Please no new Incarnate Salvage for next trials!


Amerikatt

 

Posted

Quote:
Originally Posted by Quasadu View Post
The reason I say there will be a new salvage for the new powers is the same reason we got threads instead of just using Shards again - the Devs will not want everyone to be able to stockpile enough components to just have everything on day one of the new powers going live. They will want you to do the content.
If the above is true then it appears that we have been encouraged to repeat the same content over and over again collecting shards for the last two issues for what reason? It's almost like investing time/money into a stock that the seller knows won't be worth much in the future but encourages you to buy it. You also can't resell it or trade it for something else so you're stuck with it.

I think the altitis solves most of the "have enough shards for new powers on day 1" issue.

If someone stockpiles enough shards for the new powers day one I doubt they will stockpile them in copious amounts across all their eligible toons. And if so, they earned it by playing the content, they might as well be able to use it for something useful to them.


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

I, for one, am expecting to be rewarded with Incarnate Beads next so that I may be able to finish my patchwork quilt. It's not handcrafted until you use Beads.

Alternatively, like someone else suggested, I'll also take Incarnate Waffles. Supposedly, they pack quite a punch.


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Maybe next we'll have Incarnate Slices, and 8 slices will equal one Incarnate Pie...


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
If the above is true then it appears that we have been encouraged to repeat the same content over and over again collecting shards for the last two issues for what reason?
Gives the players some busy work till they come up with actual content maybe? Probably won't know the real reason, though i got the impression they're sort of "winging it" for lack of a better term. They release the alpha slot with only half the tiers...maybe to see what people do with the shards that has no time limit to acquire. Then they released the upper alpha tiers with a weekly time-gate on some components. Then there were an outcry about that. And now we see the next incarnate slots with a new requirement with no time limit to acquire but only two places to get them.

Hoarding is a problem but if that's their main issue, then the devs are making it easier for people to hoard the new thread currency since it apparently has a higher drop rate than shards. So once the farm teams take over the trials, there'll be people hoarding threads. *shrug*

*EDIT: Changed lower drop rate of threads...meant higher.


 

Posted

Quote:
Originally Posted by Ice_Wall View Post
That's fine, but then they need to have an easy system of transferring things at least backwards, or a way of earning new rewards on the older content. The problem now is, if you want the new stuff, you only have 2 trials to earn it with, and now there are 4 slots to earn stuff for and they made it take even longer\more resources this time around for each slot.

If I could still earn Threads and such doing the ITF or STF it'd be one thing, but now if I want one of the four new slots, I'm going to be running Lambda and BAF over and over. Not to mention the fact that if they do it again for the next round, Lambda and BAF will be useless and we'll be on two new trials that we are quite literally farming for these rewards. Let the new Salvage but available as rewards for old content, as well as threads dropping like shards do, but as it is now, the "end game system" is just becoming very segmented...

The moving shards into threads isn't horrible, but considering how much shards do vs how little threads do, it seems like a downgrade, not to mention the fact that for some reason I don't personally understand, breaking down incarnate salvage results in much less shards than it takes to craft it. Why on earth should I only get 1 shard from a nictus essence that took 4 shards to craft, does it matter if they can be broken down back into 4 shards? I mean it's not like I can sell the shards off, it'll just be turned into another component...
I think that there will be more content for earning Threads directly but only time will tell. Right now, I agree, two trials as the only way is a bit too limited.

For converting Shards to Threads, I think threads do more than shards and that the amount of time and defeats it takes to earn the 10 shards to convert 1-1, I think the conversion is fine as it is. I agree the components-to-shards rate is too low, should probably be at least 2 shards if not 3 back. I also think there should be a way to go backwards from threads to shards.


@Wendy, I didn't miss the point, I do get the complaint. I don't even really disagree, it is annoying to have all this different stuff. All I was trying to say is that, like it or not, that's probably the way it's going to be and this is the reason.


@Quasadu

"We must prepare for DOOM and hope for FREEM." - SirFrederick

 

Posted

Quote:
Originally Posted by Laevateinn View Post
Coming soon in i21: Incarnate Gordian Knots!
*snerk*

Honestly, how many forms of in-game currency do we have now? About twenty?

I have a full-time job; I don't have time to sit out here and read these forums all day long, looking for other players to tell me what all this means and how to use the new twenty forms of in-game currency, becasue its all so complicated that it would take me a month to figure it out by myself. What the hell is an Astral Merit? What does it do?

I am sure that more content will be added besides the new TFs. But this is all just becoming needlessly and overly complex. Not to mention, I tried to run the new 20-40 TF with the two Durays at the end, and you know what? Even more than BaF and Lambda, that TF is what I would use if looking for a pictoral definition of ANNOYING!!!! were even needed.

That's not fun. Its just effing annoying. Rezzing in the hospital and then instantly being killed again is just annoying. If I wanted to debt-farm I could do that on my own, tyvm. And this insta-death does not happen just once, it happens over and over and over and over and over and over and over and over and over, and then it happens a few more times for good measure.


 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
If the above is true then it appears that we have been encouraged to repeat the same content over and over again collecting shards for the last two issues for what reason? It's almost like investing time/money into a stock that the seller knows won't be worth much in the future but encourages you to buy it. You also can't resell it or trade it for something else so you're stuck with it.

I think the altitis solves most of the "have enough shards for new powers on day 1" issue.

If someone stockpiles enough shards for the new powers day one I doubt they will stockpile them in copious amounts across all their eligible toons. And if so, they earned it by playing the content, they might as well be able to use it for something useful to them.
You were encouraged to do that content to get Shards to make your Alpha. Any extra you got beyond that, you have some options. You can make more Alphas so that you can switch between them on the fly, as appropriate to the situation. Or you can convert those Shards to threads. If you chose the latter, you have to chose between converting them slowly and getting a 1-1 return, or do them all right away and get (about) a 1-2 return.


