires full team cooperation and planning that random players thrown into the mix aren't going to want to do?

What if you're going for Master of and the person joining doesn't want that?

What angle are we not considering that negates these concerns?


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by The_Coming_Storm View Post
You aren't thinking from every angle.
OK, then tell us which angle we aren't considering? I haven't bothered to figure out any exploit related to this yet so if that's what you're implying I'll gladly plead ignorance on that.

Regardless I understand the Devs currently have like their LFG concept. But if I'm in a League that only wants to run with say 8 players then why should we have to go through the annoying motions of kicking unwanted people out? If we're going to kick the uninvited people out anyway wouldn't it be easier to just have an option to not let the game toss in those random people in the first place?


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Posted

Quote:
Originally Posted by Rylas View Post
Why? Because we want to keep leagues to a size we prefer? It's no different than running a team at a size we prefer.

What if 8 people want a bigger challenge by being limited?

What if 8 people want to try a very specific tactic that requires full team cooperation and planning that random players thrown into the mix aren't going to want to do?

What if you're going for Master of and the person joining doesn't want that?

What angle are we not considering that negates these concerns?

I think he means that "dev's hate villians". THAT angle...


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Originally Posted by PapaSlade
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Posted

Wow so either you queue up for ever and don't get into anything or you get in to a baf and then get kicked (hypothetically) because they only want 1 team.

Don't use the LFG tool.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
Wow so either you queue up for ever and don't get into anything or you get in to a baf and then get kicked (hypothetically) because they only want 1 team.

Don't use the LFG tool.
I think that's taking it to extremes. We're talking about people who wanted limited numbers. There have been plenty of leagues I joined that have started even though they were trying to find more people. No need for crying DOOM.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by _Klaw_ View Post
Wow so either you queue up for ever and don't get into anything or you get in to a baf and then get kicked (hypothetically) because they only want 1 team.

Don't use the LFG tool.
Well I'm not going to "Cry Doom!" either but frankly I never personally counted on the LFG tool being a "successful" feature to begin with. I suppose on some level I'm glad they attempted something along those lines. But sadly I predict it's going to be a tool that most people won't use regardless if there's an option to prevent people from getting tossed into random leagues or not. *shrugs*


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Posted

There is every reason to cry doom. This is the only time I have heard of it being successful and it was only because the league leader was purposefully keeping the numbers low.
I was looking forward to this since I heard about it but I have never successfully got onto a team using it.


 

Posted

Quote:
Originally Posted by Lothic View Post
Even if that could work that's a bit of a silly workaround in order to ensure that you'll be able to run a trial with only the people you want to run it with.

It really sort of surprised me to learn there's no way to directly control this. I mean to put it into perspective what if I wanted to run a TF that required 4 players with only 5 players. Nothing wrong with that. But wouldn't it be weird if the game could randomly toss up to 3 extra random PUG people on your team beyond your control? Sure you could kick them back out, but why go through that silliness? I don't see anything different with people who want to run with less than the maximum with leagues.
It was asked for.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

Quote:
Originally Posted by Rylas View Post
If someone wants to have just the minimum size league for a trial, is there any way to keep random players from being placed into the league from the LFG Queue?
No, what you are witnessing is how the LFG Queue is supposed to be working. It is the developer's intention that if a league enters with less than the maximum amount of players that the LFG Queue then the game will try to add players up to the maximum amount for the trial from the queue.

Quote:
Originally Posted by makerian View Post
Even if you lock teams? Say, for example, you create 6 teams of 1-2 people, lock them all then Queue up. Can someone enter an 8 person iTrial when you do that?
The team lock is only, and I stress ONLY, to prevent the league leader from making changes to the team that is locked. It does NOTHING to prevent changes made with the entry to a league.




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Posted

Quote:
Originally Posted by Rylas View Post
Why? Because we want to keep leagues to a size we prefer? It's no different than running a team at a size we prefer.
Except this content was designed specifically so that, according to the producer, a player didn't need to know anyone on the server to join one of these trials.

Quote:
Originally Posted by Rylas View Post
What if 8 people want a bigger challenge by being limited?
They can learn to be disappointed. The trials are designed so that the challenge scales with the amount of players, so starting with fewer players automatically decreases the challenge. The theory that fewer players equals greater challenge is a false theory.

Quote:
Originally Posted by Rylas View Post
What if 8 people want to try a very specific tactic that requires full team cooperation and planning that random players thrown into the mix aren't going to want to do?
The team can adapt or not. That is isn't the game's problem or the queue's problem.

Quote:
Originally Posted by Rylas View Post
What if you're going for Master of and the person joining doesn't want that?
It they screw it up, put them on ignore and try again another time. The league will try to prevent them from teaming with you in the future.

Quote:
Originally Posted by Rylas View Post
What angle are we not considering that negates these concerns?
Because those concerns were deemed less important than fulfilling the promise of allowing quick teaming. If you want to limit your team, then there is plenty of content that you can choose to do that will allow it.




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Posted

Quote:
Originally Posted by Snow Globe View Post
No, what you are witnessing is how the LFG Queue is supposed to be working. It is the developer's intention that if a league enters with less than the maximum amount of players that the LFG Queue then the game will try to add players up to the maximum amount for the trial from the queue.
Yes I'm pretty sure I understood that intention. But I still think that it's fundamentally flawed.

If I'm forming a league, just as if I was forming a team, I should have control over who's in that League if I -want- that control. If I don't care who's in the league then sure let the LFG tool do its magic to help me fill up the league. But if I DO care who's in my league then don't force me to have to kick people who might have otherwise had a chance to be funneled towards another league that doesn't care.

