MM drops still skewed in trials?
4 BAFs, 4 uncommons. Coincedence? You decide!
since the last patch my main mm has gotten about 5 rares and 1 very rare (with very few uncommon/common tables), only got threads once due to dcing near end of trial
Finished getting all tiers b4 the "fix" also
But i have been running BAF's still just to stock up, and lack of anything else to do.
But heres some approximate numbers off the top of my head. Ive just saved everything for about a week or so. Since i finished, so i was at empty.
In my inventory.
commons - 10
uncommons - 13
rares - 4
very rares - 0
before the fix it would have been about
commons - 21
uncommon - 7
rare - 0
rare - 0
So even tho i havnt seen a VR yet, i am pacified at this time.
Edit: I should also mention that i have been getting a higher ratio of VR recipie drops recently.
Well I ran a BAF that hit all the badges, was in the mission the whole time, died once, attacked, buffed, debuffed and still got a common. One time I died and dced before then end, got back in a scored a rare. WTF?
The Case Against Hardcase- arc id: 438272
Clowning Around- arc id: 408447
Down the Rabbit Hole- arc id: 193055
Well I ran a BAF that hit all the badges, was in the mission the whole time, died once, attacked, buffed, debuffed and still got a common. One time I died and dced before then end, got back in a scored a rare. WTF?
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As far as I know, the thing that can improve your odds of getting the Rare or Very Rare table is league success, not individual participation.
Though I have to admit, I eventually stopped reading that thread due to exhaustion.
I'd be interested in hearing if those folks who had been consistently getting the threads as the trial reward are getting better results now.
I don't have a lot to add to this, as my Thugs/Poison is my only 50 mastermind, and I never saw the threads table. I was able to slot him up to the third tier in all the incarnate slots using rares I got as drops.
I suspect there's something about Poison that "looked better" to the old participation metric than other secondaries did, though. I wonder if Trick Arrow did too? They're both very clicky. On the other hand, Poison's got no pseudo pets (except in a power that no player who reached level 50 would actually still be trying to use) and TA's got a lot of them. I know there was speculation that pseudo pets were a problem in the participation metric.
Has anyone else been following the Incarnate Rewards topic closely enough to know if individual participation is supposed to affect which table you get? I know that in the first 20 pages of it, the devs kept saying that the only thing that could improve the random roll that determined which table you got was league success, but they also kept saying it in oblique ways which still left questions.
The Case Against Hardcase- arc id: 438272
Clowning Around- arc id: 408447
Down the Rabbit Hole- arc id: 193055
as pattern walker mentioned individual participation does nothing except get you out of getting the thread prize, but league participation in general can help anyone get out of the thread prize
once your past the thread prize the tables are completely random and if your not getting good stuff likely either your league didnt do very well or just plain unlucky
Layman observation.
I am getting better drops and rares once I got the double level shift and everything cons red and orange to me on my robot traps.
I picked up 8 of those EMP merits and traded it in for a rare and picked up a level shift and then picked a rare and paid 30 million to unlock Destiny ( just tired waiting to get a Lam going ). Had tons of material to make and slot up to another level shift. And then picked up another 2 rares after that.
So luck or just better dps numbers, who knows. All I know is my other Non mastermind toons had the 2 level shifts much SOONER then my it took my Mastermind. And Lam really does seem much faster then BAF is. I have been doing it without killing the Turrets or trying to close all the portals and we have been successful just dealing with the AV. So your more limited to the timer before Marauder comes then anything else. After that its use the acid and pile on the AV and forget everything else.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I can say I've never seen anything except for common and uncommon on my Masterminds.
Not once.
i'd be interested in hearing if those folks who had been consistently getting the threads as the trial reward are getting better results now.
I don't have a lot to add to this, as my thugs/poison is my only 50 mastermind, and i never saw the threads table. I was able to slot him up to the third tier in all the incarnate slots using rares i got as drops. I suspect there's something about poison that "looked better" to the old participation metric than other secondaries did, though. I wonder if trick arrow did too? They're both very clicky. On the other hand, poison's got no pseudo pets (except in a power that no player who reached level 50 would actually still be trying to use) and ta's got a lot of them. I know there was speculation that pseudo pets were a problem in the participation metric. Has anyone else been following the incarnate rewards topic closely enough to know if individual participation is supposed to affect which table you get? I know that in the first 20 pages of it, the devs kept saying that the only thing that could improve the random roll that determined which table you got was league success, but they also kept saying it in oblique ways which still left questions. |
post #1691
i believe something is wrong with the reward algorithm.
