Wait...is Lambda Sector's rewards bugged?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Also the following ways to get Astral merits/bonuses:

So up to four more Astral Merits.
  • Destroy a Weapons Cache and an Incubation Pod within 2 seconds of each other during the Lambda Sector Incarnate Trial.
  • Acquire all 10 Pacification Grenades during the Interior stage
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Pacification Grenades but using none of them.
  • Acquire all 10 Molecular Acids during the Interior stage.
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Molecular Acids but using none of them.
  • Acquire all 20 Acids and Grenades during the Interior stage.
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Pacification Grenades and 10 Molecular Acids but using none of them.
Note that even if you already have the badge, you'll get an Astral Merit (at the end of a successful trial) for each of those badge requirements that you meet.
Quote:
Originally Posted by Blood_Beret View Post
Here's a coulple of things from the patch notes about Astraland Empyrain Merits that some may have missed.
Um... I guess you missed my first post in this thread?




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Posted

Quote:
Originally Posted by Arbiter Hawk View Post
Hey all,

I saw this question and just wanted to chime in really quickly to help you guys out. There are three Astral Merits to be earned in Lambda Sector for the entire League. Here are the ways you can earn them:

  • Acquire all 10 Pacification Grenades during the Interior stage
  • Acquire all 10 Molecular Acids during the Interior stage
  • Acquire all 20 Acids and Grenades during the Interior stage.
Additionally, an Empyrean Merit is awarded for successfully defeating Marauder during the final stage. This brings the Merit reward total to 3 Astral Merits and 1 Empyrean Merit for a full completion of either Lambda Sector or the BAF. Hope that helps!
Wait, I thought the Empyreans were only for the first completion? If not, I'm missing one...

[Edit: There must be more than 3, because I have 8 from two runs? Or does that have to do with the badge portion of the trial? I forgot to check on what badges I got.]
[2nd edit: The extra one must be from the 'get components within 2 seconds of each other' portion, because I certainly didn't do the other 3. So, a max of 7 AMs available from Lambda then?]


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Posted

Quote:
Originally Posted by Lobster View Post
Wait, I thought the Empyreans were only for the first completion? If not, I'm missing one...
You can get 1 Empyrean Merit per trial per day (edit:18 hours). So currently you can earn 2 Empyrean Merits a day for succeeding in both of the trials.

Edit:
Also Empyrean Merits and Astral Merits are two different things.




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Posted

Quote:
Originally Posted by Snow Globe View Post
You can get 1 Empyrean Merit per trial per day (20 hours). So currently you can earn 2 Empyrean Merits a day for succeeding in both of the trials.

Edit:
Also Empyrean Merits and Astral Merits are two different things.
1. Gotcha, I just realized that that portion was on diminishings, the other post I found said 18 hours though - which is it?
2. Yes, I am aware of that.


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Posted

According to the patch notes, 18 hours. It was close enough to get the point across.




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Posted

Quote:
Originally Posted by Master Zaprobo View Post
Actually, 5 Astral Merits from the BAF. You get them for the final kills on Nightstar and Siege as well (farmed them a good few times today, still going in fact - cutscene is playing!)
Hmmm... Arbiter Hawk says 3:
Quote:
Originally Posted by Arbiter Hawk View Post
Additionally, an Empyrean Merit is awarded for successfully defeating Marauder during the final stage. This brings the Merit reward total to 3 Astral Merits and 1 Empyrean Merit for a full completion of either Lambda Sector or the BAF. Hope that helps!
Were you doing the challenge settings?


 

Posted

Quote:
Originally Posted by Lobster View Post
[2nd edit: The extra one must be from the 'get components within 2 seconds of each other' portion, because I certainly didn't do the other 3. So, a max of 7 AMs available from Lambda then?]
Read the post just before where you asked this question.




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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Hmmm... Arbiter Hawk says 3
Actually it is 7 Astral Merits max for either.

Lambda is the 3 Arbiter Hawk mentioned plus 4 for fulfilling the trial's badge requirements.