@Quasadu

"We must prepare for DOOM and hope for FREEM." - SirFrederick

 

Posted

Quote:
Originally Posted by Bad_Influence View Post
I have a full-time job; I don't have time to sit out here and read these forums all day long, looking for other players to tell me what all this means and how to use the new twenty forms of in-game currency, becasue its all so complicated that it would take me a month to figure it out by myself. What the hell is an Astral Merit? What does it do?
My "incarnate" character, who is also my badger, has 1662 reward merits. Thousands of AE tickets, thousands of Vanguard merits. I guess if I don't use any merits, they can keep on adding them because nothing will change for me.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
If the above is true then it appears that we have been encouraged to repeat the same content over and over again collecting shards for the last two issues for what reason? It's almost like investing time/money into a stock that the seller knows won't be worth much in the future but encourages you to buy it. You also can't resell it or trade it for something else so you're stuck with it.

I think the altitis solves most of the "have enough shards for new powers on day 1" issue.

If someone stockpiles enough shards for the new powers day one I doubt they will stockpile them in copious amounts across all their eligible toons. And if so, they earned it by playing the content, they might as well be able to use it for something useful to them.
Or possibly a solution similar to WoW's current method. Threads for the new top tier, shards for the old.

Convert all the existing threads to shards, and change the 'old' recipes to use shards, and move on.

Not really too likely with how the progression is setup currently though, but it's a thought.


Let's Dance!

 

Posted

Quote:
Originally Posted by Quasadu View Post
My expectation is that there will be a new tier of salvage and components like Shards or Threads that will be used to craft the next wave of Incarnate powers. Whether these will be introduced with the next wave of trials depends on whether those trials are related to the new powers or the ones we have now.

The reason I say there will be a new salvage for the new powers is the same reason we got threads instead of just using Shards again - the Devs will not want everyone to be able to stockpile enough components to just have everything on day one of the new powers going live. They will want you to do the content.
Here's my problem. You say the Devs will not want everyone to be able to stockpile enough components to just have everything on day one. Why are they dictating how we play the game? If I spent lots and lots of time stockpiling shards and Notices of the Well, why should I be punished for my efforts because I'm not playing the game the arbitrary way the devs think it should be played?

Folks will now stockpile threads, so for the next 4 slots to open up we will then get a third incarnate currency? This needs to stop. We shouldn't have the thread currency in the first place. They should have stuck with shards.

A friend of mine sees this as more of a way to get extra inf out of the game to handle the huge inflation. Purple recipes used to sell for 20 million, not 500 million (or more). Thus you have a cost of 1 billion inf to create a very rare thread based component. Or if you have lots of shards you can convert them (for a cost) to get the threads you need. Another inf sink.

If you don't want to spend inf then you have to grind 2 trials over and over again. Again the devs are dictating how we play the game by forcing us to play 2 trials to make any real progress. 2 threads from Apex and Tin Mage? That's a joke and an insult. A mere token effort to make it appear that they are offering more content than just the two trials. But in reality? You need to grind the 2 new trials to make real progress. Sure you can get a rare or very rare component as a reward which helps, but I'm guessing it will be, well... rather rare to get.

Notices of the Well were received once a week and you needed 4 to get a tier 4 boost. That's a month of effort regardless of how many shards you have. Multiply that by 4 new slots and it would still take lots of time. And the few people working hard to hoard Notices, well, good for you. You don't deserve to be punished for your efforts.

I'm very much against the devs dictating how we should be playing and also how they are limiting our content.


Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind

OMG!! Please add these costume designs now!

 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
If the above is true then it appears that we have been encouraged to repeat the same content over and over again collecting shards for the last two issues for what reason? It's almost like investing time/money into a stock that the seller knows won't be worth much in the future but encourages you to buy it. You also can't resell it or trade it for something else so you're stuck with it.

I think the altitis solves most of the "have enough shards for new powers on day 1" issue.

If someone stockpiles enough shards for the new powers day one I doubt they will stockpile them in copious amounts across all their eligible toons. And if so, they earned it by playing the content, they might as well be able to use it for something useful to them.
This is true. All of my 50s I've been running through the incarnate content have very little extra shards. At most I had 13. Now if I was just running one toon to the exclusion of all else, then I might have quite a bit more. This game encourages having lots of alts. Now we are being punished for this.


Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind

OMG!! Please add these costume designs now!

 

Posted

I'm still of the opinion that Threads was a totally unnecessary addition since the real gate for the new slots are the incarnate experience however...

The new incarnate salvage to me is no different than having 3 sets of salvage for inventions in 3 different levels - common, uncommon, and rare. There are dozens of different pieces even within each level category.

I think the Incarnate Salvage, once it is complete, will be very similar to that with an addition of the base components (shards/threads/whatever) and very rares. The built-in ability to craft your own components is a definite improvement over the old IO system which wasn't resolved until the introduction of AE tickets.

The BIG difference though is how you find said salvage and I have to agree that having only 2 real options for what I'll call the mid-tier incarnate salvage is a real sticking point (I don't count Apex and Tin Mage, 2 threads is nothing... make it 8 and we'll talk).

There really needs to be another way to earn threads and E-Merits. Like have threads drop on level 50+ enemies if you've unlocked one of the new slots and add an E-Merit reward to the big 6 TF/SF reward tables in addition to Reward Merits and Alpha components. You'd still have to run the trials to earn the iXP to unlock the slots and they would still be the fastest way to get the job done, but at least there would be an alternative not terribly different than how the Alpha slot worked.