If the Devs wanted to do everything possible to make sure every league was filled to maximum why did they bother to impose "minimum league sizes" in the first place?


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Posted

Quote:
Originally Posted by Lothic View Post
Yes I'm pretty sure I understood that intention. But that doesn't mean that it isn't fundamentally flawed.

If I'm forming a league, just as if I was forming a team, I should have control over who's in that League if I -want- that control. If I don't care who's in the league then sure let the LFG tool do its magic to help me fill up the league. But if I DO care who's in my league then don't force me to have to kick people who might have otherwise had a chance to be funneled towards another league that doesn't care.

If the Devs wanted to do everything possible to make sure every league was filled to maximum why did they bother to impose "minimum league sizes" in the first place?
Better ask the developers that question, not fellow players as we don't know what they were/are thinking. Despite several heated threads on this very issue they have remained silent. We are left to determine their intentions from the producer's letter and the fact that this system has remained in place through many months of beta testing.

Personally, I expect that the minimum league size is there to ensure a chance of success and the filling up to maximum to be their way to fulfil the promise that players will be expediently found a team to do a trial with.

Edit:
An I agree with posters in the thread you linked to that the leader in question was being a jerk, not the person just wanting to do a trial.




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Posted

Quote:
Originally Posted by Snow Globe View Post
No, what you are witnessing is how the LFG Queue is supposed to be working. It is the developer's intention that if a league enters with less than the maximum amount of players that the LFG Queue then the game will try to add players up to the maximum amount for the trial from the queue.
Yes, it's WAI, but that doesn't make it a good idea, frankly I'm amazed that it took this long to start seeing complaints about it I guess the popularity of forming full 24 man teams and the general unpopularity of queuing solo kept it to a minimum so far. No other part of the game requires you to take random people onto your team and I see no logical reason for the devs to have changed it in the trials.


 

Posted

Quote:
Originally Posted by Snow Globe View Post
Better ask the developers that question, not fellow players as we don't know what they were/are thinking. Despite several heated threads on this very issue they have remained silent. We are left to determine their intentions from the producer's letter and the fact that this system has remained in place through many months of beta testing.

Personally, I expect that the minimum league size is there to ensure a chance of success and the filling up to maximum to be their way to fulfil the promise that players will be expediently found a team to do a trial with.
All I know is that I would rather discretely select a "no LFG adds" option while forming my league than to have the awkward scenario of having to kick otherwise innocent players from a league which ultimately wastes both my time and theirs. *shrugs*


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Yes, it's WAI, but that doesn't make it a good idea, frankly I'm amazed that it took this long to start seeing complaints about it I guess the popularity of forming full 24 man teams and the general unpopularity of queuing solo kept it to a minimum so far. No other part of the game requires you to take random people onto your team and I see no logical reason for the devs to have changed it in the trials.
Accessibility.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
No other part of the game requires you to take random people onto your team
Exactly. If you want a pre-made team, then there is plenty of content to do so.




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Posted

Quote:
Originally Posted by Snow Globe View Post
Except this content was designed specifically so that, according to the producer, a player didn't need to know anyone on the server to join one of these trials.
And by allowing people to limit League size that negates this intent how? Are you saying every league would lock out people in the queue? If they did, well that would only mean no one likes random Leagues. I don't believe every league would pursue that option, though, so I don't see how the LFG Queue would be a lost function.

Quote:
They can learn to be disappointed. The trials are designed so that the challenge scales with the amount of players, so starting with fewer players automatically decreases the challenge. The theory that fewer players equals greater challenge is a false theory.
So if you're on a team of 8 with no -res fighting against Marauder, you won't have a harder time? Granted, fewer players doesn't always mean greater challenge, but it can. Team build certainly can allow for greater challenge and people should be allowed to build for it.

Quote:
The team can adapt or not. That is isn't the game's problem or the queue's problem.
No, the team doesn't have to adapt. They could just kick the players that filter in. How useful is the queue now if that's what happens? There's no reason a more versatile LFG Queue can't be built while still making it easy for people to find teams faster.

Quote:
It they screw it up, put them on ignore and try again another time. The league will try to prevent them from teaming with you in the future.
Funny moderator, that word. "Try."

But that's being callous, really. It's not like you can fault someone for screwing up something they may not have the skill set to pull off. But that just goes to show the short-sightedness of the LFG tool. Allowing players to be selective if they choose avoid these issues.

Quote:
Because those concerns were deemed less important than fulfilling the promise of allowing quick teaming. If you want to limit your team, then there is plenty of content that you can choose to do that will allow it.
I don't see any reasoning here that negates implementing a tool that allows better control over league building. You either throw the word "intent" around, or you seem to assume if anyone could limit league size, they all would. When I try forming an 8 man league, many of the global channels I broadcast to have a "good luck" reaction. Many people are more comfortable with larger leagues, and the LFG tab will still be helpful for those leagues that do.

Of course, they could leave it the way it is, and people could spend a lot of time in the queue only to have it wasted when they join a team that doesn't want them. If that sound good to you, then I'm not sure you're really considering the player experience very much.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by The_Coming_Storm View Post
Accessibility.
How is it accessible to someone who keeps getting randomly thrown into leagues that don't want them there and getting kicked for their trouble?

If I was going to use the LFG tool I'd want to be assured that I only ended up on leagues that have not specifically selected their "we don't want LFG adds on our league" option.

I don't WANT to have to kick anyone. But if I'm playing with a group of players who for WHATEVER reason don't want to run a league with the maximum number of players we should be able to do that WITHOUT having to worry about kicking innocent LFGers.


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