Interface?


Adeon Hawkwood

 

Posted

What is considdered "Most" damaging attacks?

This might have been asked before but I could not find it.

Are pets counted?

AOE Holds that do a DoT of damage?

Single Target Attacks?

AOE attacks?

Does Illusions PA get the debuff? Or do they only get Spectral Wounds and Blind?

Do MM pets debuf?

It's all very vague when you are playing a support or controller primary. Or an MM...

I understand Attacks!

I don't understant "Most"

Enlighten me please!


 

Posted

I believe it's any power that can be enhanced for damage (including Judgement since it can be enhanced by Musculature).


 

Posted

Quote:
Originally Posted by DeProgrammer View Post
I believe it's any power that can be enhanced for damage (including Judgement since it can be enhanced by Musculature).
This is the case. Interface debuffs will proc off of any power that can be enhanced for damage.


 

Posted

Quote:
Originally Posted by Arbiter Hawk View Post
This is the case. Interface debuffs will proc off of any power that can be enhanced for damage.
Does that mean vet attack powers such as Nemesis Staff, Sands of Mu, etc are excluded?


If somebody you're arguing with goes off the deep end, don't follow.

 

Posted

Are they affected by Alpha slots?


 

Posted

Quote:
Originally Posted by Scootertwo View Post
Are they affected by Alpha slots?
Musculature would be Alpha Slot.

Quote:
Originally Posted by DeProgrammer
I believe it's any power that can be enhanced for damage (including Judgement since it can be enhanced by Musculature).


"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer

 

Posted

Which Interface combination has the most impact on NPCs?

While I am not interested in the fire proc, I was kind of leaning toward Gravitic for the Recharge/Movement/Recovery debuffs or Diamagnetic for ToHit and Regeneration debuffs. For Diamagnetic, is it better to go with the higher percentage of proc for the ToHit debuff side or the Regeneration debuff side?

Thanks!



AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!

 

Posted

Quote:
Originally Posted by Amerikatt View Post
Which Interface combination has the most impact on NPCs?

While I am not interested in the fire proc, I was kind of leaning toward Gravitic for the Recharge/Movement/Recovery debuffs or Diamagnetic for ToHit and Regeneration debuffs. For Diamagnetic, is it better to go with the higher percentage of proc for the ToHit debuff side or the Regeneration debuff side?
Gravitic is probably the least useful of the interface powers. However it's also the least popular which since the stacking limits are per target and not per player means you will actually end up doing more debuffing on a league than with the others.

For Diamagnetic I'd go for the -to hit proc over the -regen. Even at max stacking the regen only amounts to -60% which is negligible against an AV and AVs are the only targets who remain alive long enough for -regen to matter. The to hit is more useful against lower ranekd foes so you want the highest proc chance to get it on them fast.


 

Posted

Random note: MM pets appear to be bugged with interface: reactive dot proc. I can see the little fire debuff icon, but the damage doesn't show in the damage log (that I've found).


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Gravitic is probably the least useful of the interface powers. However it's also the least popular which since the stacking limits are per target and not per player means you will actually end up doing more debuffing on a league than with the others.

For Diamagnetic I'd go for the -to hit proc over the -regen. Even at max stacking the regen only amounts to -60% which is negligible against an AV and AVs are the only targets who remain alive long enough for -regen to matter. The to hit is more useful against lower ranekd foes so you want the highest proc chance to get it on them fast.
Thanks, Adeon!

(*gives Adeon a pawful of nommy fish-stix*)



AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!

 

Posted

I Chose Diamagnetic because I figured with Force Fields it just means less things hitting my friends.

So something like Psionic Tornado from my epic pool could cause one very large radius -to hit debuff?

As would Crushing Field and of course Lift, Crush and Gravity Distortion and Psi Blast. Ovbiously those are my only sources of damage.

Singularity, which can only be slotted with Recharge Intensive Pet powers, which do focus on the damage, accuracy and recharge times of the pet. Checking the Pet Window I do see that Singy has the Cardiac symbol beside his name.

So would he get the debuff?


 

Posted

Quote:
Originally Posted by Nyx View Post
So would he get the debuff?
He would.

(possibly won't right now - I'm unsure as to the extent of the bug affecting MM Pets - whether it applies to *all* pets and whether it applies to all of Interface or just the fire dot on Reactive)


 

Posted

Can safely say it doesn't apply to ALL pets, I've seen my Warwork pets apply the debuff themselves.


 

Posted

Am I missing something or is the hit effect from Interface proc not customizable/colorable ?


I do not suffer from altitis, I enjoy every character of it.

 

Posted

Quote:
Originally Posted by Charcoal_EU View Post
Am I missing something or is the hit effect from Interface proc not customizable/colorable ?
That was my next question LOL


 

Posted

Quote:
Originally Posted by Charcoal_EU View Post
Am I missing something or is the hit effect from Interface proc not customizable/colorable ?
Neither Interface nor Alpha appear on the Tailor's menu, probably because they work behind the scenes.



AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
Dark_Respite's video -- Avatar: COH Style!
I Support Nerd Flirting and Even More Nerd Flirting!

 

Posted

What about sleep powers? Can't most of those be slotted for damage? I guess if you have one of those you should stay away from Reactive if you want your sleep to actually work?


 

Posted

Quote:
Originally Posted by Golden_Avariel View Post
What about sleep powers? Can't most of those be slotted for damage? I guess if you have one of those you should stay away from Reactive if you want your sleep to actually work?
Yep. Perfect way to wake up everyone you just slept


 

Posted

Somewhat annoying that the only tank aura that doesn't proc from interface powers is the willpower rise.

Elec armor tank I'm going to work on next, however, will love interface powers.


Explorer: 93%. Achiever: 40%. Socializer: 40%. Killer 33%.
Current Heroes and Villains (altitis holding at 50 currents)
To all the devs, past, present, (and may there be) future: /salute
To NCSoft: Understand that you reap what you plant, and you cannot gain what you throw away.

 

Posted

Quote:
Originally Posted by Myrdinn View Post
Somewhat annoying that the only tank aura that doesn't proc from interface powers is the willpower rise.
Shield Defense also has a non-damage aura.


 

Posted

and Invulnerability also does not have a damage aura.

So that's Invulnerability, Shield and Willpower tankers can unite!


 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
and Invulnerability also does not have a damage aura.

So that's Invulnerability, Shield and Willpower tankers can unite!
But other than Invulnerability, Shield and Willpower, what have the Romans ever done for us?!?

(sorry, it had to be done...)

On a side note, Brute SR also has a taunt aura that's non-damaging.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

They should change it so that any power that can be slotted for Damage or Taunt gets the proc.