Why my enhanc not sell?


Arbegla

 

Posted

I have several enhancements that have posted for quite a few days. Since my posting there have been many, many sales that have occured at higher prices them my listings, but my listings are still sitting there unsold. Can someone enlighten me as to why?

Don't recall the exact items, but for example I have one lvl 50 enhancement listed for 3.4 mill and at least 10 have sold for 5+ Mil since my listing. What gives?


Smart as a horse and hung like Einstein!

 

Posted

If I remember correctly, the market matches up the highest listed item with the highest bid that meets the listing price.

So if you have something listed for 1 million and someone else has the same thing listed for 1.5 million and someone bids 1.5 million for it then your item won't be sold.


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Posted

Quote:
Originally Posted by The_Spad_EU View Post
If I remember correctly, the market matches up the highest listed item with the highest bid that meets the listing price.

So if you have something listed for 1 million and someone else has the same thing listed for 1.5 million and someone bids 1.5 million for it then your item won't be sold.
No that's backwards. The highest bid goes to the lowest listed.

Example:

I list Item X for an asking price of 1 million.

Joe lists Item X for an asking price of 0.5 million.

Sally bids 1.5 million on Item X.

Sally ends up buying Joe's Item X, even though mine listed first, because his listed cheaper.

Edit to answer the OP: It's most likely that someone else is listing the same item at a lower price than you and therefore getting all the sales. HOWEVER I noticed a bug where I had some items listed at a particular price and they weren't selling even when I used a character on another server to bid higher. Bids didn't fill, items didn't sell. But if I listed considerably lower, then it sold instantly. Which is weird, but even weirder, when I BOUGHT one at a higher price, not only did I buy it but the ones I had listed instantly sold at the same time. It was like whatever had broken was fixed by my buying that item at a higher price than what I was listing them for. It was really strange and I haven't seen that problem happen since then. I should also point out that this was right after the 11 hour server maintenance thing the other day, so that may have had something to do with it.


@Quasadu

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Posted

From the wiki:

Quote:
If multiple players are selling an item for different amounts, the person with the lowest list price will sell first as long as a bid is higher than their list price. Thus, if a lot of people are listing an item for 100 inf, someone who lists the same item for 10,000 inf may never sell it even if people are paying 100,000 inf for it. Likewise, it's possible for someone who lists an item for 100 inf to sell it for 100,000 inf while someone else who lists the item for 10,000 inf only sells it for 10,000 inf.


 

Posted

The highest bid goes to the lowest offer. So if someone bids 5mm for something you are selling, the system checks to see who is selling it for the lowest price. If you are offering for 3.4mm and someone else is offering for, say, 2.9mm, then that seller will go first.


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Posted

By the way, it's appalling how low you can list and still get the "standard price". If the standard price is 20 million, you can often list at 15,001,908 and sell for 20 million. (I think Enyalios sometimes goes as low as 13 million and still gets sales for 20 million. I myself do not.)

However, if you list for 15,001,908 you have to be willing to accept the possibility that someone will pay 15,001,909 for your item. Never list below what you're willing to actually sell for.

EDIT: "Standard price" makes it sound a lot more stable than it is. Standard price can go up or down by 10 million over the course of a week. Standard price can collapse from, e.g. 65 million to 40 million and stay there for a month and counting. I wasn't heavily into Regenerative Tissue: Regeneration but it went from 100 million+ to 20-25 million over the course of a month. Seller beware.


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Posted

Quote:
Originally Posted by Fulmens View Post
By the way, it's appalling how low you can list and still get the "standard price". If the standard price is 20 million, you can often list at 15,001,908 and sell for 20 million. (I think Enyalios sometimes goes as low as 13 million and still gets sales for 20 million. I myself do not.)

However, if you list for 15,001,908 you have to be willing to accept the possibility that someone will pay 15,001,909 for your item. Never list below what you're willing to actually sell for.

EDIT: "Standard price" makes it sound a lot more stable than it is. Standard price can go up or down by 10 million over the course of a week. Standard price can collapse from, e.g. 65 million to 40 million and stay there for a month and counting. I wasn't heavily into Regenerative Tissue: Regeneration but it went from 100 million+ to 20-25 million over the course of a month. Seller beware.
Because I do volume selling - I'll often list at 1.13x the total cost, which sometimes means under 10 million for a 20 million 'going rate' IO. I'm hyper aggressive like that but I also sell 50-200 IOs a day.


I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.

 

Posted

Quote:
Originally Posted by Lohenien View Post
Because I do volume selling - I'll often list at 1.13x the total cost, which sometimes means under 10 million for a 20 million 'going rate' IO. I'm hyper aggressive like that but I also sell 50-200 IOs a day.
I list at 75% the average of the standard rate no matter what the profit margin is. More often then not it sells, and sells fast, and sells for a lot, but sometimes, just sometimes i take a HUGE hit (purples are my only exception to that rule, as 75% of 500 million is a HUGE drop in profit and people tend to low ball purples a lot, for those i usually just average the standard rate, and list at that.)


 

Posted

due to the 10% fee you need to sell at 111% of cost to make any profit. Thats the lowest you can list for and come out ahead. Most people dont take such a hit on profits, but I will, and generally dont have issues with lowballers. I also dont do purples currently.


I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.

 

Posted

Quote:
Originally Posted by Lohenien View Post
due to the 10% fee you need to sell at 111% of cost to make any profit. Thats the lowest you can list for and come out ahead. Most people dont take such a hit on profits, but I will, and generally dont have issues with lowballers. I also dont do purples currently.
Actually, I see a lot of people listing way below cost. Look at many of the junk sets that require two rares to craft. I forget which, but one piece of a sleep set was only going for 1m for instance. Sell the rares for 5m easy. Be lucky to buy them for less than 3 (combined I mean).

I see this a lot right now.


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Posted

Others have already answered your question. In case what they're saying seems too incredible to be true, check out this thread from a while back.


@Roderick

 

Posted

So I should pull the item, eat the listing costs and relist at a lower price and pay the "juice" once more?

Don't see where I have much choice, a couple of the enhancements have been sitting there for more then one week and have seen 20-30 sales go by with mine not being touched.


Smart as a horse and hung like Einstein!

 

Posted

Looks that way. The "juice" is 5% of listing cost... it's not all that onerous.

To put it another way, what kills ME on marketing is when something abruptly changes price from 65 million to 50 million. And then goes from 50 million to 40 million. The "juice" in that case is 3.25 million at most. (I still have some of the 65 millions up for sale. If I was smart I woulda dumped everything at 50 million, because prices almost never go back up unless there's a dramatic change, like issue 20 hitting or some loophole getting closed so everyone has to respec, as with Blessing of the Zephyr.)


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Posted

Quote:
Originally Posted by GavinRuneblade View Post
Actually, I see a lot of people listing way below cost. Look at many of the junk sets that require two rares to craft. I forget which, but one piece of a sleep set was only going for 1m for instance. Sell the rares for 5m easy. Be lucky to buy them for less than 3 (combined I mean).

I see this a lot right now.
I suspect that is due to clueless sellers figuring that they already have those rares and don't have to buy them.

But that is still a retarded way to operate since by crafting and selling for 1 million a recipe that requires a pair of 5 million inf pieces of salvage, they are still flushing away 9 million by not just selling off the rares (or saving them for more valuable IOs) and vendoring the recipe.