BAF is the 4 for fulfilling the trial's badge requirements plus: Defeating Nightstar in phase 2, succeeding phase 3 (prisoners contained), and defeating Siege in phase 4.




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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Hmmm... Arbiter Hawk says 3:

Were you doing the challenge settings?
I was fairly sure. Let me recount next time I get a win (change of lead and players right now, so having teething issues!) and see what I get. Will get back to this thread.


 

Posted

Quote:
Originally Posted by Snow Globe View Post
Actually it is 7 Astral Merits max for either.

Lambda is the 3 Arbiter Hawk mentioned plus 4 for fulfilling the trial's badge requirements.

BAF is the 4 for fulfilling the trial's badge requirements plus: Defeating Nightstar in phase 2, succeeding phase 3 (prisoners contained), and defeating Siege in phase 4.
I know, Master Zaprobo was talking about the base Astrals though. In any case, that was why I mentioned the challenges. I figure there's a good chance he got the 3 standard ones plus a bonus one for doing the "don't turn off the turrets" challenge.


 

Posted

I think I have about 8 threads from my two failed Lambdas. Of course, the one time we got the 10 Acids... I was crashed to the desktop. So the rewards might be nice, but not for me I guess.


Still here, even after all this time!


 

Posted

Lambda's Astrals are a little unbalanced; Astrals are supposed to be the merits you get even if you fail, but if you actually earn them in Lambda by getting all the glowies you're much, much more likely to go on to earn your Empyrean, too.


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
I know, Master Zaprobo was talking about the base Astrals though. In any case, that was why I mentioned the challenges. I figure there's a good chance he got the 3 standard ones plus a bonus one for doing the "don't turn off the turrets" challenge.
Well, I got five. Not turning off the turrets would certainly account for one additional. Where'd the other come from? (two drop on completion of the Trial, one after Nightstar, one after Siege and one after prisoners)


 

Posted

Weighing in on the 20 temps thing... I do believe we managed to get all 20 temps on the all-Tanker run last night.




Thank you, Champion.

 

Posted

Quote:
Originally Posted by Master Zaprobo View Post
Well, I got five. Not turning off the turrets would certainly account for one additional. Where'd the other come from? (two drop on completion of the Trial, one after Nightstar, one after Siege and one after prisoners)
Are you doing any of the other challenges, specifically:
Defeat Siege & Nightstar without moving them from their initial locations during a Behavioral Adjustment Facility Incarnate Trial.
Defeat Siege & Nightstar while none of their reinforcements are alive during a Behavioral Adjustment Facility Incarnate Trial.

Alternatively you mentioned you were farming them, could it be that you get an Astral Merit instead of an E Merit if that's on cooldown? I'll admit this is a wild guess, I could see it being set up that way but haven't seen anything to suggest that it actually is.


 

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Originally Posted by Ironik View Post
That's what's known as a "random roll." Luck of the draw.
Yes some people actually enjoy that type of gameplay.... o.O


 

Posted

Quote:
Originally Posted by Snow Globe View Post
Read the post just before where you asked this question.
Yeah, I missed some of it via reading on my phone and a general comprehension fail. :/


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Posted

Quote:
Originally Posted by Arbiter Hawk View Post
Hey all,

I saw this question and just wanted to chime in really quickly to help you guys out. There are three Astral Merits to be earned in Lambda Sector for the entire League. Here are the ways you can earn them:

  • Acquire all 10 Pacification Grenades during the Interior stage
  • Acquire all 10 Molecular Acids during the Interior stage
  • Acquire all 20 Acids and Grenades during the Interior stage.
Additionally, an Empyrean Merit is awarded for successfully defeating Marauder during the final stage. This brings the Merit reward total to 3 Astral Merits and 1 Empyrean Merit for a full completion of either Lambda Sector or the BAF. Hope that helps!
Um i dont want to point this out but i think i should....
Even with assassin strike i didnt do very much to the boxes or the containers for the acid....sooo

I am wondering what is the deal with that? Why are the boxes and in-animate objects stronger then the bosses in the Lambda encounter?

I mean i think a box having over 10,000 health is a bit excessive considering its surounded by alot of enemy guards....

