Wait...what did I just say?


 

Posted

My first character was a Tank. An Inv/Mace Tank to be precise. Well, my character in beta was a Grav/FF Controller, so maybe that's my first character. Okay then, my first 50 was a Tank. Yes, that'll do.

Anywho, I have played many characters over the years, but it occurs to me that I have only played 2 Tanks, which happen to be the same character. When Willpower was released, I found that it fit my Tank's concept much better, so I rerolled him and got him to 50 once more. Mostly solo, though, so I might have missed it at the time.

"Missed what?", you ask. Taunt. I might have missed the strange, strange change to Taunt.

You see, last night I loaded up my lvl 50 Scrapper to farm Tip missions for some sweet Hero Merits. I was running the "You're a Mean One, Mr. Phelps" mission, and came across a hostage situation that was smack dab in the middle of another spawn. Now, it's been so long since I played this character and he certainly isn't optimized, so I thought I would pull. Twas about to use my Nemesis Staff when I had a sudden memory shoot into my brain from my previous Tank days. "Taunt!" I exclaimed! Looking carefully at my power trays, I found that my Scrapper had indeed taken Taunt. With a wicked grin and an aim to misbehave, I got within range to attract the Arachnos Executioner. Once there, I pressed the Taunt button and...

...threw up, maybe? I'm not sure what happened. I got his attention with my...whatever, so I guess it worked. I was still left confused, however.

I decided to utilize Taunt throughout the next few missions, to see if maybe the smell of Arachnos was causing my character to dry heave. It turns out that all villains, in Paragon and the Rogue Isles, have formed some pact to go commando for months on end, causing a stench to develop that could bring the world to its knees. Is there a tip mission for that? I think that my characters hold their breath as best they can while in missions. It is my own fault that my Scrapper must take a deep breath in order to talk whenever I insist he taunt something. It must be horrible.

Ah, I remember the days when my Tank would let out a frightening, "Huh!?" I suppose this is the new way. No matter how often I used Taunt last night, however, I could never stop laughing and then feeling sad for my poor Scrapper.






We often sit and think of you,
We often speak your name;
There is nothing left to answer,
But your photo in the frame.
-Anon.

 

Posted

wat


 

Posted

Quote:
Originally Posted by Ossuary View Post
My first character was a Tank. An Inv/Mace Tank to be precise. Well, my character in beta was a Grav/FF Controller, so maybe that's my first character. Okay then, my first 50 was a Tank. Yes, that'll do.

Anywho, I have played many characters over the years, but it occurs to me that I have only played 2 Tanks, which happen to be the same character. When Willpower was released, I found that it fit my Tank's concept much better, so I rerolled him and got him to 50 once more. Mostly solo, though, so I might have missed it at the time.

"Missed what?", you ask. Taunt. I might have missed the strange, strange change to Taunt.

You see, last night I loaded up my lvl 50 Scrapper to farm Tip missions for some sweet Hero Merits. I was running the "You're a Mean One, Mr. Phelps" mission, and came across a hostage situation that was smack dab in the middle of another spawn. Now, it's been so long since I played this character and he certainly isn't optimized, so I thought I would pull. Twas about to use my Nemesis Staff when I had a sudden memory shoot into my brain from my previous Tank days. "Taunt!" I exclaimed! Looking carefully at my power trays, I found that my Scrapper had indeed taken Taunt. With a wicked grin and an aim to misbehave, I got within range to attract the Arachnos Executioner. Once there, I pressed the Taunt button and...

...threw up, maybe? I'm not sure what happened. I got his attention with my...whatever, so I guess it worked. I was still left confused, however.

I decided to utilize Taunt throughout the next few missions, to see if maybe the smell of Arachnos was causing my character to dry heave. It turns out that all villains, in Paragon and the Rogue Isles, have formed some pact to go commando for months on end, causing a stench to develop that could bring the world to its knees. Is there a tip mission for that? I think that my characters hold their breath as best they can while in missions. It is my own fault that my Scrapper must take a deep breath in order to talk whenever I insist he taunt something. It must be horrible.

Ah, I remember the days when my Tank would let out a frightening, "Huh!?" I suppose this is the new way. No matter how often I used Taunt last night, however, I could never stop laughing and then feeling sad for my poor Scrapper.





Yeah..huh? Scrappers don't get taunt, they get confront, it's a bit different..Confront is a single target and Taunt is Targeted AoE


 

Posted

Really? Is that what he was talking about?

What sound does it make then?


 

Posted

Quote:
Originally Posted by Leo_G View Post
Really? Is that what he was talking about?

What sound does it make then?
Something along the lines of 'HAUGH' IIRC.

A deep, manly dry-heavy for big, manly men in spandex.


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

Dark Melee Scrapper by any chance?

My FA/DM Tank makes a similar noise, though the female voice acting makes it more of a deep, mocking laugh. Interestingly, Fiery Melee seems to have a much higher "Ha-Ha!", which makes her sound vaguely like she's about to buckle her swash and start sword-fighting on the table.

Yeah, the sounds aren't all great. But as a general piece of advice: when you have a problem, it works better to state the issue clearly and succinctly, then make with the witty repartee.


 

Posted

MA/SR Scrapper.

Yeah, Confront. My mistake. Although my main tanking days were when the single target version was the Tank version. I remember "having" to get Provoke.

Edit to add: Oh, and there is no problem. Just the first time I had heard the sound and found it amusing. The only sounds in game that I still don't like are the Sonic attack sounds. And I have a lvl 50 Sonic/Fire Blaster.


We often sit and think of you,
We often speak your name;
There is nothing left to answer,
But your photo in the frame.
-Anon.

 

Posted

Quote:
Originally Posted by Ossuary View Post
MA/SR Scrapper.

Yeah, Confront. My mistake. Although my main tanking days were when the single target version was the Tank version. I remember "having" to get Provoke.
Interesting. They must re-use some of the sounds...


 

Posted

The first post made me think the character was doing the choke/vomit animation that poison trap makes enemies do.


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
The first post made me think the character was doing the choke/vomit animation that poison trap makes enemies do.
That's what I thought too, which might work as sort of an anti-taunt...

"Don't hurt me or I'll puke on you!"



Wild Streak - Lv. 50(+3) Beast Mastery/Sonic Resonance Mastermind, Amnesty - Lv. 50 Staff Fighting/Dark Armor Stalker

 

Posted

Quote:
Originally Posted by Crashed View Post
That's what I thought too, which might work as sort of an anti-taunt...

"Don't hurt me or I'll puke on you!"
My thought as well. i thought he meant that his Scrapper was actually doing the whole puking animation.
Which would be awesomely disgusting.


Dr. Todt's theme.
i make stuff...

 

Posted

I think the taunt sounds are annoying. It would be nice to customize the sounds to them with different voices and actual comments.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I always wondered why someone would be driven to attack a guy who said "Aaaaaaaaah!" at them. I don't consider that noise particularly threatening, but apparently in the CoH universe making a noise as though you just realized something is considered a deadly insult.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Daemodand View Post
I always thought the Dark Melee Confront should have consisted of a tentacle shooting out of your mouth and tickling your target on the bum. Yes. That would be good.
Well that would certainly get their attention.