The New Trials and Incarnates
The way Praetoria is set up, game-play and lore-wise, gives way more flexibility and development openings than a revamp of the blue or red side lower levels ever could. |
Really, it's a darling that should have been killed. And buried first.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Somewhere down the line - a Dev decided that the way we have played for 7 years is wrong. You take an older game with a fairly static base and you introduce a completely new style of game play.
A style of game play that made many of those who come here - choose City of Heroes over the other games.
I agree that solo I can invest tons of time - defeat hundreds of foes and get hardly any shards to drop. There was always a reward for everyone in this game - heck they even made it where you can turn of XP because some people found playing the content was REWARDING!
Now you tell me play the approved way or get no reward. The approved way is to farm - something every Dev in the past has tried to stop. Now suddenly - all is well and The Tractor Supply Store needs a branch in Paragon.
I think the idea is to make Praetoria a looming threat, so we get plenty of build-up to the actual Incarnate content - and I wouldn't be totally surprised if the expansion of Praetoria includes Primal Earth based contatcs that give out missions that take us to the current Praetorian zones, or any new Praetorian zones.
Áll the zones are co-op, Steve Sheridan has already linked up with the Wardens, Arachnos has linked up with the Crusaders, and the co-op-friendly Vangyard are setting up a forwards base in Praetoria - a new 35-50 Paretorian zone set outside the sonic barrier with co-op Vanguard content as well as separate Hero and Villain content might be one possible way of expanding Praetoria and continuing to tie it in with the normal 1-50 path on Primal Earth. |
I'll be pleasantly surprised if it's anytime before Issue 23.
And Praetoria was really always a looming threat. The arcs is 40-50 in Peregrine didn't just magically vanish. They make it clear that the praetorians are NOT actually outright defeated.
EDIT: I STILL say they need a revamping of the older content, because RIGHT NOW players are going from the new and shiney 1-20 Prae into a game that really needs a new shiney coat of paint. Those 20-50 arcs are no way near coming soon enough for players to ignore the glaring differences between Prae and the legacy content, especially in COH.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
I STILL say they need a revamping of the older content, because RIGHT NOW players are going from the new and shiney 1-20 Prae into a game that really needs a new shiney coat of paint. Those 20-50 arcs are no way near coming soon enough for players to ignore the glaring differences between Prae and the legacy content, especially in COH.
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Even the new TFs are kinda in this bracket too - there's quite a lot of new content available once people leave the 1-20 GR content - plus, it's also tied into some of the story elements they're familair with from the 1-20 stuff.
@Golden Girl
City of Heroes comics and artwork
EDIT: I STILL say they need a revamping of the older content, because RIGHT NOW players are going from the new and shiney 1-20 Prae into a game that really needs a new shiney coat of paint. Those 20-50 arcs are no way near coming soon enough for players to ignore the glaring differences between Prae and the legacy content, especially in COH.
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@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
The loyalists bit could certainly use a tweak now - Marchand can ask a player to try and stop the war, and the moment they exit to Talos Island, they could get an invite to the Sutter TF
@Golden Girl
City of Heroes comics and artwork
All the new story arcs from I17 onwards ahve been set roughly in the 20-30 range, with nothing added to the 30+ part - which is one of the main reasons I think they're planning a 30+ or 35+ expansion in Praetoria - like they're filling in the "gap" between the 1-20 GR content and a possible 30+ expansion for Praetoria.
Even the new TFs are kinda in this bracket too - there's quite a lot of new content available once people leave the 1-20 GR content - plus, it's also tied into some of the story elements they're familair with from the 1-20 stuff. |
This "glut of content" in the 20's serves to make the 30's a somewhat jarring experience. You go from huge numbers of options for running new and highly polished content to suddenly being stuck with contacts that have been in the game for 7 years. I would love it if the Dev's would start pumping out new story arcs in the 30's or 40's.
I actually pointed this out a while back. When a character dings 20 these days they immediately get access to quite a few recently designed arcs. My Bane Spider is 25 and has yet to even touch one of the original Sharkhead Isle contacts.
This "glut of content" in the 20's serves to make the 30's a somewhat jarring experience. You go from huge numbers of options for running new and highly polished content to suddenly being stuck with contacts that have been in the game for 7 years. I would love it if the Dev's would start pumping out new story arcs in the 30's or 40's. |
@Golden Girl
City of Heroes comics and artwork
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
A 30-40 Praetorian wilderness zone with a Vanguard forward base and a focus on fighting the Devouring Earth who have started becoming more active again now that the Hamidon is waking up and a 40-50 West Coast neutral settlement zone that Tyrant is trying to bring fully into his Empire could be acceptable fillers for that 30-50 "gap"
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What I was thinking of was adding new contacts to existing zones, like the Devs did with the Clone Arcs.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
The RWZ is all repeatable missions? Did I just imagine the four quite substantial arcs it has?
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However it doesn't have enough content in itself (imho) to take a character all the way through the 35-40 range without resorting to repeatable content.
Perhaps this is a fault of my own, but every time I've gone to the RWZ it's always been on a level 35 character and I always seem to run out of story arc missions before hitting the next "tier" of missions in the 40-50 range. As a result I wind up getting tired of the place and leaving it. I really should go back sometime and do the arcs I've never seen, I just keep finding other things to occupy my time.
A 30-40 Praetorian wilderness zone with a Vanguard forward base and a focus on fighting the Devouring Earth who have started becoming more active again now that the Hamidon is waking up and a 40-50 West Coast neutral settlement zone that Tyrant is trying to bring fully into his Empire could be acceptable fillers for that 30-50 "gap"
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34 heroes,
20 villains, Victory, Justice, Infinity, Virtue, Triumph, Exalted -- some more active than others
Perhaps this is a fault of my own, but every time I've gone to the RWZ it's always been on a level 35 character and I always seem to run out of story arc missions before hitting the next "tier" of missions in the 40-50 range. As a result I wind up getting tired of the place and leaving it. I really should go back sometime and do the arcs I've never seen, I just keep finding other things to occupy my time.
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So yeah, no wonder it "wears thin" to you, you've only seen 1/4 of it. 1/5 if you've never done the LGTF. I will agree with you about Cimerora though, the arcs there seem like an afterthought, they have no substance and half the missions take you out of the zone anyway.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
The RWZ spans a 15-level range, and a range where you take longer to level. It's unrealistic to expect it to have enough content to fill that range. No other story zone except maybe the Hollows has enough content to fill the level range it covers either, and all the others only cover 10 levels.
So yeah, no wonder it "wears thin" to you, you've only seen 1/4 of it. 1/5 if you've never done the LGTF. I will agree with you about Cimerora though, the arcs there seem like an afterthought, they have no substance and half the missions take you out of the zone anyway. |
Ah yes, Longbow. I absolutely hate Ms. Liberty's private little army. But I really got irritated when I read this little gem once on a Longbow Flamethrower mob:
Harkening back to the days of flaming arrows are Longbow's flamethrowers. They typically try not to use these when the press is aroundburning enemies alive plays poorly on the evening news for a "heroic" organisation. |
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
@Golden Girl
City of Heroes comics and artwork
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
@Golden Girl
City of Heroes comics and artwork
Áll the zones are co-op, Steve Sheridan has already linked up with the Wardens, Arachnos has linked up with the Crusaders, and the co-op-friendly Vangyard are setting up a forwards base in Praetoria - a new 35-50 Paretorian zone set outside the sonic barrier with co-op Vanguard content as well as separate Hero and Villain content might be one possible way of expanding Praetoria and continuing to tie it in with the normal 1-50 path on Primal Earth.
@Golden Girl
City of Heroes comics and artwork