Oh well maybe i am just being picky...i too have never been with a group that completed the lambda trial.....but then agin as a stalker....getting immediately shot by the seers that protect those boxes...while hidden....being the primary target of the security guard boss right off while hidden....becasue i guess i got too close....and then constaly being shot at by the roof turrets...again i suppose because i am hidden......go figure.

I did manage to almost get maximum debt fromt he trial though...


 

Posted

Quote:
Originally Posted by Darkfaith View Post
I've found that it's easier to get iXP from Lambda, but easier to get threads and merits from BAF. Did 5 runs of BAF yesterday, some successful, some not, and finally unlocked Judgement. Did 2 runs of Lambda today, neither successful, but managed to unlock Interface anyways. I'll probably keep running that until I have Destiny unlocked, then switch over to BAF for drops.
QFT

I did 3 failed runs of lambada and opend my interface slot. and got a total of 12 threads

I run ONE failed BAF and I got 12 threads.


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Are you doing any of the other challenges, specifically:
Defeat Siege & Nightstar without moving them from their initial locations during a Behavioral Adjustment Facility Incarnate Trial.
Nope.

Quote:
Originally Posted by Adeon Hawkwood View Post
Defeat Siege & Nightstar while none of their reinforcements are alive during a Behavioral Adjustment Facility Incarnate Trial.
Nope.

Quote:
Originally Posted by Adeon Hawkwood View Post
Alternatively you mentioned you were farming them, could it be that you get an Astral Merit instead of an E Merit if that's on cooldown? I'll admit this is a wild guess, I could see it being set up that way but haven't seen anything to suggest that it actually is.
That's it! From the patch notes...

Quote:
Originally Posted by Avatea View Post
I20: Rewards
  • Empyrean Merits are awarded for event completion.
    • Each Incarnate Trial can only award one Empyrean Merit upon successful completion within an 18-hour period. If you would receive another Empyrean in that time period from that specific Trial, you will earn an Astral Merit instead
So a first successful Lambda run (without disabling turrets) will give four Astral Merits and one Empyrean Merit, while a second successful Lambda run (in the same vein) will give five Astral Merits.


 

Posted

The trick to getting tons of XP in BAF is to make it to the last rounds and be on the team in charge of dealing with ambushes.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Also the following ways to get Astral merits/bonuses:

So up to four more Astral Merits.
  • Destroy a Weapons Cache and an Incubation Pod within 2 seconds of each other during the Lambda Sector Incarnate Trial.
  • Acquire all 10 Pacification Grenades during the Interior stage
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Pacification Grenades but using none of them.
  • Acquire all 10 Molecular Acids during the Interior stage.
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Molecular Acids but using none of them.
  • Acquire all 20 Acids and Grenades during the Interior stage.
  • Complete the Lambda Sector Incarnate Trial having acquired 10 Pacification Grenades and 10 Molecular Acids but using none of them.
Note that even if you already have the badge, you'll get an Astral Merit (at the end of a successful trial) for each of those badge requirements that you meet.
ok question on this, how can you even damage him when he is enraged? It always does 0 damage when he is enraged. Is there something I am missing here?


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Posted

Quote:
Originally Posted by Snow Globe View Post
Um... I guess you missed my first post in this thread?
nope, you only mentioned 1 of the badges.


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Posted

Quote:
Originally Posted by EvilRyu View Post
ok question on this, how can you even damage him when he is enraged? It always does 0 damage when he is enraged. Is there something I am missing here?
I'm guessing here, but with a league full of incarnates with tier 3 & 4 powers in all 5 slots might be able to do it. Or it might have to wait for the other incarnate slots.

I do know that it is possible (however unlikely) to bring enough debuffs and damage to actually take him down 10% (from say 60% to 50%) without any temps or incarnate slots beyond uncommon Alphas (no level shifts).




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Posted

It isn't quite 0 damage across the board, either. Enraged status gives him something like 95% resistance to Psi damage, for instance. I haven't run these on anything but my Mind Controller, so I haven't tested with many damage types.


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