5 of my friends and i completed a lambda trial with 2 extra accounts logged in to meet the minimum criteria. So with 6 players, and 8 characters on one team we proceeded to complete the trial: We cleared the street, cleared the courtyard (but left the turrets in place). We acquired all 10 acid and all 10 pacification grenades from the lab and warehouse (we stayed on one team, but split up into two groups), even getting an astral merit for synchronized (by co-incidence). And then proceeded to defeat marauder in about 5 minutes: Total play time was approximately 30 minutes. the rewards were: 5 players received the 10 thread window (2 were expected, as they were not actively being played) including the team leader (me), and 2 uncommon tables, and 1 rare. Does this sound right? |
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Has anyone had any luck getting rares & vrs on masterminds yet?
So far, I've taken 9 characters through the trials to varying degrees (6 have both sets of level shifts), and my mastermind has been the only one that I had to "buy" rares with uncommons & emps. Also note that I have run more trials on that same MM than any other alt. Could just a be a continued string of bad luck but, then again, after acknowledging that the issue existed, I didn't see anything about a fix being attempted. Some #s: Pre-patch: MM accounted for 17% of all trial drops, 55% of all common drops. Post-patch: MM is 25% of all trial drops, 50% of all common drops. Thankfully I'm done with that mm (bot/dark, t2 ion judgement, rest are t3) so I won't get any more #s for her... but I'll probably start another soon, maybe nec/dark. |
I ran my MM through the trials on week two. By then the tactics had switched to pulling both AVs to the heliport so all three teams could share in battling ADDs as well. She got 4 very rares and 3 rares on BAFs. I am not sure why but the BAF does seem to offer up better rewards than the Lambda at least in my case on all 6 of the characters I have opened up the 4 new slots on. I think the absolute lowest reward I have gotten on a BAF on any character was a common while thanks to lag and trips to the hospital I have had the dreaded 10 threads reward table several times on the Lambda. Oh T-Bot is a Bots/DM Mastermind with all four powers at T3 and eventually I'll work on teir 4s. I still have 6 more incarnates to run through the trials
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My luck with BAF is the opposite. Commons every time. Threads for Lambda, though. My Brute never gets anything below Rare. Frustrates me.
I've seen a couple reports of mms getting VRs & RS...that's encouraging at least. I'm still working on another MM to run through the trials... I've been doing a corruptor & a blaster lately. Just looking at the #s is depressing:
........C....U....R....VR...TOTAL
BLAST1..1....6....2....2....11
BRUTE...3....5....4....0....12
CONT....4....11...3....1....19
CORR....1....7....1....1....10
CRAB....1....10...6....1....18
DOM.....0....9....3....1....13
MM......13...7....0....0....20
SCRAP...0....1....1....0....2
TANK1-B.4....8....2....1....15
TANK2-V.0....1....4....0....5
Of course, I could have just gotten a string of really rotten luck...but it seems like I'd have more than 1 alt with that issue, right?
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necro/dark mm
1 rare
several uncommons
1 common
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Who knows with this stuff.
I just got my crab on yesterday to do these missions for the first time and out of the 8 or 9 Lam / BAF missions I did I ended up picking up 3 rares in a row on Lam and then on the 4th mission with the same team I ended up with a common. I just don't get it. I understand the random part but getting 3 rares in a row itself is extremely rare, isn't it ? And then to get a common drop on the 4th run ? It was the same exact as the other 3 times, except probably much faster since we were in the groove and had a feel for the team by now.
We had these shard drops which were incorporated into every TF and then the option of picking up a notice of the well instead of merits. I never heard anyone complain about door sitting players and if there really was a dead beat player he was bounced before the end, so lesson learned on his or her part.
I just do not get all this policing all of a sudden. I get they needed to change the tokens for fear of hording. Heck make each incarnate a different token and limit the amount that can be changed over each day if necessary.
But I find it retarded and yes even slightly unfair that I join a team and in 8 missions get 3 rares and some player ran 15 or 20 missions and is trying to get his first or had to using Empyrean tokens to get his first and now trying to get a 2nd rare.
I kept my mouth shut because I didn't want to sound like a braggart getting 3 rares in a row.
Didn't these guys ever hear of K.I.S.S.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Has anyone had any luck getting rares & vrs on masterminds yet?
So far, I've taken 9 characters through the trials to varying degrees (6 have both sets of level shifts), and my mastermind has been the only one that I had to "buy" rares with uncommons & emps. Also note that I have run more trials on that same MM than any other alt. Could just a be a continued string of bad luck but, then again, after acknowledging that the issue existed, I didn't see anything about a fix being attempted.
Some #s:
Pre-patch:
MM accounted for 17% of all trial drops, 55% of all common drops.
Post-patch:
MM is 25% of all trial drops, 50% of all common drops.
Thankfully I'm done with that mm (bot/dark, t2 ion judgement, rest are t3) so I won't get any more #s for her... but I'll probably start another soon, maybe nec/dark.
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